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Fix compilation problems under windows.
[modules/smesh.git]
/
src
/
SMESH_I
/
SMESH_MeshEditor_i.cxx
diff --git
a/src/SMESH_I/SMESH_MeshEditor_i.cxx
b/src/SMESH_I/SMESH_MeshEditor_i.cxx
index d96c5c99e22847b2bf173ea69fe6865630028480..bc5073500db6148ef201df650fef4b78575afc70 100644
(file)
--- a/
src/SMESH_I/SMESH_MeshEditor_i.cxx
+++ b/
src/SMESH_I/SMESH_MeshEditor_i.cxx
@@
-279,13
+279,13
@@
namespace MeshEditor_I {
SMDS_MeshElement::Filter & filter = *aFilter;
if ( aType == SMDSAbs_Node )
SMDS_MeshElement::Filter & filter = *aFilter;
if ( aType == SMDSAbs_Node )
- for (
SMESH::smIdType
i = 0; i < IDs.length(); i++ ) {
+ for (
CORBA::ULong
i = 0; i < IDs.length(); i++ ) {
const SMDS_MeshElement * elem = aMesh->FindNode( IDs[i] );
if ( filter( elem ))
aMap.insert( aMap.end(), elem );
}
else
const SMDS_MeshElement * elem = aMesh->FindNode( IDs[i] );
if ( filter( elem ))
aMap.insert( aMap.end(), elem );
}
else
- for (
SMESH::smIdType
i = 0; i<IDs.length(); i++) {
+ for (
CORBA::ULong
i = 0; i<IDs.length(); i++) {
const SMDS_MeshElement * elem = aMesh->FindElement( IDs[i] );
if ( filter( elem ))
aMap.insert( aMap.end(), elem );
const SMDS_MeshElement * elem = aMesh->FindElement( IDs[i] );
if ( filter( elem ))
aMap.insert( aMap.end(), elem );
@@
-789,7
+789,7
@@
SMESH_MeshEditor_i::RemoveElements(const SMESH::smIdType_array & IDsOfElements)
list< smIdType > IdList;
list< smIdType > IdList;
- for (
SMESH::smIdType
i = 0; i < IDsOfElements.length(); i++ )
+ for (
CORBA::ULong
i = 0; i < IDsOfElements.length(); i++ )
IdList.push_back( IDsOfElements[i] );
// Update Python script
IdList.push_back( IDsOfElements[i] );
// Update Python script
@@
-817,7
+817,7
@@
CORBA::Boolean SMESH_MeshEditor_i::RemoveNodes(const SMESH::smIdType_array & IDs
initData();
list< smIdType > IdList;
initData();
list< smIdType > IdList;
- for (
SMESH::smIdType
i = 0; i < IDsOfNodes.length(); i++)
+ for (
CORBA::ULong
i = 0; i < IDsOfNodes.length(); i++)
IdList.push_back( IDsOfNodes[i] );
// Update Python script
IdList.push_back( IDsOfNodes[i] );
// Update Python script
@@
-1578,7
+1578,7
@@
CORBA::Boolean SMESH_MeshEditor_i::Reorient(const SMESH::smIdType_array & IDsOfE
SMESH_TRY;
initData();
SMESH_TRY;
initData();
- for (
SMESH::smIdType
i = 0; i < IDsOfElements.length(); i++ )
+ for (
CORBA::ULong
i = 0; i < IDsOfElements.length(); i++ )
{
SMESH::smIdType index = IDsOfElements[i];
const SMDS_MeshElement * elem = getMeshDS()->FindElement(index);
{
SMESH::smIdType index = IDsOfElements[i];
const SMDS_MeshElement * elem = getMeshDS()->FindElement(index);
@@
-2252,7
+2252,7
@@
SMESH_MeshEditor_i::smooth(const SMESH::smIdType_array & IDsOfElements,
arrayToSet(IDsOfElements, aMesh, elements, SMDSAbs_Face);
set<const SMDS_MeshNode*> fixedNodes;
arrayToSet(IDsOfElements, aMesh, elements, SMDSAbs_Face);
set<const SMDS_MeshNode*> fixedNodes;
- for (
SMESH::smIdType
i = 0; i < IDsOfFixedNodes.length(); i++) {
+ for (
CORBA::ULong
i = 0; i < IDsOfFixedNodes.length(); i++) {
SMESH::smIdType index = IDsOfFixedNodes[i];
const SMDS_MeshNode * node = aMesh->FindNode(index);
if ( node )
SMESH::smIdType index = IDsOfFixedNodes[i];
const SMDS_MeshNode * node = aMesh->FindNode(index);
if ( node )
@@
-4342,7
+4342,7
@@
void SMESH_MeshEditor_i::MergeElements(const SMESH::array_of_long_array& theGrou
if ( elemTypes->length() == 1 && elemTypes[0] == SMESH::NODE )
continue;
SMESH::smIdType_array_var elementsId = theElementsToKeep[i]->GetIDs();
if ( elemTypes->length() == 1 && elemTypes[0] == SMESH::NODE )
continue;
SMESH::smIdType_array_var elementsId = theElementsToKeep[i]->GetIDs();
- for (
SMESH::smIdType
j = 0; j < elementsId->length(); ++j )
+ for (
CORBA::ULong
j = 0; j < elementsId->length(); ++j )
idsToKeep.Add( elementsId[ j ]);
}
idsToKeep.Add( elementsId[ j ]);
}
@@
-4353,7
+4353,7
@@
void SMESH_MeshEditor_i::MergeElements(const SMESH::array_of_long_array& theGrou
const SMESH::long_array& anElemsIDGroup = theGroupsOfElementsID[ i ];
aListOfListOfElementsID.push_back( list< smIdType >() );
list< smIdType >& aListOfElemsID = aListOfListOfElementsID.back();
const SMESH::long_array& anElemsIDGroup = theGroupsOfElementsID[ i ];
aListOfListOfElementsID.push_back( list< smIdType >() );
list< smIdType >& aListOfElemsID = aListOfListOfElementsID.back();
- for (
SMESH::smIdType
j = 0; j < anElemsIDGroup.length(); j++ )
+ for (
CORBA::ULong
j = 0; j < anElemsIDGroup.length(); j++ )
{
SMESH::smIdType id = anElemsIDGroup[ j ];
if ( idsToKeep.Contains( id )) aListOfElemsID.push_front( id );
{
SMESH::smIdType id = anElemsIDGroup[ j ];
if ( idsToKeep.Contains( id )) aListOfElemsID.push_front( id );