bool aResult = process(aMeshEditor, anIds.inout());
if (aResult) {
if (myActor) {
- //mySelectionMgr->clearSelected();
+ SALOME_ListIO sel;
+ mySelectionMgr->selectedObjects( sel );
+ mySelector->ClearIndex();
+ mySelectionMgr->setSelectedObjects( sel );
SMESH::UpdateView();
}