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imn/auto-reorder_of_nodes_ver2
[modules/smesh.git] / src / SMESHGUI / SMESH_msg_ja.ts
index f06bd740bf8a97622fcdd0d3f8d495c58c4dd206..a5aee6142eed1930abfb43348cfc1572848d672b 100644 (file)
     </message>
     <message>
       <source>MEN_COMPUTE</source>
-      <translation>計算します。</translation>
+      <translation>メッシュを作成</translation>
     </message>
     <message>
       <source>MEN_PRECOMPUTE</source>
     </message>
     <message>
       <source>MEN_CONV_TO_QUAD</source>
-      <translation>2次要素の追加</translation>
+      <translation>2次/1次要素への変換</translation>
     </message>
     <message>
       <source>MEN_2D_FROM_3D</source>
       <source>SMESH_AUTO_DIM</source>
       <translation>自動的に空間の寸法を定義します。</translation>
     </message>
+    <message>
+        <source>SMESH_AUTOMATIC_PRESENTATION</source>
+        <translation type="unfinished">Random input ID</translation>
+    </message>
     <message>
       <source>SMESH_REQUIRED_GROUPS</source>
       <translation>必要な種類のグループを作成します。</translation>
     </message>
     <message>
       <source>SMESH_BUT_OVERWRITE</source>
-      <translation>書換え(&amp;w)</translation>
+      <translation>上書き(&amp;w)</translation>
     </message>
     <message>
       <source>SMESH_BUT_APPLY_AND_CLOSE</source>
       <translation>適用して閉じる(&amp;p)</translation>
     </message>
+    <message>
+        <source>SMESH_BUT_GET_NEXT_SHAPE</source>
+        <translation type="unfinished">Get next shape</translation>
+    </message>
     <message>
       <source>SMESH_BUT_REMOVE</source>
       <translation>削除(&amp;R)</translation>
     </message>
     <message>
       <source>STB_COMPUTE</source>
-      <translation>計算します。</translation>
+      <translation>メッシュを作成します。</translation>
     </message>
     <message>
       <source>STB_PRECOMPUTE</source>
     </message>
     <message>
       <source>TOP_COMPUTE</source>
-      <translation>計算します。</translation>
+      <translation>メッシュを作成</translation>
     </message>
     <message>
       <source>TOP_PRECOMPUTE</source>
     <name>SMESHGUI_ConvToQuadDlg</name>
     <message>
       <source>CAPTION</source>
-      <translation>2次要素の追加</translation>
+      <translation>2次/1次要素への変換</translation>
     </message>
     <message>
       <source>MEDIUMNDS</source>