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54416: Extrusion 3D algo is not applicable to a prismatic shape
[modules/smesh.git] / src / OBJECT / SMESH_Actor.cxx
index 4daba11f8575cdb82ec8ed052654fa09dfb902c5..4344b89a4828903b34739538b2d06359293c8b1a 100644 (file)
@@ -1,4 +1,4 @@
-// Copyright (C) 2007-2012  CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2019  CEA/DEN, EDF R&D, OPEN CASCADE
 //
 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
@@ -6,7 +6,7 @@
 // This library is free software; you can redistribute it and/or
 // modify it under the terms of the GNU Lesser General Public
 // License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// version 2.1 of the License, or (at your option) any later version.
 //
 // This library is distributed in the hope that it will be useful,
 // but WITHOUT ANY WARRANTY; without even the implied warranty of
 //  File   : SMESH_Actor.cxx
 //  Author : Nicolas REJNERI
 //  Module : SMESH
-//
+
 #include "SMESH_ActorDef.h"
+
+#include "SMDS_UnstructuredGrid.hxx"
+#include "SMESH_ActorProps.h"
 #include "SMESH_ActorUtils.h"
+#include "SMESH_CellLabelActor.h"
+#include "SMESH_ControlsDef.hxx"
 #include "SMESH_DeviceActor.h"
 #include "SMESH_NodeLabelActor.h"
-#include "SMESH_CellLabelActor.h"
 #include "SMESH_ObjectDef.h"
-#include "SMESH_ControlsDef.hxx"
-#include "SMDS_UnstructuredGrid.hxx"
+#include "SMESH_SVTKActor.h"
 #include "SMESH_ScalarBarActor.h"
-#include "VTKViewer_ExtractUnstructuredGrid.h"
-#include "VTKViewer_FramedTextActor.h"
-#include "SALOME_InteractiveObject.hxx"
-
-#include "SUIT_Session.h"
-#include "SUIT_ResourceMgr.h"
 
 #include <Qtx.h>
+#include <SALOME_InteractiveObject.hxx>
+#include <SUIT_ResourceMgr.h>
+#include <SUIT_Session.h>
+#include <VTKViewer_ExtractUnstructuredGrid.h>
+#include <VTKViewer_FramedTextActor.h>
 
 #ifndef DISABLE_PLOT2DVIEWER
 #include <SPlot2d_Histogram.h>
 
 #include <vtkMath.h>
 #include <vtkPlane.h>
+#include <vtkPlaneCollection.h>
 #include <vtkImplicitBoolean.h>
 #include <vtkImplicitFunctionCollection.h>
 
-#include <vtkConfigure.h>
-#if !defined(VTK_XVERSION)
-#define VTK_XVERSION (VTK_MAJOR_VERSION<<16)+(VTK_MINOR_VERSION<<8)+(VTK_BUILD_VERSION)
-#endif
-
 #include "utilities.h"
 
 #ifdef _DEBUG_
-static int MYDEBUG = 1;
+static int MYDEBUG = 0;
 #else
-static int MYDEBUG = 1;
+static int MYDEBUG = 0;
 #endif
 
-static int aLineWidthInc = 2;
-
-
 SMESH_ActorDef* SMESH_ActorDef::New(){
   return new SMESH_ActorDef();
 }
 
 
-SMESH_Actor* SMESH_Actor::New(TVisualObjPtr theVisualObj, 
-                              const char* theEntry, 
+SMESH_Actor* SMESH_Actor::New(TVisualObjPtr theVisualObj,
+                              const char* theEntry,
                               const char* theName,
                               int theIsClear)
 {
@@ -119,35 +114,88 @@ SMESH_Actor* SMESH_Actor::New(TVisualObjPtr theVisualObj,
 
 SMESH_ActorDef::SMESH_ActorDef()
 {
-  if(MYDEBUG) MESSAGE("SMESH_ActorDef - "<<this);  
+  if(MYDEBUG) MESSAGE("SMESH_ActorDef - "<<this);
+
+  SALOME_Actor::SetVisibility(false); // avoid update of pipelines
+
   myBaseActor = SMESH_DeviceActor::New();
 
   myTimeStamp = vtkTimeStamp::New();
 
   myIsPointsVisible = false;
   myIsEntityModeCache = false;
+  myRepresentationCache = 0;
+
+  myHighlightActor = SMESH_SVTKActor::New();
+  myHighlightActor->Delete(); // vtkSmartPointer!
+  myHighlightActor->Initialize();
+
+  myPreHighlightActor = SMESH_SVTKActor::New();
+  myPreHighlightActor->Delete();
+  myPreHighlightActor->Initialize();
 
   myIsShrinkable = false;
   myIsShrunk = false;
 
   myIsFacesOriented = false;
 
+  int controlsIncrement = SMESH_ActorProps::props()->controlsIncrement();
+  int selectionIncrement = SMESH_ActorProps::props()->selectionIncrement();
+
   myControlsPrecision = -1;
   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
 
   if ( mgr && mgr->booleanValue( "SMESH", "use_precision", false ) )
     myControlsPrecision = mgr->integerValue( "SMESH", "controls_precision", -1);
 
-  vtkFloatingPointType aElem0DSize   = SMESH::GetFloat("SMESH:elem0d_size",5);
-  vtkFloatingPointType aBallElemSize = SMESH::GetFloat("SMESH:ball_elem_size",10);
-  vtkFloatingPointType aLineWidth    = SMESH::GetFloat("SMESH:element_width",1);
+  double aElem0DSize    = SMESH::GetFloat("SMESH:elem0d_size",5);
+  double aBallElemSize  = SMESH::GetFloat("SMESH:ball_elem_size",10);
+  double aBallElemScale = SMESH::GetFloat("SMESH:ball_elem_scale",1.0);
+  double aLineWidth     = SMESH::GetFloat("SMESH:element_width",1);
+  double aOutlineWidth  = SMESH::GetFloat("SMESH:outline_width",1);
+
+  SMESH::LabelFont aFamilyNd = SMESH::FntTimes;
+  bool aBoldNd    = true;
+  bool anItalicNd = false;
+  bool aShadowNd  = false;
+  int  aSizeNd    = 10;
+  if ( mgr->hasValue( "SMESH", "numbering_node_font" ) ) {
+    QFont f = mgr->fontValue( "SMESH", "numbering_node_font" );
+    if ( f.family()      == "Arial" )   aFamilyNd = SMESH::FntArial;
+    else if ( f.family() == "Courier" ) aFamilyNd = SMESH::FntCourier;
+    else if ( f.family() == "Times" )   aFamilyNd = SMESH::FntTimes;
+    aBoldNd    = f.bold();
+    anItalicNd = f.italic();
+    aShadowNd  = f.overline();
+    aSizeNd    = f.pointSize();
+  }
+  double anRGBNd[3] = {1,1,1};
+  SMESH::GetColor( "SMESH", "numbering_node_color", anRGBNd[0], anRGBNd[1], anRGBNd[2], QColor( 255, 255, 255 ) );
+
+  SMESH::LabelFont aFamilyEl = SMESH::FntTimes;
+  bool aBoldEl    = true;
+  bool anItalicEl = false;
+  bool aShadowEl  = false;
+  int  aSizeEl    = 12;
+  if ( mgr->hasValue( "SMESH", "numbering_elem_font" ) ) {
+    QFont f = mgr->fontValue( "SMESH", "numbering_elem_font" );
+    if ( f.family()      == "Arial" )   aFamilyEl = SMESH::FntArial;
+    else if ( f.family() == "Courier" ) aFamilyEl = SMESH::FntCourier;
+    else if ( f.family() == "Times" )   aFamilyEl = SMESH::FntTimes;
+    aBoldEl    = f.bold();
+    anItalicEl = f.italic();
+    aShadowEl  = f.overline();
+    aSizeEl    = f.pointSize();
+  }
+  double anRGBEl[3] = {0,1,0};
+  SMESH::GetColor( "SMESH", "numbering_elem_color", anRGBEl[0], anRGBEl[1], anRGBEl[2], QColor( 0, 255, 0 ) );
 
   vtkMatrix4x4 *aMatrix = vtkMatrix4x4::New();
   VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
 
   //Definition 2D and 3D devices of the actor
   //-----------------------------------------
-  vtkFloatingPointType anRGB[3] = {1,1,1};
+  double anRGB[3] = {1,1,1};
   mySurfaceProp = vtkProperty::New();
   QColor ffc, bfc;
   int delta;
@@ -159,21 +207,33 @@ SMESH_ActorDef::SMESH_ActorDef()
   bfc = Qtx::mainColorToSecondary(ffc, delta);
   myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
 
