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23315: [CEA 1929] Too much memory used to display a mesh in shading and wireframe
[modules/smesh.git] / src / OBJECT / SMESH_ActorDef.h
index eb3654ab2054ea4c7159d7e4c34b95dbb7245dfb..4366a98a6c87264dd18a4af04def9e5dfe2df2db 100644 (file)
@@ -95,6 +95,7 @@ class SMESH_ActorDef : public SMESH_Actor
   virtual void AddToRender(vtkRenderer* theRenderer); 
   virtual void RemoveFromRender(vtkRenderer* theRenderer);
 
+  virtual void EnableSelection( bool enable );
   virtual bool hasHighlight() { return true; }  
   virtual void highlight(bool theHighlight);  
   virtual void SetPreSelected(bool thePreselect = false);