#ifndef SMESH_OBJECT_H
#define SMESH_OBJECT_H
+#ifdef WNT
+ #if defined SMESHOBJECT_EXPORTS
+ #define SMESHOBJECT_EXPORT __declspec( dllexport )
+ #else
+ #define SMESHOBJECT_EXPORT __declspec( dllimport )
+ #endif
+#else
+ #define SMESHOBJECT_EXPORT
+#endif
+
#include <boost/shared_ptr.hpp>
#include <vtkSystemIncludes.h>
Class : SMESH_VisualObj
Description : Base class for all mesh objects to be visuilised
*/
-class SMESH_VisualObj
+class SMESHOBJECT_EXPORT SMESH_VisualObj
{
public:
- virtual void Update( int theIsClear = true ) = 0;
+ virtual bool Update( int theIsClear = true ) = 0;
virtual void UpdateFunctor( const SMESH::Controls::FunctorPtr& theFunctor ) = 0;
virtual int GetElemDimension( const int theObjId ) = 0;