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Merge with OCC_development_01
[modules/smesh.git] / src / SMESHGUI / SMESHGUI_MeshPatternDlg.h
index 1c1787b0cac7e3ece63d094059c90d9c3e0b5428..26a7332365a116fdc5570cd1975e04a196275412 100755 (executable)
-//  Copyright (C) 2003  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,\r
-//  CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS \r
-// \r
-//  This library is free software; you can redistribute it and/or \r
-//  modify it under the terms of the GNU Lesser General Public \r
-//  License as published by the Free Software Foundation; either \r
-//  version 2.1 of the License. \r
-// \r
-//  This library is distributed in the hope that it will be useful, \r
-//  but WITHOUT ANY WARRANTY; without even the implied warranty of \r
-//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU \r
-//  Lesser General Public License for more details. \r
-// \r
-//  You should have received a copy of the GNU Lesser General Public \r
-//  License along with this library; if not, write to the Free Software \r
-//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA \r
-// \r
-//  See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org \r
-//\r
-//\r
-//\r
-//  File   : SMESHGUI_MeshPatternDlg.h\r
-//  Author : Sergey LITONIN\r
-//  Module : SMESH\r
-\r
-\r
-#ifndef SMESHGUI_MeshPatternDlg_H\r
-#define SMESHGUI_MeshPatternDlg_H\r
-\r
-#include <qdialog.h>\r
-\r
-// IDL Headers\r
-#include <SALOMEconfig.h>\r
-#include CORBA_SERVER_HEADER(GEOM_Gen)\r
-#include CORBA_SERVER_HEADER(SMESH_Mesh)\r
-#include CORBA_SERVER_HEADER(SMESH_Pattern)\r
-\r
-class QCloseEvent;\r
-class QFrame;\r
-class QLineEdit;\r
-class SMESHGUI_SpinBox;\r
-class QPushButton;\r
-class SALOME_Selection;\r
-class QRadioButton;\r
-class QCheckBox;\r
-class QButtonGroup;\r
-class QLabel;\r
-class SMESHGUI_CreatePatternDlg;\r
-class SMESHGUI_PatternWidget;\r
-class vtkUnstructuredGrid;\r
-class SALOME_Actor;\r
-\r
-/*\r
-  Class       : SMESHGUI_MeshPatternDlg\r
-  Description : Dialog to specify filters for VTK viewer\r
-*/\r
-\r
-class SMESHGUI_MeshPatternDlg : public QDialog\r
-{\r
-  Q_OBJECT\r
-\r
-  // Pattern type\r
-  enum { Type_2d, Type_3d };\r
-\r
-  // selection input\r
-  enum { Mesh, Object, Vertex1, Vertex2 };\r
-\r
-public:\r
-                                      SMESHGUI_MeshPatternDlg( QWidget*,\r
-                                                               SALOME_Selection*,\r
-                                                               const char* = 0 );\r
-  virtual                             ~SMESHGUI_MeshPatternDlg();\r
-\r
-  void                                Init( SALOME_Selection* );\r
-  \r
-private slots:\r
-\r
-  void                                onOk();\r
-  bool                                onApply();\r
-  void                                onClose();\r
-\r
-  void                                onDeactivate();\r
-\r
-  void                                onSelectionDone();\r
-  void                                onSelInputChanged();\r
-\r
-  void                                onTypeChanged( int );\r
-  void                                onOpen();\r
-  void                                onNew();\r
-  void                                onReverse( bool );\r
-  void                                onPreview( bool );\r
-  void                                onOkCreationDlg();\r
-  void                                onCloseCreationDlg();\r
-\r
-private:\r
-\r
-  QFrame*                             createButtonFrame( QWidget* );\r
-  QFrame*                             createMainFrame  ( QWidget* );\r
-  void                                displayPreview();\r
-  vtkUnstructuredGrid*                getGrid();\r
-  void                                erasePreview();\r
-  void                                updateWgState();\r
-  bool                                loadFromFile( const QString& );\r
-  void                                activateSelection();\r
-  QStringList                         prepareFilters() const;\r
-  QString                             autoExtension( const QString& theFileName ) const;\r
