aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
+ my3DExtActor = SMESH_DeviceActor::New();
+ my3DExtActor->SetUserMatrix(aMatrix);
+ my3DExtActor->PickableOff();
+ my3DExtActor->SetProperty(my2DExtProp);
+ my3DExtActor->SetBackfaceProperty(my2DExtProp);
+ my3DExtActor->SetRepresentation(SMESH_DeviceActor::eSurface);
+ aFilter = my3DExtActor->GetExtractUnstructuredGrid();
+ aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+ aFilter->RegisterCellsWithType(VTK_TETRA);
+ aFilter->RegisterCellsWithType(VTK_VOXEL);
+ aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
+ aFilter->RegisterCellsWithType(VTK_WEDGE);
+ aFilter->RegisterCellsWithType(VTK_PYRAMID);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
+ aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
+
//Definition 1D device of the actor
//---------------------------------
myEdgeProp = vtkProperty::New();
my2DExtProp->Delete();
my2DExtActor->Delete();
my3DActor->Delete();
+ my3DExtActor->Delete();
myNodeActor->Delete();
myBaseActor->Delete();
bool anIsScalarVisible = theMode > eNone;
- if(anIsScalarVisible){
- switch(theMode){
+ if(anIsScalarVisible) {
+ switch(theMode) {
case eLength:
{
SMESH::Controls::Length* aControl = new SMESH::Controls::Length();
myFunctor.reset(new SMESH::Controls::FreeFaces());
myControlActor = my2DActor;
break;
+ case eBareBorderFace:
+ myFunctor.reset(new SMESH::Controls::BareBorderFace());
+ myControlActor = my2DActor;
+ break;
+ case eOverConstrainedFace:
+ myFunctor.reset(new SMESH::Controls::OverConstrainedFace());
+ myControlActor = my2DActor;
+ break;
case eMultiConnection:
myFunctor.reset(new SMESH::Controls::MultiConnection());
myControlActor = my1DActor;
myControlActor = my3DActor;
break;
}
+ case eBareBorderVolume:
+ {
+ myFunctor.reset(new SMESH::Controls::BareBorderVolume());
+ myControlActor = my3DActor;
+ break;
+ }
+ case eOverConstrainedVolume:
+ {
+ myFunctor.reset(new SMESH::Controls::OverConstrainedVolume());
+ myControlActor = my3DActor;
+ break;
+ }
case eMinimumAngle:
{
SMESH::Controls::MinimumAngle* aControl = new SMESH::Controls::MinimumAngle();
my1DExtActor->SetExtControlMode(myFunctor);
break;
case eFreeFaces:
+ case eBareBorderFace:
+ case eOverConstrainedFace:
my2DExtActor->SetExtControlMode(myFunctor);
break;
+ case eBareBorderVolume:
+ case eOverConstrainedVolume:
+ my3DExtActor->SetExtControlMode(myFunctor);
+ break;
case eLength2D:
case eMultiConnection2D:
my1DExtActor->SetExtControlMode(myFunctor,myScalarBarActor,myLookupTable);
+ UpdateDistribution();
break;
default:
myControlActor->SetControlMode(myFunctor,myScalarBarActor,myLookupTable);
+ UpdateDistribution();
}
}
theRenderer->AddActor(myNodeExtActor);
my3DActor->AddToRender(theRenderer);
+ my3DExtActor->AddToRender(theRenderer);
my2DActor->AddToRender(theRenderer);
my2DExtActor->AddToRender(theRenderer);
my2DActor->RemoveFromRender(theRenderer);
my2DExtActor->RemoveFromRender(theRenderer);
my3DActor->RemoveFromRender(theRenderer);
+ my3DExtActor->RemoveFromRender(theRenderer);
theRenderer->RemoveActor(myScalarBarActor);
theRenderer->RemoveActor(myPointLabels);
my2DActor->Init(myVisualObj,myImplicitBoolean);
my2DExtActor->Init(myVisualObj,myImplicitBoolean);
my3DActor->Init(myVisualObj,myImplicitBoolean);
