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PAL0023627: [IMACS] ASERIS: project point to the mesh
[modules/smesh.git] / src / SMESH / SMESH_MeshEditor.hxx
index 014437c6d2ba905609946e06d409b57626aaaea5..8e605ab9294f43ebb94a88e69554620dc3c40714 100644 (file)
@@ -1,4 +1,4 @@
-// Copyright (C) 2007-2014  CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2016  CEA/DEN, EDF R&D, OPEN CASCADE
 //
 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
@@ -30,9 +30,7 @@
 
 #include "SMESH_SMESH.hxx"
 
-#include "SMDS_MeshElement.hxx"
 #include "SMESH_Controls.hxx"
-#include "SMESH_Mesh.hxx"
 #include "SMESH_TypeDefs.hxx"
 #include "SMESH_ComputeError.hxx"
 
 #include <map>
 #include <set>
 
+class SMDS_MeshElement;
 class SMDS_MeshFace;
 class SMDS_MeshNode;
-class gp_Ax1;
-class gp_Vec;
-class gp_Pnt;
+class SMESHDS_Group;
+class SMESHDS_Mesh;
+class SMESHDS_SubMesh;
+class SMESH_ElementSearcher;
+class SMESH_Group;
+class SMESH_Mesh;
 class SMESH_MesherHelper;
 class SMESH_NodeSearcher;
+class SMESH_subMesh;
+class TopoDS_Edge;
+class TopoDS_Shape;
+class TopoDS_Vertex;
+class gp_Ax1;
+class gp_Pnt;
+class gp_Vec;
 
 // ============================================================
 /*!
@@ -65,38 +74,67 @@ public:
 
   SMESH_MeshEditor( SMESH_Mesh* theMesh );
 
-  SMESH_Mesh   *                 GetMesh()   { return myMesh; }
-  SMESHDS_Mesh *                 GetMeshDS() { return myMesh->GetMeshDS(); }
+  SMESH_Mesh   *                 GetMesh() { return myMesh; }
+  SMESHDS_Mesh *                 GetMeshDS();
 
   const SMESH_SequenceOfElemPtr& GetLastCreatedNodes() const { return myLastCreatedNodes; }
   const SMESH_SequenceOfElemPtr& GetLastCreatedElems() const { return myLastCreatedElems; }
-  void                           CrearLastCreated();
+  void                           ClearLastCreated();
   SMESH_ComputeErrorPtr &        GetError() { return myError; }
 
+  // --------------------------------------------------------------------------------
+  struct ElemFeatures //!< Features of element to create
+  {
+    SMDSAbs_ElementType               myType;
+    bool                              myIsPoly, myIsQuad;
+    int                               myID;
+    double                            myBallDiameter;
+    std::vector<int>                  myPolyhedQuantities;
+    std::vector<const SMDS_MeshNode*> myNodes; // not managed by ElemFeatures
+
+    SMESH_EXPORT ElemFeatures( SMDSAbs_ElementType type=SMDSAbs_All, bool isPoly=false, bool isQuad=false )
+      :myType( type ), myIsPoly(isPoly), myIsQuad(isQuad), myID(-1), myBallDiameter(0) {}
+
+    SMESH_EXPORT ElemFeatures& Init( SMDSAbs_ElementType type, bool isPoly=false, bool isQuad=false )
+    { myType = type; myIsPoly = isPoly; myIsQuad = isQuad; return *this; }
+
+    SMESH_EXPORT ElemFeatures& Init( const SMDS_MeshElement* elem, bool basicOnly=true );
+
+    SMESH_EXPORT ElemFeatures& Init( double diameter )
+    { myType = SMDSAbs_Ball; myBallDiameter = diameter; return *this; }
+
+    SMESH_EXPORT ElemFeatures& Init( std::vector<int>& quanities, bool isQuad=false )
+    { myType = SMDSAbs_Volume; myIsPoly = 1; myIsQuad = isQuad;
+      myPolyhedQuantities.swap( quanities ); return *this; }
+
+    SMESH_EXPORT ElemFeatures& Init( const std::vector<int>& quanities, bool isQuad=false )
+    { myType = SMDSAbs_Volume; myIsPoly = 1; myIsQuad = isQuad;
+      myPolyhedQuantities = quanities; return *this; }
+
+    SMESH_EXPORT ElemFeatures& SetPoly(bool isPoly) { myIsPoly = isPoly; return *this; }
+    SMESH_EXPORT ElemFeatures& SetQuad(bool isQuad) { myIsQuad = isQuad; return *this; }
+    SMESH_EXPORT ElemFeatures& SetID  (int ID)      { myID = ID; return *this; }
+  };
+
   /*!
    * \brief Add element
    */
   SMDS_MeshElement* AddElement(const std::vector<const SMDS_MeshNode*> & nodes,
-                               const SMDSAbs_ElementType                 type,
-                               const bool                                isPoly,
-                               const int                                 ID = -1,
-                               const double                              ballDiameter=0.);
+                               const ElemFeatures&                       features);
   /*!
    * \brief Add element
    */
-  SMDS_MeshElement* AddElement(const std::vector<int>  & nodeIDs,
-                               const SMDSAbs_ElementType type,
-                               const bool                isPoly,
-                               const int                 ID = -1);
+  SMDS_MeshElement* AddElement(const std::vector<int> & nodeIDs,
+                               const ElemFeatures&      features);
 
