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PAL10719: Portability gcc4.0.1. Fix by Erwan ADAM.
[modules/smesh.git] / src / SMESHDS / SMESHDS_Mesh.hxx
index 2f37661552a6880c875495934e9f94f48f90bf0b..a5a54907b5855004ce5d61545f54cc4809ecebd5 100644 (file)
 
 #include <TopTools_IndexedMapOfShape.hxx>
 #include <TopoDS_Shape.hxx>
+#include <TopoDS_Solid.hxx>
 #include <TopoDS_Shell.hxx>
 #include <TopoDS_Face.hxx>
 #include <TopoDS_Vertex.hxx>
 #include <TopoDS_Edge.hxx>
+#include <map>
+#ifdef WNT
+#include <hash_map>
+#endif
 
 //Not portable see http://gcc.gnu.org/onlinedocs/libstdc++/faq/index.html#5_4 to know more.
 #ifdef __GNUC__
-#if __GNUC__ < 3
-       #include <hash_map.h>
-#else
-       #include <ext/hash_map>
-       using namespace __gnu_cxx;
+  #if __GNUC__ < 3
+    #include <hash_map.h>
+    namespace gstd { using ::hash_map; }; // inherit globals
+  #elif __GNUC__ == 3
+    #include <ext/hash_map>
+    #if __GNUC_MINOR__ == 0
+      namespace gstd = std;               // GCC 3.0
+    #else
+      namespace gstd = ::__gnu_cxx;       // GCC 3.1 and later
+    #endif
+  #else                                   // GCC 4.0 and later
+    #include <ext/hash_map>
+    namespace gstd = ::__gnu_cxx;
+  #endif
+#else      // ...  there are other compilers, right?
+  namespace gstd = std;
 #endif
+
+#if defined WNT && defined WIN32 && defined SMESHDS_EXPORTS
+#define SMESHDS_WNT_EXPORT __declspec( dllexport )
+#else
+#define SMESHDS_WNT_EXPORT
 #endif
 
-using namespace std;
+class SMESHDS_GroupBase;
+
+class SMESHDS_WNT_EXPORT SMESHDS_Mesh:public SMDS_Mesh{
+public:
+  SMESHDS_Mesh(int MeshID);
+  void ShapeToMesh(const TopoDS_Shape & S);
+  bool AddHypothesis(const TopoDS_Shape & SS, const SMESHDS_Hypothesis * H);
+  bool RemoveHypothesis(const TopoDS_Shape & S, const SMESHDS_Hypothesis * H);
+  
+  virtual SMDS_MeshNode* AddNodeWithID(double x, double y, double z, int ID);
+  virtual SMDS_MeshNode * AddNode(double x, double y, double z);
+  
+  virtual SMDS_MeshEdge* AddEdgeWithID(int n1, int n2, int ID);
+  virtual SMDS_MeshEdge* AddEdgeWithID(const SMDS_MeshNode * n1,
+                                      const SMDS_MeshNode * n2, 
+                                      int ID);
+  virtual SMDS_MeshEdge* AddEdge(const SMDS_MeshNode * n1,
+                                const SMDS_MeshNode * n2);
+  
+  virtual SMDS_MeshFace* AddFaceWithID(int n1, int n2, int n3, int ID);
+  virtual SMDS_MeshFace* AddFaceWithID(const SMDS_MeshNode * n1,
+                                      const SMDS_MeshNode * n2,
+                                      const SMDS_MeshNode * n3, 
+                                      int ID);
+  virtual SMDS_MeshFace* AddFace(const SMDS_MeshNode * n1,
+                                const SMDS_MeshNode * n2,
+                                const SMDS_MeshNode * n3);
+
+  virtual SMDS_MeshFace* AddFaceWithID(int n1, int n2, int n3, int n4, int ID);
+  virtual SMDS_MeshFace* AddFaceWithID(const SMDS_MeshNode * n1,
+                                      const SMDS_MeshNode * n2,
+                                      const SMDS_MeshNode * n3,
+                                      const SMDS_MeshNode * n4, 
+                                      int ID);
+  virtual SMDS_MeshFace* AddFace(const SMDS_MeshNode * n1,
+                                const SMDS_MeshNode * n2,
+                                const SMDS_MeshNode * n3,
