<source>MEN_BUILD_COMPOUND</source>
<translation>Build Compound</translation>
</message>
+ <message>
+ <source>MEN_COPY_MESH</source>
+ <translation>Copy Mesh</translation>
+ </message>
<message>
<source>MEN_CLIP</source>
<translation>Clipping</translation>
<source>STB_FIND_ELEM</source>
<translation>Find Element by Point</translation>
</message>
+ <message>
+ <source>MEN_BARE_BORDER_VOLUME</source>
+ <translation>Volumes with bare border</translation>
+ </message>
+ <message>
+ <source>MEN_BARE_BORDER_FACE</source>
+ <translation>Faces with bare border</translation>
+ </message>
+ <message>
+ <source>MEN_OVER_CONSTRAINED_VOLUME</source>
+ <translation>Over-constrained volumes</translation>
+ </message>
+ <message>
+ <source>MEN_OVER_CONSTRAINED_FACE</source>
+ <translation>Over-constrained faces</translation>
+ </message>
<message>
<source>MEN_FREE_BORDER</source>
<translation>Free Borders</translation>
<source>SMESH_BUILD_COMPOUND_TITLE</source>
<translation>Create a Compound</translation>
</message>
+ <message>
+ <source>SMESH_COPY_MESH_TITLE</source>
+ <translation>Copy Mesh</translation>
+ </message>
+ <message>
+ <source>SMESH_KEEP_IDS</source>
+ <translation>Preserve IDs of elements</translation>
+ </message>
<message>
<source>SMESH_BUT_ADD</source>
<translation>A&dd</translation>
<source>STB_BUILD_COMPOUND</source>
<translation>Build Compound Mesh</translation>
</message>
+ <message>
+ <source>STB_COPY_MESH</source>
+ <translation>Copy Mesh</translation>
+ </message>
<message>
<source>STB_CLIP</source>
<translation>Clipping</translation>
<source>STB_FACES</source>
<translation>Faces</translation>
</message>
+ <message>
+ <source>STB_BARE_BORDER_VOLUME</source>
+ <translation>Volumes with bare border</translation>
+ </message>
+ <message>
+ <source>STB_BARE_BORDER_FACE</source>
+ <translation>Faces with bare border</translation>
+ </message>
+ <message>
+ <source>STB_OVER_CONSTRAINED_VOLUME</source>
+ <translation>Over-constrained volumes</translation>
+ </message>
+ <message>
+ <source>STB_OVER_CONSTRAINED_FACE</source>
+ <translation>Over-constrained faces</translation>
+ </message>
<message>
<source>STB_FREE_BORDER</source>
<translation>Free Borders</translation>
<source>TOP_BUILD_COMPOUND</source>
<translation>Build Compound Mesh</translation>
</message>
+ <message>
+ <source>TOP_COPY_MESH</source>
+ <translation>Copy Mesh</translation>
+ </message>
<message>
<source>TOP_CLIP</source>
<translation>Clipping</translation>
<source>TOP_FACES</source>
<translation>Faces</translation>
</message>
+ <message>
+ <source>TOP_BARE_BORDER_VOLUME</source>
+ <translation>Volumes with bare border</translation>
+ </message>
+ <message>
+ <source>TOP_BARE_BORDER_FACE</source>
+ <translation>Faces with bare border</translation>
+ </message>
+ <message>
+ <source>TOP_OVER_CONSTRAINED_VOLUME</source>
+ <translation>Over-constrained volumes</translation>
+ </message>
+ <message>
+ <source>TOP_OVER_CONSTRAINED_FACE</source>
+ <translation>Over-constrained faces</translation>
+ </message>
<message>
<source>TOP_FREE_BORDER</source>
<translation>Free Borders</translation>
<source>BAD_ORIENTED_VOLUME</source>
<translation>Bad oriented volume</translation>
</message>
+ <message>
+ <source>BARE_BORDER_VOLUME</source>
+ <translation>Volumes with bare border</translation>
+ </message>
+ <message>
+ <source>BARE_BORDER_FACE</source>
+ <translation>Faces with bare border</translation>
+ </message>
+ <message>
+ <source>OVER_CONSTRAINED_VOLUME</source>
+ <translation>Over-constrained volumes</translation>
+ </message>
+ <message>
+ <source>OVER_CONSTRAINED_FACE</source>
+ <translation>Over-constrained faces</translation>
+ </message>
<message>
<source>BELONG_TO_CYLINDER</source>
<translation>Belong to Cylinder</translation>
<translation>Distance</translation>
</message>
</context>
+<context>
+ <name>SMESHGUI_CopyMeshDlg</name>
+ <message>
+ <source>OBJECT_NAME</source>
+ <translation>Source Object</translation>
+ </message>
+ <message>
+ <source>ELEM_IDS</source>
+ <translation>Source Element IDs</translation>
+ </message>
+ <message>
+ <source>NEW_NAME</source>
+ <translation>New Mesh Name</translation>
+ </message>
+</context>
<context>
<name>SMESHGUI_MeasureDlg</name>
<message>