using namespace std;
-vtkStandardNewMacro(SMESH_DeviceActor);
+vtkStandardNewMacro(SMESH_DeviceActor)
SMESH_DeviceActor
aNbCells = 0;
for(; anIter != aValues.end(); anIter++){
const Length2D::Value& aValue = *anIter;
- int aNode[2] = {
+ vtkIdType aNode[2] = {
myVisualObj->GetNodeVTKId(aValue.myPntId[0]),
myVisualObj->GetNodeVTKId(aValue.myPntId[1])
};
aNbCells = 0;
for(; anIter != aValues.end(); anIter++){
const MultiConnection2D::Value& aValue = (*anIter).first;
- int aNode[2] = {
+ vtkIdType aNode[2] = {
myVisualObj->GetNodeVTKId(aValue.myPntId[0]),
myVisualObj->GetNodeVTKId(aValue.myPntId[1])
};
FreeEdges::TBorders::const_iterator anIter = aBorders.begin();
for(; anIter != aBorders.end(); anIter++){
const FreeEdges::Border& aBorder = *anIter;
- int aNode[2] = {
+ vtkIdType aNode[2] = {
myVisualObj->GetNodeVTKId(aBorder.myPntId[0]),
myVisualObj->GetNodeVTKId(aBorder.myPntId[1])
};