// Create and display actor
vtkDataSetMapper* aMapper = vtkDataSetMapper::New();
- aMapper->SetInput( myGrid );
+ aMapper->SetInputData( myGrid );
myPreviewActor = SALOME_Actor::New();
myPreviewActor->SetInfinitive(true);
myPreviewActor->VisibilityOn();
myPreviewActor->PickableOff();
- vtkFloatingPointType aFactor,aUnits;
+ double aFactor,aUnits;
myPreviewActor->SetResolveCoincidentTopology(true);
myPreviewActor->GetPolygonOffsetParameters(aFactor,aUnits);
myPreviewActor->SetPolygonOffsetParameters(aFactor,0.2*aUnits);
- vtkFloatingPointType anRGB[3];
+ double anRGB[3];
SMESH::GetColor( "SMESH", "selection_element_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
SetColor( anRGB[0], anRGB[1], anRGB[2] );