{
mySimulation = new SMESH::TNodeSimulation(myViewWindow);
- QPixmap image0 (SMESHGUI::resourceMgr()->loadPixmap("SMESH", tr("ICON_DLG_NODE")));
+ QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_NODE")));
if (!name)
setName("SMESHGUI_NodesDlg");
resize(303, 185);