class SMESH_Actor;
class SVTK_Selector;
class SVTK_ViewWindow;
-class SalomeApp_SelectionMgr;
+class LightApp_SelectionMgr;
namespace SMESH{
struct TPolySimulation;
void displaySimulation();
SMESHGUI* mySMESHGUI ; /* Current SMESHGUI object */
- SalomeApp_SelectionMgr* mySelectionMgr ; /* User shape selection */
+ LightApp_SelectionMgr* mySelectionMgr ; /* User shape selection */
SVTK_Selector* mySelector;
QString myIDs;
int myNbOkElements ; /* to check when elements are defined */