QString ent = entry( ind );
SMESH_Actor* actor = SMESH::FindActorByEntry( ent.latin1() );
if ( actor && actor->hasIO() ) {
- SVTK_RenderWindowInteractor* renderInter = SMESH::GetCurrentVtkView()->getRWInteractor();
- return QVariant( renderInter->isVisible( actor->getIO() ), 0 );
+ if(SVTK_ViewWindow* aViewWindow = SMESH::GetCurrentVtkView())
+ return QVariant( aViewWindow->isVisible( actor->getIO() ), 0 );
}
}
return QVariant( false, 0 );