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Merge branch 'occ/shaper2smesh'
[modules/smesh.git] / src / SMESHGUI / SMESHGUI_VTKUtils.cxx
index 8bd6cdce93832a9f149e319db1cdd6a6c52dabd4..fe5b138dcb36fd6dbb84a34a71db63488d259c51 100644 (file)
-//  Copyright (C) 2003  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-//  CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS 
-// 
-//  This library is free software; you can redistribute it and/or 
-//  modify it under the terms of the GNU Lesser General Public 
-//  License as published by the Free Software Foundation; either 
-//  version 2.1 of the License. 
-// 
-//  This library is distributed in the hope that it will be useful, 
-//  but WITHOUT ANY WARRANTY; without even the implied warranty of 
-//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU 
-//  Lesser General Public License for more details. 
-// 
-//  You should have received a copy of the GNU Lesser General Public 
-//  License along with this library; if not, write to the Free Software 
-//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA 
-// 
-//  See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
-
-
+// Copyright (C) 2007-2019  CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+// SMESH SMESHGUI : GUI for SMESH component
+// File   : SMESHGUI_VTKUtils.cxx
+// Author : Open CASCADE S.A.S.
+// SMESH includes
+//
 #include "SMESHGUI_VTKUtils.h"
-#include "SMESHGUI_Utils.h"
+
+#include "SMESHGUI.h"
 #include "SMESHGUI_Filter.h"
+#include "SMESHGUI_Utils.h"
+#include "SMDS_Mesh.hxx"
+#include "SMESH_Actor.h"
+#include "SMESH_ActorProps.h"
+#include "SMESH_ActorUtils.h"
+#include "SMESH_CellLabelActor.h"
+#include "SMESH_ControlsDef.hxx"
+#include "SMESH_NodeLabelActor.h"
+#include "SMESH_ObjectDef.h"
 
-#include <vtkRenderer.h>
-#include <vtkActorCollection.h>
+// SALOME GUI includes
+#include <SUIT_Desktop.h>
+#include <SUIT_Session.h>
+#include <SUIT_MessageBox.h>
+#include <SUIT_ViewManager.h>
+#include <SUIT_ResourceMgr.h>
 
-#include <TColStd_IndexedMapOfInteger.hxx>
+#include <SALOME_ListIO.hxx>
 
-#include "QAD_Config.h"
-#include "QAD_Desktop.h"
-#include "QAD_Study.h"
-#include "QAD_Settings.h"
-#include "QAD_RightFrame.h"
+#include <SVTK_Selector.h>
+#include <SVTK_ViewModel.h>
+#include <SVTK_ViewWindow.h>
 
-#include "SALOME_Selection.h"
-#include "SALOME_ListIteratorOfListIO.hxx"
+#include <VTKViewer_Algorithm.h>
 
-#include "VTKViewer_ViewFrame.h"
-#include "VTKViewer_RenderWindow.h"
-#include "VTKViewer_InteractorStyleSALOME.h"
-#include "VTKViewer_RenderWindowInteractor.h"
+#include <LightApp_SelectionMgr.h>
+#include <SalomeApp_Application.h>
+#include <SalomeApp_Study.h>
 
-#include "utilities.h"
+// SALOME KERNEL includes
+#include <utilities.h>
 
-#include "SALOMEconfig.h"
-#include CORBA_CLIENT_HEADER(SMESH_Gen)
+// IDL includes
+#include <SALOMEconfig.h>
 #include CORBA_CLIENT_HEADER(SMESH_Mesh)
 #include CORBA_CLIENT_HEADER(SMESH_Group)
-#include CORBA_CLIENT_HEADER(SMESH_Hypothesis)
-#include CORBA_CLIENT_HEADER(SALOMEDS_Attributes)
 
-#include "SMESH_Actor.h"
-#include "SMESH_ObjectDef.h"
-
-using namespace std;
+// VTK includes
+#include <vtkMath.h>
+#include <vtkRenderer.h>
+#include <vtkActorCollection.h>
+#include <vtkUnstructuredGrid.h>
 
-namespace SMESH{
+// OCCT includes
+#include <Standard_ErrorHandler.hxx>
 
-  typedef map<TKeyOfVisualObj,TVisualObjPtr> TVisualObjCont;
+namespace SMESH
+{
+  typedef std::map<std::string,TVisualObjPtr> TVisualObjCont;
   static TVisualObjCont VISUAL_OBJ_CONT;
 
