// SMESH includes
#include "SMESH_SMESHGUI.hxx"
+#include "SMESH_TypeDefs.hxx"
+#include "SMDS_MeshNode.hxx"
#include "SMESHGUI_Utils.h"
+
#include <SMESH_Object.h>
// SALOME KERNEL includes
class SALOME_Actor;
class vtkActor;
-
+class SMDS_Mesh;
+class SMDS_MeshNode;
+class gp_Pln;
+class gp_Lin;
+class gp_Dir;
+class gp_Pnt2d;
+class gp_Vec2d;
+class Handle(Geom_Line);
+class Handle(Geom_Plane);
namespace SMESH
{
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
SMESHGUI_EXPORT
+ int GetNameOfSelectedSortedNodes( SMDSAbs_EntityType,
+ SVTK_Selector*,
+ SMESH_Actor*,
+ int,
+ QString& );
+SMESHGUI_EXPORT
int GetNameOfSelectedNodes( SVTK_Selector*,
const Handle(SALOME_InteractiveObject)&,
QString& );
double theDirection[3],
double thePos[3],
double& theDist );
+ typedef std::pair<SMESH_TNodeXYZ, double> TNodeOfDist;
+ typedef std::pair<SMESH_TNodeXYZ, std::pair<double, double> > TNodeOfAngleAndDist, TNodeOfDistToPlaneAndDist;
+ typedef std::pair<int, std::pair<double, double> > TIdOfDistToPlaneAndDist;
+ bool CreatePlaneOnThreePoints( const gp_Pnt& thePoint1,
+ const gp_Pnt& thePoint2,
+ const gp_Pnt& thePoint3,
+ gp_Pln& thePlane );
+
+ void FindNbLowestPoint( std::list<gp_Pnt2d> theList, gp_Pnt2d& theNode );
+ bool IsNotPlaneIntersection( std::vector<SMESH_TNodeXYZ>& theVector,
+ const gp_Pln& thePlane );
+ bool GetCorrectSequenceOfId( std::vector<SMESH_TNodeXYZ>& theVector );
+ void GetCorrectSequenceTwoPlaneOfId( std::vector<SMESH_TNodeXYZ>& thePlane1,
+ std::vector<SMESH_TNodeXYZ>& thePlane2,
+ std::list<int>& theResultListId );
+ void GetSortedNodesOnPolygon( std::vector<SMESH_TNodeXYZ>& theVectorOfNode,
+ std::list<int>& theResultListId );
+ void GetSortedNodesOnPyramid( std::vector<SMESH_TNodeXYZ>& theVectorOfNode,
+ std::list<int>& theResultListId );
+ void GetSortedNodesOnPrism( std::vector<SMESH_TNodeXYZ>& theVectorOfNode,
+ std::list<int>& theResultListId );
+ bool Get2BasePlane( std::vector<SMESH_TNodeXYZ>& theVector,
+ std::vector<SMESH_TNodeXYZ>& thePlane1,
+ std::vector<SMESH_TNodeXYZ>& thePlane2);
+ bool GetNextCombination ( std::vector<int> & theVector1,
+ std::vector<int> & theVector2,
+ int theNbPoint );
+ static bool CompareNodeOfAngleAndDist ( const TNodeOfAngleAndDist& first,
+ const TNodeOfAngleAndDist& second );
+ static bool CompareNodeOfDist ( const TNodeOfAngleAndDist& first,
+ const TNodeOfAngleAndDist& second );
+ static bool CompareDistOfPlane ( const TNodeOfDistToPlaneAndDist& first,
+ const TNodeOfDistToPlaneAndDist& second );
+ static bool CompareDistOfPlaneById ( const TIdOfDistToPlaneAndDist& first,
+ const TIdOfDistToPlaneAndDist& second );
+ static bool CompareDistForCorrectPlane ( const TNodeOfDist& first,
+ const TNodeOfDist& second );
+
SMESHGUI_EXPORT
void RemoveVisualObjectWithActors( const char* theEntry, bool fromAllViews = false );
};