<source>CLIP_PLANES</source>
<translation>Clipping planes</translation>
</message>
+ <message>
+ <source>IS_OPENGL_CLIPPING</source>
+ <translation>OpenGL clipping</translation>
+ </message>
<message>
<source>MESHES_SUBMESHES_GROUPS</source>
<translation>Meshes, sub-meshes and groups</translation>
<source>NO_PLANES</source>
<translation>No planes</translation>
</message>
+ <message>
+ <source>ABSOLUTE</source>
+ <translation>Absolute</translation>
+ </message>
+ <message>
+ <source>RELATIVE</source>
+ <translation>Relative</translation>
+ </message>
+ <message>
+ <source>BASE_POINT</source>
+ <translation>Base point</translation>
+ </message>
+ <message>
+ <source>DIRECTION</source>
+ <translation>Direction</translation>
+ </message>
+ <message>
+ <source>RESET</source>
+ <translation>Reset</translation>
+ </message>
+ <message>
+ <source>INVERT</source>
+ <translation>Invert</translation>
+ </message>
</context>
<context>
<name>SMESHGUI_DuplicateNodesDlg</name>