   int Remove (const std::list< int >& theElemIDs, const bool isNodes);
   // Remove a node or an element.
   // Modify a compute state of sub-meshes which become empty
 
   void Create0DElementsOnAllNodes( const TIDSortedElemSet& elements,
-                                   TIDSortedElemSet&       all0DElems);
-  // Create 0D elements on all nodes of the given object except those
-  // nodes on which a 0D element already exists. \a all0DElems returns
+                                   TIDSortedElemSet&       all0DElems,
+                                   const bool              duplicateElements);
+  // Create 0D elements on all nodes of the given. \a all0DElems returns
   // all 0D elements found or created on nodes of \a elements
 
   bool InverseDiag (const SMDS_MeshElement * theTria1,
@@ -137,7 +175,7 @@ public:
    * \param theElems     - The triangles to be fused.
    * \param theCriterion - Is used to choose a neighbour to fuse with.
    * \param theMaxAngle  - Is a max angle between element normals at which fusion
-   *                       is still performed; theMaxAngle is mesured in radians.
+   *                       is still performed; theMaxAngle is measured in radians.
    * \return bool - Success or not.
    */
   bool TriToQuad (TIDSortedElemSet &                   theElems,
@@ -145,7 +183,7 @@ public:
                   const double                         theMaxAngle);
   /*!
    * \brief Split quadrangles into triangles.
-   * \param theElems     - The faces to be splitted.
+   * \param theElems     - The faces to be split.
    * \param theCriterion - Is used to choose a diagonal for splitting.
    * \return bool - Success or not.
    */
@@ -153,7 +191,7 @@ public:
                   SMESH::Controls::NumericalFunctorPtr theCriterion);
   /*!
    * \brief Split quadrangles into triangles.
-   * \param theElems  - The faces to be splitted.
+   * \param theElems  - The faces to be split.
    * \param the13Diag - Is used to choose a diagonal for splitting.
    * \return bool - Success or not.
    */
@@ -161,7 +199,7 @@ public:
                   const bool         the13Diag);
   /*!
    * \brief Split each of given quadrangles into 4 triangles.
-   * \param theElems - The faces to be splitted. If empty all faces are split.
+   * \param theElems - The faces to be split. If empty all faces are split.
    */
   void QuadTo4Tri (TIDSortedElemSet & theElems);
 
@@ -193,7 +231,7 @@ public:
 
   /*!
    * \brief For hexahedra that will be split into prisms, finds facets to
-   *        split into triangles 
+   *        split into triangles
    *  \param [in,out] theHexas - the hexahedra
    *  \param [in]     theFacetNormal - facet normal
    *  \param [out]    theFacets - the hexahedra and found facet IDs
@@ -202,6 +240,16 @@ public:
                              const gp_Ax1&     theFacetNormal,
                              TFacetOfElem &    theFacets);
 
+  /*!
+   * \brief Split bi-quadratic elements into linear ones without creation of additional nodes
+   *   - bi-quadratic triangle will be split into 3 linear quadrangles;
+   *   - bi-quadratic quadrangle will be split into 4 linear quadrangles;
+   *   - tri-quadratic hexahedron will be split into 8 linear hexahedra;
+   *   Quadratic elements of lower dimension  adjacent to the split bi-quadratic element
+   *   will be split in order to keep the mesh conformal.
+   *  \param elems - elements to split
+   */
+  void SplitBiQuadraticIntoLinear(TIDSortedElemSet& theElems);
 
   enum SmoothMethod { LAPLACIAN = 0, CENTROIDAL };
 