+ my3DExtActor->Init(myVisualObj,myImplicitBoolean);
my0DActor->GetMapper()->SetLookupTable(myLookupTable);
//my0DExtActor->GetMapper()->SetLookupTable(myLookupTable);
my2DActor->GetMapper()->SetLookupTable(myLookupTable);
my2DExtActor->GetMapper()->SetLookupTable(myLookupTable);
my3DActor->GetMapper()->SetLookupTable(myLookupTable);
+ my3DExtActor->GetMapper()->SetLookupTable(myLookupTable);
vtkFloatingPointType aFactor, aUnits;
my2DActor->GetPolygonOffsetParameters(aFactor,aUnits);
my2DActor->SetTransform(theTransform);
my2DExtActor->SetTransform(theTransform);
my3DActor->SetTransform(theTransform);
+ my3DExtActor->SetTransform(theTransform);
Modified();
}
my2DActor->SetShrinkFactor(theValue);
my2DExtActor->SetShrinkFactor(theValue);
my3DActor->SetShrinkFactor(theValue);
+ my3DExtActor->SetShrinkFactor(theValue);
Modified();
}
my2DActor->SetShrink();
my2DExtActor->SetShrink();
my3DActor->SetShrink();
+ my3DExtActor->SetShrink();
myIsShrunk = true;
Modified();
my2DActor->UnShrink();
my2DExtActor->UnShrink();
my3DActor->UnShrink();
+ my3DExtActor->UnShrink();
myIsShrunk = false;
Modified();
my2DActor->VisibilityOff();
my2DExtActor->VisibilityOff();
my3DActor->VisibilityOff();
+ my3DExtActor->VisibilityOff();
myScalarBarActor->VisibilityOff();
myPointLabels->VisibilityOff();
my1DExtActor->VisibilityOn();
break;
case eFreeFaces:
+ case eBareBorderFace:
+ case eOverConstrainedFace:
my2DExtActor->VisibilityOn();
break;
+ case eBareBorderVolume:
+ case eOverConstrainedVolume:
+ my3DExtActor->VisibilityOn();
+ break;
case eLength2D:
case eMultiConnection2D:
my1DExtActor->VisibilityOn();
//my0DExtActor->SetVisibility(false);
my1DExtActor->SetVisibility(false);
my2DExtActor->SetVisibility(false);
+ my3DExtActor->SetVisibility(false);
// ???
//my0DActor->SetProperty(aProp);
my2DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
my2DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
my3DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+ my3DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
}
vtkIdType
myScalarBarActor->SetDistributionColoringType(coloringType);
QColor distributionColor = mgr->colorValue("SMESH", "distribution_color",
- QColor(255, 255, 255));
+ QColor(255, 255, 255));
double rgb[3];
rgb[0]= distributionColor.red()/255.;
rgb[1]= distributionColor.green()/255.;
}
+void SMESH_ActorDef::UpdateDistribution()
+{
+ if(SMESH::Controls::NumericalFunctor* fun =
+ dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
+ {
+ int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
+ std::vector<int> nbEvents;
+ std::vector<double> funValues;
+ SMESH_VisualObjDef::TEntityList elems;
+ if ( ! dynamic_cast<SMESH_MeshObj*>(myVisualObj.get()))
+ dynamic_cast<SMESH_VisualObjDef*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
+ std::vector<int> elemIds;
+ for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
+ elemIds.push_back( (*e)->GetID());
+ vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
+ double * range = lookupTable->GetRange();
+ fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range);
+ myScalarBarActor->SetDistribution(nbEvents);
+ }
+}
+
void SMESH_ActorDef::SetQuadratic2DRepresentation(EQuadratic2DRepresentation theMode)
{
switch(theMode) {