+  myNormalVProp = vtkProperty::New();
+  SMESH::GetColor( "SMESH", "volume_color", ffc, delta, "255,0,170|-100" );
+  myNormalVProp->SetColor( ffc.redF(), ffc.greenF(), ffc.blueF() );
+  myDeltaVBrightness = delta;
+
+  myReversedVProp = vtkProperty::New();
+  bfc = Qtx::mainColorToSecondary(ffc, delta);
+  myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
+
   my2DActor = SMESH_CellLabelActor::New();
-  my2DActor->SetStoreGemetryMapping(true);
+  my2DActor->SetStoreClippingMapping(true);
   my2DActor->SetUserMatrix(aMatrix);
   my2DActor->PickableOff();
+  my2DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
   my2DActor->SetProperty(mySurfaceProp);
   my2DActor->SetBackfaceProperty(myBackSurfaceProp);
   my2DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
   aFilter = my2DActor->GetExtractUnstructuredGrid();
   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
   aFilter->RegisterCellsWithType(VTK_TRIANGLE);
-  aFilter->RegisterCellsWithType(VTK_POLYGON);
   aFilter->RegisterCellsWithType(VTK_QUAD);
+  aFilter->RegisterCellsWithType(VTK_POLYGON);
   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
   aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
+  aFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
+  aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
 
   my2DExtProp = vtkProperty::New();
   my2DExtProp->DeepCopy(mySurfaceProp);
@@ -181,6 +241,7 @@ SMESH_ActorDef::SMESH_ActorDef()
   anRGB[0] = 1 - anRGB[0];
   anRGB[1] = 1 - anRGB[1];
   anRGB[2] = 1 - anRGB[2];
+  my2DExtProp->SetLineWidth(aLineWidth + controlsIncrement);
   my2DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
 
   my2DExtActor = SMESH_DeviceActor::New();
@@ -191,18 +252,21 @@ SMESH_ActorDef::SMESH_ActorDef()
   my2DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
   aFilter = my2DExtActor->GetExtractUnstructuredGrid();
   aFilter->RegisterCellsWithType(VTK_TRIANGLE);
-  aFilter->RegisterCellsWithType(VTK_POLYGON);
   aFilter->RegisterCellsWithType(VTK_QUAD);
+  aFilter->RegisterCellsWithType(VTK_POLYGON);
   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
   aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
+  aFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
+  aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
 
   my3DActor = SMESH_CellLabelActor::New();
-  my3DActor->SetStoreGemetryMapping(true);
+  my3DActor->SetStoreClippingMapping(true);
   my3DActor->SetUserMatrix(aMatrix);
   my3DActor->PickableOff();
-  my3DActor->SetProperty(mySurfaceProp);
-  my3DActor->SetBackfaceProperty(myBackSurfaceProp);
+  my3DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
+  my3DActor->SetProperty(myNormalVProp);
+  my3DActor->SetBackfaceProperty(myReversedVProp);
   my3DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
   my3DActor->SetCoincident3DAllowed(true);
   aFilter = my3DActor->GetExtractUnstructuredGrid();
@@ -217,18 +281,25 @@ SMESH_ActorDef::SMESH_ActorDef()
   aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
   aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
   aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
+  aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUADRATIC_WEDGE);
   aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
   aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
-//#ifdef VTK_HAVE_POLYHEDRON
-  MESSAGE("RegisterCellsWithType(VTK_POLYHEDRON)");
   aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
-//#endif
+
+  my3DExtProp = vtkProperty::New();
+  my3DExtProp->DeepCopy(myNormalVProp);
+  SMESH::GetColor( "SMESH", "volume_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 170 ) );
+  anRGB[0] = 1 - anRGB[0];
+  anRGB[1] = 1 - anRGB[1];
+  anRGB[2] = 1 - anRGB[2];
+  my3DExtProp->SetLineWidth(aLineWidth + controlsIncrement);
+  my3DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
 
   my3DExtActor = SMESH_DeviceActor::New();
   my3DExtActor->SetUserMatrix(aMatrix);
   my3DExtActor->PickableOff();
-  my3DExtActor->SetProperty(my2DExtProp);
-  my3DExtActor->SetBackfaceProperty(my2DExtProp);
+  my3DExtActor->SetProperty(my3DExtProp);
+  my3DExtActor->SetBackfaceProperty(my3DExtProp);
   my3DExtActor->SetRepresentation(SMESH_DeviceActor::eSurface);
   my3DExtActor->SetCoincident3DAllowed(true);
   aFilter = my3DExtActor->GetExtractUnstructuredGrid();
@@ -243,6 +314,7 @@ SMESH_ActorDef::SMESH_ActorDef()
   aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
   aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
   aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
+  aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUADRATIC_WEDGE);
   aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
   aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
   aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
@@ -257,11 +329,16 @@ SMESH_ActorDef::SMESH_ActorDef()
   myEdgeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
   myEdgeProp->SetLineWidth(aLineWidth);
 
+  // my1DActor is used to
+  // - show numbers
+  // - show controls on all edges (eg Length)
+  // since edges are shown by myHighlitableActor
   my1DActor = SMESH_CellLabelActor::New();
-  my1DActor->SetStoreGemetryMapping(true);
+  my1DActor->SetStoreClippingMapping(true);
   my1DActor->SetUserMatrix(aMatrix);
   my1DActor->PickableOff();
   my1DActor->SetHighlited(true);
+  my1DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
   my1DActor->SetProperty(myEdgeProp);
   my1DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
   aFilter = my1DActor->GetExtractUnstructuredGrid();
@@ -271,18 +348,19 @@ SMESH_ActorDef::SMESH_ActorDef()
 
   my1DProp = vtkProperty::New();
   my1DProp->DeepCopy(myEdgeProp);
-  my1DProp->SetLineWidth(aLineWidth + aLineWidthInc);
+  my1DProp->SetLineWidth(aLineWidth + controlsIncrement);
   my1DProp->SetPointSize(aElem0DSize);
-  
+
   my1DExtProp = vtkProperty::New();
   my1DExtProp->DeepCopy(myEdgeProp);
   anRGB[0] = 1 - anRGB[0];
   anRGB[1] = 1 - anRGB[1];
   anRGB[2] = 1 - anRGB[2];
   my1DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
-  my1DExtProp->SetLineWidth(aLineWidth + aLineWidthInc);
+  my1DExtProp->SetLineWidth(aLineWidth + controlsIncrement);
   my1DExtProp->SetPointSize(aElem0DSize);
 
+  // my1DExtActor is used to show filtered edges or links between nodes
   my1DExtActor = SMESH_DeviceActor::New();
   my1DExtActor->SetUserMatrix(aMatrix);
   my1DExtActor->PickableOff();
@@ -305,36 +383,36 @@ SMESH_ActorDef::SMESH_ActorDef()
 
   my0DActor = SMESH_CellLabelActor::New();
   my0DActor->SetUserMatrix(aMatrix);
-  my0DActor->SetStoreGemetryMapping(true);
+  my0DActor->SetStoreClippingMapping(true);
   my0DActor->PickableOff();
+  my0DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
   my0DActor->SetVisibility(false);
   my0DActor->SetProperty(my0DProp);
   my0DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
   aFilter = my0DActor->GetExtractUnstructuredGrid();
-  //aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
   aFilter->RegisterCellsWithType(VTK_VERTEX);
-  
+
   //Definition 0D device of the actor (ball elements)
   //-----------------------------------------------
   myBallProp = vtkProperty::New();
-  SMESH::GetColor( "SMESH", "ball_elem_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 0 ) );
+  SMESH::GetColor( "SMESH", "ball_elem_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 85, 255 ) );
   myBallProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
   myBallProp->SetPointSize(aBallElemSize);
 
   myBallActor = SMESH_CellLabelActor::New();
   myBallActor->SetUserMatrix(aMatrix);
-  myBallActor->SetStoreGemetryMapping(true);
+  myBallActor->SetStoreClippingMapping(true);
   myBallActor->PickableOff();
+  myBallActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
   myBallActor->SetVisibility(false);
   myBallActor->SetProperty(myBallProp);
   myBallActor->SetRepresentation(SMESH_DeviceActor::eSurface);
+  myBallActor->SetBallEnabled(true);
   aFilter = myBallActor->GetExtractUnstructuredGrid();
-  //aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
-  aFilter->RegisterCellsWithType(VTK_VERTEX);
   aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
-  
+
   //my0DExtProp = vtkProperty::New();
   //my0DExtProp->DeepCopy(my0DProp);
   //anRGB[0] = 1 - anRGB[0];
@@ -368,11 +446,12 @@ SMESH_ActorDef::SMESH_ActorDef()
   myNodeActor->SetStoreClippingMapping(true);
   myNodeActor->PickableOff();
   myNodeActor->SetVisibility(false);
+  myNodeActor->SetFontProperties( aFamilyNd, aSizeNd, aBoldNd, anItalicNd, aShadowNd, anRGBNd[0], anRGBNd[1], anRGBNd[2] );
   myNodeActor->SetProperty(myNodeProp);
   myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
   aFilter = myNodeActor->GetExtractUnstructuredGrid();
   aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
-  
+
   myNodeExtProp = vtkProperty::New();
   myNodeExtProp->DeepCopy(myNodeProp);
   anRGB[0] = 1 - anRGB[0];
@@ -396,10 +475,12 @@ SMESH_ActorDef::SMESH_ActorDef()
   //----------------------------------------------
 
   myBaseActor->SetUserMatrix(aMatrix);
+  myBaseActor->SetStoreIDMapping(true);
+  myBaseActor->SetStoreClippingMapping(true);
   myBaseActor->SetStoreGemetryMapping(true);
   myBaseActor->GetProperty()->SetOpacity(0.0);
   myPickableActor = myBaseActor;
-  
+
   myHighlightProp = vtkProperty::New();
   myHighlightProp->SetAmbient(1.0);
   myHighlightProp->SetDiffuse(0.0);
@@ -407,7 +488,7 @@ SMESH_ActorDef::SMESH_ActorDef()
   SMESH::GetColor( "SMESH", "selection_object_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
   myHighlightProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
   myHighlightProp->SetPointSize(aElem0DSize); // ??
-  myHighlightProp->SetLineWidth(aLineWidth);
+  myHighlightProp->SetLineWidth(aLineWidth + selectionIncrement);
   myHighlightProp->SetRepresentation(1);
 