@@ -229,7 +277,7 @@ public:
   typedef std::map<const SMDS_MeshElement*, TVecOfNnlmiMap, TElemSort >    TElemOfVecOfNnlmiMap;
   typedef std::auto_ptr< std::list<int> > PGroupIDs;
 
-  PGroupIDs RotationSweep (TIDSortedElemSet & theElements,
+  PGroupIDs RotationSweep (TIDSortedElemSet   theElements[2],
                            const gp_Ax1&      theAxis,
                            const double       theAngle,
                            const int          theNbSteps,
@@ -240,34 +288,108 @@ public:
   // by theAngle by theNbSteps
 
   /*!
-   * Auxilary flag for advanced extrusion.
+   * Flags of extrusion.
    * BOUNDARY: create or not boundary for result of extrusion
    * SEW:      try to use existing nodes or create new nodes in any case
+   * GROUPS:   to create groups
+   * BY_AVG_NORMAL: step size is measured along average normal to elements,
+   *                else step size is measured along average normal of any element
+   * USE_INPUT_ELEMS_ONLY: to use only input elements to compute extrusion direction
+   *                       for ExtrusionByNormal()
+   * SCALE_LINEAR_VARIATION: to make linear variation of scale factors
    */
   enum ExtrusionFlags {
     EXTRUSION_FLAG_BOUNDARY = 0x01,
-    EXTRUSION_FLAG_SEW = 0x02
+    EXTRUSION_FLAG_SEW = 0x02,
+    EXTRUSION_FLAG_GROUPS = 0x04,
+    EXTRUSION_FLAG_BY_AVG_NORMAL = 0x08,
+    EXTRUSION_FLAG_USE_INPUT_ELEMS_ONLY = 0x10,
+    EXTRUSION_FLAG_SCALE_LINEAR_VARIATION = 0x20
   };
-  
+
   /*!
-   * special structure for control of extrusion functionality
+   * Generator of nodes for extrusion functionality
    */
-  struct ExtrusParam {
-    gp_Dir myDir; // direction of extrusion
+  class SMESH_EXPORT ExtrusParam
+  {
+    gp_Dir                          myDir;   // direction of extrusion
     Handle(TColStd_HSequenceOfReal) mySteps; // magnitudes for each step
-    SMESH_SequenceOfNode myNodes; // nodes for using in sewing
+    std::vector<double>             myScales, myMediumScales;// scale factors
+    gp_XYZ                          myBaseP; // scaling center
+    SMESH_SequenceOfNode            myNodes; // nodes for using in sewing
+    int                             myFlags; // see ExtrusionFlags
+    double                          myTolerance; // tolerance for sewing nodes
+    const TIDSortedElemSet*         myElemsToUse; // elements to use for extrusion by normal
+
+    int (ExtrusParam::*myMakeNodesFun)(SMESHDS_Mesh*                     mesh,
+                                       const SMDS_MeshNode*              srcNode,
+                                       std::list<const SMDS_MeshNode*> & newNodes,
+                                       const bool                        makeMediumNodes);
+
+  public:
+    ExtrusParam( const gp_Vec&                   theStep,
+                 const int                       theNbSteps,
+                 const std::list<double>&        theScales,
+                 const gp_XYZ*                   theBaseP,
+                 const int                       theFlags = 0,
+                 const double                    theTolerance = 1e-6);
+    ExtrusParam( const gp_Dir&                   theDir,
+                 Handle(TColStd_HSequenceOfReal) theSteps,
+                 const int                       theFlags = 0,
+                 const double                    theTolerance = 1e-6);
+    ExtrusParam( const double                    theStep,
+                 const int                       theNbSteps,
+                 const int                       theFlags,
+                 const int                       theDim); // for extrusion by normal
+
+    SMESH_SequenceOfNode& ChangeNodes() { return myNodes; }
+    int& Flags()                   { return myFlags; }
+    bool ToMakeBoundary()    const { return myFlags & EXTRUSION_FLAG_BOUNDARY; }
+    bool ToMakeGroups()      const { return myFlags & EXTRUSION_FLAG_GROUPS; }
+    bool ToUseInpElemsOnly() const { return myFlags & EXTRUSION_FLAG_USE_INPUT_ELEMS_ONLY; }
+    bool IsLinearVariation() const { return myFlags & EXTRUSION_FLAG_SCALE_LINEAR_VARIATION; }
+    int  NbSteps()           const { return mySteps->Length(); }
+
+    // stores elements to use for extrusion by normal, depending on
+    // state of EXTRUSION_FLAG_USE_INPUT_ELEMS_ONLY flag;
+    // define myBaseP for scaling
+    void SetElementsToUse( const TIDSortedElemSet& elems, const TIDSortedElemSet& nodes );
+
+    // creates nodes and returns number of nodes added in \a newNodes
+    int MakeNodes( SMESHDS_Mesh*                     mesh,
+                   const SMDS_MeshNode*              srcNode,
+                   std::list<const SMDS_MeshNode*> & newNodes,
+                   const bool                        makeMediumNodes)
+    {
+      return (this->*myMakeNodesFun)( mesh, srcNode, newNodes, makeMediumNodes );
+    }
+  private:
+
+    int makeNodesByDir( SMESHDS_Mesh*                     mesh,
+                        const SMDS_MeshNode*              srcNode,
+                        std::list<const SMDS_MeshNode*> & newNodes,
+                        const bool                        makeMediumNodes);
+    int makeNodesByDirAndSew( SMESHDS_Mesh*                     mesh,
+                              const SMDS_MeshNode*              srcNode,
+                              std::list<const SMDS_MeshNode*> & newNodes,
+                              const bool                        makeMediumNodes);
+    int makeNodesByNormal2D( SMESHDS_Mesh*                     mesh,
+                             const SMDS_MeshNode*              srcNode,
+                             std::list<const SMDS_MeshNode*> & newNodes,
+                             const bool                        makeMediumNodes);
+    int makeNodesByNormal1D( SMESHDS_Mesh*                     mesh,
+                             const SMDS_MeshNode*              srcNode,
+                             std::list<const SMDS_MeshNode*> & newNodes,
+                             const bool                        makeMediumNodes);
+    // step iteration
+    void   beginStepIter( bool withMediumNodes );
+    bool   moreSteps();
+    double nextStep();
+    std::vector< double > myCurSteps;
+    bool                  myWithMediumNodes;
+    int                   myNextStep;
   };
 
