/* signals and slots connections */
connect( buttonOk, SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
- connect( buttonCancel, SIGNAL( clicked() ), this, SLOT( ClickOnCancel() ) );
+ connect( buttonCancel, SIGNAL( clicked() ), this, SLOT( reject() ) );
connect( buttonApply, SIGNAL( clicked() ), this, SLOT( ClickOnApply() ) );
connect( buttonHelp, SIGNAL( clicked() ), this, SLOT( ClickOnHelp() ) );
connect( mySelectionMgr, SIGNAL( currentSelectionChanged() ), SLOT( SelectionIntoArgument() ) );
connect( mySMESHGUI, SIGNAL( SignalDeactivateActiveDialog() ), SLOT( DeactivateActiveDialog() ) );
/* to close dialog if study frame change */
- connect( mySMESHGUI, SIGNAL( SignalStudyFrameChanged() ), SLOT( ClickOnCancel() ) );
- connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), SLOT(ClickOnCancel()));
+ connect( mySMESHGUI, SIGNAL( SignalStudyFrameChanged() ), SLOT( reject() ) );
+ connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), SLOT(reject()));
// set selection mode
SMESH::SetPointRepresentation( true );
void SMESHGUI_NodesDlg::ClickOnOk()
{
if ( ClickOnApply() )
- ClickOnCancel();
+ reject();
}
//=================================================================================
}
//=================================================================================
-// function : ClickOnCancel()
+// function : reject()
// purpose :
//=================================================================================
-void SMESHGUI_NodesDlg::ClickOnCancel()
+void SMESHGUI_NodesDlg::reject()
{
disconnect( mySelectionMgr, 0, this, 0 );
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ) )
SMESH::SetPointRepresentation( false );
mySMESHGUI->ResetState();
- reject();
+ QDialog::reject();
}
//=================================================================================
}
}
-//=================================================================================
-// function : closeEvent()
-// purpose :
-//=================================================================================
-void SMESHGUI_NodesDlg::closeEvent( QCloseEvent* )
-{
- this->ClickOnCancel(); /* same than click on cancel button */
-}
-
-//=================================================================================
-// function : hideEvent()
-// purpose : caused by ESC key
-//=================================================================================
-void SMESHGUI_NodesDlg::hideEvent( QHideEvent* )
-{
- if ( !isMinimized() )
- ClickOnCancel();
-}
-
//=================================================================================
// function : enterEvent()
// purpose : to reactivate this dialog box when mouse enter onto the window