-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
-//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+// File : SMESHGUI_ComputeDlg.h
+// Author : Edward AGAPOV, Open CASCADE S.A.S.
//
-// File : SMESHGUI_ComputeDlg.h
-// Author : Edward AGAPOV
-// Module : SMESH
-
+#ifndef SMESHGUI_COMPUTEDLG_H
+#define SMESHGUI_COMPUTEDLG_H
-#ifndef SMESHGUI_ComputeDlg_H
-#define SMESHGUI_ComputeDlg_H
+// SMESH includes
+#include "SMESH_SMESHGUI.hxx"
#include "SMESHGUI_Dialog.h"
-#include "SMESHGUI_SelectionOp.h"
+#include "SMESHGUI_Operation.h"
-#include "VTKViewer.h"
+// SALOME GUI includes
+#include <SALOME_InteractiveObject.hxx>
-#include "SALOMEconfig.h"
-#include CORBA_SERVER_HEADER(GEOM_Gen)
+// Qt includes
+#include <QMap>
+#include <QPointer>
+#include <QGroupBox>
-#include <qgroupbox.h>
+// IDL includes
+#include <SALOMEconfig.h>
+#include CORBA_SERVER_HEADER(SMESH_Gen)
+#include CORBA_SERVER_HEADER(SMESH_Mesh)
class QFrame;
class QPushButton;
-class QTable;
+class QTableWidget;
class QLabel;
+class QtxComboBox;
class SMESHGUI_ComputeDlg;
-class GEOM_Actor;
+class SMESHGUI_PrecomputeDlg;
+class SMESHGUI_MeshEditPreview;
-namespace SMESH {
+class SMESH::compute_error_array;
+
+namespace SMESH
+{
class TShapeDisplayer;
}
+/*!
+ * \brief Base operation to compute a mesh and show computation errors
+ */
+class SMESHGUI_EXPORT SMESHGUI_BaseComputeOp: public SMESHGUI_Operation
+{
+ Q_OBJECT
+
+public:
+ SMESHGUI_BaseComputeOp();
+ virtual ~SMESHGUI_BaseComputeOp();
+
+protected:
+ virtual void startOperation();
+ virtual void stopOperation();
+
+ SMESHGUI_ComputeDlg* computeDlg() const;
+ void computeMesh();
+ void showComputeResult( const bool,
+ const bool,
+ SMESH::compute_error_array_var&,
+ const bool,
+ const QString& );
+
+protected slots:
+ void onPreviewShape();
+ void onPublishShape();
+ void onShowBadMesh();
+ void currentCellChanged();
+
+private:
+ QTableWidget* table();
+
+private:
+ QPointer<SMESHGUI_ComputeDlg> myCompDlg;
+
+protected:
+ SMESH::SMESH_Mesh_var myMesh;
+ GEOM::GEOM_Object_var myMainShape;
+ SMESH::TShapeDisplayer* myTShapeDisplayer;
+ SMESHGUI_MeshEditPreview* myBadMeshDisplayer;
+ Handle(SALOME_InteractiveObject) myIObject;
+};
+
/*!
* \brief Operation to compute a mesh and show computation errors
*/
-class SMESHGUI_ComputeOp: public SMESHGUI_Operation
+class SMESHGUI_EXPORT SMESHGUI_ComputeOp: public SMESHGUI_BaseComputeOp
{
Q_OBJECT
virtual LightApp_Dialog* dlg() const;
protected:
-
virtual void startOperation();
- virtual void stopOperation();
protected slots:
virtual bool onApply();
+};
-private slots:
+/*!
+ * \brief Operation to preview and compute a mesh and show computation errors
+ */
+class SMESHGUI_EXPORT SMESHGUI_PrecomputeOp: public SMESHGUI_BaseComputeOp
+{
+ Q_OBJECT
- void onPreviewShape();
- void onPublishShape();
- void currentCellChanged();
+public:
+ SMESHGUI_PrecomputeOp();
+ virtual ~SMESHGUI_PrecomputeOp();
-private:
+ virtual LightApp_Dialog* dlg() const;
- QTable* table();
+protected:
+ virtual void startOperation();
+ virtual void stopOperation();
+ virtual void resumeOperation();
+
+ virtual void initDialog();
+
+protected slots:
+ virtual bool onApply();
+ virtual void onCancel();
- SMESHGUI_ComputeDlg* myDlg;
+private slots:
+ void onPreview();
- GEOM::GEOM_Object_var myMainShape;
- SMESH::TShapeDisplayer* myTShapeDisplayer;
+private:
+ QMap< int, int > myMapShapeId;
+ QPointer<LightApp_Dialog> myActiveDlg;
+ QPointer<SMESHGUI_PrecomputeDlg> myDlg;
+ SMESHGUI_MeshEditPreview* myPreviewDisplayer;
};
/*!
