//SUIT_Application::getDesktop()->setSelectionModes(ActorSelection);\r
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))\r
aViewWindow->SetSelectionMode(ActorSelection);\r
- disconnect(mySelectionMgr, 0, this, 0);\r
+ //disconnect(mySelectionMgr, 0, this, 0);\r
+ disconnect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(onSelectionDone()));\r
disconnect(mySMESHGUI, 0, this, 0);\r
mySMESHGUI->ResetState();\r
accept();\r