   myOutLineProp = vtkProperty::New();
@@ -416,8 +497,7 @@ SMESH_ActorDef::SMESH_ActorDef()
   myOutLineProp->SetSpecular(0.0);
   SMESH::GetColor( "SMESH", "outline_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 70, 0 ) );
   myOutLineProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
-  myOutLineProp->SetPointSize(aElem0DSize); // ??
-  myOutLineProp->SetLineWidth(aLineWidth);
+  myOutLineProp->SetLineWidth(aOutlineWidth);
   myOutLineProp->SetRepresentation(1);
 
   myPreselectProp = vtkProperty::New();
@@ -427,7 +507,7 @@ SMESH_ActorDef::SMESH_ActorDef()
   SMESH::GetColor( "SMESH", "highlight_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 255 ) );
   myPreselectProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
   myPreselectProp->SetPointSize(aElem0DSize); // ??
-  myPreselectProp->SetLineWidth(aLineWidth);
+  myPreselectProp->SetLineWidth(aLineWidth + selectionIncrement);
   myPreselectProp->SetRepresentation(1);
 
   myHighlitableActor = SMESH_DeviceActor::New();
@@ -447,7 +527,7 @@ SMESH_ActorDef::SMESH_ActorDef()
   //Definition of myScalarBarActor
   //------------------------------
   myLookupTable = vtkLookupTable::New();
-  //Fix for Bug PAL5195 - SMESH764: 
+  //Fix for Bug PAL5195 - SMESH764:
   //Controls - Aspect Ratio: incorrect colors of the best and worst values
   myLookupTable->SetHueRange(0.667,0.0);
 
@@ -466,11 +546,13 @@ SMESH_ActorDef::SMESH_ActorDef()
 
   myEntityMode = eAllEntity;
   myEntityModeCache = eAllEntity;
-  
+
   // Clipping planes
   myImplicitBoolean = vtkImplicitBoolean::New();
   myImplicitBoolean->SetOperationTypeToIntersection();
-  
+
+  myPlaneCollection = vtkPlaneCollection::New();
+
   //Quadratic 2D elements representation
   //-----------------------------------------------------------------------------
   int aQuadratic2DMode = mgr->integerValue( "SMESH", "quadratic_mode", 0);
@@ -484,13 +566,13 @@ SMESH_ActorDef::SMESH_ActorDef()
     my2DActor->SetQuadraticArcMode(true);
     my1DActor->SetQuadraticArcMode(true);
   }
-  
+
   int aQuadraticAngle = mgr->integerValue( "SMESH", "max_angle", 2);
   myHighlitableActor->SetQuadraticArcAngle(aQuadraticAngle);
   my2DActor->SetQuadraticArcAngle(aQuadraticAngle);
-  
+
   // Set colors of the name actor
-  SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
+  SMESH::GetColor( "SMESH", "default_grp_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
   myNameActor->SetBackgroundColor(anRGB[0], anRGB[1], anRGB[2]);
   SMESH::GetColor( "SMESH", "group_name_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
   myNameActor->SetForegroundColor(anRGB[0], anRGB[1], anRGB[2]);
@@ -499,6 +581,9 @@ SMESH_ActorDef::SMESH_ActorDef()
   my2dHistogram = 0;
 #endif
 
+  SetBallSize(aBallElemSize);
+  SetBallScale(aBallElemScale);
+  Set0DSize(aElem0DSize);
 }
 
 
@@ -506,55 +591,62 @@ SMESH_ActorDef::~SMESH_ActorDef()
 {
   if(MYDEBUG) MESSAGE("~SMESH_ActorDef - "<<this);
 
-#ifndef DISABLE_PLOT2DVIEWER
-  if(my2dHistogram) {
-    SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
-    delete my2dHistogram;
-  }
-#endif
+  // Please keep the order same as one in the header file
+
+  myTimeStamp->Delete();
 
   myScalarBarActor->Delete();
   myLookupTable->Delete();
 
   mySurfaceProp->Delete();
   myBackSurfaceProp->Delete();
-  myOutLineProp->Delete();
-
+  myNormalVProp->Delete();
+  myReversedVProp->Delete();
   myEdgeProp->Delete();
-  myHighlightProp->Delete();
-  myPreselectProp->Delete();
-
   myNodeProp->Delete();
-  myNodeExtProp->Delete();
-  my0DProp->Delete();
-  my0DActor->Delete();
-  myBallActor->Delete();
 
-  //my0DExtProp->Delete();
-  //my0DExtActor->Delete();
-  my1DProp->Delete();
-  my1DActor->Delete();
+  myNodeActor->Delete();
+  myBaseActor->Delete();
+  //myPickableActor->Delete(); myPickableActor == myBaseActor
 
-  my1DExtProp->Delete();
-  my1DExtActor->Delete();
+  myHighlightProp->Delete();
+  myOutLineProp->Delete();
+  myPreselectProp->Delete();
+
+  myHighlitableActor->Delete();
 
-  my2DActor->Delete();
   my2DExtProp->Delete();
+  my3DExtProp->Delete();
+  my2DActor->Delete();
   my2DExtActor->Delete();
   my3DActor->Delete();
   my3DExtActor->Delete();
+  // myControlActor->Delete(); myControlActor == my2DActor
 
-  myNodeActor->Delete();
-  myBaseActor->Delete();
+  myNodeExtProp->Delete();
+  myNodeExtActor->Delete();
 
-  myNodeExtActor->Delete();  
-  myHighlitableActor->Delete();
+  my1DProp->Delete();
+  my1DActor->Delete();
+  my1DExtProp->Delete();
+  my1DExtActor->Delete();
+
+  my0DProp->Delete();
+  my0DActor->Delete();
+  myBallProp->Delete();
+  myBallActor->Delete();
+  //my0DExtProp->Delete();
+  //my0DExtActor->Delete();
 
   myImplicitBoolean->Delete();
+  myPlaneCollection->Delete();
 
-  myTimeStamp->Delete();
+#ifndef DISABLE_PLOT2DVIEWER
+  if(my2dHistogram) {
+    SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
+    delete my2dHistogram;
+  }
+#endif
 }
 
 void SMESH_ActorDef::Delete()
@@ -570,7 +662,7 @@ void SMESH_ActorDef::Delete()
 }
 
 void SMESH_ActorDef::SetPointsLabeled( bool theIsPointsLabeled )
-{    
+{
   if(myNodeActor) {
     myNodeActor->SetPointsLabeled(theIsPointsLabeled);
     SetRepresentation(GetRepresentation());
@@ -578,7 +670,48 @@ void SMESH_ActorDef::SetPointsLabeled( bool theIsPointsLabeled )
   }
 }
 
-bool SMESH_ActorDef::GetPointsLabeled() {
+void SMESH_ActorDef::SetPointsFontProperties( SMESH::LabelFont theFamily, int theSize,
+                                              bool theBold, bool theItalic, bool theShadow,
+                                              double r, double g, double b )
+{    
+  if(myNodeActor) {
+    myNodeActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
+    SetRepresentation( GetRepresentation() );
+    myTimeStamp->Modified();
+  }
+}
+
+void SMESH_ActorDef::SetCellsFontProperties( SMESH::LabelFont theFamily, int theSize,
+                                             bool theBold, bool theItalic, bool theShadow,
+                                             double r, double g, double b )
+{    
+  if(my3DActor) {
+    my3DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
+  }
+  if(my2DActor) {
+    my2DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
+    SetRepresentation( GetRepresentation() );
+    myTimeStamp->Modified();
+  }
+  if(my1DActor) {
+    my1DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
+    SetRepresentation( GetRepresentation() );
+    myTimeStamp->Modified();
+  }
+  if(my0DActor) {
+    my0DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
+    SetRepresentation( GetRepresentation() );
+    myTimeStamp->Modified();
+  }
+  if(myBallActor) {
+    myBallActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
+    SetRepresentation( GetRepresentation() );
+    myTimeStamp->Modified();
+  }
+}
+
+bool SMESH_ActorDef::GetPointsLabeled()
+{
   return myNodeActor && myNodeActor->GetPointsLabeled();
 }
 
@@ -595,15 +728,17 @@ void SMESH_ActorDef::SetCellsLabeled(bool theIsCellsLabeled)
 
   if(my0DActor)
     my0DActor->SetCellsLabeled(theIsCellsLabeled);
-  
+
   if(myBallActor)
     myBallActor->SetCellsLabeled(theIsCellsLabeled);
-  
+
+  SetRepresentation(GetRepresentation());
   myTimeStamp->Modified();
 }
 
 
-bool SMESH_ActorDef::GetCellsLabeled() {
+bool SMESH_ActorDef::GetCellsLabeled()
+{
   bool result = false;
   if(my3DActor)
     result = result || my3DActor->GetCellsLabeled();
@@ -639,24 +774,24 @@ bool SMESH_ActorDef::GetFacesOriented()
   return myIsFacesOriented;
 }
 
-void SMESH_ActorDef::SetFacesOrientationColor(vtkFloatingPointType theColor[3])
+void SMESH_ActorDef::SetFacesOrientationColor(double r,double g,double b)
 {
-  my2DActor->SetFacesOrientationColor( theColor );
-  my3DActor->SetFacesOrientationColor( theColor );
+  my2DActor->SetFacesOrientationColor( r, g, b );
+  my3DActor->SetFacesOrientationColor( r, g, b );
 }
 
