myID(theID), myMesh(theMesh), myType(theType), myStoreName(""),
myCurIndex(0), myCurID(-1)
{
+ myColor = Quantity_Color( 0.0, 0.0, 0.0, Quantity_TOC_RGB );
}
//=============================================================================
bool SMESHDS_GroupBase::Contains (const int theID)
{
- SMDS_ElemIteratorPtr it = GetElements();
- bool contains = false;
- if ( it )
- while ( !contains && it->more() )
- contains = ( it->next()->GetID() == theID );
- return contains;
+ if ( SMDS_ElemIteratorPtr it = GetElements() ) {
+ while ( it->more() )
+ if ( it->next()->GetID() == theID )
+ return true;
+ }
+ return false;
+}
+
+//=======================================================================
+//function : Contains
+//purpose :
+//=======================================================================
+
+bool SMESHDS_GroupBase::Contains (const SMDS_MeshElement* elem)
+{
+ if ( elem )
+ return Contains( elem->GetID() );
+ return false;
}
//=======================================================================
{
myType = theType;
}
+
+//=======================================================================
+//function : SetType
+//purpose :
+//=======================================================================
+
+void SMESHDS_GroupBase::SetColorGroup(int theColorGroup)
+{
+ if( theColorGroup < 0 || theColorGroup > 360 )
+ {
+ MESSAGE("SMESHDS_GroupBase::SetColorGroup : Value must be in range [0,360]");
+ return;
+ }
+
+ Quantity_Color aColor( (double)theColorGroup, 1.0, 1.0, Quantity_TOC_HLS );
+ SetColor( aColor );
+}
+
+//=======================================================================
+//function : SetType
+//purpose :
+//=======================================================================
+
+int SMESHDS_GroupBase::GetColorGroup() const
+{
+ Quantity_Color aColor = GetColor();
+ double aHue = aColor.Hue();
+ if( aHue < 0 )
+ return 0;
+ return (int)( aHue );
+}
+