-  TVisualObjPtr GetVisualObj(int theStudyId, const char* theEntry){
+  //=============================================================================
+  /*!
+   * \brief Allocate some memory at construction and release it at destruction.
+   * Is used to be able to continue working after mesh generation or visualization
+   * break due to lack of memory
+   */
+  //=============================================================================
+
+  struct MemoryReserve
+  {
+    char* myBuf;
+    MemoryReserve(): myBuf( new char[1024*1024*1] ){} // 1M
+    void Free() { if (myBuf) { delete [] myBuf; myBuf = 0; }}
+    ~MemoryReserve() { Free(); }
+  };
+  static MemoryReserve* theVISU_MemoryReserve = new MemoryReserve;
+
+  //================================================================================
+  /*!
+   * \brief Remove VisualObj and its actor from all views
+   */
+  //================================================================================
+
+  void RemoveVisualObjectWithActors( const char* theEntry, bool fromAllViews )
+  {
+    SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>(SUIT_Session::session()->activeApplication());
+    if(!app)
+      return;
+    SalomeApp_Study* aStudy  = dynamic_cast<SalomeApp_Study*>(app->activeStudy());
+    if(!aStudy)
+      return;
+    ViewManagerList aList;
+
+    if(fromAllViews) {
+      app->viewManagers(SVTK_Viewer::Type() , aList);
+    } else {
+      SUIT_ViewManager* aVM = app->getViewManager(SVTK_Viewer::Type(), true);
+      if(aVM)
+        aList.append(aVM);
+    }    
+    bool actorRemoved = false;
+    ViewManagerList::ConstIterator it = aList.begin();
+    SUIT_ViewManager* aViewManager = 0;
+    for( ; it!=aList.end();it++) {
+      aViewManager = *it;
+      QVector<SUIT_ViewWindow*> views = aViewManager->getViews();
+      for ( int iV = 0; iV < views.count(); ++iV ) {
+        if ( SMESH_Actor* actor = FindActorByEntry( views[iV], theEntry)) {
+          if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
+            vtkWnd->RemoveActor(actor);
+            actorRemoved = true;
+          }
+          actor->Delete();
+        }
+      }
+    }
+    
+    TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(theEntry);
+    if(anIter != VISUAL_OBJ_CONT.end()) {
+      // for unknown reason, object destructor is not called, so clear object manually
+      anIter->second->GetUnstructuredGrid()->SetCells(0,0,0,0,0);
+      anIter->second->GetUnstructuredGrid()->SetPoints(0);
+    }
+    VISUAL_OBJ_CONT.erase(theEntry);
+
+    if(actorRemoved)
+      aStudy->setVisibilityState(theEntry, Qtx::HiddenState);
+  }
+  //================================================================================
+  /*!
+   * \brief Remove all VisualObjs and their actors from all views
+   */
+  //================================================================================
+
+  void RemoveAllObjectsWithActors()
+  {
+    SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
+      ( SUIT_Session::session()->activeApplication() );
+    if (!app) return;
+    ViewManagerList viewMgrs = app->viewManagers();
+    for ( int iM = 0; iM < viewMgrs.count(); ++iM ) {
+      SUIT_ViewManager* aViewManager = viewMgrs.at( iM );
+      if ( aViewManager && aViewManager->getType() == SVTK_Viewer::Type()) {
+        QVector<SUIT_ViewWindow*> views = aViewManager->getViews();
+        for ( int iV = 0; iV < views.count(); ++iV ) {
+          if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
+            vtkRenderer *aRenderer = vtkWnd->getRenderer();
+            VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+            vtkActorCollection *actors = aCopy.GetActors();
+            for (int i = 0; i < actors->GetNumberOfItems(); ++i ) {
+              // size of actors changes inside the loop
+              if (SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
+              {
+                vtkWnd->RemoveActor(actor);
+                actor->Delete();
+              }
+            }
+          }
+        }
+      }
+    }
+    TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
+    for ( ; anIter != VISUAL_OBJ_CONT.end(); ++anIter ) {
+      // for unknown reason, object destructor is not called, so clear object manually
+      anIter->second->GetUnstructuredGrid()->SetCells(0,0,0,0,0);
+      anIter->second->GetUnstructuredGrid()->SetPoints(0);
+    }
+    VISUAL_OBJ_CONT.clear();
+  }
+
+  //================================================================================
+  /*!
+   * \brief Remove all VisualObjs of a study
+   */
+  //================================================================================
+
+  void RemoveVisuData()
+  {
+    SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
+      ( SUIT_Session::session()->activeApplication() );
+    if (!app) return;
+    ViewManagerList viewMgrs = app->viewManagers();
+    for ( int iM = 0; iM < viewMgrs.count(); ++iM ) {
+      SUIT_ViewManager* aViewManager = viewMgrs.at( iM );
+      if ( aViewManager && aViewManager->getType() == SVTK_Viewer::Type() ) {
+        QVector<SUIT_ViewWindow*> views = aViewManager->getViews();
+        for ( int iV = 0; iV < views.count(); ++iV ) {
+          if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
+            vtkRenderer *aRenderer = vtkWnd->getRenderer();
+            VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+            vtkActorCollection *actors = aCopy.GetActors();
+            for (int i = 0; i < actors->GetNumberOfItems(); ++i ) {
+              // size of actors changes inside the loop
+              if(SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
+              {
+                vtkWnd->RemoveActor(actor);
+                actor->Delete();
+              }
+            }
+          }
+        }
+      }
+    }
+    TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
+    for ( ; anIter != VISUAL_OBJ_CONT.end(); ) {
+      // for unknown reason, object destructor is not called, so clear object manually
+      anIter->second->GetUnstructuredGrid()->SetCells(0,0,0,0,0);
+      anIter->second->GetUnstructuredGrid()->SetPoints(0);
+      VISUAL_OBJ_CONT.erase( anIter++ ); // anIter++ returns a copy of self before incrementing
+    }
+  }
+
+  //================================================================================
+  /*!
+   * \brief Remove/update actors while module activation
+   *  \param [in] wnd - window
+   *
+   * At module activation, groups and sub-meshes can be removed on engine side due
+   * to modification of meshed geometry, while their actors can remain.
+   * Here we remove/update SMESH_Actor's of changed objects. State (emptiness) of objects
+   * is defined by their icons in the Object Browser
+   */
+  //================================================================================
+
+  void UpdateActorsAfterUpdateStudy( SUIT_ViewWindow* theWindow )
+  {
+    const char* emptyIcon = "ICON_SMESH_TREE_MESH_WARN";
+    _PTR(Study) aStudy = SMESH::getStudy();
+
+    if ( SVTK_ViewWindow* aViewWindow = GetVtkViewWindow( theWindow ))
+    {
+      vtkRenderer *aRenderer = aViewWindow->getRenderer();
+      VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+      vtkActorCollection *aCollection = aCopy.GetActors();
+      aCollection->InitTraversal();
+      while ( vtkActor *actor = aCollection->GetNextActor() ) {
+        if ( SMESH_Actor *smeshActor = dynamic_cast<SMESH_Actor*>( actor ))
+        {
+          if ( !smeshActor->hasIO() )
+            continue;
+          Handle(SALOME_InteractiveObject) io = smeshActor->getIO();
+          if ( !io->hasEntry() )
+            continue;
+          _PTR(SObject) so = aStudy->FindObjectID( io->getEntry() );
+          if ( !so )
+            continue; // seems impossible
+
+          CORBA::Object_var obj = SMESH::SObjectToObject( so );
+          if ( CORBA::is_nil( obj )) // removed object
+          {
+            RemoveActor( theWindow, smeshActor );
+            continue;
+          }
+
+          bool toShow = smeshActor->GetVisibility();
+          _PTR(GenericAttribute) attr;
+          if ( toShow && so->FindAttribute( attr, "AttributePixMap" )) // check emptiness
+          {
+            _PTR(AttributePixMap) pixMap = attr;
+            toShow = ( pixMap->GetPixMap() != emptyIcon );
+          }
+          //smeshActor->Update();
+          UpdateView( theWindow, toShow ? eDisplay : eErase, io->getEntry() );
+        }
+      }
+    }
+    return;
+  }
+
+  //================================================================================
+  /*!
+   * \brief Remove/update actors while module activation
+   *
+   * At module activation, groups and sub-meshes can be removed on engine side due
+   * to modification of meshed geometry, while their actors can remain.
+   * Here we remove/update SMESH_Actor's of changed objects. State (emptiness) of objects
+   * is defined by their icons in the Object Browser
+   */
+  //================================================================================
+
+  void UpdateActorsAfterUpdateStudy()
+  {
+    SUIT_Study* study = SMESH::GetActiveStudy();
+    if ( SUIT_Desktop* desk = study->application()->desktop() )
+    {
+      QList<SUIT_ViewWindow*> wndList = desk->windows();
+      SUIT_ViewWindow* wnd;
+      foreach ( wnd, wndList )
+        SMESH::UpdateActorsAfterUpdateStudy(wnd);
+    }
+  }
+
+  //================================================================================
+  /*!
+   * \brief Notify the user on problems during visualization
+   */
+  //================================================================================
+
+  void OnVisuException()
+  {
+    try {
+      OCC_CATCH_SIGNALS;
+      // PAL16774 (Crash after display of many groups). Salome sometimes crashes just
+      // after or at showing this message, so we do an additional check of available memory
+//       char* buf = new char[100*1024];
+//       delete [] buf;
+      SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
+                               QObject::tr("SMESH_VISU_PROBLEM"));
+    } catch (...) {
+      // no more memory at all: last resort
+      MESSAGE_BEGIN ( "SMESHGUI_VTKUtils::OnVisuException(), exception even at showing a message!!!" <<
+                      std::endl << "Try to remove all visual data..." );
+      if (theVISU_MemoryReserve) {
+        delete theVISU_MemoryReserve;
+        theVISU_MemoryReserve = 0;
+      }
+      RemoveAllObjectsWithActors();
+      SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
+                               QObject::tr("SMESH_VISU_PROBLEM_CLEAR"));
+      MESSAGE_END ( "...done" );
+    }
+  }
+  //================================================================================
+  /*!
+   * \brief Returns an updated visual object
+   */
+  //================================================================================
+
+  TVisualObjPtr GetVisualObj(const char* theEntry, bool nulData){
     TVisualObjPtr aVisualObj;
     try{
-      TVisualObjCont::key_type aKey(theStudyId,theEntry);
-      TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(aKey);
+      OCC_CATCH_SIGNALS;
+      TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(theEntry);
       if(anIter != VISUAL_OBJ_CONT.end()){
-       aVisualObj = anIter->second;
+        aVisualObj = anIter->second;
       }else{
-       SALOMEDS::Study_var aStudy = QAD_Application::getDesktop()->getActiveStudy()->getStudyDocument();
-       SALOMEDS::SObject_var aSObj = aStudy->FindObjectID(theEntry);
-       if(!CORBA::is_nil(aSObj)){
-         SALOMEDS::GenericAttribute_var anAttr;
-         if(aSObj->FindAttribute(anAttr,"AttributeIOR")){
-           SALOMEDS::AttributeIOR_var anIOR = SALOMEDS::AttributeIOR::_narrow(anAttr);
-           CORBA::String_var aVal = anIOR->Value();
-           CORBA::Object_var anObj = aStudy->ConvertIORToObject(aVal.in());
-           if(!CORBA::is_nil(anObj)){
-             //Try narrow to SMESH_Mesh interafce
-             SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow(anObj);
-             if(!aMesh->_is_nil()){
-               aVisualObj.reset(new SMESH_MeshObj(aMesh));
-               aVisualObj->Update();
-               TVisualObjCont::value_type aValue(aKey,aVisualObj); 
-               VISUAL_OBJ_CONT.insert(aValue);
-               return aVisualObj;
-             }
-             //Try narrow to SMESH_Group interafce
-             SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(anObj);
-             if(!aGroup->_is_nil()){
-               SALOMEDS::SObject_var aFatherSObj = aSObj->GetFather();
-               if(aFatherSObj->_is_nil()) return aVisualObj;
-               aFatherSObj = aFatherSObj->GetFather();
-               if(aFatherSObj->_is_nil()) return aVisualObj;
-               CORBA::String_var anEntry = aFatherSObj->GetID();
-               TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in());
-               if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
-                 aVisualObj.reset(new SMESH_GroupObj(aGroup,aMeshObj));
-                 aVisualObj->Update();
-                 TVisualObjCont::value_type aValue(aKey,aVisualObj); 
-                 VISUAL_OBJ_CONT.insert(aValue);
-                 return aVisualObj;
-               }
-             }
-             //Try narrow to SMESH_subMesh interafce
-             SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow(anObj);
-             if(!aSubMesh->_is_nil()){
-               SALOMEDS::SObject_var aFatherSObj = aSObj->GetFather();
-               if(aFatherSObj->_is_nil()) return aVisualObj;
-               aFatherSObj = aFatherSObj->GetFather();
-               if(aFatherSObj->_is_nil()) return aVisualObj;
-               CORBA::String_var anEntry = aFatherSObj->GetID();
-               TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in());
-               if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
-                 aVisualObj.reset(new SMESH_subMeshObj(aSubMesh,aMeshObj));
-                 aVisualObj->Update();
-                 TVisualObjCont::value_type aValue(aKey,aVisualObj); 
-                 VISUAL_OBJ_CONT.insert(aValue);
-                 return aVisualObj;
-               }
-             }
-           }
-         }
-       }
+        SalomeApp_Application* app =
+          dynamic_cast<SalomeApp_Application*>( SMESHGUI::activeStudy()->application() );
+        _PTR(Study) aStudy = SMESH::getStudy();
+        _PTR(SObject) aSObj = aStudy->FindObjectID(theEntry);
+        if(aSObj){
+          _PTR(GenericAttribute) anAttr;
+          if(aSObj->FindAttribute(anAttr,"AttributeIOR")){
+            _PTR(AttributeIOR) anIOR = anAttr;
+            CORBA::String_var aVal = anIOR->Value().c_str();
+            CORBA::Object_var anObj = app->orb()->string_to_object( aVal.in() );
+            if(!CORBA::is_nil(anObj)){
+              //Try narrow to SMESH_Mesh interface
+              SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow(anObj);
+              if(!aMesh->_is_nil()){
+                aVisualObj.reset(new SMESH_MeshObj(aMesh));
+                TVisualObjCont::value_type aValue(theEntry,aVisualObj);
+                VISUAL_OBJ_CONT.insert(aValue);
+              }
+              //Try narrow to SMESH_Group interface
+              SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(anObj);
+              if(!aGroup->_is_nil()){
+                _PTR(SObject) aFatherSObj = aSObj->GetFather();
+                if(!aFatherSObj) return aVisualObj;
+                aFatherSObj = aFatherSObj->GetFather();
+                if(!aFatherSObj) return aVisualObj;
+                CORBA::String_var anEntry = aFatherSObj->GetID().c_str();
+                TVisualObjPtr aVisObj = GetVisualObj(anEntry.in());
+                if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
+                  aVisualObj.reset(new SMESH_GroupObj(aGroup,aMeshObj));
+                  TVisualObjCont::value_type aValue(theEntry,aVisualObj);
+                  VISUAL_OBJ_CONT.insert(aValue);
+                }
+              }
+              //Try narrow to SMESH_subMesh interface
+              SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow(anObj);
+              if(!aSubMesh->_is_nil()){
+                _PTR(SObject) aFatherSObj = aSObj->GetFather();
+                if(!aFatherSObj) return aVisualObj;
+                aFatherSObj = aFatherSObj->GetFather();
+                if(!aFatherSObj) return aVisualObj;
+                CORBA::String_var anEntry = aFatherSObj->GetID().c_str();
+                TVisualObjPtr aVisObj = GetVisualObj(anEntry.in());
+                if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
+                  aVisualObj.reset(new SMESH_subMeshObj(aSubMesh,aMeshObj));
+                  TVisualObjCont::value_type aValue(theEntry,aVisualObj);
+                  VISUAL_OBJ_CONT.insert(aValue);
+                }
+              }
+            }
+          }
+        }
       }
     }catch(...){
       INFOS("GetMeshObj - There is no SMESH_Mesh object for the SALOMEDS::Strudy and Entry!!!");
+      return TVisualObjPtr();
+    }
+    // Update object
+    bool objModified = false;
+    if ( aVisualObj ) {
+      try {
+        OCC_CATCH_SIGNALS;
+        if (nulData)
+          objModified = aVisualObj->NulData();
+        else
+          objModified = aVisualObj->Update();
+      }
+      catch (...) {
+        MESSAGE ( "Exception in SMESHGUI_VTKUtils::GetVisualObj()" );
+        RemoveVisualObjectWithActors( theEntry ); // remove this object
+        OnVisuException();
+        aVisualObj.reset();
+      }
+    }
+
+    if ( objModified ) {
+      // PAL16631. Measurements showed that to show aVisualObj in SHADING(default) mode,
+      // ~5 times more memory is used than it occupies.
+      // Warn the user if there is less free memory than 30 sizes of a grid
+      // TODO: estimate memory usage in other modes and take current mode into account
+      int freeMB = SMDS_Mesh::CheckMemory(true);
+      int usedMB = aVisualObj->GetUnstructuredGrid()->GetActualMemorySize() / 1024;
+      //MESSAGE("SMESHGUI_VTKUtils::GetVisualObj(), freeMB=" << freeMB << ", usedMB=" <<usedMB);
+      if ( freeMB > 0 && usedMB * 5 > freeMB ) {
+        bool continu = false;
+        if ( usedMB * 3 > freeMB )
+          // don't even try to show
+          SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
+                                   QObject::tr("SMESH_NO_MESH_VISUALIZATION"));
+        else
+          // there is a chance to succeed
+          continu = SUIT_MessageBox::warning
+            (SMESHGUI::desktop(),
+             QObject::tr("SMESH_WRN_WARNING"),
+             QObject::tr("SMESH_CONTINUE_MESH_VISUALIZATION"),
+             SUIT_MessageBox::Yes | SUIT_MessageBox::No,
+             SUIT_MessageBox::Yes ) == SUIT_MessageBox::Yes;
+        if ( !continu ) {
+          // remove the corresponding actors from all views
+          RemoveVisualObjectWithActors( theEntry );
+          aVisualObj.reset();
+        }
+      }
     }
+
     return aVisualObj;
   }
 
