// call implementation compute
::SMESH_Mesh& myLocMesh = meshServant->GetImpl();
myGen.PrepareCompute( myLocMesh, myLocShape );
- bool ok = myGen.Compute( myLocMesh, myLocShape, myLocShape != myLocMesh.GetShapeToMesh());
+ int how = ::SMESH_Gen::COMPACT_MESH;
+ if ( myLocShape != myLocMesh.GetShapeToMesh() ) // compute a sub-mesh
+ how |= ::SMESH_Gen::SHAPE_ONLY;
+ bool ok = myGen.Compute( myLocMesh, myLocShape, how );
meshServant->CreateGroupServants(); // algos can create groups (issue 0020918)
myLocMesh.GetMeshDS()->Modified();
return ok;