-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// SMESH SMESHGUI : GUI for SMESH component
// File : SMESHGUI_VTKUtils.h
// Author : Open CASCADE S.A.S.
// SMESH includes
#include "SMESH_SMESHGUI.hxx"
+#include "SMESH_TypeDefs.hxx"
+#include "SMDS_MeshNode.hxx"
#include "SMESHGUI_Utils.h"
+
#include <SMESH_Object.h>
// SALOME KERNEL includes
class SMESH_Actor;
class SALOME_Actor;
+class vtkActor;
+class SMDS_Mesh;
+class SMDS_MeshNode;
+class gp_Pln;
+class gp_Lin;
+class gp_Dir;
+class gp_Pnt2d;
+class gp_Vec2d;
+class Handle(Geom_Line);
+class Handle(Geom_Plane);
namespace SMESH
{
//----------------------------------------------------------------------------
typedef std::pair<int,std::string> TKeyOfVisualObj;
SMESHGUI_EXPORT
- TVisualObjPtr GetVisualObj( int, const char* );
+ TVisualObjPtr GetVisualObj( int, const char*, bool nulData =false );
SMESHGUI_EXPORT
void OnVisuException(); // PAL16631
//----------------------------------------------------------------------------
SMESHGUI_EXPORT
SVTK_ViewWindow* GetViewWindow( const SalomeApp_Module* = 0,
- bool = false );
+ bool = false );
SMESHGUI_EXPORT
SVTK_ViewWindow* FindVtkViewWindow( SUIT_ViewManager*, SUIT_ViewWindow* );
SMESHGUI_EXPORT
SMESHGUI_EXPORT
bool UpdateView( SUIT_ViewWindow*, EDisplaing, const char* = "" );
-SMESHGUI_EXPORT
+SMESHGUI_EXPORT
bool UpdateView( EDisplaing, const char* = "" );
SMESHGUI_EXPORT
void UpdateView();
SMESHGUI_EXPORT
- bool Update( const Handle(SALOME_InteractiveObject)&, bool );
+ bool UpdateNulData( const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay);
+
+SMESHGUI_EXPORT
+ bool Update( const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay);
//----------------------------------------------------------------------------
SMESHGUI_EXPORT
SMESHGUI_EXPORT
void UpdateSelectionProp( SMESHGUI* );
+SMESHGUI_EXPORT
+ void UpdateFontProp( SMESHGUI* );
+
//----------------------------------------------------------------------------
SMESHGUI_EXPORT
SVTK_Selector* GetSelector( SUIT_ViewWindow* = GetActiveWindow() );
//----------------------------------------------------------------------------
SMESHGUI_EXPORT
+ int GetNameOfSelectedSortedNodes( SMDSAbs_EntityType,
+ SVTK_Selector*,
+ SMESH_Actor*,
+ int,
+ QString& );
+SMESHGUI_EXPORT
int GetNameOfSelectedNodes( SVTK_Selector*,
- const Handle(SALOME_InteractiveObject)&,
- QString& );
+ const Handle(SALOME_InteractiveObject)&,
+ QString& );
SMESHGUI_EXPORT
int GetNameOfSelectedElements( SVTK_Selector*,
- const Handle(SALOME_InteractiveObject)&,
- QString& );
+ const Handle(SALOME_InteractiveObject)&,
+ QString& );
SMESHGUI_EXPORT
int GetEdgeNodes( SVTK_Selector*, const TVisualObjPtr&, int&, int& );
//----------------------------------------------------------------------------
SMESHGUI_EXPORT
int GetNameOfSelectedNodes( LightApp_SelectionMgr*,
- const Handle(SALOME_InteractiveObject)&,
- QString& );
+ const Handle(SALOME_InteractiveObject)&,
+ QString& );
SMESHGUI_EXPORT
int GetNameOfSelectedNodes( LightApp_SelectionMgr*, QString& );
SMESHGUI_EXPORT
int GetNameOfSelectedElements( LightApp_SelectionMgr*,
