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[modules/smesh.git] / src / SMESHGUI / SMESHGUI_VTKUtils.h
index 9937073b667cbfdad3d8cb9448e003bb1c764b65..7a6f4e6c529c02257315a85cce0f96eaa60ded56 100644 (file)
-//  Copyright (C) 2003  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-//  CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS 
-// 
-//  This library is free software; you can redistribute it and/or 
-//  modify it under the terms of the GNU Lesser General Public 
-//  License as published by the Free Software Foundation; either 
-//  version 2.1 of the License. 
-// 
-//  This library is distributed in the hope that it will be useful, 
-//  but WITHOUT ANY WARRANTY; without even the implied warranty of 
-//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU 
-//  Lesser General Public License for more details. 
-// 
-//  You should have received a copy of the GNU Lesser General Public 
-//  License along with this library; if not, write to the Free Software 
-//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA 
-// 
-//  See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org 
-
-#ifndef SMESHGUI_VTKUtils_HeaderFile
-#define SMESHGUI_VTKUtils_HeaderFile
-
-class QString;
-class vtkRenderer;  
-class TColStd_IndexedMapOfInteger;
+// Copyright (C) 2007-2014  CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+// SMESH SMESHGUI : GUI for SMESH component
+// File   : SMESHGUI_VTKUtils.h
+// Author : Open CASCADE S.A.S.
+//
+#ifndef SMESHGUI_VTKUTILS_H
+#define SMESHGUI_VTKUTILS_H
+
+// SMESH includes
+#include "SMESH_SMESHGUI.hxx"
+#include "SMESH_TypeDefs.hxx"
+#include "SMDS_MeshNode.hxx"
+
+#include "SMESHGUI_Utils.h"
+
+#include <SMESH_Object.h>
+
+// SALOME KERNEL includes
+#include <SALOMEDSClient_definitions.hxx>
+
+// SALOME GUI includes
+#include <SALOME_InteractiveObject.hxx>
+#include <VTKViewer_Filter.h>
 
-#include "SALOME_InteractiveObject.hxx"
-#include "VTKViewer_Filter.h"
+class TColStd_IndexedMapOfInteger;
 
-class QAD_Study;
-class QAD_StudyFrame;
-class SALOME_Selection;
-class VTKViewer_ViewFrame;
-class VTKViewer_InteractorStyleSALOME;
+class SALOMEDSClient_Study;
 
-#include <CORBA.h>
+class SUIT_ViewWindow;
+class SUIT_ViewManager;
 
-#include "SALOMEconfig.h"
-#include CORBA_CLIENT_HEADER(SALOMEDS)
+class SVTK_ViewWindow;
+class SVTK_Selector;
 
-#include <boost/shared_ptr.hpp>
-#include "SMESH_Object.h"
+class LightApp_SelectionMgr;
+class SalomeApp_Module;
 
-class SALOME_Actor;
+class SMESHGUI;
 class SMESH_Actor;
+class SALOME_Actor;
 
-namespace SMESH{
-
+class vtkActor;
+class SMDS_Mesh;
+class SMDS_MeshNode;
+class gp_Pln;
+class gp_Lin;
+class gp_Dir;
+class gp_Pnt2d;
+class gp_Vec2d;
+class Handle(Geom_Line);
+class Handle(Geom_Plane);
+namespace SMESH
+{
   //----------------------------------------------------------------------------
-  typedef pair<int,string> TKeyOfVisualObj;
+  typedef std::pair<int,std::string> TKeyOfVisualObj;
   
-  TVisualObjPtr GetVisualObj(int theStudyId, 
-                            const char* theEntry);
-
+SMESHGUI_EXPORT
+  TVisualObjPtr GetVisualObj( int, const char*, bool nulData =false );
+SMESHGUI_EXPORT
+  void OnVisuException(); // PAL16631
 
   //----------------------------------------------------------------------------
-  QAD_StudyFrame* GetActiveStudyFrame();
-
-  VTKViewer_ViewFrame* FindVtkViewFrame(QAD_Study* theStudy,
-                                       QAD_StudyFrame* theStudyFrame);
-
-  VTKViewer_ViewFrame* GetVtkViewFrame(QAD_StudyFrame* theStudyFrame);
-
-  VTKViewer_ViewFrame* GetCurrentVtkView();
+SMESHGUI_EXPORT
+  SVTK_ViewWindow* GetViewWindow( const SalomeApp_Module* = 0,
+                                  bool = false );
+SMESHGUI_EXPORT
+  SVTK_ViewWindow* FindVtkViewWindow( SUIT_ViewManager*, SUIT_ViewWindow* );
+SMESHGUI_EXPORT
+  SVTK_ViewWindow* GetVtkViewWindow( SUIT_ViewWindow* );
 
