void Show( int subShapeID, GEOM::GEOM_Object_var aMainShape, bool only = false)
{
SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( SMESHGUI::GetSMESHGUI() );
+ SUIT_ResourceMgr* resMgr = SMESH::GetResourceMgr( SMESHGUI::GetSMESHGUI() );
std::string mainEntry;
if ( !aMainShape->_is_nil() )
mainEntry = aMainShape->GetStudyEntry();
TopAbs_ShapeEnum type( aShape.ShapeType() >= TopAbs_WIRE ? TopAbs_EDGE : TopAbs_FACE );
for ( TopExp_Explorer exp( aShape, type ); exp.More(); exp.Next() ) {
//checkTriangulation( exp.Current() );
- if ( GEOM_Actor* anActor = getActor( exp.Current() ))
+ if ( GEOM_Actor* anActor = getActor( exp.Current() ) ) {
+ int UNbIsos = resMgr->integerValue( "Geometry", "iso_number_u", 1);
+ int VNbIsos = resMgr->integerValue( "Geometry", "iso_number_v", 1);
+ int aNbIsos[2] = { UNbIsos ? UNbIsos : 1, VNbIsos ? VNbIsos : 1 };
+ anActor->SetNbIsos( aNbIsos );
myShownActors.push_back( anActor );
+ }
}
if ( type == TopAbs_FACE ) {
for ( TopExp_Explorer exp( aShape, TopAbs_EDGE ); exp.More(); exp.Next() ) {
CASE2TEXT( COMPERR_BAD_SHAPE );
CASE2TEXT( COMPERR_CANCELED );
CASE2TEXT( COMPERR_NO_MESH_ON_SHAPE );
+ CASE2TEXT( COMPERR_BAD_PARMETERS );
case SMESH::COMPERR_ALGO_FAILED:
if ( strlen(comment) == 0 )
text = QObject::tr("COMPERR_ALGO_FAILED");
layout->addWidget(nbNodesLabel, row++, 1);
layout->addWidget(nbElemsName, row, 0);
layout->addWidget(nbElemsLabel, row++, 1);
-#ifndef WNT
+#ifndef WIN32
layout->addWidget(freeRAMName, row, 0);
layout->addWidget(freeRAMLabel, row++, 1);
#endif
{
nbNodesLabel->setText( QString("%1").arg( qthread.getMesh()->NbNodes() ));
nbElemsLabel->setText( QString("%1").arg( qthread.getMesh()->NbElements() ));
-#ifndef WNT
+#ifndef WIN32
struct sysinfo si;
const int err = sysinfo( &si );
if ( err )
if ( limitExceeded )
{
- QStringList hiddenMsg;
- if ( hidden & SMESH_Actor::e0DElements ) hiddenMsg << tr( "SMESH_ELEMS0D" );
- if ( hidden & SMESH_Actor::eEdges ) hiddenMsg << tr( "SMESH_EDGES" );
- if ( hidden & SMESH_Actor::eFaces ) hiddenMsg << tr( "SMESH_FACES" );
- if ( hidden & SMESH_Actor::eVolumes ) hiddenMsg << tr( "SMESH_VOLUMES" );
- if ( hidden & SMESH_Actor::eBallElem ) hiddenMsg << tr( "SMESH_BALLS" );
+ QStringList hiddenMsg;
+ if ( hidden & SMESH_Actor::e0DElements ) hiddenMsg << tr( "SMESH_ELEMS0D" );
+ if ( hidden & SMESH_Actor::eEdges ) hiddenMsg << tr( "SMESH_EDGES" );
+ if ( hidden & SMESH_Actor::eFaces ) hiddenMsg << tr( "SMESH_FACES" );
+ if ( hidden & SMESH_Actor::eVolumes ) hiddenMsg << tr( "SMESH_VOLUMES" );
+ if ( hidden & SMESH_Actor::eBallElem ) hiddenMsg << tr( "SMESH_BALLS" );
SUIT_MessageBox::warning( desktop(),
tr( "SMESH_WRN_WARNING" ),
tr( "SMESH_WRN_SIZE_INC_LIMIT_EXCEEDED" ).arg( myMesh->NbElements() ).arg( limitSize ).arg( hiddenMsg.join(", ") ) );
myCompDlg->myPublishBtn->setEnabled( publishEnable );
myCompDlg->myShowBtn ->setEnabled( showEnable );
myCompDlg->myBadMeshBtn->setEnabled( hasBadMesh && ( nbSelected == 1 ));
+ myCompDlg->myBadMeshToGroupBtn->setEnabled( hasBadMesh && ( nbSelected == 1 ));
}
//================================================================================
tbl->setWordWrap( true );
if ( hasBadMesh )
+ {
aCompDlg->myBadMeshBtn->show();
+ aCompDlg->myBadMeshToGroupBtn->show();
+ }
else
+ {
aCompDlg->myBadMeshBtn->hide();
-
+ aCompDlg->myBadMeshToGroupBtn->hide();
+ }
tbl->setCurrentCell(0,0);
currentCellChanged(); // to update buttons
}