+                                const SMDS_MeshNode * n4);
+
+  virtual SMDS_MeshVolume* AddVolumeWithID(int n1, int n2, int n3, int n4, int ID);
+  virtual SMDS_MeshVolume* AddVolumeWithID(const SMDS_MeshNode * n1,
+                                          const SMDS_MeshNode * n2,
+                                          const SMDS_MeshNode * n3,
+                                          const SMDS_MeshNode * n4, 
+                                          int ID);
+  virtual SMDS_MeshVolume* AddVolume(const SMDS_MeshNode * n1,
+                                    const SMDS_MeshNode * n2,
+                                    const SMDS_MeshNode * n3,
+                                    const SMDS_MeshNode * n4);
+
+  virtual SMDS_MeshVolume* AddVolumeWithID(int n1, int n2, int n3, int n4, int n5, int ID);
+  virtual SMDS_MeshVolume* AddVolumeWithID(const SMDS_MeshNode * n1,
+                                          const SMDS_MeshNode * n2,
+                                          const SMDS_MeshNode * n3,
+                                          const SMDS_MeshNode * n4,
+                                          const SMDS_MeshNode * n5, 
+                                          int ID);
+  virtual SMDS_MeshVolume* AddVolume(const SMDS_MeshNode * n1,
+                                    const SMDS_MeshNode * n2,
+                                    const SMDS_MeshNode * n3,
+                                    const SMDS_MeshNode * n4,
+                                    const SMDS_MeshNode * n5);
+
+  virtual SMDS_MeshVolume* AddVolumeWithID(int n1, int n2, int n3, int n4, int n5, int n6, int ID);
+  virtual SMDS_MeshVolume* AddVolumeWithID(const SMDS_MeshNode * n1,
+                                          const SMDS_MeshNode * n2,
+                                          const SMDS_MeshNode * n3,
+                                          const SMDS_MeshNode * n4,
+                                          const SMDS_MeshNode * n5,
+                                          const SMDS_MeshNode * n6, 
+                                          int ID);
+  virtual SMDS_MeshVolume* AddVolume(const SMDS_MeshNode * n1,
+                                    const SMDS_MeshNode * n2,
+                                    const SMDS_MeshNode * n3,
+                                    const SMDS_MeshNode * n4,
+                                    const SMDS_MeshNode * n5,
+                                    const SMDS_MeshNode * n6);
+
+  virtual SMDS_MeshVolume* AddVolumeWithID(int n1, int n2, int n3, int n4, int n5, int n6, int n7, int n8, int ID);
+  virtual SMDS_MeshVolume* AddVolumeWithID(const SMDS_MeshNode * n1,
+                                          const SMDS_MeshNode * n2,
+                                          const SMDS_MeshNode * n3,
+                                          const SMDS_MeshNode * n4,
+                                          const SMDS_MeshNode * n5,
+                                          const SMDS_MeshNode * n6,
+                                          const SMDS_MeshNode * n7,
+                                          const SMDS_MeshNode * n8, 
+                                          int ID);
+  virtual SMDS_MeshVolume* AddVolume(const SMDS_MeshNode * n1,
+                                    const SMDS_MeshNode * n2,