* \brief Box showing mesh info
*/
-class SMESHGUI_MeshInfosBox : public QGroupBox
+class SMESHGUI_EXPORT SMESHGUI_MeshInfosBox : public QGroupBox
{
Q_OBJECT
+
public:
+ SMESHGUI_MeshInfosBox( const bool, QWidget* );
- SMESHGUI_MeshInfosBox(const bool full, QWidget* theParent);
- void SetInfoByMesh(SMESH::SMESH_Mesh_var mesh);
+ void SetInfoByMesh( SMESH::SMESH_Mesh_var );
private:
-
bool myFull;
QLabel* myNbNode;
- QLabel* myNbEdge, *myNbLinEdge, *myNbQuadEdge;
- QLabel* myNbTrai, *myNbLinTrai, *myNbQuadTrai;
- QLabel* myNbQuad, *myNbLinQuad, *myNbQuadQuad;
- QLabel* myNbFace, *myNbLinFace, *myNbQuadFace;
+ QLabel* myNbEdge;
+ QLabel* myNbLinEdge;
+ QLabel* myNbQuadEdge;
+ QLabel* myNbTrai;
+ QLabel* myNbLinTrai;
+ QLabel* myNbQuadTrai;
+ QLabel* myNbQuad;
+ QLabel* myNbLinQuad;
+ QLabel* myNbQuadQuad;
+ QLabel* myNbFace;
+ QLabel* myNbLinFace;
+ QLabel* myNbQuadFace;
QLabel* myNbPolyg;
- QLabel* myNbHexa, *myNbLinHexa, *myNbQuadHexa;
- QLabel* myNbTetra, *myNbLinTetra, *myNbQuadTetra;
- QLabel* myNbPyra, *myNbLinPyra, *myNbQuadPyra;
- QLabel* myNbPrism, *myNbLinPrism, *myNbQuadPrism;
- QLabel* myNbVolum, *myNbLinVolum, *myNbQuadVolum;
+ QLabel* myNbHexa;
+ QLabel* myNbLinHexa;
+ QLabel* myNbQuadHexa;
+ QLabel* myNbTetra;
+ QLabel* myNbLinTetra;
+ QLabel* myNbQuadTetra;
+ QLabel* myNbPyra;
+ QLabel* myNbLinPyra;
+ QLabel* myNbQuadPyra;
+ QLabel* myNbPrism;
+ QLabel* myNbLinPrism;
+ QLabel* myNbQuadPrism;
+ QLabel* myNbVolum;
+ QLabel* myNbLinVolum;
+ QLabel* myNbQuadVolum;
QLabel* myNbPolyh;
};
* \brief Dialog to compute a mesh and show computation errors
*/
-class SMESHGUI_ComputeDlg : public SMESHGUI_Dialog
+class SMESHGUI_EXPORT SMESHGUI_ComputeDlg : public SMESHGUI_Dialog
{
Q_OBJECT
public:
- SMESHGUI_ComputeDlg();
+ SMESHGUI_ComputeDlg( QWidget* );
+ virtual ~SMESHGUI_ComputeDlg();
-private:
-
- QFrame* createMainFrame (QWidget*);
+protected:
+ QFrame* createMainFrame( QWidget* );
QLabel* myMeshName;
QGroupBox* myMemoryLackGroup;
QGroupBox* myCompErrorGroup;
QGroupBox* myHypErrorGroup;
QLabel* myHypErrorLabel;
- QTable* myTable;
+ QTableWidget* myTable;
QPushButton* myShowBtn;
QPushButton* myPublishBtn;
+ QPushButton* myBadMeshBtn;
SMESHGUI_MeshInfosBox* myBriefInfo;
SMESHGUI_MeshInfosBox* myFullInfo;
- friend class SMESHGUI_ComputeOp;
+ friend class SMESHGUI_BaseComputeOp;
+ friend class SMESHGUI_PrecomputeOp;
+};
+
+/*!
+ * \brief Dialog to preview and compute a mesh and show computation errors
+ */
+class SMESHGUI_EXPORT SMESHGUI_PrecomputeDlg : public SMESHGUI_Dialog
+{
+ Q_OBJECT
+
+public:
+ SMESHGUI_PrecomputeDlg( QWidget* );
+ virtual ~SMESHGUI_PrecomputeDlg();
+
+ void setPreviewModes( const QList<int>& );
+ int getPreviewMode() const;
+
+signals:
+ void preview();
+
+private:
+ QPushButton* myPreviewBtn;
+ QtxComboBox* myPreviewMode;
};
-#endif
+
+#endif // SMESHGUI_COMPUTEDLG_H