 
-  VTKViewer_ViewFrame* FindVtkViewFrame(QAD_Study* theStudy,
-                                       QAD_StudyFrame* theStudyFrame)
+  /*! Return active view window, if it instantiates SVTK_ViewWindow class,
+   *  otherwise find or create corresponding view window, make it active and return it.
+   *  \note Active VVTK_ViewWindow can be returned, because it inherits SVTK_ViewWindow.
+   */
+  SVTK_ViewWindow* GetViewWindow (const SalomeApp_Module* theModule,
+                                  bool createIfNotFound)
   {
-    QList<QAD_Study>& aStudies = 
-      QAD_Application::getDesktop()->getActiveApp()->getStudies();
-    if(aStudies.containsRef(theStudy)){
-      const QList<QAD_StudyFrame>& aStudyFrames = theStudy->getStudyFrames();
-      if(aStudyFrames.containsRef(theStudyFrame)){
-       return GetVtkViewFrame(theStudyFrame);
+    SalomeApp_Application* anApp;
+    if (theModule)
+      anApp = theModule->getApp();
+    else
+      anApp = dynamic_cast<SalomeApp_Application*>
+        (SUIT_Session::session()->activeApplication());
+
+    if (anApp) {
+      if (SVTK_ViewWindow* aView = dynamic_cast<SVTK_ViewWindow*>(anApp->desktop()->activeWindow()))
+        return aView;
+
+      SUIT_ViewManager* aViewManager =
+        anApp->getViewManager(SVTK_Viewer::Type(), createIfNotFound);
+      if (aViewManager) {
+        if (SUIT_ViewWindow* aViewWindow = aViewManager->getActiveView()) {
+          if (SVTK_ViewWindow* aView = dynamic_cast<SVTK_ViewWindow*>(aViewWindow)) {
+            aViewWindow->raise();
+            aViewWindow->setFocus();
+            return aView;
+          }
+        }
       }
     }
     return NULL;
   }
 
-
-  VTKViewer_ViewFrame* GetVtkViewFrame(QAD_StudyFrame* theStudyFrame){
-    QAD_ViewFrame* aViewFrame = theStudyFrame->getRightFrame()->getViewFrame();
-    return dynamic_cast<VTKViewer_ViewFrame*>(aViewFrame);
+  SVTK_ViewWindow* FindVtkViewWindow (SUIT_ViewManager* theMgr,
+                                      SUIT_ViewWindow * theWindow)
+  {
+    if( !theMgr )
+      return NULL;
+
+    QVector<SUIT_ViewWindow*> views = theMgr->getViews();
+    if( views.contains( theWindow ) )
+      return GetVtkViewWindow( theWindow );
+    else
+      return NULL;
   }
 
+  SVTK_ViewWindow* GetVtkViewWindow(SUIT_ViewWindow* theWindow){
+    return dynamic_cast<SVTK_ViewWindow*>(theWindow);
+  }
 
-  VTKViewer_ViewFrame* GetCurrentVtkView(){
-    return GetVtkViewFrame(GetActiveStudy()->getActiveStudyFrame());
+/*  SUIT_ViewWindow* GetActiveWindow()
+  {
+    SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>( SUIT_Session::session()->activeApplication() );
+    if( !app )
+      return NULL;
+    SUIT_ViewManager* mgr = app->activeViewManager();
+    if( mgr )
+      return mgr->getActiveView();
+    else
+      return NULL;
+  }*/
+
+  SVTK_ViewWindow* GetCurrentVtkView(){
+    return GetVtkViewWindow( GetActiveWindow() );
   }
 
 
-  void RepaintViewFrame(VTKViewer_ViewFrame* theFrame)
+  void RepaintCurrentView()
   {
-    theFrame->Repaint();
+    if (SVTK_ViewWindow* wnd = GetCurrentVtkView())
+    {
+      try {
+        OCC_CATCH_SIGNALS;
+        wnd->getRenderer()->Render();
+        wnd->Repaint(false);
+      }
+      catch (...) {
+        MESSAGE ( "Exception in SMESHGUI_VTKUtils::RepaintCurrentView()" );
+        OnVisuException();
+      }
+    }
   }
 
+  void RepaintViewWindow(SVTK_ViewWindow* theWindow)
+  {
+    try {
+      OCC_CATCH_SIGNALS;
+      theWindow->getRenderer()->Render();
+      theWindow->Repaint();
+    }
+    catch (...) {
+      MESSAGE ( "Exception in SMESHGUI_VTKUtils::RepaintViewWindow(SVTK_ViewWindow*)" );
+      OnVisuException();
+    }
+  }
 
-  void RenderViewFrame(VTKViewer_ViewFrame* theFrame)
+  void RenderViewWindow(SVTK_ViewWindow* theWindow)
   {
-    theFrame->getRW()->getRenderWindow()->Render();
-    theFrame->Repaint();
+    try {
+      OCC_CATCH_SIGNALS;
+      theWindow->getRenderer()->Render();
+      theWindow->Repaint();
+    }
+    catch (...) {
+      MESSAGE ( "Exception in SMESHGUI_VTKUtils::RenderViewWindow(SVTK_ViewWindow*)" );
+      OnVisuException();
+    }
+  }
+
+  void FitAll(){
+    if(SVTK_ViewWindow* wnd = GetCurrentVtkView() ){
+      try {
+        OCC_CATCH_SIGNALS;
+        wnd->onFitAll();
+        wnd->Repaint();
+      }
+      catch (...) {
+        MESSAGE ( "Exception in SMESHGUI_VTKUtils::FitAll()" );
+        OnVisuException();
+      }
+    }
   }
 
 
-  SMESH_Actor* FindActorByEntry(QAD_StudyFrame *theStudyFrame, 
-                               const char* theEntry)
+  SMESH_Actor* FindActorByEntry(SUIT_ViewWindow *theWindow,
+                                const char* theEntry)
   {
-    if(VTKViewer_ViewFrame* aViewFrame = GetVtkViewFrame(theStudyFrame)){
-      vtkRenderer *aRenderer = aViewFrame->getRenderer();
-      vtkActorCollection *aCollection = aRenderer->GetActors();
+    if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWindow)){
+      vtkRenderer *aRenderer = aViewWindow->getRenderer();
+      VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+      vtkActorCollection *aCollection = aCopy.GetActors();
       aCollection->InitTraversal();
       while(vtkActor *anAct = aCollection->GetNextActor()){
-       if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
-         if(anActor->hasIO()){
-           Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
-           if(anIO->hasEntry() && strcmp(anIO->getEntry(),theEntry) == 0){
-             return anActor;
-           }
-         }
-       }
+        if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
+          if(anActor->hasIO()){
+            Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
+            if(anIO->hasEntry() && strcmp(anIO->getEntry(),theEntry) == 0){
+              return anActor;
+            }
+          }
+        }
       }
     }
     return NULL;
   }
-  
-  
+
+
   SMESH_Actor* FindActorByEntry(const char* theEntry){
-    return FindActorByEntry(GetActiveStudy()->getActiveStudyFrame(),theEntry);
+    return FindActorByEntry(GetActiveWindow(),theEntry);
   }
-  
-  
+
+
   SMESH_Actor* FindActorByObject(CORBA::Object_ptr theObject){
+    SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>( SUIT_Session::session()->activeApplication() );
+    if( !app )
+      return NULL;
+
     if(!CORBA::is_nil(theObject)){
-      SALOMEDS::Study_var aStudy = GetActiveStudyDocument();
-      CORBA::String_var anIOR = aStudy->ConvertObjectToIOR(theObject);
-      SALOMEDS::SObject_var aSObject = aStudy->FindObjectIOR(anIOR.in());
-      if(!aSObject->_is_nil()){
-       CORBA::String_var anEntry = aSObject->GetID();
-       return FindActorByEntry(anEntry.in());
+      _PTR(Study) aStudy = getStudy();
+      CORBA::String_var anIOR = app->orb()->object_to_string( theObject );
+      _PTR(SObject) aSObject = aStudy->FindObjectIOR(anIOR.in());
+      if(aSObject){
+        CORBA::String_var anEntry = aSObject->GetID().c_str();
+        return FindActorByEntry(anEntry.in());
       }
     }
     return NULL;
   }
 
