return QString( anIOR.in() );
}
-LightApp_Selection* SMESHGUI::createSelection( const QString& client, LightApp_SelectionMgr* mgr ) const
+LightApp_Selection* SMESHGUI::createSelection() const
{
- return new SMESHGUI_Selection( client, mgr );
+ return new SMESHGUI_Selection();
}
void SMESHGUI::windows( QMap<int, int>& aMap ) const