return closestNode;
}
+ //---------------------------------------------------------------------
+ /*!
+ * \brief Finds nodes located within a tolerance near a point
+ */
+ int FindNearPoint(const gp_Pnt& point,
+ const double tolerance,
+ std::vector< const SMDS_MeshNode* >& foundNodes)
+ {
+ myOctreeNode->NodesAround( point.Coord(), foundNodes, tolerance );
+ return foundNodes.size();
+ }
+
//---------------------------------------------------------------------
/*!
* \brief Destructor
if ( !_nodeSearcher )
_nodeSearcher = new SMESH_NodeSearcherImpl( _mesh );
- const SMDS_MeshNode* closeNode = _nodeSearcher->FindClosestTo( point );
- if ( !closeNode ) return foundElements.size();
-
- if ( point.Distance( SMESH_TNodeXYZ( closeNode )) > tolerance )
- return foundElements.size(); // to far from any node
+ std::vector< const SMDS_MeshNode* > foundNodes;
+ _nodeSearcher->FindNearPoint( point, tolerance, foundNodes );
if ( type == SMDSAbs_Node )
{
- foundElements.push_back( closeNode );
+ foundElements.assign( foundNodes.begin(), foundNodes.end() );
}
else
{
- SMDS_ElemIteratorPtr elemIt = closeNode->GetInverseElementIterator( type );
- while ( elemIt->more() )
- foundElements.push_back( elemIt->next() );
+ for ( size_t i = 0; i < foundNodes.size(); ++i )
+ {
+ SMDS_ElemIteratorPtr elemIt = foundNodes[i]->GetInverseElementIterator( type );
+ while ( elemIt->more() )
+ foundElements.push_back( elemIt->next() );
+ }
}
}
// =================================================================================