+SMESHGUI_EXPORT
+  SVTK_ViewWindow* GetCurrentVtkView();
 
   //----------------------------------------------------------------------------
-  SMESH_Actor* FindActorByEntry(QAD_StudyFrame *theStudyFrame, 
-                               const char* theEntry);
-  SMESH_Actor* FindActorByEntry(const char* theEntry);
-
-  SMESH_Actor* FindActorByObject(CORBA::Object_ptr theObject);
-
+SMESHGUI_EXPORT
+  void RepaintCurrentView();
+SMESHGUI_EXPORT
+  void RepaintViewWindow( SVTK_ViewWindow* );
+SMESHGUI_EXPORT
+  void RenderViewWindow( SVTK_ViewWindow* );
+SMESHGUI_EXPORT
+  void FitAll();
 
   //----------------------------------------------------------------------------
-  SMESH_Actor* CreateActor(SALOMEDS::Study_ptr theStudy,
-                          const char* theEntry,
-                          int theIsClear = false);
+SMESHGUI_EXPORT
+  SMESH_Actor* FindActorByEntry( SUIT_ViewWindow*, const char* );
+SMESHGUI_EXPORT
+  SMESH_Actor* FindActorByEntry( const char* );
 
-  void DisplayActor(QAD_StudyFrame *theStudyFrame, 
-                   SMESH_Actor* theActor);
-  void RemoveActor(QAD_StudyFrame *theStudyFrame, 
-                  SMESH_Actor* theActor);
+SMESHGUI_EXPORT
+  SMESH_Actor* FindActorByObject( CORBA::Object_ptr );
 
+  //----------------------------------------------------------------------------
+SMESHGUI_EXPORT  
+  SMESH_Actor* CreateActor( _PTR(Study), const char*, int = false );
+SMESHGUI_EXPORT
+  void DisplayActor( SUIT_ViewWindow*, SMESH_Actor* );
+SMESHGUI_EXPORT
+  void RemoveActor( SUIT_ViewWindow*, SMESH_Actor* );
+SMESHGUI_EXPORT
+  void RemoveVisuData( int );
 
   //----------------------------------------------------------------------------
-  enum EDisplaing {eDisplayAll, eDisplay, eDisplayOnly, eErase, eEraseAll};
-  void UpdateView(QAD_StudyFrame *theStudyFrame, 
-                 EDisplaing theAction, 
-                 const char* theEntry = "");
-  void UpdateView(EDisplaing theAction, 
-                 const char* theEntry = "");
+  enum EDisplaing { eDisplayAll, eDisplay, eDisplayOnly, eErase, eEraseAll };
+
+SMESHGUI_EXPORT
+  bool UpdateView( SUIT_ViewWindow*, EDisplaing, const char* = "" );
+SMESHGUI_EXPORT            
+  bool UpdateView( EDisplaing, const char* = "" );
 
+SMESHGUI_EXPORT
   void UpdateView();
 
-  void Update(const Handle(SALOME_InteractiveObject)& theIO,
-             bool theDisplay);
+SMESHGUI_EXPORT
+  bool UpdateNulData( const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay);
 
+SMESHGUI_EXPORT
+  bool Update( const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay);
 
   //----------------------------------------------------------------------------
-  void FitAll();
+SMESHGUI_EXPORT  
+  void SetPointRepresentation( bool );
 
-  void RepaintCurrentView();
+SMESHGUI_EXPORT
+  void SetPickable( SMESH_Actor* = 0 );
 
-  vtkRenderer* GetCurrentRenderer();
+SMESHGUI_EXPORT
+  void UpdateSelectionProp( SMESHGUI* );
 
+SMESHGUI_EXPORT
+  void UpdateFontProp( SMESHGUI* );
 
   //----------------------------------------------------------------------------
-  void SetPointRepresentation(bool theIsVisible);
+SMESHGUI_EXPORT
+  SVTK_Selector* GetSelector( SUIT_ViewWindow* = GetActiveWindow() );
 