 
-  SMESH_Actor* CreateActor(SALOMEDS::Study_ptr theStudy,
-                          const char* theEntry,
-                          int theIsClear)
+  SMESH_Actor* CreateActor(const char* theEntry,
+                           int theIsClear)
   {
     SMESH_Actor *anActor = NULL;
-    CORBA::Long anId = theStudy->StudyId();
-    if(TVisualObjPtr aVisualObj = GetVisualObj(anId,theEntry)){
-      SALOMEDS::SObject_var aSObj = theStudy->FindObjectID(theEntry);
-      if(!aSObj->_is_nil()){
-       SALOMEDS::GenericAttribute_var anAttr;
-       if(aSObj->FindAttribute(anAttr,"AttributeName")){
-         SALOMEDS::AttributeName_var aName = SALOMEDS::AttributeName::_narrow(anAttr);
-         CORBA::String_var aVal = aName->Value();
-         string aNameVal = aVal.in();
-         anActor = SMESH_Actor::New(aVisualObj,theEntry,aNameVal.c_str(),theIsClear);
-       }
+    if(TVisualObjPtr aVisualObj = GetVisualObj(theEntry)){
+      _PTR(SObject) aSObj = getStudy()->FindObjectID(theEntry);
+      if(aSObj){
+        _PTR(GenericAttribute) anAttr;
+        if(aSObj->FindAttribute(anAttr,"AttributeName")){
+          _PTR(AttributeName) aName = anAttr;
+          std::string aNameVal = aName->Value();
+          anActor = SMESH_Actor::New(aVisualObj,theEntry,aNameVal.c_str(),theIsClear);
+        }
+
+        SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( SMESH::SObjectToObject( aSObj ));
+        if(!CORBA::is_nil(aGroup) && anActor)
+        {
+          QColor c;
+          int deltaF, deltaV;
+          SMESH::GetColor( "SMESH", "fill_color", c, deltaF, "0,170,255|-100"  );
+          SMESH::GetColor( "SMESH", "volume_color", c, deltaV, "255,0,170|-100"  );
+          c = SMESH::GetColor( "SMESH", "default_grp_color", c );
+          SALOMEDS::Color aColor = aGroup->GetColor();
+          if( !( aColor.R > 0 || aColor.G > 0 || aColor.B > 0 ))
+          {
+            aColor.R = c.redF();
+            aColor.G = c.greenF();
+            aColor.B = c.blueF();
+            aGroup->SetColor( aColor );
+          }
+          if( aGroup->GetType() == SMESH::NODE )
+            anActor->SetNodeColor( aColor.R, aColor.G, aColor.B );
+          else if( aGroup->GetType() == SMESH::EDGE )
+            anActor->SetEdgeColor( aColor.R, aColor.G, aColor.B );
+          else if( aGroup->GetType() == SMESH::ELEM0D )
+            anActor->Set0DColor( aColor.R, aColor.G, aColor.B );
+          else if( aGroup->GetType() == SMESH::BALL )
+            anActor->SetBallColor( aColor.R, aColor.G, aColor.B );
+          else if( aGroup->GetType() == SMESH::VOLUME )
+            anActor->SetVolumeColor( aColor.R, aColor.G, aColor.B, deltaV );
+          else
+            anActor->SetSufaceColor( aColor.R, aColor.G, aColor.B, deltaF );
+        }
       }
     }
+    //MESSAGE("CreateActor " << anActor);
+    if( anActor )
+      if( SMESHGUI* aSMESHGUI = SMESHGUI::GetSMESHGUI() )
+        aSMESHGUI->addActorAsObserver( anActor );
     return anActor;
   }
 
 
-  void DisplayActor(QAD_StudyFrame *theStudyFrame, SMESH_Actor* theActor){
-    if(VTKViewer_ViewFrame* aViewFrame = GetVtkViewFrame(theStudyFrame)){
-      aViewFrame->AddActor(theActor);
-      aViewFrame->Repaint();
+  void DisplayActor( SUIT_ViewWindow *theWnd, SMESH_Actor* theActor){
+    if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd)){
+      try {
+        OCC_CATCH_SIGNALS;
+        //MESSAGE("DisplayActor " << theActor);
+        vtkWnd->AddActor(theActor);
+        vtkWnd->Repaint();
+      }
+      catch (...) {
+        MESSAGE ( "Exception in SMESHGUI_VTKUtils::DisplayActor()" );
+        OnVisuException();
+      }
     }
   }
 
 
-  void RemoveActor(QAD_StudyFrame *theStudyFrame, SMESH_Actor* theActor){
-    if(VTKViewer_ViewFrame* aViewFrame = GetVtkViewFrame(theStudyFrame)){
-      aViewFrame->RemoveActor(theActor);
-      aViewFrame->Repaint();
+  void RemoveActor( SUIT_ViewWindow *theWnd, SMESH_Actor* theActor)
+  {
+    if ( SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd)) {
+      //MESSAGE("RemoveActor " << theActor);
+      vtkWnd->RemoveActor(theActor);
+      if(theActor->hasIO()){
+        Handle(SALOME_InteractiveObject) anIO = theActor->getIO();
+        if(anIO->hasEntry()){
+          std::string anEntry = anIO->getEntry();
+          VISUAL_OBJ_CONT.erase(anEntry);
+        }
+      }
+      theActor->Delete();
+      vtkWnd->Repaint();
     }
   }
-  
 
-  void FitAll(){
-    if(VTKViewer_ViewFrame* aViewFrame = GetVtkViewFrame(GetActiveStudy()->getActiveStudyFrame())){
-      aViewFrame->onViewFitAll();
-      aViewFrame->Repaint();
-    }
-  }
-  
-  vtkRenderer* GetCurrentRenderer(){
-    if(VTKViewer_ViewFrame* aViewFrame = GetVtkViewFrame(GetActiveStudy()->getActiveStudyFrame()))
-      return aViewFrame->getRenderer();
-    return NULL;
-  }
+  //================================================================================
+  /*!
+   * \brief Return true if there are no SMESH actors in a view
+   */
+  //================================================================================
 
