SMESH::UpdateView();
_PTR(SObject) aSO = SMESH::FindSObject(aCompoundMesh.in());
- if ( SMESH_Actor* anActor = SMESH::CreateActor(aSO->GetStudy(), aSO->GetID().c_str()) )
+ if ( SMESH_Actor* anActor = SMESH::CreateActor(aSO->GetStudy(), aSO->GetID().c_str()) ) {
SMESH::DisplayActor(SMESH::GetActiveWindow(), anActor);
+ SMESH::UpdateView();
+ }
}// end IPAL21468
if( LightApp_Application* anApp =