-  /*!
-   * Create new node in the mesh with given coordinates
-   * (auxiliary for advanced extrusion)
-   */
-  const SMDS_MeshNode* CreateNode(const double x,
-                                  const double y,
-                                  const double z,
-                                  const double tolnode,
-                                  SMESH_SequenceOfNode& aNodes);
-
   /*!
    * Generate new elements by extrusion of theElements
    * It is a method used in .idl file. All functionality
@@ -280,12 +402,11 @@ public:
    * @param theTolerance - uses for comparing locations of nodes if flag
    *   EXTRUSION_FLAG_SEW is set
    */
-  PGroupIDs ExtrusionSweep (TIDSortedElemSet &   theElems,
+  PGroupIDs ExtrusionSweep (TIDSortedElemSet     theElems[2],
                             const gp_Vec&        theStep,
                             const int            theNbSteps,
                             TTElemOfElemListMap& newElemsMap,
-                            const bool           theMakeGroups,
-                            const int            theFlags = EXTRUSION_FLAG_BOUNDARY,
+                            const int            theFlags,
                             const double         theTolerance = 1.e-6);
   
   /*!
@@ -298,12 +419,9 @@ public:
    *   EXTRUSION_FLAG_SEW is set
    * @param theParams - special structure for manage of extrusion
    */
-  PGroupIDs ExtrusionSweep (TIDSortedElemSet &   theElems,
+  PGroupIDs ExtrusionSweep (TIDSortedElemSet     theElems[2],
                             ExtrusParam&         theParams,
-                            TTElemOfElemListMap& newElemsMap,
-                            const bool           theMakeGroups,
-                            const int            theFlags,
-                            const double         theTolerance);
+                            TTElemOfElemListMap& newElemsMap);
 
 
   // Generate new elements by extrusion of theElements 
@@ -319,7 +437,7 @@ public:
     EXTR_CANT_GET_TANGENT
     };
   
