/* signals and slots connections */
connect(buttonOk, SIGNAL(clicked()), SLOT(ClickOnOk()));
- connect(buttonCancel, SIGNAL(clicked()), SLOT(ClickOnCancel()));
+ connect(buttonCancel, SIGNAL(clicked()), SLOT(reject()));
connect(buttonApply, SIGNAL(clicked()), SLOT(ClickOnApply()));
connect(buttonHelp, SIGNAL(clicked()), SLOT(ClickOnHelp()));
connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()),SLOT(DeactivateActiveDialog()));
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), SLOT(SelectionIntoArgument()));
/* to close dialog if study frame change */
- connect(mySMESHGUI, SIGNAL(SignalStudyFrameChanged()), SLOT(ClickOnCancel()));
- connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), SLOT(ClickOnCancel()));
+ connect(mySMESHGUI, SIGNAL(SignalStudyFrameChanged()), SLOT(reject()));
+ connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), SLOT(reject()));
if (Reverse)
connect(Reverse, SIGNAL(stateChanged(int)), SLOT(CheckBox(int)));
void SMESHGUI_AddMeshElementDlg::ClickOnOk()
{
ClickOnApply();
- ClickOnCancel();
+ reject();
}
//=================================================================================
-// function : ClickOnCancel()
+// function : reject()
// purpose :
//=================================================================================
-void SMESHGUI_AddMeshElementDlg::ClickOnCancel()
+void SMESHGUI_AddMeshElementDlg::reject()
{
//mySelectionMgr->clearSelected();
mySimulation->SetVisibility(false);
aViewWindow->SetSelectionMode( ActorSelection );
disconnect(mySelectionMgr, 0, this, 0);
mySMESHGUI->ResetState();
- reject();
+ QDialog::reject();
}
//=================================================================================
ActivateThisDialog();
}
-//=================================================================================
-// function : closeEvent()
-// purpose :
-//=================================================================================
-void SMESHGUI_AddMeshElementDlg::closeEvent (QCloseEvent*)
-{
- /* same than click on cancel button */
- ClickOnCancel();
-}
-
-//=================================================================================
-// function : hideEvent()
-// purpose : caused by ESC key
-//=================================================================================
-void SMESHGUI_AddMeshElementDlg::hideEvent (QHideEvent*)
-{
- if (!isMinimized())
- ClickOnCancel();
-}
-
//=================================================================================
// function : CheckBox()
// purpose :