try {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
aResult = aMeshEditor->RemoveElements(anArrayOfIdeces.in());
+
+ if ( myActor && myMesh->NbElements() == 0 )
+ myActor->SetRepresentation(SMESH_Actor::ePoint);
+
} catch (const SALOME::SALOME_Exception& S_ex) {
SalomeApp_Tools::QtCatchCorbaException(S_ex);
myEditCurrentArgument->clear();