void setXYZ(double x, double y, double z);
friend bool operator<(const SMDS_MeshNode& e1, const SMDS_MeshNode& e2);
+ /*!
+ * \brief Return node by its index
+ * \param ind - node index
+ * \retval const SMDS_MeshNode* - the node
+ *
+ * Index is wrapped if it is out of a valid range
+ */
+ virtual const SMDS_MeshNode* GetNode(const int) const { return this; }
+
protected:
SMDS_ElemIteratorPtr
elementsIterator(SMDSAbs_ElementType type) const;