## Returns three components of normal of given mesh face
# (or an empty array in KO case)
# @ingroup l1_meshinfo
- def GetFaceNormal(self, faceId):
- return self.mesh.GetFaceNormal(faceId)
+ def GetFaceNormal(self, faceId, normalized=False):
+ return self.mesh.GetFaceNormal(faceId,normalized)
## Returns an element based on all given nodes.
# @ingroup l1_meshinfo