-void SMESH_ActorDef::GetFacesOrientationColor(vtkFloatingPointType theColor[3])
+void SMESH_ActorDef::GetFacesOrientationColor(double& r,double& g,double& b)
 {
-  my3DActor->GetFacesOrientationColor( theColor );
+  my3DActor->GetFacesOrientationColor( r, g, b );
 }
 
-void SMESH_ActorDef::SetFacesOrientationScale(vtkFloatingPointType theScale)
+void SMESH_ActorDef::SetFacesOrientationScale(double theScale)
 {
   my2DActor->SetFacesOrientationScale( theScale );
   my3DActor->SetFacesOrientationScale( theScale );
 }
 
-vtkFloatingPointType SMESH_ActorDef::GetFacesOrientationScale()
+double SMESH_ActorDef::GetFacesOrientationScale()
 {
   return my3DActor->GetFacesOrientationScale();
 }
@@ -673,24 +808,32 @@ bool SMESH_ActorDef::GetFacesOrientation3DVectors()
 }
 
 
-void 
-SMESH_ActorDef::
-SetControlMode(eControl theMode)
+void SMESH_ActorDef::SetControl(SMESH::Controls::FunctorPtr theFunctor)
 {
-  SetControlMode(theMode,true);
+  myFunctor = theFunctor;
+  if ( !theFunctor )
+    SetControlMode( eNone, true );
+  else
+    SetControlMode( eCustomControl, true );
 }
 
+void SMESH_ActorDef::SetControlMode(eControl theMode)
+{
+  SetControlMode(theMode,true);
+}
 
-void 
-SMESH_ActorDef::
-SetControlMode(eControl theMode,
-               bool theCheckEntityMode)
+void SMESH_ActorDef::SetControlMode( eControl theMode, bool theCheckEntityMode )
 {
-  SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();  
+  vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
+  bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
+  lookupTable->SetScale(VTK_SCALE_LINEAR);
+
+  SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
   if( !mgr )
     return;
 
-  myControlMode = eNone;
+  //myControlMode = eNone;
+  myControlMode = theMode;
   theCheckEntityMode &= mgr->booleanValue( "SMESH", "display_entity", false );
 
   my0DActor->GetMapper()->SetScalarVisibility(false);
@@ -713,11 +856,9 @@ SetControlMode(eControl theMode,
       break;
     }
     case eLength2D:
-    {
       myFunctor.reset(new SMESH::Controls::Length2D());
       myControlActor = my2DActor;
       break;
-    }
     case eFreeBorders:
       myFunctor.reset(new SMESH::Controls::FreeBorders());
       myControlActor = my1DActor;
@@ -827,6 +968,14 @@ SetControlMode(eControl theMode,
       myControlActor = my3DActor;
       break;
     }
+    case eDeflection2D:
+    {
+      SMESH::Controls::Deflection2D* aControl = new SMESH::Controls::Deflection2D();
+      aControl->SetPrecision( myControlsPrecision );
+      myFunctor.reset( aControl );
+      myControlActor = my2DActor;
+      break;
+    }
     case eBareBorderVolume:
     {
       myFunctor.reset(new SMESH::Controls::BareBorderVolume());
@@ -863,34 +1012,57 @@ SetControlMode(eControl theMode,
       myControlActor = my2DActor;
       break;
     }
+    case eNodeConnectivityNb:
+    {
+      myFunctor.reset( new SMESH::Controls::NodeConnectivityNumber() );
+      myControlActor = myNodeActor;
+      break;
+    }
+    case eCustomControl:
+    {
+      if ( !myFunctor )
+        return;
+      switch ( myFunctor->GetType() ) {
+      case SMDSAbs_Node          : myControlActor = myNodeActor; break;
+      case SMDSAbs_Edge          : myControlActor = my1DActor;   break;
+      case SMDSAbs_Face          : myControlActor = my2DActor;   break;
+      case SMDSAbs_Volume        : myControlActor = my3DActor;   break;
+      default                    : return;
+      }
+      break;
+    }
     default:
       return;
     }
 
-    vtkUnstructuredGrid* aGrid = myControlActor->GetUnstructuredGrid();
-    vtkIdType aNbCells = aGrid->GetNumberOfCells();
-    if(aNbCells){
-      myControlMode = theMode;
+    int aNbCells = myFunctor ? myVisualObj->GetNbEntities( myFunctor->GetType() ) : 0;
+    bool aShowOnlyScalarBarTitle = false;
+    if(aNbCells) {
+      //myControlMode = theMode;
       switch(myControlMode){
       case eFreeNodes:
       case eCoincidentNodes:
         myNodeExtActor->SetExtControlMode(myFunctor);
+        aShowOnlyScalarBarTitle = true;
         break;
       case eFreeEdges:
       case eFreeBorders:
       case eCoincidentElems1D:
         my1DExtActor->SetExtControlMode(myFunctor);
+        aShowOnlyScalarBarTitle = true;
         break;
       case eFreeFaces:
       case eBareBorderFace:
       case eOverConstrainedFace:
       case eCoincidentElems2D:
         my2DExtActor->SetExtControlMode(myFunctor);
+        aShowOnlyScalarBarTitle = true;
         break;
       case eBareBorderVolume:
       case eOverConstrainedVolume:
       case eCoincidentElems3D:
         my3DExtActor->SetExtControlMode(myFunctor);
+        aShowOnlyScalarBarTitle = true;
         break;
       case eLength2D:
       case eMultiConnection2D:
@@ -901,43 +1073,44 @@ SetControlMode(eControl theMode,
         myControlActor->SetControlMode(myFunctor,myScalarBarActor,myLookupTable);
         UpdateDistribution();
       }
+      myScalarBarActor->SetTitleOnlyVisibility(aShowOnlyScalarBarTitle);
     }
 
     if(theCheckEntityMode) {
+      // if(myControlActor == myNodeActor) {
+      //   if ( myControlMode == eNodeConnectivityNb ) {
+      //     if (!myIsEntityModeCache){
+      //       myEntityModeCache = GetEntityMode();
+      //       myIsEntityModeCache=true;
+      //     }
+      //     SetEntityMode(0);
+      //   }
+      // }
       if(myControlActor == my1DActor) {
         if (!myIsEntityModeCache){
           myEntityModeCache = GetEntityMode();
           myIsEntityModeCache=true;
-        } 
+        }
         SetEntityMode(eEdges);
       }
       else if(myControlActor == my2DActor) {
-        switch(myControlMode) {
-        case eLength2D:
-        case eFreeEdges:
-        case eFreeFaces:
-        case eMultiConnection2D:
-          if (!myIsEntityModeCache){
-            myEntityModeCache = GetEntityMode();
-            myIsEntityModeCache=true;
-          } 
-          SetEntityMode(eFaces);
-          break;
-        default:
-          if (!myIsEntityModeCache){
-            myEntityModeCache = GetEntityMode();
-            myIsEntityModeCache=true;
-          }
-          SetEntityMode(eFaces);
+        if (!myIsEntityModeCache){
+          myEntityModeCache = GetEntityMode();
+          myIsEntityModeCache=true;
         }
-      }else if(myControlActor == my3DActor) {
+        SetEntityMode(eFaces);
+      }
+      else if(myControlActor == my3DActor) {
         if (!myIsEntityModeCache){
             myEntityModeCache = GetEntityMode();
             myIsEntityModeCache=true;
-        } 
+        }
         SetEntityMode(eVolumes);
     }
     }
+    QString aTitle = QString(myScalarBarActor->GetTitle());
+    aTitle.replace(QRegExp("(:\\s).*"),"\\1"+ QString::number(GetNumberControlEntities()));
+    myScalarBarActor->SetTitle(aTitle.toUtf8().constData());
 
   }
   else {
@@ -952,12 +1125,53 @@ SetControlMode(eControl theMode,
 
   myTimeStamp->Modified();
   Modified();
-  Update();
+
+  lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
+  double * range = lookupTable->GetRange();
+
+  if (isLogarithmic && range[0] > 1e-07 && range[1] > 1e-07)
+    lookupTable->SetScale(VTK_SCALE_LOG10);
+
+  //Update();
 }
 
+int SMESH_ActorDef::GetNumberControlEntities()
+{
+  SMESH_DeviceActor* anAct = NULL;
+  switch(myControlMode){
+    case eFreeNodes:
+    case eCoincidentNodes:
+      anAct = myNodeExtActor;
+      break;
+    case eFreeEdges:
+    case eFreeBorders:
+    case eCoincidentElems1D:
+      anAct = my1DExtActor;
+      break;
+    case eFreeFaces:
+    case eBareBorderFace:
+    case eOverConstrainedFace:
+    case eCoincidentElems2D:
+      anAct = my2DExtActor;
+      break;
+    case eBareBorderVolume:
+    case eOverConstrainedVolume:
+    case eCoincidentElems3D:
+      anAct = my3DExtActor;
+      break;
+    default:;
+  }
+  return (anAct) ? anAct->GetUnstructuredGrid()->GetNumberOfCells() : -1;
+}
 
