#include "SMESHGUI_VTKUtils.h"
#include <SalomeApp_Study.h>
+#include <SalomeApp_Application.h>
#include <SVTK_ViewModel.h>
#include <SVTK_ViewWindow.h>
-SMESHGUI_Displayer::SMESHGUI_Displayer( SalomeApp_Study* st )
+SMESHGUI_Displayer::SMESHGUI_Displayer( SalomeApp_Application* app )
: LightApp_Displayer(),
- myStudy( st )
+ myApp( app )
{
}
SUIT_ViewWindow* wnd = vtk_viewer->getViewManager()->getActiveView();
SMESH_Actor* anActor = SMESH::FindActorByEntry( wnd, entry.latin1() );
if( !anActor )
- anActor = SMESH::CreateActor( myStudy->studyDS(), entry.latin1(), true );
+ anActor = SMESH::CreateActor( study()->studyDS(), entry.latin1(), true );
if( anActor )
{
SMESH::DisplayActor( wnd, anActor );
return prs;
}
+
+SalomeApp_Study* SMESHGUI_Displayer::study() const
+{
+ return dynamic_cast<SalomeApp_Study*>( myApp->activeStudy() );
+}