// Create and display actor
myMapper = vtkDataSetMapper::New();
- myMapper->SetInput(myGrid);
+ myMapper->SetInputData(myGrid);
myPreviewActor = SALOME_Actor::New();
myPreviewActor->PickableOff();
myPreviewActor->VisibilityOff();
myPreviewActor->SetMapper(myMapper);
- vtkFloatingPointType anRGB[3];
+ double anRGB[3];
vtkProperty* aProp = vtkProperty::New();
GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
aProp->SetColor( anRGB[0], anRGB[1], anRGB[2] );
// Orientation of faces
myFaceOrientationFilter = SMESH_FaceOrientationFilter::New();
- myFaceOrientationFilter->SetInput(myGrid);
+ myFaceOrientationFilter->SetInputData(myGrid);
myFaceOrientationDataMapper = vtkPolyDataMapper::New();
- myFaceOrientationDataMapper->SetInput(myFaceOrientationFilter->GetOutput());
+ myFaceOrientationDataMapper->SetInputConnection(myFaceOrientationFilter->GetOutputPort());
myFaceOrientation = SALOME_Actor::New();
myFaceOrientation->PickableOff();