-void SMESH_ActorDef::AddToRender(vtkRenderer* theRenderer){
-  theRenderer->AddActor(myBaseActor);  
+void SMESH_ActorDef::AddToRender(vtkRenderer* theRenderer)
+{
+  if ( !mySelector || !mySelector->IsSelectionEnabled() )
+  {
+    myBaseActor->SetUnstructuredGrid( NULL );
+    //myHighlitableActor->SetUnstructuredGrid( NULL );
+  }
+  theRenderer->AddActor(myBaseActor);
   theRenderer->AddActor(myNodeExtActor);
   theRenderer->AddActor(my1DExtActor);
 
@@ -969,10 +1183,9 @@ void SMESH_ActorDef::AddToRender(vtkRenderer* theRenderer){
   my1DActor   ->AddToRender(theRenderer);
   my0DActor   ->AddToRender(theRenderer);
   myBallActor ->AddToRender(theRenderer);
-  //theRenderer->AddActor(my0DExtActor);
 
   theRenderer->AddActor(myHighlitableActor);
-  
+
   theRenderer->AddActor2D(myScalarBarActor);
 
   // the superclass' method should be called at the end
@@ -980,7 +1193,8 @@ void SMESH_ActorDef::AddToRender(vtkRenderer* theRenderer){
   SALOME_Actor::AddToRender(theRenderer);
 }
 
-void SMESH_ActorDef::RemoveFromRender(vtkRenderer* theRenderer){
+void SMESH_ActorDef::RemoveFromRender(vtkRenderer* theRenderer)
+{
   SALOME_Actor::RemoveFromRender(theRenderer);
 
   theRenderer->RemoveActor(myBaseActor);
@@ -1006,10 +1220,10 @@ void SMESH_ActorDef::RemoveFromRender(vtkRenderer* theRenderer){
 }
 
 
-bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj, 
-                          const char* theEntry, 
-                          const char* theName,
-                          int theIsClear)
+bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
+                          const char*   theEntry,
+                          const char*   theName,
+                          int           theIsClear)
 {
   Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(theEntry,"SMESH",theName);
   setIO(anIO);
@@ -1018,29 +1232,32 @@ bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
   myVisualObj = theVisualObj;
   myVisualObj->Update(theIsClear);
 
+  SMESH_SVTKActor::SafeDownCast(myHighlightActor)->SetVisualObject(myVisualObj);
+  SMESH_SVTKActor::SafeDownCast(myPreHighlightActor)->SetVisualObject(myVisualObj);
+
   myNodeActor->Init(myVisualObj,myImplicitBoolean);
   myBaseActor->Init(myVisualObj,myImplicitBoolean);
 
   myHighlitableActor->Init(myVisualObj,myImplicitBoolean);
 
   myNodeExtActor->Init(myVisualObj,myImplicitBoolean);
-  
+
   my0DActor->Init(myVisualObj,myImplicitBoolean);
   myBallActor->Init(myVisualObj,myImplicitBoolean);
   //my0DExtActor->Init(myVisualObj,myImplicitBoolean);
-  
+
   my1DActor->Init(myVisualObj,myImplicitBoolean);
   my1DExtActor->Init(myVisualObj,myImplicitBoolean);
-  
+
   my2DActor->Init(myVisualObj,myImplicitBoolean);
   my2DExtActor->Init(myVisualObj,myImplicitBoolean);
   my3DActor->Init(myVisualObj,myImplicitBoolean);
   my3DExtActor->Init(myVisualObj,myImplicitBoolean);
-  
+
   my0DActor->GetMapper()->SetLookupTable(myLookupTable);
   myBallActor->GetMapper()->SetLookupTable(myLookupTable);
   //my0DExtActor->GetMapper()->SetLookupTable(myLookupTable);
-  
+
   my1DActor->GetMapper()->SetLookupTable(myLookupTable);
   my1DExtActor->GetMapper()->SetLookupTable(myLookupTable);
 
@@ -1049,10 +1266,11 @@ bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
   my3DActor->GetMapper()->SetLookupTable(myLookupTable);
   my3DExtActor->GetMapper()->SetLookupTable(myLookupTable);
     
-  vtkFloatingPointType aFactor, aUnits;
+  double aFactor, aUnits;
   my2DActor->GetPolygonOffsetParameters(aFactor,aUnits);
   my2DActor->SetPolygonOffsetParameters(aFactor,aUnits*0.75);
   my2DExtActor->SetPolygonOffsetParameters(aFactor,aUnits*0.5);
+  my3DActor->SetPolygonOffsetParameters(2*aFactor,aUnits);
 
   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
   if( !mgr )
@@ -1065,7 +1283,7 @@ bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
 
   int aMode = mgr->integerValue( "SMESH", "display_mode" );
   SetRepresentation(-1);
-  
+
   if(aMode == 0){
     SetRepresentation(eEdge);
   }else if(aMode == 1){
@@ -1073,7 +1291,7 @@ bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
   }else if(aMode == 2){
     SetRepresentation(ePoint);
   }
-  
+
   if(aMode == 3){
     SetShrink();
   }
@@ -1091,22 +1309,27 @@ bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
 }
 
 
-vtkFloatingPointType* SMESH_ActorDef::GetBounds(){
-  return myNodeActor->GetBounds();
+double* SMESH_ActorDef::GetBounds()
+{
+  if ( GetNumberOfClippingPlanes() + myPlaneCollection->GetNumberOfItems() > 0 )
+    return myNodeActor->GetBounds();
+  return myVisualObj->GetUnstructuredGrid()->GetPoints()->GetBounds();
 }
 
 
-vtkDataSet* SMESH_ActorDef::GetInput(){
+vtkDataSet* SMESH_ActorDef::GetInput()
+{
   return GetUnstructuredGrid();
 }
 
 
-void SMESH_ActorDef::SetTransform(VTKViewer_Transform* theTransform){
+void SMESH_ActorDef::SetTransform(VTKViewer_Transform* theTransform)
+{
   Superclass::SetTransform(theTransform);
 
   myNodeActor->SetTransform(theTransform);
   myBaseActor->SetTransform(theTransform);
-  
+
   myHighlitableActor->SetTransform(theTransform);
 
   myNodeExtActor->SetTransform(theTransform);
@@ -1127,48 +1350,55 @@ void SMESH_ActorDef::SetTransform(VTKViewer_Transform* theTransform){
 }
 
 
-void SMESH_ActorDef::SetMapper(vtkMapper* theMapper){
+void SMESH_ActorDef::SetMapper(vtkMapper* theMapper)
+{
   vtkLODActor::SetMapper(theMapper);
 }
 
 
-void SMESH_ActorDef::ShallowCopy(vtkProp *prop){
+void SMESH_ActorDef::ShallowCopy(vtkProp *prop)
+{
   SALOME_Actor::ShallowCopy(prop);
 }
 
 
-vtkMapper* SMESH_ActorDef::GetMapper(){
+vtkMapper* SMESH_ActorDef::GetMapper()
+{
   return myPickableActor->GetMapper();
 }
 
 
-vtkUnstructuredGrid* SMESH_ActorDef::GetUnstructuredGrid(){ 
+vtkUnstructuredGrid* SMESH_ActorDef::GetUnstructuredGrid()
+{
   return myVisualObj->GetUnstructuredGrid();
 }
 
 
-bool SMESH_ActorDef::IsInfinitive(){
+bool SMESH_ActorDef::IsInfinitive()
+{
   vtkDataSet *aDataSet = myPickableActor->GetUnstructuredGrid();
-  aDataSet->Update();
   myIsInfinite = aDataSet->GetNumberOfCells() == 0 ||
-    ( aDataSet->GetNumberOfCells() == 1 && 
+    ( aDataSet->GetNumberOfCells() == 1 &&
     aDataSet->GetCell(0)->GetCellType() == VTK_VERTEX );
   return SALOME_Actor::IsInfinitive();
 }
 
 
-void SMESH_ActorDef::SetIsShrunkable(bool theShrunkable){
+void SMESH_ActorDef::SetIsShrunkable(bool theShrunkable)
+{
   if ( myIsShrinkable == theShrunkable )
     return;
   myIsShrinkable = theShrunkable;
   Modified();
 }
 
-vtkFloatingPointType SMESH_ActorDef::GetShrinkFactor(){
+double SMESH_ActorDef::GetShrinkFactor()
+{
   return myBaseActor->GetShrinkFactor();
 }
 
-void SMESH_ActorDef::SetShrinkFactor(vtkFloatingPointType theValue){
+void SMESH_ActorDef::SetShrinkFactor(double theValue)
+{
   myBaseActor->SetShrinkFactor(theValue);
 
   my1DActor->SetShrinkFactor(theValue);
@@ -1184,7 +1414,8 @@ void SMESH_ActorDef::SetShrinkFactor(vtkFloatingPointType theValue){
   Modified();
 }
 
-void SMESH_ActorDef::SetShrink(){
+void SMESH_ActorDef::SetShrink()
+{
   if(!myIsShrinkable) return;
 
   myBaseActor->SetShrink();
@@ -1202,7 +1433,8 @@ void SMESH_ActorDef::SetShrink(){
   Modified();
 }
 
-void SMESH_ActorDef::UnShrink(){
+void SMESH_ActorDef::UnShrink()
+{
   if(!myIsShrunk) return;
 
   myBaseActor->UnShrink();
@@ -1221,35 +1453,45 @@ void SMESH_ActorDef::UnShrink(){
 }
 
 
-int SMESH_ActorDef::GetNodeObjId(int theVtkID){
+int SMESH_ActorDef::GetNodeObjId(int theVtkID)
+{
   return myPickableActor->GetNodeObjId(theVtkID);
 }
 
