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23315: [CEA 1929] Too much memory used to display a mesh in shading and wireframe
[modules/smesh.git] / src / SMESHGUI / SMESHGUI_Hypotheses.cxx
index 07757c9090bdf503abaee9a2847a9cad97d84684..b1f0e20faa9e2ea3b49b1ec29bca6b58c9ef6349 100644 (file)
@@ -316,10 +316,10 @@ void SMESHGUI_GenericHypothesisCreator::onDialogFinished( int result )
           aMesh = aSubMesh->GetFather();
         _PTR(SObject) meshSO = SMESH::FindSObject( aMesh );
         SMESH::ModifiedMesh( meshSO, false, aMesh->NbNodes()==0);
-       SMESH_Actor* actor = SMESH::FindActorByEntry( meshSO->GetID().c_str() );
-       if( actor ) {
-         actor->Update();
-       }
+        SMESH_Actor* actor = SMESH::FindActorByEntry( meshSO->GetID().c_str() );
+        if( actor ) {
+          actor->Update();
+        }
       }
   }
   SMESHGUI::GetSMESHGUI()->updateObjBrowser( true, 0 );