-// SMESH OBJECT : interactive object for SMESH visualization
+// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+// SMESH OBJECT : interactive object for SMESH visualization
// File : SMESH_Grid.cxx
// Author : Nicolas REJNERI
// Module : SMESH
-
+//
#include "SMESH_ObjectDef.h"
#include "SMESH_ActorUtils.h"
else if ( theNbNodes == 20 ) {
return VTK_QUADRATIC_HEXAHEDRON;
}
- else if ( theNbNodes==13 || theNbNodes==15 ) {
+ else if ( theNbNodes == 15 ) {
+ return VTK_QUADRATIC_WEDGE;
+ }
+ else if ( theNbNodes==13 ) {
return VTK_CONVEX_POINT_SET;
}
else return VTK_EMPTY_CELL;
for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
}
else if (aNbNodes == 15) {
- static int anIds[] = {0,2,1,3,5,4,8,7,6,11,10,9,12,14,13};
+ //static int anIds[] = {0,2,1,3,5,4,8,7,6,11,10,9,12,14,13};
+ static int anIds[] = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14};
for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
//for (int k = 0; k < aNbNodes; k++) {
// int nn = aConnectivities[k];