-  void RepaintCurrentView(){
-    if(VTKViewer_ViewFrame* aViewFrame = GetVtkViewFrame(GetActiveStudy()->getActiveStudyFrame())){
-      aViewFrame->getRW()->getRenderWindow()->Render();
-      //aViewFrame->Repaint();
+  bool noSmeshActors(SUIT_ViewWindow *theWnd)
+  {
+    if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWnd)) {
+      vtkRenderer *aRenderer = aViewWindow->getRenderer();
+      VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+      vtkActorCollection *aCollection = aCopy.GetActors();
+      aCollection->InitTraversal();
+      while(vtkActor *anAct = aCollection->GetNextActor())
+        if(dynamic_cast<SMESH_Actor*>(anAct))
+          return false;
     }
+    return true;
   }
-  
-  
-  void UpdateView(QAD_StudyFrame *theStudyFrame, EDisplaing theAction, const char* theEntry)
+
+  bool UpdateView(SUIT_ViewWindow *theWnd, EDisplaing theAction, const char* theEntry)
   {
-    if(VTKViewer_ViewFrame* aViewFrame = GetVtkViewFrame(theStudyFrame)){
-      vtkRenderer *aRenderer = aViewFrame->getRenderer();
-      vtkActorCollection *aCollection = aRenderer->GetActors();
+    //MESSAGE("UpdateView");
+    bool OK = false;
+    SVTK_ViewWindow* aViewWnd = GetVtkViewWindow(theWnd);
+    if (!aViewWnd)
+      return OK;
+
+    SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd);
+    if (!vtkWnd)
+      return OK;
+
+    SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( vtkWnd->getViewManager()->study() );
+    
+    if (!aStudy)
+      return OK;
+
+    SUIT_ResourceMgr* resMgr;
+    {
+      OK = true;
+      vtkRenderer *aRenderer = aViewWnd->getRenderer();
+      VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+      vtkActorCollection *aCollection = aCopy.GetActors();
       aCollection->InitTraversal();
-      switch(theAction){
+
+      switch (theAction) {
       case eDisplayAll: {
-       while(vtkActor *anAct = aCollection->GetNextActor()){
-         if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
-           anActor->SetVisibility(true);
-         }
-       }
-       break;
+        while (vtkActor *anAct = aCollection->GetNextActor()) {
+          if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
+            //MESSAGE("--- display " << anActor);
+            anActor->SetVisibility(true);
+
+            if(anActor->hasIO()){
+              Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
+              if(anIO->hasEntry()){
+                aStudy->setVisibilityState(anIO->getEntry(), Qtx::ShownState);
+              }
+            }
+          }
+        }
+        break;
       }
       case eDisplayOnly:
       case eEraseAll: {
-       while(vtkActor *anAct = aCollection->GetNextActor()){
-         if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
-           anActor->SetVisibility(false);
-         }
-       }
+        //MESSAGE("---case eDisplayOnly");
+        while (vtkActor *anAct = aCollection->GetNextActor()) {
+          if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
+            //MESSAGE("--- erase " << anActor);
+            anActor->SetVisibility(false);
+          }
+        }
+        aStudy->setVisibilityStateForAll(Qtx::HiddenState);
       }
       default: {
-       if(SMESH_Actor *anActor = FindActorByEntry(theStudyFrame,theEntry)){
-         switch(theAction) {
-           case eDisplay:
-           case eDisplayOnly:
-             anActor->SetVisibility(true);
-             break;
-           case eErase:
-             anActor->SetVisibility(false);
-             break;
-         }
-       } else {
-         switch(theAction){
-         case eDisplay:
-         case eDisplayOnly:{
-           QAD_Study* aStudy = theStudyFrame->getStudy();
-           SALOMEDS::Study_var aDocument = aStudy->getStudyDocument();
-           if((anActor = CreateActor(aDocument,theEntry,true))) {
-             DisplayActor(theStudyFrame,anActor);
-             FitAll();
-           }
-           break;
-         }
-         }
-       }
-      }
-      }
-    }
-  }
-
-
-  void UpdateView(EDisplaing theAction, const char* theEntry){
-    QAD_Study* aStudy = GetActiveStudy();
-    QAD_StudyFrame *aStudyFrame = aStudy->getActiveStudyFrame();
-    UpdateView(aStudyFrame,theAction,theEntry);
-  }
-  
-  void UpdateView(){
-    if(VTKViewer_ViewFrame* aViewFrame = SMESH::GetCurrentVtkView()){
-      SALOME_Selection *aSel = SALOME_Selection::Selection(GetActiveStudy()->getSelection());
-      if(aSel->IObjectCount() == 0){
-       vtkRenderer* aRenderer = aViewFrame->getRenderer();
-       vtkActorCollection *aCollection = aRenderer->GetActors();
-       aCollection->InitTraversal();
-       while(vtkActor *anAct = aCollection->GetNextActor()){
-         if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
-           if(anActor->hasIO())
-             Update(anActor->getIO(),anActor->GetVisibility());
-         }
-       }
-      }else{
-       SALOME_ListIteratorOfListIO anIter(aSel->StoredIObjects());
-       for(; anIter.More(); anIter.Next()){
-         Handle(SALOME_InteractiveObject) anIO = anIter.Value();
-         Update(anIO,true);
-       }
+        if (SMESH_Actor *anActor = FindActorByEntry(theWnd,theEntry)) {
+          switch (theAction) {
+            case eDisplay:
+            case eDisplayOnly:
+              //MESSAGE("--- display " << anActor);
+              anActor->Update();
+              anActor->SetVisibility(true);
+              if (theAction == eDisplayOnly) aRenderer->ResetCameraClippingRange();
+              aStudy->setVisibilityState(theEntry, Qtx::ShownState);
+              if (( theAction == eDisplayOnly ) &&
+                  ( resMgr = SMESHGUI::resourceMgr() ) &&
+                  ( resMgr->booleanValue( "SMESH", "fitall_on_displayonly", false )))
+                FitAll(); // PAL23615
+              break;
+            case eErase:
+              //MESSAGE("--- erase " << anActor);
+              anActor->SetVisibility(false);
+              aStudy->setVisibilityState(theEntry, Qtx::HiddenState);
+              break;
+            default:;
+          }
+        } else {
+          switch (theAction) {
+          case eDisplay:
+          case eDisplayOnly:
+            {
+              //MESSAGE("---");
+              SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>(theWnd->getViewManager()->study());
+              TVisualObjPtr aVisualObj;
+              if ( (aVisualObj = GetVisualObj(theEntry)) && aVisualObj->IsValid())
+              {
+                if ((anActor = CreateActor(theEntry,true))) {
+                  bool needFitAll = noSmeshActors(theWnd); // fit for the first object only
+                  DisplayActor(theWnd,anActor);
+                  anActor->SetVisibility(true);
+                  aStudy->setVisibilityState(theEntry, Qtx::ShownState);
+                  // FitAll(); - PAL16770(Display of a group performs an automatic fit all)
+                  if (( !needFitAll ) &&
+                      ( theAction == eDisplayOnly ) &&
+                      ( resMgr = SMESHGUI::resourceMgr() ))
+                  {
+                    needFitAll = resMgr->booleanValue( "SMESH", "fitall_on_displayonly", false );
+                  }
+                  if ( needFitAll )
+                    FitAll();
+                }
+                else {
+                  OK = false;
+                }
+              }
+              break;
+            }
+          default:;
+          }
+        }
+      }
+      }
+    }
+    return OK;
+  }
+
+
+  bool UpdateView(EDisplaing theAction, const char* theEntry) {
+    //MESSAGE("UpdateView");
+    SalomeApp_Study* aStudy = dynamic_cast< SalomeApp_Study* >( GetActiveStudy() );
+    SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( aStudy->application() );
+    if ( SUIT_ViewManager* vm = app->activeViewManager() )
+    {
+      SUIT_ViewWindow *aWnd = vm->getActiveView();
+      return UpdateView(aWnd,theAction,theEntry);
+    }
+    return false;
+  }
+
+  void UpdateView( bool withChildrenOfSelected )
+  {
+    if ( SVTK_ViewWindow* aWnd = SMESH::GetCurrentVtkView()) {
+      LightApp_SelectionMgr* mgr = SMESHGUI::selectionMgr();
+      SALOME_ListIO selected; mgr->selectedObjects( selected );
+
+      if ( selected.Extent() == 0 ) {
+        vtkRenderer* aRenderer = aWnd->getRenderer();
+        VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+        vtkActorCollection *aCollection = aCopy.GetActors();
+        aCollection->InitTraversal();
+        while(vtkActor *anAct = aCollection->GetNextActor()){
+          if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
+            if(anActor->hasIO())
+              if (!Update(anActor->getIO(),anActor->GetVisibility()))
+                break; // avoid multiple warnings if visu failed
+          }
+        }
+      }
+      else
+      {
+        SALOME_ListIteratorOfListIO anIter( selected );
+        for( ; anIter.More(); anIter.Next())
+        {
+          Handle(SALOME_InteractiveObject) anIO = anIter.Value();
+          if ( !Update( anIO, true ))
+            break; // avoid multiple warnings if visu failed
+
+          if ( withChildrenOfSelected ) // update all visible children
+          {
+            QString aFatherID = anIO->getEntry();
+            vtkRenderer* aRenderer = aWnd->getRenderer();
+            VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+            vtkActorCollection *aCollection = aCopy.GetActors();
+            aCollection->InitTraversal();
+            while ( vtkActor *anAct = aCollection->GetNextActor() ) {
+              if ( SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>( anAct )) {
+                if ( anActor->hasIO() && anActor->GetVisibility() )
+                {
+                  QString aChildID = anActor->getIO()->getEntry();
+                  if ( aChildID.size() > aFatherID.size() &&
+                       aChildID.startsWith( aFatherID ))
+                    if ( ! Update( anActor->getIO(), true ))
+                      break;
+                }
+              }
+            }
+          }
+        }
       }
       RepaintCurrentView();
     }
   }
 
 
-  void Update(const Handle(SALOME_InteractiveObject)& theIO,
-             bool theDisplay)
+  bool Update(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay)
   {
-    SALOMEDS::Study_var aStudy = GetActiveStudyDocument();
-    CORBA::Long anId = aStudy->StudyId();
-    TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,theIO->getEntry());
-    aVisualObj->Update();
-    if ( theDisplay )
-      UpdateView(SMESH::eDisplay,theIO->getEntry());
+    //MESSAGE("Update");
+    if ( TVisualObjPtr aVisualObj = SMESH::GetVisualObj(theIO->getEntry())) {
+      if ( theDisplay )
+        UpdateView(SMESH::eDisplay,theIO->getEntry());
+      return true;
+    }
+    return false;
   }
 
+  bool UpdateNulData(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay)
+  {
+    //MESSAGE("UpdateNulData");
+    if ( TVisualObjPtr aVisualObj = SMESH::GetVisualObj(theIO->getEntry(), true)) {
+      if ( theDisplay )
+        UpdateView(SMESH::eDisplay,theIO->getEntry());
+      return true;
+    }
+    return false;
+  }
 
