enum { Mesh, Selection, Dialog, None };
// Buttons
- enum { BTN_OK, BTN_Cancel, BTN_Apply, BTN_Close };
+ enum { BTN_OK, BTN_Cancel, BTN_Apply, BTN_Close, BTN_Help };
public:
SMESHGUI_FilterDlg( SMESHGUI*,
void onOk();
bool onApply();
void onClose();
+ void onHelp();
void onDeactivate();
void onSelectionDone();
void onCriterionChanged (const int, const int);
QMap< int, SMESH::Filter_var > myFilter;
QMap< int, bool > myInsertState;
QMap< int, int > myApplyToState;
+
+ QString myHelpFileName;
};
#endif