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[modules/smesh.git] / src / SMESHGUI / SMESHGUI_VTKUtils.h
index 05d2e268bf1472e291b6a3ca7ce426f2f53a5b39..7a6f4e6c529c02257315a85cce0f96eaa60ded56 100644 (file)
@@ -1,24 +1,25 @@
-//  Copyright (C) 2007-2008  CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2014  CEA/DEN, EDF R&D, OPEN CASCADE
 //
 //
-//  Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-//  CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
 //
 //
-//  This library is free software; you can redistribute it and/or
-//  modify it under the terms of the GNU Lesser General Public
-//  License as published by the Free Software Foundation; either
-//  version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
 //
 //
-//  This library is distributed in the hope that it will be useful,
-//  but WITHOUT ANY WARRANTY; without even the implied warranty of
-//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-//  Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+// Lesser General Public License for more details.
 //
 //
-//  You should have received a copy of the GNU Lesser General Public
-//  License along with this library; if not, write to the Free Software
-//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
 //
 //
-//  See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
 //
 //
+
 // SMESH SMESHGUI : GUI for SMESH component
 // File   : SMESHGUI_VTKUtils.h
 // Author : Open CASCADE S.A.S.
 // SMESH SMESHGUI : GUI for SMESH component
 // File   : SMESHGUI_VTKUtils.h
 // Author : Open CASCADE S.A.S.
 
 // SMESH includes
 #include "SMESH_SMESHGUI.hxx"
 
 // SMESH includes
 #include "SMESH_SMESHGUI.hxx"
+#include "SMESH_TypeDefs.hxx"
+#include "SMDS_MeshNode.hxx"
 
 #include "SMESHGUI_Utils.h"
 
 #include "SMESHGUI_Utils.h"
+
 #include <SMESH_Object.h>
 
 // SALOME KERNEL includes
 #include <SMESH_Object.h>
 
 // SALOME KERNEL includes
@@ -56,20 +60,30 @@ class SMESHGUI;
 class SMESH_Actor;
 class SALOME_Actor;
 
 class SMESH_Actor;
 class SALOME_Actor;
 
+class vtkActor;
+class SMDS_Mesh;
+class SMDS_MeshNode;
+class gp_Pln;
+class gp_Lin;
+class gp_Dir;
+class gp_Pnt2d;
+class gp_Vec2d;
+class Handle(Geom_Line);
+class Handle(Geom_Plane);
 namespace SMESH
 {
   //----------------------------------------------------------------------------
   typedef std::pair<int,std::string> TKeyOfVisualObj;
   
 SMESHGUI_EXPORT
 namespace SMESH
 {
   //----------------------------------------------------------------------------
   typedef std::pair<int,std::string> TKeyOfVisualObj;
   
 SMESHGUI_EXPORT
-  TVisualObjPtr GetVisualObj( int, const char* );
+  TVisualObjPtr GetVisualObj( int, const char*, bool nulData =false );
 SMESHGUI_EXPORT
   void OnVisuException(); // PAL16631
 
   //----------------------------------------------------------------------------
 SMESHGUI_EXPORT
   SVTK_ViewWindow* GetViewWindow( const SalomeApp_Module* = 0,
 SMESHGUI_EXPORT
   void OnVisuException(); // PAL16631
 
   //----------------------------------------------------------------------------
 SMESHGUI_EXPORT
   SVTK_ViewWindow* GetViewWindow( const SalomeApp_Module* = 0,
-                                 bool = false );
+                                  bool = false );
 SMESHGUI_EXPORT
   SVTK_ViewWindow* FindVtkViewWindow( SUIT_ViewManager*, SUIT_ViewWindow* );
 SMESHGUI_EXPORT
 SMESHGUI_EXPORT
   SVTK_ViewWindow* FindVtkViewWindow( SUIT_ViewManager*, SUIT_ViewWindow* );
 SMESHGUI_EXPORT
@@ -112,14 +126,17 @@ SMESHGUI_EXPORT
 
 SMESHGUI_EXPORT
   bool UpdateView( SUIT_ViewWindow*, EDisplaing, const char* = "" );
 
 SMESHGUI_EXPORT
   bool UpdateView( SUIT_ViewWindow*, EDisplaing, const char* = "" );
-SMESHGUI_EXPORT                   
+SMESHGUI_EXPORT            
   bool UpdateView( EDisplaing, const char* = "" );
 