-  void                                closeEvent( QCloseEvent* e ) ;\r
-  void                                enterEvent ( QEvent * ) ;\r
-  bool                                isValid( const bool theMess = true );\r
-  void                                resetSelInput();\r
-\r
-private:\r
-\r
-  QPushButton*                        myOkBtn;\r
-  QPushButton*                        myApplyBtn;\r
-  QPushButton*                        myCloseBtn;\r
-\r
-  QButtonGroup*                       myTypeGrp;\r
-  QRadioButton*                       mySwitch2d;\r
-  QRadioButton*                       mySwitch3d;\r
-\r
-  QMap< int, QPushButton* >           mySelBtn;\r
-  QMap< int, QLineEdit* >             mySelEdit;\r
-  QMap< int, QLabel* >                mySelLbl;\r
-\r
-  QLineEdit*                          myName;\r
-  QPushButton*                        myOpenBtn;\r
-  QPushButton*                        myNewBtn;\r
-\r
-  QCheckBox*                          myReverseChk;\r
-  SMESHGUI_PatternWidget*             myPicture2d;\r
-  QFrame*                             myPicture3d;\r
-  QLabel*                             myPreview3d;\r
-\r
-  QCheckBox*                          myPreviewChk;\r
-    \r
-  SALOME_Selection*                   mySelection;\r
-  int                                 mySelInput;\r
-  int                                 myNbPoints;\r
-  int                                 myType;\r
-  bool                                myIsCreateDlgOpen;\r
-\r
-  SMESH::SMESH_Mesh_var               myMesh;\r
-  GEOM::GEOM_Object_var               myMeshShape;\r
-  QMap< int, GEOM::GEOM_Object_var >  myGeomObj;\r
-  \r
-  SMESHGUI_CreatePatternDlg*          myCreationDlg;\r
-  SMESH::SMESH_Pattern_var            myPattern;\r
-  SALOME_Actor*                       myPreviewActor;\r
-};\r
-\r
-#endif\r
-\r
-\r
-\r
-\r
-\r
-\r
-\r
-\r
-\r
-\r
-\r
-\r
-\r
-\r
-\r
-\r
-\r
+//  Copyright (C) 2003  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+//  CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS 
+// 
+//  This library is free software; you can redistribute it and/or 
+//  modify it under the terms of the GNU Lesser General Public 
+//  License as published by the Free Software Foundation; either 
+//  version 2.1 of the License. 
+// 
+//  This library is distributed in the hope that it will be useful, 
+//  but WITHOUT ANY WARRANTY; without even the implied warranty of 
+//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU 
+//  Lesser General Public License for more details. 
+// 
+//  You should have received a copy of the GNU Lesser General Public 
+//  License along with this library; if not, write to the Free Software 
+//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA 
+// 
+//  See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org 
+//
+//
+//
+//  File   : SMESHGUI_MeshPatternDlg.h
+//  Author : Sergey LITONIN
+//  Module : SMESH
+
+
+#ifndef SMESHGUI_MeshPatternDlg_H
+#define SMESHGUI_MeshPatternDlg_H
+
+#include <qdialog.h>
+
+// IDL Headers
+#include <SALOMEconfig.h>
+#include CORBA_SERVER_HEADER(GEOM_Gen)
+#include CORBA_SERVER_HEADER(SMESH_Mesh)
+#include CORBA_SERVER_HEADER(SMESH_Pattern)
+
+class QCloseEvent;
+class QFrame;
+class QLineEdit;
+class SMESHGUI_SpinBox;
+class QPushButton;
+class SALOME_Selection;
+class QRadioButton;
+class QCheckBox;
+class QButtonGroup;
+class QLabel;
+class QSpinBox;
+class QGroupBox;
+class SMESHGUI_CreatePatternDlg;
+class SMESHGUI_PatternWidget;
+class vtkUnstructuredGrid;
+class SALOME_Actor;
+
+/*
+  Class       : SMESHGUI_MeshPatternDlg
+  Description : Dialog to specify filters for VTK viewer
+*/
+
+class SMESHGUI_MeshPatternDlg : public QDialog
+{
+  Q_OBJECT
+
+  // Pattern type
+  enum { Type_2d, Type_3d };
+
+  // selection input
+  enum { Mesh, Object, Vertex1, Vertex2, Ids };
+
+public:
+                                      SMESHGUI_MeshPatternDlg( QWidget*,
+                                                               SALOME_Selection*,
+                                                               const char* = 0 );