-vtkFloatingPointType* SMESH_ActorDef::GetNodeCoord(int theObjID){
+double* SMESH_ActorDef::GetNodeCoord(int theObjID)
+{
   return myPickableActor->GetNodeCoord(theObjID);
 }
 
+int SMESH_ActorDef::GetNodeVtkId(int theObjID)
+{
+  return myPickableActor->GetNodeVtkId(theObjID);
+}
 
-int SMESH_ActorDef::GetElemObjId(int theVtkID){
+int SMESH_ActorDef::GetElemObjId(int theVtkID)
+{
   return myPickableActor->GetElemObjId(theVtkID);
 }
 
-vtkCell* SMESH_ActorDef::GetElemCell(int theObjID){
+vtkCell* SMESH_ActorDef::GetElemCell(int theObjID)
+{
   return myPickableActor->GetElemCell(theObjID);
 }
 
 
-void SMESH_ActorDef::SetVisibility(int theMode){
+void SMESH_ActorDef::SetVisibility(int theMode)
+{
   SetVisibility(theMode,true);
 }
 
 
-void SMESH_ActorDef::SetVisibility(int theMode, bool theIsUpdateRepersentation){
+void SMESH_ActorDef::SetVisibility(int theMode, bool theIsUpdateRepersentation)
+{
   SALOME_Actor::SetVisibility(theMode);
 
   myNodeActor->VisibilityOff();
   myBaseActor->VisibilityOff();
-  
+
   myNodeExtActor->VisibilityOff();
 
   my0DActor->VisibilityOff();
@@ -1258,27 +1500,33 @@ void SMESH_ActorDef::SetVisibility(int theMode, bool theIsUpdateRepersentation){
 
   my1DActor->VisibilityOff();
   my1DExtActor->VisibilityOff();
-  
+
   my2DActor->VisibilityOff();
   my2DExtActor->VisibilityOff();
   my3DActor->VisibilityOff();
   my3DExtActor->VisibilityOff();
-  
+
   myScalarBarActor->VisibilityOff();
-  
-  if(GetVisibility()){
-    if(theIsUpdateRepersentation)
+
+  if ( GetVisibility() ) {
+    if ( theIsUpdateRepersentation )
       SetRepresentation(GetRepresentation());
-    
-    if(myControlMode != eNone){
-      switch(myControlMode){
+
+    if(myControlMode != eNone) {
+      switch(myControlMode) {
       case eFreeNodes:
       case eCoincidentNodes:
         myNodeExtActor->VisibilityOn();
         break;
+      case eLength:
+      case eMultiConnection:
+        my1DActor->VisibilityOn();
+        break;
       case eFreeEdges:
       case eFreeBorders:
       case eCoincidentElems1D:
+      case eLength2D:
+      case eMultiConnection2D:
         my1DExtActor->VisibilityOn();
         break;
       case eFreeFaces:
@@ -1292,59 +1540,54 @@ void SMESH_ActorDef::SetVisibility(int theMode, bool theIsUpdateRepersentation){
       case eCoincidentElems3D:
         my3DExtActor->VisibilityOn();
         break;
-      case eLength2D:
-      case eMultiConnection2D:
-        my1DExtActor->VisibilityOn();
-      default:
-        if(myControlActor->GetUnstructuredGrid()->GetNumberOfCells())
-          myScalarBarActor->VisibilityOn();
+      default:;
       }
+      if ( myFunctor && myVisualObj->GetNbEntities( myFunctor->GetType() ))
+        myScalarBarActor->VisibilityOn();
     }
 
-    if(myRepresentation != ePoint)
+    if ( GetPickable( ))
       myPickableActor->VisibilityOn();
-    else {
-      myNodeActor->VisibilityOn();
-    }
 
-    if(myEntityMode & e0DElements){
-      my0DActor->VisibilityOn();
-    }
-    if(myEntityMode & eBallElem){
-      myBallActor->VisibilityOn();
+    if ( GetRepresentation() != ePoint )
+    {
+      if(myEntityMode & e0DElements  ){
+        my0DActor->VisibilityOn();
+      }
+      if(myEntityMode & eBallElem    ){
+        myBallActor->VisibilityOn();
+      }
+      if(myEntityMode & eEdges && ( GetCellsLabeled() || // my1DActor shows labels only
+                                    ( myControlActor == my1DActor && myControlMode != eNone ))){
+        my1DActor->VisibilityOn();
+      }
+      if(myEntityMode & eFaces      ){
+        my2DActor->VisibilityOn();
+      }
+      if(myEntityMode & eVolumes    ){
+        my3DActor->VisibilityOn();
+      }
     }
 
-    if(myEntityMode & eEdges && GetRepresentation() != ePoint){
-      my1DActor->VisibilityOn();
-    }
-    
-    if(myEntityMode & eFaces && GetRepresentation() != ePoint){
-      my2DActor->VisibilityOn();
-    }
-    
-    if(myEntityMode & eVolumes && GetRepresentation() != ePoint){
-      my3DActor->VisibilityOn();
-    }
-    
-    if(myNodeActor->GetPointsLabeled()){ 
+    if(myNodeActor->GetPointsLabeled()) {
+      myNodeActor->UpdateLabels();
       myNodeActor->VisibilityOn();
     }
-
     if(my0DActor)
       my0DActor->UpdateLabels();
-    
+
     if(myBallActor)
       myBallActor->UpdateLabels();
-    
+
     if(my1DActor)
       my1DActor->UpdateLabels();
-    
+
     if(my2DActor)
       my2DActor->UpdateLabels();
-    
+
     if(my3DActor)
-      my3DActor->UpdateLabels();    
-  } 
+      my3DActor->UpdateLabels();
+  }
 #ifndef DISABLE_PLOT2DVIEWER
   else
     SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
@@ -1356,30 +1599,30 @@ void SMESH_ActorDef::SetVisibility(int theMode, bool theIsUpdateRepersentation){
 
 void SMESH_ActorDef::SetEntityMode(unsigned int theMode)
 {
-  myEntityState = eAllEntity;
+  unsigned int anObjectEntities = eAllEntity; // entities present in my object
 
   if(!myVisualObj->GetNbEntities(SMDSAbs_0DElement)) {
-    myEntityState &= ~e0DElements;
+    anObjectEntities &= ~e0DElements;
     theMode &= ~e0DElements;
   }
 
   if(!myVisualObj->GetNbEntities(SMDSAbs_Ball)) {
-    myEntityState &= ~eBallElem;
+    anObjectEntities &= ~eBallElem;
     theMode &= ~eBallElem;
   }
 
   if(!myVisualObj->GetNbEntities(SMDSAbs_Edge)) {
-    myEntityState &= ~eEdges;
+    anObjectEntities &= ~eEdges;
     theMode &= ~eEdges;
   }
 
   if(!myVisualObj->GetNbEntities(SMDSAbs_Face)) {
-    myEntityState &= ~eFaces;
+    anObjectEntities &= ~eFaces;
     theMode &= ~eFaces;
   }
 
   if(!myVisualObj->GetNbEntities(SMDSAbs_Volume)) {
-    myEntityState &= ~eVolumes;
+    anObjectEntities &= ~eVolumes;
     theMode &= ~eVolumes;
   }
 
@@ -1400,115 +1643,58 @@ void SMESH_ActorDef::SetEntityMode(unsigned int theMode)
       theMode |= eVolumes;
   }
 
-  myBaseActor->myGeomFilter->SetInside(myEntityMode != myEntityState);
-
-  myEntityMode = theMode;
-  VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
-  aFilter = myBaseActor->GetExtractUnstructuredGrid();
-  aFilter->ClearRegisteredCellsWithType();
-  aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
-
-  VTKViewer_ExtractUnstructuredGrid* aHightFilter = myHighlitableActor->GetExtractUnstructuredGrid();
-  aHightFilter->ClearRegisteredCellsWithType();
-  aHightFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+  myBaseActor->myGeomFilter->SetInside(myEntityMode != anObjectEntities);
 
-  if (myEntityMode & e0DElements) {
-    if (MYDEBUG) MESSAGE("0D ELEMENTS");
-    aFilter->RegisterCellsWithType(VTK_VERTEX);
-    aHightFilter->RegisterCellsWithType(VTK_VERTEX);
-  }
-
-  if (myEntityMode & eBallElem) {
-    aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
-    aHightFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
+  if ( anObjectEntities == 0 && myRepresentation != ePoint ) // no elements, show nodes
+  {
+    myRepresentationCache = GetRepresentation();
+    SetRepresentation( ePoint );
   }
 
-  if (myEntityMode & eEdges) {
-    if (MYDEBUG) MESSAGE("EDGES");
-    aFilter->RegisterCellsWithType(VTK_LINE);
-    aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
-
-    aHightFilter->RegisterCellsWithType(VTK_LINE);
-    aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
-  }
+  if ( myEntityMode != theMode )
+  {
+    myEntityMode = theMode; // entities to show
 
-  if (myEntityMode & eFaces) {
-    if (MYDEBUG) MESSAGE("FACES");
-    aFilter->RegisterCellsWithType(VTK_TRIANGLE);
-    aFilter->RegisterCellsWithType(VTK_POLYGON);
-    aFilter->RegisterCellsWithType(VTK_QUAD);
-    aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
-    aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
-    aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
-
-    aHightFilter->RegisterCellsWithType(VTK_TRIANGLE);
-    aHightFilter->RegisterCellsWithType(VTK_POLYGON);
-    aHightFilter->RegisterCellsWithType(VTK_QUAD);
-    aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
-    aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
-    aHightFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
+    // Set cell types to extract
+    UpdateFilter();
   }
 