-  void SetPickable(SMESH_Actor* theActor = NULL);
+SMESHGUI_EXPORT
+  void SetFilter( const Handle(VTKViewer_Filter)&, SVTK_Selector* = GetSelector() );
+SMESHGUI_EXPORT
+  Handle(VTKViewer_Filter) GetFilter( int, SVTK_Selector* = GetSelector() );
+SMESHGUI_EXPORT
+  bool IsFilterPresent( int, SVTK_Selector* = GetSelector() );
+SMESHGUI_EXPORT
+  void RemoveFilter( int, SVTK_Selector* = GetSelector() );
 
-  void UpdateSelectionProp();
+SMESHGUI_EXPORT
+  void RemoveFilters( SVTK_Selector* = GetSelector());
 
+SMESHGUI_EXPORT
+  bool IsValid( SALOME_Actor*, int, SVTK_Selector* = GetSelector() );
 
   //----------------------------------------------------------------------------
-  VTKViewer_InteractorStyleSALOME* 
-    GetInteractorStyle(QAD_StudyFrame *theStudyFrame = GetActiveStudyFrame());
-
-  void SetFilter(const Handle(VTKViewer_Filter)& theFilter,
-                VTKViewer_InteractorStyleSALOME* theStyle = GetInteractorStyle());
-
-  Handle(VTKViewer_Filter) 
-    GetFilter(int theId, VTKViewer_InteractorStyleSALOME* theStyle = GetInteractorStyle());
-
-  bool IsFilterPresent(int theId, 
-                      VTKViewer_InteractorStyleSALOME* theStyle = GetInteractorStyle());
-
-  void RemoveFilter(int theId, 
-                   VTKViewer_InteractorStyleSALOME* theStyle = GetInteractorStyle());
-
-  bool IsValid(SALOME_Actor* theActor, int theCellId,
-              VTKViewer_InteractorStyleSALOME* theStyle = GetInteractorStyle());
+SMESHGUI_EXPORT  
+  int GetNameOfSelectedSortedNodes( SMDSAbs_EntityType,
+                                    SVTK_Selector*,
+                                    SMESH_Actor*,
+                                    int,
+                                    QString& );
+SMESHGUI_EXPORT
+  int GetNameOfSelectedNodes( SVTK_Selector*,
+                              const Handle(SALOME_InteractiveObject)&,
+                              QString& );
+SMESHGUI_EXPORT
+  int GetNameOfSelectedElements( SVTK_Selector*,
+                                 const Handle(SALOME_InteractiveObject)&,
+                                 QString& );
+SMESHGUI_EXPORT
+  int GetEdgeNodes( SVTK_Selector*, const TVisualObjPtr&, int&, int& );
 
   //----------------------------------------------------------------------------
-  int GetNameOfSelectedNodes(SALOME_Selection *theSel, 
-                            const Handle(SALOME_InteractiveObject)& theIO, 
-                            QString& theName);
-
-  int GetNameOfSelectedNodes(SALOME_Selection *theSel, 
-                            QString& aName);
-
-  int GetNameOfSelectedElements(SALOME_Selection *theSel, 
-                               const Handle(SALOME_InteractiveObject)& theIO, 
-                               QString& theName);
-
-  int GetNameOfSelectedElements(SALOME_Selection *theSel, 
-                               QString& aName);
-
-  int GetSelected(SALOME_Selection* theSel, 
-                 TColStd_IndexedMapOfInteger& theMap, 
-                 const bool theIsElement = true );
-
-  int GetEdgeNodes(SALOME_Selection* theSel, int& theId1, int& theId2);
-
-  void SetControlsPrecision( const long theVal );
-
-};
-
-
+SMESHGUI_EXPORT  
+  int GetNameOfSelectedNodes( LightApp_SelectionMgr*,
+                              const Handle(SALOME_InteractiveObject)&,
+                              QString& );
+SMESHGUI_EXPORT
+  int GetNameOfSelectedNodes( LightApp_SelectionMgr*, QString& );
+SMESHGUI_EXPORT
+  int GetNameOfSelectedElements( LightApp_SelectionMgr*,
+                                 const Handle(SALOME_InteractiveObject)&,
+                                 QString& );
+SMESHGUI_EXPORT
+  int GetNameOfSelectedElements( LightApp_SelectionMgr*, QString& );
+SMESHGUI_EXPORT
+  int GetSelected( LightApp_SelectionMgr*, TColStd_IndexedMapOfInteger&, 
+                   const bool = true );
+
+SMESHGUI_EXPORT
+  int GetEdgeNodes( LightApp_SelectionMgr*, int&, int& );
+
+SMESHGUI_EXPORT
+  void SetControlsPrecision( const long );
+
+#ifndef DISABLE_PLOT2DVIEWER
+SMESHGUI_EXPORT
+  void ClearPlot2Viewers( SUIT_ViewWindow* theWindow );
 #endif
 
