void onOk();
virtual bool onApply();
virtual void onClose();
+ void onHelp();
void onDeactivate();
void onSelectionDone();
QPushButton* myOkBtn;
QPushButton* myApplyBtn;
QPushButton* myCloseBtn;
+ QPushButton* myHelpBtn;
SMESH_Actor* myActor;
SMESH::SMESH_Mesh_var myMesh;
int myFilterType;
bool myBusy;
int myEntityType;
+
+ QString myHelpFileName;
};
/*!