 SMESHGUI_EXPORT
   void UpdateView();
 
 SMESHGUI_EXPORT
   bool UpdateView( EDisplaing, const char* = "" );
 
 SMESHGUI_EXPORT
   void UpdateView();
 
 SMESHGUI_EXPORT
-  bool Update( const Handle(SALOME_InteractiveObject)&, bool );
+  bool UpdateNulData( const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay);
+
+SMESHGUI_EXPORT
+  bool Update( const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay);
 
   //----------------------------------------------------------------------------
 SMESHGUI_EXPORT  
 
   //----------------------------------------------------------------------------
 SMESHGUI_EXPORT  
@@ -131,6 +148,9 @@ SMESHGUI_EXPORT
 SMESHGUI_EXPORT
   void UpdateSelectionProp( SMESHGUI* );
 
 SMESHGUI_EXPORT
   void UpdateSelectionProp( SMESHGUI* );
 
+SMESHGUI_EXPORT
+  void UpdateFontProp( SMESHGUI* );
+
   //----------------------------------------------------------------------------
 SMESHGUI_EXPORT
   SVTK_Selector* GetSelector( SUIT_ViewWindow* = GetActiveWindow() );
   //----------------------------------------------------------------------------
 SMESHGUI_EXPORT
   SVTK_Selector* GetSelector( SUIT_ViewWindow* = GetActiveWindow() );
@@ -152,38 +172,105 @@ SMESHGUI_EXPORT
 
   //----------------------------------------------------------------------------
 SMESHGUI_EXPORT  
 
   //----------------------------------------------------------------------------
 SMESHGUI_EXPORT  
+  int GetNameOfSelectedSortedNodes( SMDSAbs_EntityType,
+                                    SVTK_Selector*,
+                                    SMESH_Actor*,
+                                    int,
+                                    QString& );
+SMESHGUI_EXPORT
   int GetNameOfSelectedNodes( SVTK_Selector*,
   int GetNameOfSelectedNodes( SVTK_Selector*,
-                             const Handle(SALOME_InteractiveObject)&,
-                             QString& );
+                              const Handle(SALOME_InteractiveObject)&,
+                              QString& );
 SMESHGUI_EXPORT
   int GetNameOfSelectedElements( SVTK_Selector*,
 SMESHGUI_EXPORT
   int GetNameOfSelectedElements( SVTK_Selector*,
-                                const Handle(SALOME_InteractiveObject)&,
-                                QString& );
+                                 const Handle(SALOME_InteractiveObject)&,
+                                 QString& );
 SMESHGUI_EXPORT
   int GetEdgeNodes( SVTK_Selector*, const TVisualObjPtr&, int&, int& );
 
   //----------------------------------------------------------------------------
 SMESHGUI_EXPORT  
   int GetNameOfSelectedNodes( LightApp_SelectionMgr*,
 SMESHGUI_EXPORT
   int GetEdgeNodes( SVTK_Selector*, const TVisualObjPtr&, int&, int& );
 
   //----------------------------------------------------------------------------
 SMESHGUI_EXPORT  
   int GetNameOfSelectedNodes( LightApp_SelectionMgr*,
-                             const Handle(SALOME_InteractiveObject)&,
-                             QString& );
+                              const Handle(SALOME_InteractiveObject)&,
+                              QString& );
 SMESHGUI_EXPORT
   int GetNameOfSelectedNodes( LightApp_SelectionMgr*, QString& );
 SMESHGUI_EXPORT
   int GetNameOfSelectedElements( LightApp_SelectionMgr*,
 SMESHGUI_EXPORT
   int GetNameOfSelectedNodes( LightApp_SelectionMgr*, QString& );
 SMESHGUI_EXPORT
   int GetNameOfSelectedElements( LightApp_SelectionMgr*,
-                                const Handle(SALOME_InteractiveObject)&,
-                                QString& );
+                                 const Handle(SALOME_InteractiveObject)&,
+                                 QString& );
 SMESHGUI_EXPORT
   int GetNameOfSelectedElements( LightApp_SelectionMgr*, QString& );
 SMESHGUI_EXPORT
   int GetSelected( LightApp_SelectionMgr*, TColStd_IndexedMapOfInteger&, 
 SMESHGUI_EXPORT
   int GetNameOfSelectedElements( LightApp_SelectionMgr*, QString& );
 SMESHGUI_EXPORT
   int GetSelected( LightApp_SelectionMgr*, TColStd_IndexedMapOfInteger&, 
-                  const bool = true );
+                   const bool = true );
 