-  if (myEntityMode & eVolumes) {
-    if (MYDEBUG) MESSAGE("VOLUMES");
-    aFilter->RegisterCellsWithType(VTK_TETRA);
-    aFilter->RegisterCellsWithType(VTK_VOXEL);
-    aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
-    aFilter->RegisterCellsWithType(VTK_WEDGE);
-    aFilter->RegisterCellsWithType(VTK_PYRAMID);
-    aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
-    aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
-    aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
-    aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
-    aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
-    aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
-//#ifdef VTK_HAVE_POLYHEDRON
-    aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
-//#endif
-    
-    aHightFilter->RegisterCellsWithType(VTK_TETRA);
-    aHightFilter->RegisterCellsWithType(VTK_VOXEL);
-    aHightFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
-    aHightFilter->RegisterCellsWithType(VTK_WEDGE);
-    aHightFilter->RegisterCellsWithType(VTK_PYRAMID);
-    aHightFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
-    aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
-    aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
-    aHightFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
-    aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
-    aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
-    aHightFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
-//#ifdef VTK_HAVE_POLYHEDRON
-    aHightFilter->RegisterCellsWithType(VTK_POLYHEDRON);
-//#endif
-  }
-  aFilter->Update();
-  if (MYDEBUG) MESSAGE(aFilter->GetOutput()->GetNumberOfCells());
-  SetVisibility(GetVisibility(),false);
+  SetVisibility( GetVisibility(), myRepresentationCache != 0 );
 }
 
 void SMESH_ActorDef::SetRepresentation (int theMode)
-{ 
-  int aNbEdges = myVisualObj->GetNbEntities(SMDSAbs_Edge);
-  int aNbFaces = myVisualObj->GetNbEntities(SMDSAbs_Face);
+{
+  int aNbEdges   = myVisualObj->GetNbEntities(SMDSAbs_Edge);
+  int aNbFaces   = myVisualObj->GetNbEntities(SMDSAbs_Face);
   int aNbVolumes = myVisualObj->GetNbEntities(SMDSAbs_Volume);
+  int aNb0Ds     = myVisualObj->GetNbEntities(SMDSAbs_0DElement);
+  int aNbBalls   = myVisualObj->GetNbEntities(SMDSAbs_Ball);
+
+  if ( myRepresentationCache && aNbEdges + aNbFaces + aNbVolumes + aNb0Ds + aNbBalls )
+  {
+    theMode = myRepresentationCache;
+    if ( theMode == eSurface && aNbFaces + aNbVolumes == 0 )
+      theMode = eEdge;
+    else
+      myRepresentationCache = 0;
+  }
 
   if (theMode < 0) {
     myRepresentation = eSurface;
-    if (!aNbFaces && !aNbVolumes && aNbEdges) {
+    if (!aNbFaces && !aNbVolumes && !aNbBalls && aNbEdges) {
       myRepresentation = eEdge;
-    } else if (!aNbFaces && !aNbVolumes && !aNbEdges) {
+    } else if (!aNbFaces && !aNbVolumes && !aNbEdges && !aNbBalls) {
       myRepresentation = ePoint;
     }
   } else {
     switch (theMode) {
     case eEdge:
-      if (!aNbFaces && !aNbVolumes && !aNbEdges) return;
+      if (!aNbFaces && !aNbVolumes && !aNbEdges && !aNb0Ds && !aNbBalls) return;
       break;
     case eSurface:
-      if (!aNbFaces && !aNbVolumes) return;
+      if (!aNbFaces && !aNbVolumes && !aNb0Ds && !aNbBalls) return;
       break;
-    }    
+    }
     myRepresentation = theMode;
   }
 
@@ -1521,85 +1707,84 @@ void SMESH_ActorDef::SetRepresentation (int theMode)
       myIsShrunk = true;
     } else {
       SetShrink();
-    }      
+    }
   }
 
   myPickableActor = myBaseActor;
-  myNodeActor->SetVisibility(false);
-  myNodeExtActor->SetVisibility(false);
   vtkProperty *aProp = NULL, *aBackProp = NULL;
+  vtkProperty *aPropVN = NULL, *aPropVR = NULL;
   SMESH_DeviceActor::EReperesent aReperesent = SMESH_DeviceActor::EReperesent(-1);
   SMESH_Actor::EQuadratic2DRepresentation aQuadraticMode = GetQuadratic2DRepresentation();
   switch (myRepresentation) {
   case ePoint:
     myPickableActor = myNodeActor;
-    myNodeActor->SetVisibility(true);
     aQuadraticMode = SMESH_Actor::eLines;
-    aProp = aBackProp = myNodeProp;
+    aProp = aBackProp = aPropVN = aPropVR = myNodeProp;
     aReperesent = SMESH_DeviceActor::ePoint;
     break;
   case eEdge:
-    aProp = aBackProp = myEdgeProp;
+    aProp = aBackProp = aPropVN = aPropVR = myEdgeProp;
     aReperesent = SMESH_DeviceActor::eInsideframe;
     break;
   case eSurface:
     aProp = mySurfaceProp;
     aBackProp = myBackSurfaceProp;
+    aPropVN = myNormalVProp;
+    aPropVR = myReversedVProp;
     aReperesent = SMESH_DeviceActor::eSurface;
     break;
   }
 
-  my2DActor->SetProperty(aProp);
-  my2DActor->SetBackfaceProperty(aBackProp);
-  my2DActor->SetRepresentation(aReperesent);
+  if ( myRepresentation != ePoint )
+  {
+    my2DActor->SetProperty(aProp);
+    my2DActor->SetBackfaceProperty(aBackProp);
+    my2DActor->SetRepresentation(aReperesent);
 
-  if(aQuadraticMode == SMESH_Actor::eLines)
-    my2DActor->SetQuadraticArcMode(false);
-  else if(aQuadraticMode == SMESH_Actor::eArcs)
-    my2DActor->SetQuadraticArcMode(true);
+    if(aQuadraticMode == SMESH_Actor::eLines)
+      my2DActor->SetQuadraticArcMode(false);
+    else if(aQuadraticMode == SMESH_Actor::eArcs)
+      my2DActor->SetQuadraticArcMode(true);
 
-  my2DExtActor->SetRepresentation(aReperesent);
-  
-  my3DActor->SetProperty(aProp);
-  my3DActor->SetBackfaceProperty(aBackProp);
-  my3DActor->SetRepresentation(aReperesent);
+    my2DExtActor->SetRepresentation(aReperesent);
 
-  //my0DExtActor->SetVisibility(false);
-  my1DExtActor->SetVisibility(false);
-  my2DExtActor->SetVisibility(false);
-  my3DExtActor->SetVisibility(false);
+    my3DActor->SetProperty(aPropVN);
+    my3DActor->SetBackfaceProperty(aPropVR);
+    my3DActor->SetRepresentation(aReperesent);
 
-  // ???
-  //my0DActor->SetProperty(aProp);
-  //my0DActor->SetBackfaceProperty(aBackProp);
-  my0DActor->SetRepresentation(aReperesent);
-  myBallActor->SetRepresentation(aReperesent);
-  //my0DExtActor->SetRepresentation(aReperesent);
+    my0DActor->SetRepresentation(aReperesent);
+    myBallActor->SetRepresentation(aReperesent);
 
-  switch(myControlMode){
-  case eLength:
-  case eMultiConnection:
-    aProp = aBackProp = my1DProp;
-    if(myRepresentation != ePoint)
-      aReperesent = SMESH_DeviceActor::eInsideframe;
-    break;
-  }
-  
-  if(aQuadraticMode == SMESH_Actor::eLines)
-    my1DActor->SetQuadraticArcMode(false);
-  else if(aQuadraticMode == SMESH_Actor::eArcs)
-    my1DActor->SetQuadraticArcMode(true);
+    switch ( myControlMode ) {
+    case eLength:
+    case eMultiConnection:
+      aProp = aBackProp = my1DProp;
+      if ( myRepresentation != ePoint )
+        aReperesent = SMESH_DeviceActor::eInsideframe;
+      break;
+    case eCustomControl:
+      if ( myControlActor == my1DActor )
+        aProp = aBackProp = my1DProp;
+      if ( myRepresentation != ePoint )
+        aReperesent = SMESH_DeviceActor::eInsideframe;
+      break;
+    default:;
+    }
 
-  my1DActor->SetProperty(aProp);
-  my1DActor->SetBackfaceProperty(aBackProp);
-  my1DActor->SetRepresentation(aReperesent);
+    if(aQuadraticMode == SMESH_Actor::eLines)
+      my1DActor->SetQuadraticArcMode(false);
+    else if(aQuadraticMode == SMESH_Actor::eArcs)
+      my1DActor->SetQuadraticArcMode(true);
+
+    my1DActor->SetProperty(aProp);
+    my1DActor->SetBackfaceProperty(aBackProp);
+    my1DActor->SetRepresentation(aReperesent);
 
-  my1DExtActor->SetRepresentation(aReperesent);
+    my1DExtActor->SetRepresentation(aReperesent);
+  }
 
   if(myIsPointsVisible)
     myPickableActor = myNodeActor;
-  if(GetPointRepresentation())
-    myNodeActor->SetVisibility(true);
 
   SetMapper(myPickableActor->GetMapper());
 