-  Extrusion_Error ExtrusionAlongTrack (TIDSortedElemSet &   theElements,
+  Extrusion_Error ExtrusionAlongTrack (TIDSortedElemSet     theElements[2],
                                        SMESH_subMesh*       theTrackPattern,
                                        const SMDS_MeshNode* theNodeStart,
                                        const bool           theHasAngles,
@@ -328,7 +446,7 @@ public:
                                        const bool           theHasRefPoint,
                                        const gp_Pnt&        theRefPoint,
                                        const bool           theMakeGroups);
-  Extrusion_Error ExtrusionAlongTrack (TIDSortedElemSet &   theElements,
+  Extrusion_Error ExtrusionAlongTrack (TIDSortedElemSet     theElements[2],
                                        SMESH_Mesh*          theTrackPattern,
                                        const SMDS_MeshNode* theNodeStart,
                                        const bool           theHasAngles,
@@ -347,15 +465,25 @@ public:
                        SMESH_Mesh*        theTargetMesh=0);
   // Move or copy theElements applying theTrsf to their nodes
 
+  PGroupIDs Offset( TIDSortedElemSet & theElements,
+                    const double       theValue,
+                    SMESH_Mesh*        theTgtMesh,
+                    const bool         theMakeGroups,
+                    const bool         theCopyElements,
+                    const bool         theFixSelfIntersection);
+  // Make an offset mesh from a source 2D mesh
+
   typedef std::list< std::list< const SMDS_MeshNode* > > TListOfListOfNodes;
 
   void FindCoincidentNodes (TIDSortedNodeSet &   theNodes,
                             const double         theTolerance,
-                            TListOfListOfNodes & theGroupsOfNodes);
+                            TListOfListOfNodes & theGroupsOfNodes,
+                            bool                 theSeparateCornersAndMedium);
   // Return list of group of nodes close to each other within theTolerance.
   // Search among theNodes or in the whole mesh if theNodes is empty.
 
-  void MergeNodes (TListOfListOfNodes & theNodeGroups);
+  void MergeNodes (TListOfListOfNodes & theNodeGroups,
+                   const bool           theAvoidMakingHoles = false);
   // In each group, the cdr of nodes are substituted by the first one
   // in all elements.
 
@@ -422,9 +550,9 @@ public:
   // of the side 2. If nb of links in the free border and
   // between theSide2FirstNode and theSide2LastNode are different,
   // additional nodes are inserted on a link provided that no
-  // volume elements share the splitted link.
+  // volume elements share the split link.
   // The side 2 is a free border if theSide2IsFreeBorder == true.
-  // Sewing is peformed between the given first, second and last
+  // Sewing is performed between the given first, second and last
   // nodes on the sides.
   // theBorderFirstNode is merged with theSide2FirstNode.
   // if (!theSide2IsFreeBorder) then theSide2SecondNode gives
@@ -589,6 +717,49 @@ public:
                        bool                    toAddExistingBondary = false,
                        bool                    aroundElements = false);
 
+
+  // structure used in MakePolyLine() to define a cutting plane
+  struct PolySegment
+  {
+    // 2 points, each defined as follows:
+    // ( myNode1 &&  myNode2 ) ==> point is in the middle of an edge defined by two nodes
+    // ( myNode1 && !myNode2 ) ==> point is at myNode1
+    // else                    ==> point is at myXYZ
+    const SMDS_MeshNode*    myNode1[2];
+    const SMDS_MeshNode*    myNode2[2];
+    gp_XYZ                  myXYZ  [2];
+
+    // face on which myXYZ projects (found by MakePolyLine())
+    const SMDS_MeshElement* myFace [2];
+
+    // vector on the plane; to use a default plane set vector = (0,0,0)
+    gp_Vec myVector;
+
+    // point to return coordinates of a middle of the two points, projected to mesh
+    gp_Pnt myMidProjPoint;
+  };
+  typedef std::vector<PolySegment> TListOfPolySegments;
+
+  /*!
+   * \brief Create a polyline consisting of 1D mesh elements each lying on a 2D element of
+   *        the initial mesh. Positions of new nodes are found by cutting the mesh by the
+   *        plane passing through pairs of points specified by each PolySegment structure.
+   *        If there are several paths connecting a pair of points, the shortest path is
+   *        selected by the module. Position of the cutting plane is defined by the two
+   *        points and an optional vector lying on the plane specified by a PolySegment.
+   *        By default the vector is defined by Mesh module as following. A middle point
+   *        of the two given points is computed. The middle point is projected to the mesh.
+   *        The vector goes from the middle point to the projection point. In case of planar
+   *        mesh, the vector is normal to the mesh.
+   *  \param [inout] segments - PolySegment's defining positions of cutting planes.
+   *        Return the used vector and position of the middle point.
+   *  \param [in] group - an optional group where created mesh segments will
+   *        be added.
+   */
+  void MakePolyLine( TListOfPolySegments&   segments,
+                     SMESHDS_Group*         group=0,
+                     SMESH_ElementSearcher* searcher=0);
+
  private:
 
