{
// find the function name
int functBeg = posAlready;
- char* script = (char*) anUpdatedScript.ToCString() + posAlready - 1; // look at ":" after "def fuction()"
+ char* script = (char*) anUpdatedScript.ToCString() + posAlready - 1; // look at ":" after "def function()"
while ( *script != ' ' ) {
script--;
functBeg--;