 SMESHGUI_EXPORT
   int GetEdgeNodes( LightApp_SelectionMgr*, int&, int& );
 
 SMESHGUI_EXPORT
   void SetControlsPrecision( const long );
 
 SMESHGUI_EXPORT
   int GetEdgeNodes( LightApp_SelectionMgr*, int&, int& );
 
 SMESHGUI_EXPORT
   void SetControlsPrecision( const long );
+
+#ifndef DISABLE_PLOT2DVIEWER
+SMESHGUI_EXPORT
+  void ClearPlot2Viewers( SUIT_ViewWindow* theWindow );
+#endif
+
+  //----------------------------------------------------------------------------
+SMESHGUI_EXPORT
+  bool ComputeClippingPlaneParameters( std::list<vtkActor*> theActorList,
+                                       double theNormal[3],
+                                       double theDist,
+                                       double theBounds[6],
+                                       double theOrigin[3] );
+
+  bool ComputeBounds( std::list<vtkActor*> theActorList,
+                      double theBounds[6]);
+
+  void PositionToDistance( double theBounds[6],
+                           double theDirection[3],
+                           double thePos[3],
+                           double& theDist );
+  typedef std::pair<SMESH_TNodeXYZ, double> TNodeOfDist;
+  typedef std::pair<SMESH_TNodeXYZ, std::pair<double, double> > TNodeOfAngleAndDist, TNodeOfDistToPlaneAndDist;
+  typedef std::pair<int, std::pair<double, double> > TIdOfDistToPlaneAndDist;
+  bool CreatePlaneOnThreePoints( const gp_Pnt& thePoint1,
+                                 const gp_Pnt& thePoint2,
+                                 const gp_Pnt& thePoint3,
+                                 gp_Pln& thePlane );
+
+  void FindNbLowestPoint( std::list<gp_Pnt2d> theList, gp_Pnt2d& theNode );
+  bool IsNotPlaneIntersection( std::vector<SMESH_TNodeXYZ>& theVector,
+                               const gp_Pln& thePlane );
+  bool GetCorrectSequenceOfId( std::vector<SMESH_TNodeXYZ>& theVector );
+  void GetCorrectSequenceTwoPlaneOfId( std::vector<SMESH_TNodeXYZ>& thePlane1,
+                                       std::vector<SMESH_TNodeXYZ>& thePlane2,
+                                       std::list<int>& theResultListId );
+  void GetSortedNodesOnPolygon( std::vector<SMESH_TNodeXYZ>& theVectorOfNode,
+                                std::list<int>& theResultListId );
+  void GetSortedNodesOnPyramid( std::vector<SMESH_TNodeXYZ>& theVectorOfNode,
+                                std::list<int>& theResultListId );
+  void GetSortedNodesOnPrism( std::vector<SMESH_TNodeXYZ>& theVectorOfNode,
+                              std::list<int>& theResultListId );
+  bool Get2BasePlane( std::vector<SMESH_TNodeXYZ>& theVector,
+                      std::vector<SMESH_TNodeXYZ>& thePlane1,
+                      std::vector<SMESH_TNodeXYZ>& thePlane2);
+  bool GetNextCombination ( std::vector<int> & theVector1,
+                            std::vector<int> & theVector2,
+                            int theNbPoint );
+  static bool CompareNodeOfAngleAndDist ( const TNodeOfAngleAndDist& first,
+                                          const TNodeOfAngleAndDist& second );
+  static bool CompareNodeOfDist ( const TNodeOfAngleAndDist& first,
+                                  const TNodeOfAngleAndDist& second );
+  static bool CompareDistOfPlane ( const TNodeOfDistToPlaneAndDist& first,
+                                   const TNodeOfDistToPlaneAndDist& second );
+  static bool CompareDistOfPlaneById ( const TIdOfDistToPlaneAndDist& first,
+                                       const TIdOfDistToPlaneAndDist& second );
+  static bool CompareDistForCorrectPlane ( const TNodeOfDist& first,
+                                           const TNodeOfDist& second );
+
+ SMESHGUI_EXPORT
+   void RemoveVisualObjectWithActors( const char* theEntry, bool fromAllViews = false );
 };
 
 #endif // SMESHGUI_VTKUTILS_H
 };
 
 #endif // SMESHGUI_VTKUTILS_H