- const Handle(SALOME_InteractiveObject)&,
- QString& );
+ const Handle(SALOME_InteractiveObject)&,
+ QString& );
SMESHGUI_EXPORT
int GetNameOfSelectedElements( LightApp_SelectionMgr*, QString& );
SMESHGUI_EXPORT
int GetSelected( LightApp_SelectionMgr*, TColStd_IndexedMapOfInteger&,
- const bool = true );
+ const bool = true );
SMESHGUI_EXPORT
int GetEdgeNodes( LightApp_SelectionMgr*, int&, int& );
SMESHGUI_EXPORT
void SetControlsPrecision( const long );
+
+#ifndef DISABLE_PLOT2DVIEWER
+SMESHGUI_EXPORT
+ void ClearPlot2Viewers( SUIT_ViewWindow* theWindow );
+#endif
+
+ //----------------------------------------------------------------------------
+SMESHGUI_EXPORT
+ bool ComputeClippingPlaneParameters( std::list<vtkActor*> theActorList,
+ double theNormal[3],
+ double theDist,
+ double theBounds[6],
+ double theOrigin[3] );
+
+ bool ComputeBounds( std::list<vtkActor*> theActorList,
+ double theBounds[6]);
+
+ void PositionToDistance( double theBounds[6],
+ double theDirection[3],
+ double thePos[3],
+ double& theDist );
+ typedef std::pair<SMESH_TNodeXYZ, double> TNodeOfDist;
+ typedef std::pair<SMESH_TNodeXYZ, std::pair<double, double> > TNodeOfAngleAndDist, TNodeOfDistToPlaneAndDist;
+ typedef std::pair<int, std::pair<double, double> > TIdOfDistToPlaneAndDist;
+ bool CreatePlaneOnThreePoints( const gp_Pnt& thePoint1,
+ const gp_Pnt& thePoint2,
+ const gp_Pnt& thePoint3,
+ gp_Pln& thePlane );
+
+ void FindNbLowestPoint( std::list<gp_Pnt2d> theList, gp_Pnt2d& theNode );
+ bool IsNotPlaneIntersection( std::vector<SMESH_TNodeXYZ>& theVector,
+ const gp_Pln& thePlane );
+ bool GetCorrectSequenceOfId( std::vector<SMESH_TNodeXYZ>& theVector );
+ void GetCorrectSequenceTwoPlaneOfId( std::vector<SMESH_TNodeXYZ>& thePlane1,
+ std::vector<SMESH_TNodeXYZ>& thePlane2,
+ std::list<int>& theResultListId );
+ void GetSortedNodesOnPolygon( std::vector<SMESH_TNodeXYZ>& theVectorOfNode,
+ std::list<int>& theResultListId );
+ void GetSortedNodesOnPyramid( std::vector<SMESH_TNodeXYZ>& theVectorOfNode,
+ std::list<int>& theResultListId );
+ void GetSortedNodesOnPrism( std::vector<SMESH_TNodeXYZ>& theVectorOfNode,
+ std::list<int>& theResultListId );
+ bool Get2BasePlane( std::vector<SMESH_TNodeXYZ>& theVector,
+ std::vector<SMESH_TNodeXYZ>& thePlane1,
+ std::vector<SMESH_TNodeXYZ>& thePlane2);
+ bool GetNextCombination ( std::vector<int> & theVector1,
+ std::vector<int> & theVector2,
+ int theNbPoint );
+ static bool CompareNodeOfAngleAndDist ( const TNodeOfAngleAndDist& first,
+ const TNodeOfAngleAndDist& second );
+ static bool CompareNodeOfDist ( const TNodeOfAngleAndDist& first,
+ const TNodeOfAngleAndDist& second );
+ static bool CompareDistOfPlane ( const TNodeOfDistToPlaneAndDist& first,
+ const TNodeOfDistToPlaneAndDist& second );
+ static bool CompareDistOfPlaneById ( const TIdOfDistToPlaneAndDist& first,
+ const TIdOfDistToPlaneAndDist& second );
+ static bool CompareDistForCorrectPlane ( const TNodeOfDist& first,
+ const TNodeOfDist& second );
+
+ SMESHGUI_EXPORT
+ void RemoveVisualObjectWithActors( const char* theEntry, bool fromAllViews = false );
};
#endif // SMESHGUI_VTKUTILS_H