+                                    const SMDS_MeshNode * n3,
+                                    const SMDS_MeshNode * n4,
+                                    const SMDS_MeshNode * n5,
+                                    const SMDS_MeshNode * n6,
+                                    const SMDS_MeshNode * n7,
+                                    const SMDS_MeshNode * n8);
+  
+  virtual SMDS_MeshFace* AddPolygonalFaceWithID (std::vector<int> nodes_ids,
+                                                 const int        ID);
+
+  virtual SMDS_MeshFace* AddPolygonalFaceWithID (std::vector<const SMDS_MeshNode*> nodes,
+                                                 const int                         ID);
+
+  virtual SMDS_MeshFace* AddPolygonalFace (std::vector<const SMDS_MeshNode*> nodes);
+
+  virtual SMDS_MeshVolume* AddPolyhedralVolumeWithID
+                           (std::vector<int> nodes_ids,
+                            std::vector<int> quantities,
+                            const int        ID);
+
+  virtual SMDS_MeshVolume* AddPolyhedralVolumeWithID
+                           (std::vector<const SMDS_MeshNode*> nodes,
+                            std::vector<int>                  quantities,
+                            const int                         ID);
+
+  virtual SMDS_MeshVolume* AddPolyhedralVolume
+                           (std::vector<const SMDS_MeshNode*> nodes,
+                            std::vector<int>                  quantities);
+
+  void MoveNode(const SMDS_MeshNode *, double x, double y, double z);
+  virtual void RemoveNode(const SMDS_MeshNode *);
+  void RemoveElement(const SMDS_MeshElement *);
+  bool ChangeElementNodes(const SMDS_MeshElement * elem,
+                          const SMDS_MeshNode    * nodes[],
+                          const int                nbnodes);
+  bool ChangePolygonNodes(const SMDS_MeshElement * elem,
+                          std::vector<const SMDS_MeshNode*> nodes);
+  bool ChangePolyhedronNodes(const SMDS_MeshElement * elem,
+                             std::vector<const SMDS_MeshNode*> nodes,
+                             std::vector<int>                  quantities);
+  void Renumber (const bool isNodes, const int startID=1, const int deltaID=1);
+
+  void SetNodeInVolume(SMDS_MeshNode * aNode, const TopoDS_Shell & S);
+  void SetNodeInVolume(SMDS_MeshNode * aNode, const TopoDS_Solid & S);
+  void SetNodeOnFace(SMDS_MeshNode * aNode, const TopoDS_Face & S, double u=0., double v=0.);
+  void SetNodeOnEdge(SMDS_MeshNode * aNode, const TopoDS_Edge & S, double u=0.);
+  void SetNodeOnVertex(SMDS_MeshNode * aNode, const TopoDS_Vertex & S);
+  void UnSetNodeOnShape(const SMDS_MeshNode * aNode);
+  void SetMeshElementOnShape(const SMDS_MeshElement * anElt,
+                            const TopoDS_Shape & S);
+  void UnSetMeshElementOnShape(const SMDS_MeshElement * anElt,
+                              const TopoDS_Shape & S);
+  TopoDS_Shape ShapeToMesh() const;
+  bool HasMeshElements(const TopoDS_Shape & S);
+  SMESHDS_SubMesh * MeshElements(const TopoDS_Shape & S) const;
+  SMESHDS_SubMesh * MeshElements(const int Index);
+  std::list<int> SubMeshIndices();
+  const std::map<int,SMESHDS_SubMesh*>& SubMeshes()
+  { return myShapeIndexToSubMesh; }
+
+  bool HasHypothesis(const TopoDS_Shape & S);
+  const std::list<const SMESHDS_Hypothesis*>& GetHypothesis(const TopoDS_Shape & S) const;
