SMESH::long_array_var myElementsId;
SMESH_Actor* myActor;
Handle(SALOME_InteractiveObject) myIO;
- SUIT_SelectionFilter* myMeshOrSubMeshOrGroupFilter;
+ SUIT_SelectionFilter* myMeshOrSubMeshOrGroupFilter0D;
+ SUIT_SelectionFilter* myMeshOrSubMeshOrGroupFilter1D;
+ SUIT_SelectionFilter* myMeshOrSubMeshOrGroupFilter2D;
// widgets
QGroupBox* ConstructorsBox;