-  void UpdateSelectionProp() {
-    QAD_Study* aStudy = GetActiveStudy();
-    QList<QAD_StudyFrame> aFrameList = aStudy->getStudyFrames();
-    
-    QString SCr, SCg, SCb;
-    SCr = QAD_CONFIG->getSetting("SMESH:SettingsSelectColorRed");
-    SCg = QAD_CONFIG->getSetting("SMESH:SettingsSelectColorGreen");
-    SCb = QAD_CONFIG->getSetting("SMESH:SettingsSelectColorBlue");
-    QColor aHiColor = Qt::white;
-    if (!SCr.isEmpty() && !SCg.isEmpty() && !SCb.isEmpty())
-      aHiColor = QColor(SCr.toInt(), SCg.toInt(), SCb.toInt());
-    
-    SCr = QAD_CONFIG->getSetting("SMESH:SettingsItemSelectColorRed");
-    SCg = QAD_CONFIG->getSetting("SMESH:SettingsItemSelectColorGreen");
-    SCb = QAD_CONFIG->getSetting("SMESH:SettingsItemSelectColorBlue");
-    QColor aSelColor = Qt::yellow;
-    if (!SCr.isEmpty() && !SCg.isEmpty() && !SCb.isEmpty())
-      aSelColor = QColor(SCr.toInt(), SCg.toInt(), SCb.toInt());
-    QString SW = QAD_CONFIG->getSetting("SMESH:SettingsItemSelectWidth");
-    if (SW.isEmpty()) SW = "5";
-    
-    SCr = QAD_CONFIG->getSetting("SMESH:SettingsPreSelectColorRed");
-    SCg = QAD_CONFIG->getSetting("SMESH:SettingsPreSelectColorGreen");
-    SCb = QAD_CONFIG->getSetting("SMESH:SettingsPreSelectColorBlue");
-    QColor aPreColor = Qt::cyan;
-    if (!SCr.isEmpty() && !SCg.isEmpty() && !SCb.isEmpty())
-      aPreColor = QColor(SCr.toInt(), SCg.toInt(), SCb.toInt());
-    QString PW = QAD_CONFIG->getSetting("SMESH:SettingsPreSelectWidth");
-    if (PW.isEmpty()) PW = "5";
-    
-    QString SP1 = QAD_CONFIG->getSetting("SMESH:SettingsNodeSelectTol");
-    if (SP1.isEmpty()) SP1 = "0.025";
-    QString SP2 = QAD_CONFIG->getSetting("SMESH:SettingsElementsSelectTol");
-    if (SP2.isEmpty()) SP2 = "0.001";
-    
-    for (QAD_StudyFrame* aStudyFrame = aFrameList.first(); aStudyFrame; aStudyFrame = aFrameList.next()) {
-      if (aStudyFrame->getTypeView() == VIEW_VTK) {
-       VTKViewer_ViewFrame* aVtkViewFrame = GetVtkViewFrame(aStudyFrame);
-       if (!aVtkViewFrame) continue;
-       // update VTK viewer properties
-       VTKViewer_RenderWindowInteractor* anInteractor = aVtkViewFrame->getRWInteractor();
-       if (anInteractor) {
-         // mesh element selection
-         anInteractor->SetSelectionProp(aSelColor.red()/255., aSelColor.green()/255., 
-                                        aSelColor.blue()/255., SW.toInt());
-         
-         // tolerances
-         anInteractor->SetSelectionTolerance(SP1.toDouble(), SP2.toDouble());
-         
-         // pre-selection
-         VTKViewer_InteractorStyleSALOME* aStyle = anInteractor->GetInteractorStyleSALOME();
-         if (aStyle) {
-           aStyle->setPreselectionProp(aPreColor.red()/255., aPreColor.green()/255., 
-                                       aPreColor.blue()/255., PW.toInt());
-         }
-       }
-       // update actors
-       vtkRenderer* aRenderer = aVtkViewFrame->getRenderer();
-       vtkActorCollection *aCollection = aRenderer->GetActors();
-       aCollection->InitTraversal();
-       while(vtkActor *anAct = aCollection->GetNextActor()){
-         if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
-           anActor->SetHighlightColor(aHiColor.red()/255., aHiColor.green()/255., 
-                                      aHiColor.blue()/255.);
-           anActor->SetPreHighlightColor(aPreColor.red()/255., aPreColor.green()/255., 
-                                         aPreColor.blue()/255.);
-         }
-       }
-      }
-    }
-  }
-
-  
-  //----------------------------------------------------------------------------
-  VTKViewer_InteractorStyleSALOME* GetInteractorStyle(QAD_StudyFrame *theStudyFrame){
-    if(VTKViewer_ViewFrame* aViewFrame = GetVtkViewFrame(theStudyFrame)){
-      if(VTKViewer_RenderWindowInteractor* anInteractor = aViewFrame->getRWInteractor()){
-       return anInteractor->GetInteractorStyleSALOME();
+  void UpdateSelectionProp( SMESHGUI* theModule )
+  {
+    if( !theModule )
+      return;
+
+    SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( theModule->application() );
+    if( !app )
+    {
+      MESSAGE( "UpdateSelectionProp: Application is null" );
+      return;
+    }
+
+    SUIT_ViewManager* vm = app->activeViewManager();
+    if( !vm )
+    {
+      MESSAGE( "UpdateSelectionProp: View manager is null" );
+      return;
+    }
+
+    QVector<SUIT_ViewWindow*> views = vm->getViews();
+
+    SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( theModule );
+    if( !mgr )
+    {
+      MESSAGE( "UpdateSelectionProp: Resource manager is null" );
+      return;
+    }
+
+    SMESH_ActorProps::props()->reset();
+
+    QColor
+      //aHiColor = mgr->colorValue( "SMESH", "selection_object_color", Qt::white ),
+      aSelColor = mgr->colorValue( "SMESH", "selection_element_color", Qt::yellow ),
+      aPreColor = mgr->colorValue( "SMESH", "highlight_color", Qt::cyan );
+
+    int aElem0DSize = mgr->integerValue("SMESH", "elem0d_size", 5);
+    // int aBallSize   = mgr->integerValue("SMESH", "ball_elem_size", 5);
+    int aLineWidth  = mgr->integerValue("SMESH", "element_width", 1);
+    int maxSize = aElem0DSize;
+    if (aElem0DSize > maxSize) maxSize = aElem0DSize;
+    if (aLineWidth > maxSize) maxSize = aLineWidth;
+    //  if (aBallSize > maxSize) maxSize = aBallSize;
+
+    double
+      SP1 = mgr->doubleValue( "SMESH", "selection_precision_node", 0.025 ),
+      SP2 = mgr->doubleValue( "SMESH", "selection_precision_element", 0.001 ),
+      SP3 = mgr->doubleValue( "SMESH", "selection_precision_object", 0.025 );
+
+    for ( int i=0, n=views.count(); i<n; i++ )
+    {
+      // update VTK viewer properties
+      if ( SVTK_ViewWindow* aVtkView = GetVtkViewWindow( views[i] ))
+      {
+        // mesh element selection
+        aVtkView->SetSelectionProp(aSelColor.red()/255.,
+                                   aSelColor.green()/255.,
+                                   aSelColor.blue()/255.);
+        // tolerances
+        aVtkView->SetSelectionTolerance(SP1, SP2, SP3);
+
+        // pre-selection
+        aVtkView->SetPreselectionProp(aPreColor.red()/255.,
+                                      aPreColor.green()/255.,
+                                      aPreColor.blue()/255.);
+        // update actors
+        vtkRenderer* aRenderer = aVtkView->getRenderer();
+        VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+        vtkActorCollection *aCollection = aCopy.GetActors();
+        aCollection->InitTraversal();
+        while ( vtkActor *anAct = aCollection->GetNextActor() ) {
+          if ( SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct) ) {
+            anActor->UpdateSelectionProps();
+          }
+        }
       }
     }
+  }
+
+
+  void UpdateFontProp( SMESHGUI* theModule )
+  {
+    if ( !theModule ) return;
+
+    SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( theModule->application() );
+    if ( !app ) return;
+
+    SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( theModule );
+    if ( !mgr ) return;
+    //
+    double anRGBNd[3] = {1,1,1};
+    SMESH::GetColor( "SMESH", "numbering_node_color", anRGBNd[0], anRGBNd[1], anRGBNd[2], QColor( 255, 255, 255 ) );
+    int aSizeNd = 10;
+    SMESH::LabelFont aFamilyNd = SMESH::FntTimes;
+    bool aBoldNd    = true;
+    bool anItalicNd = false;
+    bool aShadowNd  = false;
+
+    if ( mgr->hasValue( "SMESH", "numbering_node_font" ) ) {
+      QFont f = mgr->fontValue( "SMESH", "numbering_node_font" );
+      if ( f.family()      == "Arial" )   aFamilyNd = SMESH::FntArial;
+      else if ( f.family() == "Courier" ) aFamilyNd = SMESH::FntCourier;
+      else if ( f.family() == "Times" )   aFamilyNd = SMESH::FntTimes;
+      aBoldNd    = f.bold();
+      anItalicNd = f.italic();
+      aShadowNd  = f.overline();
+      aSizeNd    = f.pointSize();
+    }
+    //
+    double anRGBEl[3] = {0,1,0};
+    SMESH::GetColor( "SMESH", "numbering_elem_color", anRGBEl[0], anRGBEl[1], anRGBEl[2], QColor( 0, 255, 0 ) );
+    int aSizeEl = 12;
+    SMESH::LabelFont aFamilyEl = SMESH::FntTimes;
+    bool aBoldEl    = true;
+    bool anItalicEl = false;
+    bool aShadowEl  = false;
+
+    if ( mgr->hasValue( "SMESH", "numbering_elem_font" ) ) {
+      QFont f = mgr->fontValue( "SMESH", "numbering_elem_font" );
+
+      if ( f.family()      == "Arial" )   aFamilyEl = SMESH::FntArial;
+      else if ( f.family() == "Courier" ) aFamilyEl = SMESH::FntCourier;
+      else if ( f.family() == "Times" )   aFamilyEl = SMESH::FntTimes;    
+      aBoldEl    = f.bold();
+      anItalicEl = f.italic();
+      aShadowEl  = f.overline();
+      aSizeEl    = f.pointSize();
+    }
+    //
+    ViewManagerList vmList;
+    app->viewManagers( SVTK_Viewer::Type(), vmList );
+    foreach ( SUIT_ViewManager* vm, vmList ) {
+      QVector<SUIT_ViewWindow*> views = vm->getViews();
+      foreach ( SUIT_ViewWindow* vw, views ) {
+        // update VTK viewer properties
+        if ( SVTK_ViewWindow* aVtkView = GetVtkViewWindow( vw ) ) {
+          // update actors
+          vtkRenderer* aRenderer = aVtkView->getRenderer();
+          VTK::ActorCollectionCopy aCopy( aRenderer->GetActors() );
+          vtkActorCollection* aCollection = aCopy.GetActors();
+          aCollection->InitTraversal();
+          while ( vtkActor* anAct = aCollection->GetNextActor() ) {
+            if ( SMESH_NodeLabelActor* anActor = dynamic_cast< SMESH_NodeLabelActor* >( anAct ) ) {
+              anActor->SetFontProperties( aFamilyNd, aSizeNd, aBoldNd, anItalicNd, aShadowNd, anRGBNd[0], anRGBNd[1], anRGBNd[2] );
+            }
+            else if ( SMESH_CellLabelActor* anActor = dynamic_cast< SMESH_CellLabelActor* >( anAct ) ) {
+              anActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
+            }
+          }
+          aVtkView->Repaint( false ); 
+        }
+      }
+    }
+  }
+
+  //----------------------------------------------------------------------------
+  SVTK_Selector*
+  GetSelector(SUIT_ViewWindow *theWindow)
+  {
+    if(SVTK_ViewWindow* aWnd = GetVtkViewWindow(theWindow))
+      return aWnd->GetSelector();
+
     return NULL;
   }
 
   void SetFilter(const Handle(VTKViewer_Filter)& theFilter,
-                VTKViewer_InteractorStyleSALOME* theStyle)
+                 SVTK_Selector* theSelector)
   {
-    theStyle->SetFilter(theFilter);
+    if (theSelector)
+      theSelector->SetFilter(theFilter);
   }
 
