#include "SVTK_RenderWindowInteractor.h"
#include "SVTK_ViewWindow.h"
-#include CORBA_SERVER_HEADER(SMESH_Mesh)
-#include CORBA_SERVER_HEADER(SMESH_Group)
+#include CORBA_CLIENT_HEADER(SMESH_Gen)
+#include CORBA_CLIENT_HEADER(SMESH_Mesh)
+#include CORBA_CLIENT_HEADER(SMESH_Group)
//=======================================================================
//function : SMESHGUI_Selection
//=======================================================================
void SMESHGUI_Selection::processOwner( const LightApp_DataOwner* ow )
{
- const LightApp_SVTKDataOwner* owner =
+ const LightApp_SVTKDataOwner* owner =
dynamic_cast<const LightApp_SVTKDataOwner*> ( ow );
if( owner )
myActors.append( dynamic_cast<SMESH_Actor*>( owner->GetActor() ) );
/* Handle(SALOME_InteractiveObject) io =
static_cast<LightApp_DataOwner*>( myDataOwners[ ind ].get() )->IO();
if ( !io.IsNull() ) {
- SMESH::SMESH_Mesh_var mesh = SMESH::GetMeshByIO(io) ; // m,sm,gr->m
+ SMESH::SMESH_Mesh_var mesh = SMESH::GetMeshByIO(io); // m,sm,gr->m
if ( !mesh->_is_nil() ) {*/
_PTR(SObject) so = SMESH::GetActiveStudyDocument()->FindObjectID( entry( ind ).latin1() );
//FindSObject( mesh );
anOTag = obj->Tag(),
res = -1;
- switch( aLevel )
+ switch (aLevel)
{
case 1:
- if( anOTag>=3 )
+ if (anOTag >= SMESH::Tag_FirstMeshRoot)
res = MESH;
break;
case 2:
- switch( aFTag )
+ switch (aFTag)
{
- case 1:
+ case SMESH::Tag_HypothesisRoot:
res = HYPOTHESIS;
break;
- case 2:
+ case SMESH::Tag_AlgorithmsRoot:
res = ALGORITHM;
break;
}
break;
case 3:
- switch( aFTag )
+ switch (aFTag)
{
- case 4:
+ case SMESH::Tag_SubMeshOnVertex:
res = SUBMESH_VERTEX;
break;
- case 5:
+ case SMESH::Tag_SubMeshOnEdge:
res = SUBMESH_EDGE;
break;
- case 7:
+ case SMESH::Tag_SubMeshOnFace:
res = SUBMESH_FACE;
break;
- case 9:
+ case SMESH::Tag_SubMeshOnSolid:
res = SUBMESH_SOLID;
break;
- case 10:
+ case SMESH::Tag_SubMeshOnCompound:
res = SUBMESH_COMPOUND;
break;
+ default:
+ if (aFTag >= SMESH::Tag_FirstGroup)
+ res = GROUP;
+ else
+ res = SUBMESH;
}
- if( aFTag>10 )
- res = GROUP;
- else
- res = SUBMESH;
-
break;
}