+  //----------------------------------------------------------------------------
+SMESHGUI_EXPORT
+  bool ComputeClippingPlaneParameters( std::list<vtkActor*> theActorList,
+                                       double theNormal[3],
+                                       double theDist,
+                                       double theBounds[6],
+                                       double theOrigin[3] );
+
+  bool ComputeBounds( std::list<vtkActor*> theActorList,
+                      double theBounds[6]);
+
+  void PositionToDistance( double theBounds[6],
+                           double theDirection[3],
+                           double thePos[3],
+                           double& theDist );
+  typedef std::pair<SMESH_TNodeXYZ, double> TNodeOfDist;
+  typedef std::pair<SMESH_TNodeXYZ, std::pair<double, double> > TNodeOfAngleAndDist, TNodeOfDistToPlaneAndDist;
+  typedef std::pair<int, std::pair<double, double> > TIdOfDistToPlaneAndDist;
+  bool CreatePlaneOnThreePoints( const gp_Pnt& thePoint1,
+                                 const gp_Pnt& thePoint2,
+                                 const gp_Pnt& thePoint3,
+                                 gp_Pln& thePlane );
+
+  void FindNbLowestPoint( std::list<gp_Pnt2d> theList, gp_Pnt2d& theNode );
+  bool IsNotPlaneIntersection( std::vector<SMESH_TNodeXYZ>& theVector,
+                               const gp_Pln& thePlane );
+  bool GetCorrectSequenceOfId( std::vector<SMESH_TNodeXYZ>& theVector );
+  void GetCorrectSequenceTwoPlaneOfId( std::vector<SMESH_TNodeXYZ>& thePlane1,
+                                       std::vector<SMESH_TNodeXYZ>& thePlane2,
+                                       std::list<int>& theResultListId );
+  void GetSortedNodesOnPolygon( std::vector<SMESH_TNodeXYZ>& theVectorOfNode,
+                                std::list<int>& theResultListId );
+  void GetSortedNodesOnPyramid( std::vector<SMESH_TNodeXYZ>& theVectorOfNode,
+                                std::list<int>& theResultListId );
+  void GetSortedNodesOnPrism( std::vector<SMESH_TNodeXYZ>& theVectorOfNode,
+                              std::list<int>& theResultListId );
+  bool Get2BasePlane( std::vector<SMESH_TNodeXYZ>& theVector,
+                      std::vector<SMESH_TNodeXYZ>& thePlane1,
+                      std::vector<SMESH_TNodeXYZ>& thePlane2);
+  bool GetNextCombination ( std::vector<int> & theVector1,
+                            std::vector<int> & theVector2,
+                            int theNbPoint );
+  static bool CompareNodeOfAngleAndDist ( const TNodeOfAngleAndDist& first,
+                                          const TNodeOfAngleAndDist& second );
+  static bool CompareNodeOfDist ( const TNodeOfAngleAndDist& first,
+                                  const TNodeOfAngleAndDist& second );
+  static bool CompareDistOfPlane ( const TNodeOfDistToPlaneAndDist& first,
+                                   const TNodeOfDistToPlaneAndDist& second );
+  static bool CompareDistOfPlaneById ( const TIdOfDistToPlaneAndDist& first,
+                                       const TIdOfDistToPlaneAndDist& second );
+  static bool CompareDistForCorrectPlane ( const TNodeOfDist& first,
+                                           const TNodeOfDist& second );
+
+ SMESHGUI_EXPORT
+   void RemoveVisualObjectWithActors( const char* theEntry, bool fromAllViews = false );
+};
 
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+#endif // SMESHGUI_VTKUTILS_H