-  Handle(VTKViewer_Filter) GetFilter(int theId, VTKViewer_InteractorStyleSALOME* theStyle)
+  Handle(VTKViewer_Filter) GetFilter(int theId, SVTK_Selector* theSelector)
   {
-    return theStyle->GetFilter(theId);
+    return theSelector->GetFilter(theId);
   }
 
-  bool IsFilterPresent(int theId, VTKViewer_InteractorStyleSALOME* theStyle)
+  bool IsFilterPresent(int theId, SVTK_Selector* theSelector)
   {
-    return theStyle->IsFilterPresent(theId);
+    return theSelector->IsFilterPresent(theId);
   }
 
-  void RemoveFilter(int theId, VTKViewer_InteractorStyleSALOME* theStyle){
-    theStyle->RemoveFilter(theId);
+  void RemoveFilter(int theId, SVTK_Selector* theSelector)
+  {
+    theSelector->RemoveFilter(theId);
   }
 
-  void RemoveFilters(VTKViewer_InteractorStyleSALOME* theStyle){
-    for ( int id = SMESHGUI_NodeFilter; theStyle && id < SMESHGUI_LastFilter; id++ )
-      theStyle->RemoveFilter( id );
+  void RemoveFilters(SVTK_Selector* theSelector)
+  {
+    for ( int id = SMESH::NodeFilter; theSelector && id < SMESH::LastFilter; id++ )
+      theSelector->RemoveFilter( id );
   }
 
   bool IsValid(SALOME_Actor* theActor, int theCellId,
-              VTKViewer_InteractorStyleSALOME* theStyle)
+               SVTK_Selector* theSelector)
   {
-    return theStyle->IsValid(theActor,theCellId);
+    return theSelector->IsValid(theActor,theCellId);
   }
 
 
   //----------------------------------------------------------------------------
-  void SetPointRepresentation(bool theIsVisible){
-    if(VTKViewer_ViewFrame* aViewFrame = GetCurrentVtkView()){
-      vtkRenderer *aRenderer = aViewFrame->getRenderer();
-      vtkActorCollection *aCollection = aRenderer->GetActors();
+  void SetPointRepresentation(bool theIsVisible)
+  {
+    if ( SVTK_ViewWindow* aViewWindow = GetCurrentVtkView() ) {
+      vtkRenderer *aRenderer = aViewWindow->getRenderer();
+      VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+      vtkActorCollection *aCollection = aCopy.GetActors();
       aCollection->InitTraversal();
       while(vtkActor *anAct = aCollection->GetNextActor()){
-       if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
-         if(anActor->GetVisibility()){
-           anActor->SetPointRepresentation(theIsVisible);
-         }
-       }
+        if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
+          if(anActor->GetVisibility()){
+            anActor->SetPointRepresentation(theIsVisible);
+          }
+        }
       }
       RepaintCurrentView();
     }
   }
 
 
-  void SetPickable(SMESH_Actor* theActor){
-    if(VTKViewer_ViewFrame* aViewFrame = GetCurrentVtkView()){
+  void SetPickable(SMESH_Actor* theActor)
+  {
+    if ( SVTK_ViewWindow* aWnd = GetCurrentVtkView() ) {
       int anIsAllPickable = (theActor == NULL);
-      vtkRenderer *aRenderer = aViewFrame->getRenderer();
-      vtkActorCollection *aCollection = aRenderer->GetActors();
+      vtkRenderer *aRenderer = aWnd->getRenderer();
+      VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+      vtkActorCollection *aCollection = aCopy.GetActors();
       aCollection->InitTraversal();
       while(vtkActor *anAct = aCollection->GetNextActor()){
-       if(SALOME_Actor *anActor = dynamic_cast<SALOME_Actor*>(anAct)){
-         if(anActor->GetVisibility()){
-           anActor->SetPickable(anIsAllPickable);
-         }
-       }
+        if(SALOME_Actor *anActor = dynamic_cast<SALOME_Actor*>(anAct)){
+          if(anActor->GetVisibility()){
+            anActor->SetPickable(anIsAllPickable);
+          }
+        }
       }
       if(theActor)
-       theActor->SetPickable(!anIsAllPickable);
+        theActor->SetPickable(!anIsAllPickable);
       RepaintCurrentView();
     }
   }
 
 
-  int GetNameOfSelectedNodes(SALOME_Selection *theSel, 
-                            const Handle(SALOME_InteractiveObject)& theIO, 
-                            QString& theName)
+  //----------------------------------------------------------------------------
+  int GetNameOfSelectedNodes(SVTK_Selector*                          theSelector,
+                             const Handle(SALOME_InteractiveObject)& theIO,
+                             QString&                                theName)
+  {
+    theName = "";
+    TColStd_IndexedMapOfInteger aMapIndex;
+    theSelector->GetIndex(theIO,aMapIndex);
+
+    for(int i = 1; i <= aMapIndex.Extent(); i++)
+      theName += QString(" %1").arg(aMapIndex(i));
+
+    return aMapIndex.Extent();
+  }
+
+  int GetNameOfSelectedElements(SVTK_Selector* theSelector,
+                                const Handle(SALOME_InteractiveObject)& theIO,
+                                QString& theName)
+  {
+    theName = "";
+    TColStd_IndexedMapOfInteger aMapIndex;
+    theSelector->GetIndex(theIO,aMapIndex);
+
+    typedef std::set<int> TIdContainer;
+    TIdContainer anIdContainer;
+    for( int i = 1; i <= aMapIndex.Extent(); i++)
+      anIdContainer.insert(aMapIndex(i));
+
+    TIdContainer::const_iterator anIter = anIdContainer.begin();
+    for( ; anIter != anIdContainer.end(); anIter++)
+      theName += QString(" %1").arg(*anIter);
+
+    return aMapIndex.Extent();
+  }
+
+
+  int GetEdgeNodes(SVTK_Selector* theSelector,
+                   const TVisualObjPtr& theVisualObject,
+                   int& theId1,
+                   int& theId2)
+  {
+    const SALOME_ListIO& selected = theSelector->StoredIObjects();
+
+    if ( selected.Extent() != 1 )
+      return -1;
+
+    Handle(SALOME_InteractiveObject) anIO = selected.First();
+    if ( anIO.IsNull() || !anIO->hasEntry() )
+      return -1;
+
+    TColStd_IndexedMapOfInteger aMapIndex;
+    theSelector->GetIndex( anIO, aMapIndex );
+    if ( aMapIndex.Extent() != 2 )
+      return -1;
+
+    int anObjId = -1, anEdgeNum = -1;
+    for ( int i = 1; i <= aMapIndex.Extent(); i++ ) {
+      int aVal = aMapIndex( i );
+      if ( aVal > 0 )
+        anObjId = aVal;
+      else
+        anEdgeNum = abs( aVal ) - 1;
+    }
+
+    if ( anObjId == -1 || anEdgeNum == -1 )
+      return -1;
+
+    return theVisualObject->GetEdgeNodes( anObjId, anEdgeNum, theId1, theId2 ) ? 1 : -1;
+  }
+
+  //----------------------------------------------------------------------------
+  int GetNameOfSelectedNodes(LightApp_SelectionMgr *theMgr,
+                             const Handle(SALOME_InteractiveObject)& theIO,
+                             QString& theName)
   {
     theName = "";
     if(theIO->hasEntry()){
       if(FindActorByEntry(theIO->getEntry())){
-       TColStd_IndexedMapOfInteger aMapIndex;
-       theSel->GetIndex(theIO,aMapIndex);
-       for(int i = 1; i <= aMapIndex.Extent(); i++){
-         theName += QString(" %1").arg(aMapIndex(i));
-       }
-       return aMapIndex.Extent();
+        TColStd_IndexedMapOfInteger aMapIndex;
+        theMgr->GetIndexes(theIO,aMapIndex);
+        for(int i = 1; i <= aMapIndex.Extent(); i++){
+          theName += QString(" %1").arg(aMapIndex(i));
+        }
+        return aMapIndex.Extent();
       }
     }
     return -1;
   }
-  
 
-  int GetNameOfSelectedNodes(SALOME_Selection *theSel, QString& theName){
+  int GetNameOfSelectedNodes(LightApp_SelectionMgr *theMgr, QString& theName)
+  {
     theName = "";
-    if(theSel->IObjectCount() == 1){
-      Handle(SALOME_InteractiveObject) anIO = theSel->firstIObject();
-      return GetNameOfSelectedNodes(theSel,anIO,theName);
+    SALOME_ListIO selected; theMgr->selectedObjects( selected );
+    if(selected.Extent() == 1){
+      Handle(SALOME_InteractiveObject) anIO = selected.First();
+      return GetNameOfSelectedNodes(theMgr,anIO,theName);
     }
     return -1;
   }
-  
 
-  int GetNameOfSelectedElements(SALOME_Selection *theSel, 
-                               const Handle(SALOME_InteractiveObject)& theIO, 
-                               QString& theName)
+
+  int GetNameOfSelectedElements(LightApp_SelectionMgr *                 theMgr,
+                                const Handle(SALOME_InteractiveObject)& theIO,
+                                QString&                                theName)
   {
     theName = "";
     if(theIO->hasEntry()){
       if(FindActorByEntry(theIO->getEntry())){
-       TColStd_IndexedMapOfInteger aMapIndex;
-       theSel->GetIndex(theIO,aMapIndex);
-       typedef std::set<int> TIdContainer;
-       TIdContainer anIdContainer;
-       for( int i = 1; i <= aMapIndex.Extent(); i++)
-         anIdContainer.insert(aMapIndex(i));
-       TIdContainer::const_iterator anIter = anIdContainer.begin();
-       for(; anIter != anIdContainer.end(); anIter++){
-         theName += QString(" %1").arg(*anIter);
-       }
-       return aMapIndex.Extent();
+        TColStd_IndexedMapOfInteger aMapIndex;
+        theMgr->GetIndexes(theIO,aMapIndex);
+        typedef std::set<int> TIdContainer;
+        TIdContainer anIdContainer;
+        for( int i = 1; i <= aMapIndex.Extent(); i++)
+          anIdContainer.insert(aMapIndex(i));
+        TIdContainer::const_iterator anIter = anIdContainer.begin();
+        for( ; anIter != anIdContainer.end(); anIter++){
+          theName += QString(" %1").arg(*anIter);
+        }
+        return aMapIndex.Extent();
       }
     }
     return -1;
   }
 