+  SMESHDS_Script * GetScript();
+  void ClearScript();
+  int ShapeToIndex(const TopoDS_Shape & aShape) const;
+  TopoDS_Shape IndexToShape(int ShapeIndex);
+
+  SMESHDS_SubMesh * NewSubMesh(int Index);
+  int AddCompoundSubmesh(const TopoDS_Shape& S, TopAbs_ShapeEnum type = TopAbs_SHAPE);
+  void SetNodeInVolume(const SMDS_MeshNode * aNode, int Index);
+  void SetNodeOnFace(SMDS_MeshNode * aNode, int Index , double u=0., double v=0.);
+  void SetNodeOnEdge(SMDS_MeshNode * aNode, int Index , double u=0.);
+  void SetNodeOnVertex(SMDS_MeshNode * aNode, int Index);
+  void SetMeshElementOnShape(const SMDS_MeshElement * anElt, int Index);
+
+  void AddGroup (SMESHDS_GroupBase* theGroup)      { myGroups.insert(theGroup); }
+  void RemoveGroup (SMESHDS_GroupBase* theGroup)   { myGroups.erase(theGroup); }
+  int GetNbGroups() const                      { return myGroups.size(); }
+  const std::set<SMESHDS_GroupBase*>& GetGroups() const { return myGroups; }
 
-class SMESHDS_Mesh:public SMDS_Mesh
-{
+  bool IsGroupOfSubShapes (const TopoDS_Shape& aSubShape) const;
 
+  ~SMESHDS_Mesh();
+  
+private:
+#ifndef WNT
+  struct HashTopoDS_Shape{
+    size_t operator()(const TopoDS_Shape& S) const {
+      return S.HashCode(2147483647);
+    }
+  };
+#else
+  typedef gstd::hash_compare< TopoDS_Shape, less<TopoDS_Shape> > HashTopoDS;
+
+  class HashTopoDS_Shape : public HashTopoDS {
   public:
+  
+    size_t operator()(const TopoDS_Shape& S) const {
+      return S.HashCode(2147483647);
+    }
+
+       bool operator()(const TopoDS_Shape& S1,const TopoDS_Shape& S2) const {
+               return S1==S2;
+       }
+  };
+
+
 
-       SMESHDS_Mesh(int MeshID);
-       void ShapeToMesh(const TopoDS_Shape & S);
-       bool AddHypothesis(const TopoDS_Shape & SS, const SMESHDS_Hypothesis * H);
-       bool RemoveHypothesis(const TopoDS_Shape & S, const SMESHDS_Hypothesis * H);
-       SMDS_MeshNode * AddNode(double x, double y, double z);
-       void RemoveNode(const SMDS_MeshNode *);
-       void MoveNode(const SMDS_MeshNode *, double x, double y, double z);
-       SMDS_MeshEdge* AddEdge(
-               const SMDS_MeshNode * n1,
-               const SMDS_MeshNode * n2);
-       SMDS_MeshFace* AddFace(
-               const SMDS_MeshNode * n1,
-               const SMDS_MeshNode * n2,
-               const SMDS_MeshNode * n3);
-       SMDS_MeshFace* AddFace(
-               const SMDS_MeshNode * n1,
-               const SMDS_MeshNode * n2,
-               const SMDS_MeshNode * n3,
-               const SMDS_MeshNode * n4);
-       SMDS_MeshVolume* AddVolume(
-               const SMDS_MeshNode * n1,
-               const SMDS_MeshNode * n2,
-               const SMDS_MeshNode * n3,
-               const SMDS_MeshNode * n4);
-       SMDS_MeshVolume* AddVolume(
-               const SMDS_MeshNode * n1,
-               const SMDS_MeshNode * n2,
-               const SMDS_MeshNode * n3,
-               const SMDS_MeshNode * n4,
-               const SMDS_MeshNode * n5);
-       SMDS_MeshVolume* AddVolume(
-               const SMDS_MeshNode * n1,
-               const SMDS_MeshNode * n2,
-               const SMDS_MeshNode * n3,
-               const SMDS_MeshNode * n4,
-               const SMDS_MeshNode * n5,
-               const SMDS_MeshNode * n6);
-       SMDS_MeshVolume* AddVolume(
-               const SMDS_MeshNode * n1,
-               const SMDS_MeshNode * n2,