   /*!
@@ -630,9 +801,23 @@ public:
   void sweepElement(const SMDS_MeshElement*                    elem,
                     const std::vector<TNodeOfNodeListMapItr> & newNodesItVec,
                     std::list<const SMDS_MeshElement*>&        newElems,
-                    const int                                  nbSteps,
+                    const size_t                               nbSteps,
                     SMESH_SequenceOfElemPtr&                   srcElements);
 
+  /*!
+   * \brief Computes new connectivity of an element after merging nodes
+   *  \param [in] elems - the element
+   *  \param [out] newElemDefs - definition(s) of result element(s)
+   *  \param [inout] nodeNodeMap - nodes to merge
+   *  \param [in] avoidMakingHoles - if true and and the element becomes invalid
+   *             after merging (but not degenerated), removes nodes causing
+   *             the invalidity from \a nodeNodeMap.
+   *  \return bool - true if the element should be removed
+   */
+  bool applyMerge( const SMDS_MeshElement*      elems,
+                   std::vector< ElemFeatures >& newElemDefs,
+                   TNodeNodeMap&                nodeNodeMap,
+                   const bool                   avoidMakingHoles );
   /*!
    * \brief Create 1D and 2D elements around swept elements
    * \param mapNewNodes - source nodes and ones generated from them
@@ -665,11 +850,11 @@ public:
     double        Angle       ()const               { return myAngle; }
     double        Parameter   ()const               { return myPrm; }
   };
-  Extrusion_Error MakeEdgePathPoints(std::list<double>&                     aPrms,
+  Extrusion_Error makeEdgePathPoints(std::list<double>&                     aPrms,
                                      const TopoDS_Edge&                     aTrackEdge,
                                      bool                                   aFirstIsStart,
                                      std::list<SMESH_MeshEditor_PathPoint>& aLPP);
-  Extrusion_Error MakeExtrElements(TIDSortedElemSet&                      theElements,
+  Extrusion_Error makeExtrElements(TIDSortedElemSet                       theElements[2],
                                    std::list<SMESH_MeshEditor_PathPoint>& theFullList,
                                    const bool                             theHasAngles,
                                    std::list<double>&                     theAngles,
@@ -677,14 +862,14 @@ public:
                                    const bool                             theHasRefPoint,
                                    const gp_Pnt&                          theRefPoint,
                                    const bool                             theMakeGroups);
-  void LinearAngleVariation(const int     NbSteps,
-                            list<double>& theAngles);
+  static void linearAngleVariation(const int          NbSteps,
+                                   std::list<double>& theAngles);
 
-  bool doubleNodes( SMESHDS_Mesh*                                           theMeshDS,
-                    const TIDSortedElemSet&                                 theElems,
-                    const TIDSortedElemSet&                                 theNodesNot,
-                    std::map< const SMDS_MeshNode*, const SMDS_MeshNode* >& theNodeNodeMap,
-                    const bool                                              theIsDoubleElem );
+  bool doubleNodes( SMESHDS_Mesh*           theMeshDS,
+                    const TIDSortedElemSet& theElems,
+                    const TIDSortedElemSet& theNodesNot,
+                    TNodeNodeMap&           theNodeNodeMap,
+                    const bool              theIsDoubleElem );
 
   void copyPosition( const SMDS_MeshNode* from,
                      const SMDS_MeshNode* to );
@@ -696,7 +881,7 @@ private:
   // Nodes and elements created during last operation
   SMESH_SequenceOfElemPtr myLastCreatedNodes, myLastCreatedElems;
 
-  // Description of error/warning occured during last operation
+  // Description of error/warning occurred during last operation
   SMESH_ComputeErrorPtr   myError;
 };