 
-  int GetNameOfSelectedElements(SALOME_Selection *theSel, QString& theName)
+  int GetNameOfSelectedElements(LightApp_SelectionMgr *theMgr, QString& theName)
   {
     theName = "";
-    if(theSel->IObjectCount() == 1){
-      Handle(SALOME_InteractiveObject) anIO = theSel->firstIObject();
-      return GetNameOfSelectedElements(theSel,anIO,theName);
+    SALOME_ListIO selected; theMgr->selectedObjects( selected );
+
+    if( selected.Extent() == 1){
+      Handle(SALOME_InteractiveObject) anIO = selected.First();
+      return GetNameOfSelectedElements(theMgr,anIO,theName);
     }
     return -1;
   }
 
-  
-  int GetSelected(SALOME_Selection*            theSel, 
-                 TColStd_IndexedMapOfInteger& theMap, 
-                 const bool                   theIsElement)
+  int GetSelected(LightApp_SelectionMgr*       theMgr,
+                  TColStd_IndexedMapOfInteger& theMap,
+                  const bool                   theIsElement)
   {
     theMap.Clear();
+    SALOME_ListIO selected; theMgr->selectedObjects( selected );
 
-    if ( theSel->IObjectCount() == 1 )
+    if ( selected.Extent() == 1 )
     {
-      Handle(SALOME_InteractiveObject) anIO = theSel->firstIObject();
+      Handle(SALOME_InteractiveObject) anIO = selected.First();
       if ( anIO->hasEntry() ) {
-       theSel->GetIndex( anIO, theMap );
+        theMgr->GetIndexes( anIO, theMap );
       }
     }
     return theMap.Extent();
   }
 
 
-  int GetEdgeNodes( SALOME_Selection* theSel, int& theId1, int& theId2 )
+  int GetEdgeNodes( LightApp_SelectionMgr* theMgr, int& theId1, int& theId2 )
   {
-    if ( theSel->IObjectCount() != 1 )
+    SALOME_ListIO selected; theMgr->selectedObjects( selected );
+
+    if ( selected.Extent() != 1 )
       return -1;
 
-    Handle(SALOME_InteractiveObject) anIO = theSel->firstIObject();
+    Handle(SALOME_InteractiveObject) anIO = selected.First();
     if ( anIO.IsNull() || !anIO->hasEntry() )
       return -1;
 
@@ -615,33 +1357,34 @@ namespace SMESH{
       return -1;
 
     TColStd_IndexedMapOfInteger aMapIndex;
-    theSel->GetIndex( anIO, aMapIndex );
+    theMgr->GetIndexes( anIO, aMapIndex );
     if ( aMapIndex.Extent() != 2 )
       return -1;
-    
+
     int anObjId = -1, anEdgeNum = -1;
     for ( int i = 1; i <= aMapIndex.Extent(); i++ ) {
       int aVal = aMapIndex( i );
       if ( aVal > 0 )
-       anObjId = aVal;
+        anObjId = aVal;
       else
-       anEdgeNum = abs( aVal );
+        anEdgeNum = abs( aVal );
     }
-    
+
     if ( anObjId == -1 || anEdgeNum == -1 )
       return -1;
-    
+
     return anActor->GetObject()->GetEdgeNodes( anObjId, anEdgeNum, theId1, theId2 ) ? 1 : -1;
   }
-  
+
   void SetControlsPrecision( const long theVal )
   {
-    if( VTKViewer_ViewFrame* aViewFrame = SMESH::GetCurrentVtkView() )
+    if( SVTK_ViewWindow* aWnd = SMESH::GetCurrentVtkView() )
     {
-      vtkRenderer *aRenderer = aViewFrame->getRenderer();
-      vtkActorCollection *aCollection = aRenderer->GetActors();
+      vtkRenderer *aRenderer = aWnd->getRenderer();
+      VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+      vtkActorCollection *aCollection = aCopy.GetActors();
       aCollection->InitTraversal();
-      
+
       while ( vtkActor *anAct = aCollection->GetNextActor())
       {
         if ( SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>( anAct ) )
@@ -653,21 +1396,144 @@ namespace SMESH{
 
     }
   }
-}
-
-
-
-
 
+  //----------------------------------------------------------------------------
+  // internal function
+  void ComputeBoundsParam( double theBounds[6],
+                           double theDirection[3],
+                           double theMinPnt[3],
+                           double& theMaxBoundPrj,
+                           double& theMinBoundPrj )
+  {
+    //Enlarge bounds in order to avoid conflicts of precision
+    for(int i = 0; i < 6; i += 2){
+      static double EPS = 1.0E-3;
+      double aDelta = (theBounds[i+1] - theBounds[i])*EPS;
+      theBounds[i] -= aDelta;
+      theBounds[i+1] += aDelta;
+    }
 
+    double aBoundPoints[8][3] = { {theBounds[0],theBounds[2],theBounds[4]},
+                                  {theBounds[1],theBounds[2],theBounds[4]},
+                                  {theBounds[0],theBounds[3],theBounds[4]},
+                                  {theBounds[1],theBounds[3],theBounds[4]},
+                                  {theBounds[0],theBounds[2],theBounds[5]},
+                                  {theBounds[1],theBounds[2],theBounds[5]},
+                                  {theBounds[0],theBounds[3],theBounds[5]},
+                                  {theBounds[1],theBounds[3],theBounds[5]}};
+
+    int aMaxId = 0;
+    theMaxBoundPrj = vtkMath::Dot(theDirection,aBoundPoints[aMaxId]);
+    theMinBoundPrj = theMaxBoundPrj;
+    for(int i = 1; i < 8; i++){
+      double aTmp = vtkMath::Dot(theDirection,aBoundPoints[i]);
+      if(theMaxBoundPrj < aTmp){
+        theMaxBoundPrj = aTmp;
+        aMaxId = i;
+      }
+      if(theMinBoundPrj > aTmp){
+        theMinBoundPrj = aTmp;
+      }
+    }
+    double *aMinPnt = aBoundPoints[aMaxId];
+    theMinPnt[0] = aMinPnt[0];
+    theMinPnt[1] = aMinPnt[1];
+    theMinPnt[2] = aMinPnt[2];
+  }
 
+  // internal function
+  void DistanceToPosition( double theBounds[6],
+                           double theDirection[3],
+                           double theDist,
+                           double thePos[3] )
+  {
+    double aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
+    ComputeBoundsParam(theBounds,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
+    double aLength = (aMaxBoundPrj-aMinBoundPrj)*theDist;
+    thePos[0] = aMinPnt[0]-theDirection[0]*aLength;
+    thePos[1] = aMinPnt[1]-theDirection[1]*aLength;
+    thePos[2] = aMinPnt[2]-theDirection[2]*aLength;
+  }
 
+  // internal function (currently unused, left just in case)
+  void PositionToDistance( double theBounds[6],
+                           double theDirection[3],
+                           double thePos[3],
+                           double& theDist )
+  {
+    double aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
+    ComputeBoundsParam(theBounds,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
+    double aPrj = vtkMath::Dot(theDirection,thePos);
+    theDist = (aPrj-aMinBoundPrj)/(aMaxBoundPrj-aMinBoundPrj);
+  }
 
+  bool ComputeClippingPlaneParameters( std::list<vtkActor*> theActorList,
+                                       double theNormal[3],
+                                       double theDist,
+                                       double theBounds[6],
+                                       double theOrigin[3] )
+  {
+    bool anIsOk = false;
+    anIsOk = ComputeBounds( theActorList, theBounds );
 
 
+    if( !anIsOk )
+      return false;
 
+    DistanceToPosition( theBounds, theNormal, theDist, theOrigin );
+    return true;
+  }
 
+  bool ComputeBounds( std::list<vtkActor*> theActorList,
+                      double theBounds[6])
+  {
+    bool anIsOk = false;
+    theBounds[0] = theBounds[2] = theBounds[4] = VTK_DOUBLE_MAX;
+    theBounds[1] = theBounds[3] = theBounds[5] = -VTK_DOUBLE_MAX;
+    std::list<vtkActor*>::iterator anIter = theActorList.begin();
+    for( ; anIter != theActorList.end(); anIter++ ) {
+      if( vtkActor* aVTKActor = *anIter ) {
+        if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) ) {
+          double aBounds[6];
+          anActor->GetUnstructuredGrid()->GetBounds( aBounds );
+          theBounds[0] = std::min( theBounds[0], aBounds[0] );
+          theBounds[1] = std::max( theBounds[1], aBounds[1] );
+          theBounds[2] = std::min( theBounds[2], aBounds[2] );
+          theBounds[3] = std::max( theBounds[3], aBounds[3] );
+          theBounds[4] = std::min( theBounds[4], aBounds[4] );
+          theBounds[5] = std::max( theBounds[5], aBounds[5] );
+          anIsOk = true;
+        }
+      }
+    }
+    return anIsOk;
+  }
 
+#ifndef DISABLE_PLOT2DVIEWER
+  //================================================================================
+  /*!
+   * \brief Find all SMESH_Actor's in the View Window.
+   * If actor contains Plot2d_Histogram object remove it from each Plot2d Viewer.
+   */
+  //================================================================================
 
+  void ClearPlot2Viewers( SUIT_ViewWindow* theWindow )
+  {
+    if ( SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWindow) ) {
+      vtkRenderer *aRenderer = aViewWindow->getRenderer();
+      VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+      vtkActorCollection *aCollection = aCopy.GetActors();
+      aCollection->InitTraversal();
+      while(vtkActor *anAct = aCollection->GetNextActor()){
+        if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
+          if(anActor->hasIO() && anActor->GetPlot2Histogram() ){
+            ProcessIn2DViewers(anActor,RemoveFrom2dViewer);
+          }
+        }
+      }
+    }
+  }
 
+#endif
 
+} // end of namespace SMESH