-               const SMDS_MeshNode * n3,
-               const SMDS_MeshNode * n4,
-               const SMDS_MeshNode * n5,
-               const SMDS_MeshNode * n6,
-               const SMDS_MeshNode * n7,
-               const SMDS_MeshNode * n8);
-       
-       void RemoveElement(const SMDS_MeshElement *);
-       void SetNodeInVolume(SMDS_MeshNode * aNode, const TopoDS_Shell & S);
-       void SetNodeOnFace(SMDS_MeshNode * aNode, const TopoDS_Face & S);
-       void SetNodeOnEdge(SMDS_MeshNode * aNode, const TopoDS_Edge & S);
-       void SetNodeOnVertex(SMDS_MeshNode * aNode, const TopoDS_Vertex & S);
-       void UnSetNodeOnShape(const SMDS_MeshNode * aNode);
-       void SetMeshElementOnShape(const SMDS_MeshElement * anElt,
-               const TopoDS_Shape & S);
-       void UnSetMeshElementOnShape(const SMDS_MeshElement * anElt,
-               const TopoDS_Shape & S);
-       TopoDS_Shape ShapeToMesh() const;
-       bool HasMeshElements(const TopoDS_Shape & S);
-       SMESHDS_SubMesh * MeshElements(const TopoDS_Shape & S);
-       bool HasHypothesis(const TopoDS_Shape & S);
-       const list<const SMESHDS_Hypothesis*>& GetHypothesis(const TopoDS_Shape & S) const;
-       SMESHDS_Script * GetScript();
-       void ClearScript();
-       int ShapeToIndex(const TopoDS_Shape & aShape);
-       TopoDS_Shape IndexToShape(int ShapeIndex);
-       void NewSubMesh(int Index);
-       void SetNodeInVolume(const SMDS_MeshNode * aNode, int Index);
-       void SetNodeOnFace(SMDS_MeshNode * aNode, int Index);
-       void SetNodeOnEdge(SMDS_MeshNode * aNode, int Index);
-       void SetNodeOnVertex(SMDS_MeshNode * aNode, int Index);
-       void SetMeshElementOnShape(const SMDS_MeshElement * anElt, int Index);
-        ~SMESHDS_Mesh();
-       void logFullUpdate();
-       
-  private:
-       struct HashTopoDS_Shape
-    {
-               size_t operator()(const TopoDS_Shape& S) const {return S.HashCode(2147483647);}
-    };
-       typedef hash_map<TopoDS_Shape, list<const SMESHDS_Hypothesis*>,HashTopoDS_Shape > ShapeToHypothesis;
-       int myMeshID;
-       TopoDS_Shape myShape;
-       TopTools_IndexedMapOfShape myIndexToShape;
-       map<int,SMESHDS_SubMesh*> myShapeIndexToSubMesh;
-       ShapeToHypothesis myShapeToHypothesis;
-       SMESHDS_Script * myScript;
+#endif
+
+  void addNodeToSubmesh( const SMDS_MeshNode* aNode, int Index )
+  {
+    //Update or build submesh
+    map<int,SMESHDS_SubMesh*>::iterator it = myShapeIndexToSubMesh.find( Index );
+    if ( it == myShapeIndexToSubMesh.end() )
+      it = myShapeIndexToSubMesh.insert( make_pair(Index, new SMESHDS_SubMesh() )).first;
+    it->second->AddNode( aNode ); // add aNode to submesh
+  }
+
+  typedef std::list<const SMESHDS_Hypothesis*> THypList;
+
+#ifndef WNT
+  typedef gstd::hash_map<TopoDS_Shape,THypList,HashTopoDS_Shape> ShapeToHypothesis;
+#else
+  typedef gstd::hash_map<TopoDS_Shape,THypList,HashTopoDS_Shape> ShapeToHypothesis;
+#endif
+
+  ShapeToHypothesis          myShapeToHypothesis;
+
+  int                        myMeshID;
+  TopoDS_Shape               myShape;
+
+  typedef std::map<int,SMESHDS_SubMesh*> TShapeIndexToSubMesh;
+  TShapeIndexToSubMesh myShapeIndexToSubMesh;
+
+  TopTools_IndexedMapOfShape myIndexToShape;
+
+  typedef std::set<SMESHDS_GroupBase*> TGroups;
+  TGroups myGroups;
+
+  SMESHDS_Script*            myScript;
 };
+
+
 #endif