+  virtual                             ~SMESHGUI_MeshPatternDlg();
+
+  void                                Init( SALOME_Selection* );
+  
+private slots:
+
+  void                                onOk();
+  bool                                onApply();
+  void                                onClose();
+
+  void                                onDeactivate();
+
+  void                                onSelectionDone();
+  void                                onSelInputChanged();
+
+  void                                onTypeChanged( int );
+  void                                onModeToggled( bool );
+  void                                onOpen();
+  void                                onNew();
+  void                                onReverse( bool );
+  void                                onPreview( bool );
+  void                                onOkCreationDlg();
+  void                                onCloseCreationDlg();
+  void                                onTextChanged( const QString& );
+  void                                onNodeChanged( int value );
+
+private:
+
+  QFrame*                             createButtonFrame( QWidget* );
+  QFrame*                             createMainFrame  ( QWidget* );
+  void                                displayPreview();
+  vtkUnstructuredGrid*                getGrid();
+  void                                erasePreview();
+  void                                updateWgState();
+  bool                                loadFromFile( const QString& );
+  void                                activateSelection();
+  QStringList                         prepareFilters() const;
+  QString                             autoExtension( const QString& theFileName ) const;
+  void                                closeEvent( QCloseEvent* e ) ;
+  void                                enterEvent ( QEvent * ) ;
+  bool                                isValid( const bool theMess = true );
+  void                                resetSelInput();
+  bool                                isRefine() const;
+
+  bool                                getIds( QValueList<int>& ) const;
+  int                                 getNode( bool = false ) const;
+
+private:
+
+  QPushButton*                        myOkBtn;
+  QPushButton*                        myApplyBtn;
+  QPushButton*                        myCloseBtn;
+
+  QButtonGroup*                       myTypeGrp;
+  QRadioButton*                       mySwitch2d;
+  QRadioButton*                       mySwitch3d;
+
+  QCheckBox*                          myRefine;
+
+  QFrame*                             myRefineGrp;
+  QSpinBox*                           myNode1;
+  QSpinBox*                           myNode2;
+  QLabel*                             myNode2Lbl;
+
+  QGroupBox*                          myGeomGrp;
+  QMap< int, QPushButton* >           mySelBtn;
+  QMap< int, QLineEdit* >             mySelEdit;
+  QMap< int, QLabel* >                mySelLbl;
+
+  QLineEdit*                          myName;
+  QPushButton*                        myOpenBtn;
+  QPushButton*                        myNewBtn;
+
+  QCheckBox*                          myReverseChk;
+  SMESHGUI_PatternWidget*             myPicture2d;
+  QFrame*                             myPicture3d;
+  QLabel*                             myPreview3d;
+
+  QCheckBox*                          myPreviewChk;
+    
+  SALOME_Selection*                   mySelection;
+  int                                 mySelInput;
+  int                                 myNbPoints;
+  int                                 myType;
+  bool                                myIsCreateDlgOpen;
+  bool                                myBusy;
+
+  SMESH::SMESH_Mesh_var               myMesh;
+  GEOM::GEOM_Object_var               myMeshShape;
+  QMap< int, GEOM::GEOM_Object_var >  myGeomObj;
+  
+  SMESHGUI_CreatePatternDlg*          myCreationDlg;
+  SMESH::SMESH_Pattern_var            myPattern;
+  SALOME_Actor*                       myPreviewActor;
+};
+
+#endif
+
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