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imn/auto-reorder_of_nodes_ver2
[modules/smesh.git] / src / SMESHGUI / SMESHGUI_VTKUtils.h
index b226f7767263878de40db1ebad4ba33837ee60ad..7a6f4e6c529c02257315a85cce0f96eaa60ded56 100644 (file)
@@ -1,4 +1,4 @@
-// Copyright (C) 2007-2012  CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2014  CEA/DEN, EDF R&D, OPEN CASCADE
 //
 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
@@ -6,7 +6,7 @@
 // This library is free software; you can redistribute it and/or
 // modify it under the terms of the GNU Lesser General Public
 // License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// version 2.1 of the License, or (at your option) any later version.
 //
 // This library is distributed in the hope that it will be useful,
 // but WITHOUT ANY WARRANTY; without even the implied warranty of
 
 // SMESH includes
 #include "SMESH_SMESHGUI.hxx"
+#include "SMESH_TypeDefs.hxx"
+#include "SMDS_MeshNode.hxx"
 
 #include "SMESHGUI_Utils.h"
+
 #include <SMESH_Object.h>
 
 // SALOME KERNEL includes
@@ -58,7 +61,15 @@ class SMESH_Actor;
 class SALOME_Actor;
 
 class vtkActor;
-
+class SMDS_Mesh;
+class SMDS_MeshNode;
+class gp_Pln;
+class gp_Lin;
+class gp_Dir;
+class gp_Pnt2d;
+class gp_Vec2d;
+class Handle(Geom_Line);
+class Handle(Geom_Plane);
 namespace SMESH
 {
   //----------------------------------------------------------------------------
@@ -161,6 +172,12 @@ SMESHGUI_EXPORT
 
   //----------------------------------------------------------------------------
 SMESHGUI_EXPORT  
+  int GetNameOfSelectedSortedNodes( SMDSAbs_EntityType,
+                                    SVTK_Selector*,
+                                    SMESH_Actor*,
+                                    int,
+                                    QString& );
+SMESHGUI_EXPORT
   int GetNameOfSelectedNodes( SVTK_Selector*,
                               const Handle(SALOME_InteractiveObject)&,
                               QString& );
@@ -202,10 +219,56 @@ SMESHGUI_EXPORT
   //----------------------------------------------------------------------------
 SMESHGUI_EXPORT
   bool ComputeClippingPlaneParameters( std::list<vtkActor*> theActorList,
-                                       vtkFloatingPointType theNormal[3],
-                                       vtkFloatingPointType theDist,
-                                       vtkFloatingPointType theBounds[6],
-                                       vtkFloatingPointType theOrigin[3] );
+                                       double theNormal[3],
+                                       double theDist,
+                                       double theBounds[6],
+                                       double theOrigin[3] );
+
+  bool ComputeBounds( std::list<vtkActor*> theActorList,
+                      double theBounds[6]);
+
+  void PositionToDistance( double theBounds[6],
+                           double theDirection[3],
+                           double thePos[3],
+                           double& theDist );
+  typedef std::pair<SMESH_TNodeXYZ, double> TNodeOfDist;
+  typedef std::pair<SMESH_TNodeXYZ, std::pair<double, double> > TNodeOfAngleAndDist, TNodeOfDistToPlaneAndDist;
+  typedef std::pair<int, std::pair<double, double> > TIdOfDistToPlaneAndDist;
+  bool CreatePlaneOnThreePoints( const gp_Pnt& thePoint1,
+                                 const gp_Pnt& thePoint2,
+                                 const gp_Pnt& thePoint3,
+                                 gp_Pln& thePlane );
+
+  void FindNbLowestPoint( std::list<gp_Pnt2d> theList, gp_Pnt2d& theNode );
+  bool IsNotPlaneIntersection( std::vector<SMESH_TNodeXYZ>& theVector,
+                               const gp_Pln& thePlane );
+  bool GetCorrectSequenceOfId( std::vector<SMESH_TNodeXYZ>& theVector );
+  void GetCorrectSequenceTwoPlaneOfId( std::vector<SMESH_TNodeXYZ>& thePlane1,
+                                       std::vector<SMESH_TNodeXYZ>& thePlane2,
+                                       std::list<int>& theResultListId );
+  void GetSortedNodesOnPolygon( std::vector<SMESH_TNodeXYZ>& theVectorOfNode,
+                                std::list<int>& theResultListId );
+  void GetSortedNodesOnPyramid( std::vector<SMESH_TNodeXYZ>& theVectorOfNode,
+                                std::list<int>& theResultListId );
+  void GetSortedNodesOnPrism( std::vector<SMESH_TNodeXYZ>& theVectorOfNode,
+                              std::list<int>& theResultListId );
+  bool Get2BasePlane( std::vector<SMESH_TNodeXYZ>& theVector,
+                      std::vector<SMESH_TNodeXYZ>& thePlane1,
+                      std::vector<SMESH_TNodeXYZ>& thePlane2);
+  bool GetNextCombination ( std::vector<int> & theVector1,
+                            std::vector<int> & theVector2,
+                            int theNbPoint );
+  static bool CompareNodeOfAngleAndDist ( const TNodeOfAngleAndDist& first,
+                                          const TNodeOfAngleAndDist& second );
+  static bool CompareNodeOfDist ( const TNodeOfAngleAndDist& first,
+                                  const TNodeOfAngleAndDist& second );
+  static bool CompareDistOfPlane ( const TNodeOfDistToPlaneAndDist& first,
+                                   const TNodeOfDistToPlaneAndDist& second );
+  static bool CompareDistOfPlaneById ( const TIdOfDistToPlaneAndDist& first,
+                                       const TIdOfDistToPlaneAndDist& second );
+  static bool CompareDistForCorrectPlane ( const TNodeOfDist& first,
+                                           const TNodeOfDist& second );
+
  SMESHGUI_EXPORT
    void RemoveVisualObjectWithActors( const char* theEntry, bool fromAllViews = false );
 };