for ( ; eIt != elems.end(); eIt++ )
{
const SMDS_MeshElement* elem = *eIt;
- int nbNodes = elem->NbNodes();
- int aShapeId = FindShape( elem );
+ const int nbNodes = elem->NbNodes();
+ const int aShapeId = FindShape( elem );
nodeSet.clear();
curNodes.resize( nbNodes );
if ( isOk ) // the non-poly elem remains valid after sticking nodes
{
- elemType.Init( elem ).SetID( elem->GetID() );
+ if ( nbNodes != nbUniqueNodes )
+ {
+ elemType.Init( elem ).SetID( elem->GetID() );
- SMESHDS_SubMesh * sm = aShapeId > 0 ? aMesh->MeshElements(aShapeId) : 0;
- aMesh->RemoveFreeElement(elem, sm, /*fromGroups=*/false);
+ SMESHDS_SubMesh * sm = aShapeId > 0 ? aMesh->MeshElements(aShapeId) : 0;
+ aMesh->RemoveFreeElement(elem, sm, /*fromGroups=*/false);
- uniqueNodes.resize(nbUniqueNodes);
- SMDS_MeshElement* newElem = this->AddElement( uniqueNodes, elemType );
- if ( sm && newElem )
- sm->AddElement( newElem );
- if ( elem != newElem )
- ReplaceElemInGroups( elem, newElem, aMesh );
+ uniqueNodes.resize(nbUniqueNodes);
+ SMDS_MeshElement* newElem = this->AddElement( uniqueNodes, elemType );
+ if ( sm && newElem )
+ sm->AddElement( newElem );
+ if ( elem != newElem )
+ ReplaceElemInGroups( elem, newElem, aMesh );
+ }
+ else
+ {
+ aMesh->ChangeElementNodes( elem, & curNodes[0], nbNodes );
+ }
}
else {
// Remove invalid regular element or invalid polygon
}
// find coincident
TListOfListOfElementsID equalGroups;
- FindEqualElements( segments, equalGroups );
+ if ( !segments.empty() )
+ FindEqualElements( segments, equalGroups );
if ( !equalGroups.empty() )
{
// remove from segments those that will be removed