#include <iterator>
using namespace std;
-#ifndef WIN32
+#if !defined WIN32 && !defined __APPLE__
#include <sys/sysinfo.h>
#endif
int SMDS_Mesh::CheckMemory(const bool doNotRaise) throw (std::bad_alloc)
{
-#ifndef WIN32
+#if !defined WIN32 && !defined __APPLE__
struct sysinfo si;
int err = sysinfo( &si );
if ( err )
return myInfo.NbNodes();
}
+///////////////////////////////////////////////////////////////////////////////
+/// Return the number of elements
+///////////////////////////////////////////////////////////////////////////////
+int SMDS_Mesh::NbElements() const
+{
+ return myInfo.NbElements();
+}
///////////////////////////////////////////////////////////////////////////////
/// Return the number of 0D elements
///////////////////////////////////////////////////////////////////////////////
void SMDS_Mesh::Clear()
{
if (myParent!=NULL)
- {
+ {
SMDS_ElemIteratorPtr eIt = elementsIterator();
while ( eIt->more() )
- {
- const SMDS_MeshElement *elem = eIt->next();
- myElementIDFactory->ReleaseID(elem->GetID(), elem->getVtkId());
- }
+ {
+ const SMDS_MeshElement *elem = eIt->next();
+ myElementIDFactory->ReleaseID(elem->GetID(), elem->getVtkId());
+ }
SMDS_NodeIteratorPtr itn = nodesIterator();
while (itn->more())
- {
- const SMDS_MeshNode *node = itn->next();
- myNodeIDFactory->ReleaseID(node->GetID(), node->getVtkId());
- }
+ {
+ const SMDS_MeshNode *node = itn->next();
+ myNodeIDFactory->ReleaseID(node->GetID(), node->getVtkId());
}
+ }
else
- {
+ {
myNodeIDFactory->Clear();
myElementIDFactory->Clear();
- }
+ }
- // SMDS_ElemIteratorPtr itv = elementsIterator();
- // while (itv->more())
- // {
- // SMDS_MeshElement* elem = (SMDS_MeshElement*)(itv->next());
- // SMDSAbs_ElementType aType = elem->GetType();
- // switch (aType)
- // {
- // case SMDSAbs_0DElement:
- // delete elem;
- // break;
- // case SMDSAbs_Edge:
- // myEdgePool->destroy(static_cast<SMDS_VtkEdge*>(elem));
- // break;
- // case SMDSAbs_Face:
- // myFacePool->destroy(static_cast<SMDS_VtkFace*>(elem));
- // break;
- // case SMDSAbs_Volume:
- // myVolumePool->destroy(static_cast<SMDS_VtkVolume*>(elem));
- // break;
- // case SMDSAbs_Ball:
- // myBallPool->destroy(static_cast<SMDS_BallElement*>(elem));
- // break;
- // default:
- // break;
- // }
- // }
myVolumePool->clear();
myFacePool->clear();
myEdgePool->clear();
SMDS_NodeIteratorPtr itn = nodesIterator();
while (itn->more())
- {
- SMDS_MeshNode *node = (SMDS_MeshNode*)(itn->next());
- node->SetPosition(SMDS_SpacePosition::originSpacePosition());
- //myNodePool->destroy(node);
- }
+ {
+ SMDS_MeshNode *node = (SMDS_MeshNode*)(itn->next());
+ node->SetPosition(SMDS_SpacePosition::originSpacePosition());
+ //myNodePool->destroy(node);
+ }
myNodePool->clear();
clearVector( myNodes );
// rnv: to fix bug "21125: EDF 1233 SMESH: Degrardation of precision in a test case for quadratic conversion"
// using double type for storing coordinates of nodes instead float.
points->SetDataType(VTK_DOUBLE);
- points->SetNumberOfPoints(0 /*SMDS_Mesh::chunkSize*/);
+ points->SetNumberOfPoints( 0 );
myGrid->SetPoints( points );
points->Delete();
myGrid->DeleteLinks();
///////////////////////////////////////////////////////////////////////////////
bool SMDS_Mesh::hasConstructionEdges()
{
- return myHasConstructionEdges;
+ return myHasConstructionEdges;
}
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
bool SMDS_Mesh::hasConstructionFaces()
{
- return myHasConstructionFaces;
+ return myHasConstructionFaces;
}
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
bool SMDS_Mesh::hasInverseElements()
{
- return myHasInverseElements;
+ return myHasInverseElements;
}
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
void SMDS_Mesh::setConstructionEdges(bool b)
{
- myHasConstructionEdges=b;
+ myHasConstructionEdges=b;
}
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
void SMDS_Mesh::setConstructionFaces(bool b)
{
- myHasConstructionFaces=b;
+ myHasConstructionFaces=b;
}
///////////////////////////////////////////////////////////////////////////////
IdSortedIterator(const SMDS_MeshElementIDFactory& fact,
const SMDSAbs_ElementType type, // SMDSAbs_All NOT allowed!!!
const int totalNb)
- :myIDFact( fact ),
+ :myIDFact( const_cast<SMDS_MeshElementIDFactory&>(fact) ),
myID(1), myMaxID( myIDFact.GetMaxID() ),myNbFound(0), myTotalNb( totalNb ),
myType( type ),
myElem(0)
void SMDS_Mesh::RemoveFreeElement(const SMDS_MeshElement * elem)
{
int elemId = elem->GetID();
- int vtkId = elem->getVtkId();
+ int vtkId = elem->getVtkId();
SMDSAbs_ElementType aType = elem->GetType();
- SMDS_MeshElement* todest = (SMDS_MeshElement*)(elem);
- if (aType == SMDSAbs_Node) {
+ SMDS_MeshElement* todest = (SMDS_MeshElement*)(elem);
+ if ( aType == SMDSAbs_Node )
+ {
// only free node can be removed by this method
const SMDS_MeshNode* n = static_cast<SMDS_MeshNode*>(todest);
- SMDS_ElemIteratorPtr itFe = n->GetInverseElementIterator();
- if (!itFe->more()) { // free node
+ if ( n->NbInverseElements() == 0 ) { // free node
myNodes[elemId] = 0;
myInfo.myNbNodes--;
((SMDS_MeshNode*) n)->SetPosition(SMDS_SpacePosition::originSpacePosition());
myNodePool->destroy(static_cast<SMDS_MeshNode*>(todest));
myNodeIDFactory->ReleaseID(elemId, vtkId);
}
- } else {
+ }
+ else
+ {
if (hasConstructionEdges() || hasConstructionFaces())
// this methods is only for meshes without descendants
return;
}
//! get last modification timeStamp
-unsigned long SMDS_Mesh::GetMTime() const
+vtkMTimeType SMDS_Mesh::GetMTime() const
{
return this->myModifTime;
}