#ifndef _SMESH_GEN_HXX_
#define _SMESH_GEN_HXX_
+#include "SMESH_SMESH.hxx"
+
#include "Utils_SALOME_Exception.hxx"
#include "SMESH_Hypothesis.hxx"
+#include "SMESH_ComputeError.hxx"
#include "SMESH_Algo.hxx"
+#include "SMESH_0D_Algo.hxx"
#include "SMESH_1D_Algo.hxx"
#include "SMESH_2D_Algo.hxx"
#include "SMESH_3D_Algo.hxx"
#include "SMESH_Mesh.hxx"
-#include "SMESHDS_Document.hxx"
-
#include <TopoDS_Shape.hxx>
#include <map>
+class SMESHDS_Document;
+
+typedef SMESH_Hypothesis::Hypothesis_Status TAlgoStateErrorName;
typedef struct studyContextStruct
{
- std::map < int, SMESH_Hypothesis * >mapHypothesis;
- std::map < int, SMESH_Mesh * >mapMesh;
- SMESHDS_Document * myDocument;
+ std::map < int, SMESH_Hypothesis * >mapHypothesis;
+ std::map < int, SMESH_Mesh * >mapMesh;
+ SMESHDS_Document * myDocument;
} StudyContextStruct;
-class SMESH_Gen
+class SMESH_EXPORT SMESH_Gen
{
public:
SMESH_Gen();
~SMESH_Gen();
-// SMESH_Hypothesis *CreateHypothesis(const char *anHyp, int studyId)
-// throw(SALOME_Exception);
SMESH_Mesh* CreateMesh(int theStudyId, bool theIsEmbeddedMode)
throw(SALOME_Exception);
+
bool Compute(::SMESH_Mesh & aMesh, const TopoDS_Shape & aShape);
bool CheckAlgoState(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape);
// if Compute() would fail because of some algo bad state
- enum TAlgoStateErrorName { NONE=0, MISSING_ALGO, MISSING_HYPO, NOT_CONFORM_MESH };
struct TAlgoStateError
{
TAlgoStateErrorName _name;
int _algoDim;
bool _isGlobalAlgo;
- TAlgoStateError(): _algoDim(0),_algo(0),_name(NONE) {}
+ TAlgoStateError(): _algoDim(0),_algo(0),_name(SMESH_Hypothesis::HYP_OK) {}
void Set(TAlgoStateErrorName name, const SMESH_Algo* algo, bool isGlobal)
{ _name = name; _algo = algo; _algoDim = algo->GetDim(); _isGlobalAlgo = isGlobal; }
void Set(TAlgoStateErrorName name, const int algoDim, bool isGlobal)
// if Compute() would fail because of some algo bad state
// theErrors list contains problems description
-
StudyContextStruct *GetStudyContext(int studyId);
static int GetShapeDim(const TopAbs_ShapeEnum & aShapeType);
int GetANewId();
std::map < int, SMESH_Algo * >_mapAlgo;
+ std::map < int, SMESH_0D_Algo * >_map0D_Algo;
std::map < int, SMESH_1D_Algo * >_map1D_Algo;
std::map < int, SMESH_2D_Algo * >_map2D_Algo;
std::map < int, SMESH_3D_Algo * >_map3D_Algo;