@@ -1609,22 +1794,24 @@ void SMESH_ActorDef::SetRepresentation (int theMode)
 }
 
 
-void SMESH_ActorDef::SetPointRepresentation(bool theIsPointsVisible){
+void SMESH_ActorDef::SetPointRepresentation(bool theIsPointsVisible)
+{
   if ( myIsPointsVisible == theIsPointsVisible )
     return;
   myIsPointsVisible = theIsPointsVisible;
   SetRepresentation(GetRepresentation());
 }
 
-bool SMESH_ActorDef::GetPointRepresentation(){ 
+bool SMESH_ActorDef::GetPointRepresentation()
+{
   return myIsPointsVisible || myNodeActor->GetPointsLabeled();
 }
 
 
-void SMESH_ActorDef::UpdateHighlight(){
+void SMESH_ActorDef::UpdateHighlight()
+{
   myHighlitableActor->SetHighlited(false);
   myHighlitableActor->SetVisibility(false);
-
   bool anIsVisible = GetVisibility();
 
   switch(myRepresentation){
@@ -1636,7 +1823,7 @@ void SMESH_ActorDef::UpdateHighlight(){
       }else if(myIsPreselected){
         myHighlitableActor->SetProperty(myPreselectProp);
       } else if(anIsVisible){
-        (myRepresentation == eSurface) ? 
+        (myRepresentation == eSurface) ?
           myHighlitableActor->SetProperty(myOutLineProp) : myHighlitableActor->SetProperty(myEdgeProp);
       }
       if(GetUnstructuredGrid()->GetNumberOfCells()) {
@@ -1659,13 +1846,33 @@ void SMESH_ActorDef::UpdateHighlight(){
       }
       myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
       myNodeActor->GetExtractUnstructuredGrid()->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
+      myNodeActor->GetProperty()->Modified();
       break;
     }
   }
 }
 
+void SMESH_ActorDef::EnableSelection( bool enable )
+{
+  // selection in the Viewer enabled/disabled
+  if ( enable && ! myBaseActor->myExtractUnstructuredGrid->GetInput() )
+  {
+    myBaseActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+    //myHighlitableActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+    myBaseActor->myExtractUnstructuredGrid->Update();
+    //myHighlitableActor->myExtractUnstructuredGrid->Update();
+  }
+  if ( !enable && myBaseActor->myExtractUnstructuredGrid->GetInput() )
+  {
+    myBaseActor->SetUnstructuredGrid( NULL );
+    //myHighlitableActor->SetUnstructuredGrid( NULL );
+    myBaseActor->myExtractUnstructuredGrid->Update();
+    //myHighlitableActor->myExtractUnstructuredGrid->Update();
+  }
+}
 
-void SMESH_ActorDef::highlight(bool theHighlight){
+void SMESH_ActorDef::highlight(bool theHighlight)
+{
   if ( myIsHighlighted == theHighlight )
     return;
   myIsHighlighted = theHighlight;
@@ -1673,10 +1880,11 @@ void SMESH_ActorDef::highlight(bool theHighlight){
 }
 
 
-void SMESH_ActorDef::SetPreSelected(bool thePreselect){ 
+void SMESH_ActorDef::SetPreSelected(bool thePreselect)
+{
   if ( myIsPreselected == thePreselect )
     return;
-  myIsPreselected = thePreselect; 
+  myIsPreselected = thePreselect;
   UpdateHighlight();
 }
 
@@ -1685,11 +1893,11 @@ void SMESH_ActorDef::SetPreSelected(bool thePreselect){
 int SMESH_ActorDef::RenderOpaqueGeometry(vtkViewport *vp)
 {
   if (myPickableActor->GetIsOpaque())
-    {
+  {
     vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
     this->Render(ren);
     return 1;
-    }
+  }
   return 0;
 }
 
@@ -1697,27 +1905,31 @@ int SMESH_ActorDef::RenderOpaqueGeometry(vtkViewport *vp)
 int SMESH_ActorDef::RenderTranslucentGeometry(vtkViewport *vp)
 {
   if (!myPickableActor->GetIsOpaque())
-    {
+  {
     vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
     this->Render(ren);
     return 1;
-    }
+  }
   return 0;
 }
 
 
-void SMESH_ActorDef::Render(vtkRenderer *ren){
-  unsigned long aTime = myTimeStamp->GetMTime();
-  unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
-  unsigned long aClippingTime = myImplicitBoolean->GetMTime();
+void SMESH_ActorDef::Render(vtkRenderer *ren)
+{
+  vtkMTimeType aTime = myTimeStamp->GetMTime();
+  vtkMTimeType anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
+  vtkMTimeType aClippingTime = myImplicitBoolean->GetMTime();
   if(anObjTime > aTime || aClippingTime > aTime)
     Update();
 }
 
 
-void SMESH_ActorDef::Update(){
+void SMESH_ActorDef::Update()
+{
   if(MYDEBUG) MESSAGE("SMESH_ActorDef::Update");
 
+  myVisualObj->Update();
+
   if(GetControlMode() != eNone) {
     unsigned long aTime = myTimeStamp->GetMTime();
     unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
@@ -1730,85 +1942,116 @@ void SMESH_ActorDef::Update(){
 
   if(my0DActor)
     my0DActor->UpdateLabels();
-  
+
   if(myBallActor)
     myBallActor->UpdateLabels();
-  
+
   if(my1DActor)
     my1DActor->UpdateLabels();
-  
+
   if(my2DActor)
     my2DActor->UpdateLabels();
 
   if(my3DActor)
     my3DActor->UpdateLabels();
-  
+
   if(myIsFacesOriented){
     SetFacesOriented(myIsFacesOriented);
   }
-    
-  if(myVisualObj->GetEntitiesFlag()) {
-    myEntityMode |= myVisualObj->GetEntitiesState();
-  }
-  
+
+  // if(myVisualObj->GetEntitiesFlag()) { IPAL53915
+  //   myEntityMode |= myVisualObj->GetEntitiesState();
+  // }
+
   SetEntityMode(GetEntityMode());
   SetVisibility(GetVisibility());
-  
+
   myTimeStamp->Modified();
   Modified();
 }
 
 
-void SMESH_ActorDef::ReleaseGraphicsResources(vtkWindow *renWin){
+void SMESH_ActorDef::ReleaseGraphicsResources(vtkWindow *renWin)
+{
   SALOME_Actor::ReleaseGraphicsResources(renWin);
 
   myPickableActor->ReleaseGraphicsResources(renWin);
 }
 
 
-static void GetColor(vtkProperty *theProperty, vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
-  vtkFloatingPointType* aColor = theProperty->GetColor();
+static void GetColor(vtkProperty *theProperty, double& r,double& g,double& b)
+{
+  double* aColor = theProperty->GetColor();
   r = aColor[0];
   g = aColor[1];
   b = aColor[2];
 }
 
 
-void SMESH_ActorDef::SetOpacity(vtkFloatingPointType theValue){
+void SMESH_ActorDef::SetOpacity(double theValue)
+{
   mySurfaceProp->SetOpacity(theValue);
   myBackSurfaceProp->SetOpacity(theValue);
+  myNormalVProp->SetOpacity(theValue);
+  myReversedVProp->SetOpacity(theValue);
   myEdgeProp->SetOpacity(theValue);
+  myOutLineProp->SetOpacity(theValue);
   myNodeProp->SetOpacity(theValue);
 
   my1DProp->SetOpacity(theValue);
+  my0DProp->SetOpacity(theValue);
+  myBallProp->SetOpacity(theValue);
 }
 
 
-vtkFloatingPointType SMESH_ActorDef::GetOpacity(){
+double SMESH_ActorDef::GetOpacity()
+{
   return mySurfaceProp->GetOpacity();
 }
 
 
-void SMESH_ActorDef::SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta){
+void SMESH_ActorDef::SetSufaceColor(double r,double g,double b, int delta)
+{
   mySurfaceProp->SetColor(r,g,b);
+  my2DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
-    if( aGroupObj->GetElementType() == SMDSAbs_Face ||
-        aGroupObj->GetElementType() == SMDSAbs_Volume )
+    if( aGroupObj->GetElementType() == SMDSAbs_Face )
       myNameActor->SetBackgroundColor(r,g,b);
-  
+
   myDeltaBrightness = delta;
   QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
   myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
   Modified();
 }
 
-void SMESH_ActorDef::GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta){
+void SMESH_ActorDef::GetSufaceColor(double& r,double& g,double& b, int& delta)
+{
   ::GetColor(mySurfaceProp,r,g,b);
-  my2DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
   delta = myDeltaBrightness;
 }
 
-void SMESH_ActorDef::SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
+void SMESH_ActorDef::SetVolumeColor(double r,double g,double b, int delta)
+{
+  myNormalVProp->SetColor(r,g,b);
+  my3DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
+  if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
+    if( aGroupObj->GetElementType() == SMDSAbs_Volume )
+      myNameActor->SetBackgroundColor(r,g,b);
+
+  myDeltaVBrightness = delta;
+  QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
+  myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
+  Modified();
+}
+
+void SMESH_ActorDef::GetVolumeColor(double& r,double& g,double& b, int& delta)
+{
+  ::GetColor(myNormalVProp,r,g,b);
+  delta = myDeltaVBrightness;
+}
+
+void SMESH_ActorDef::SetEdgeColor(double r,double g,double b)
+{
   myEdgeProp->SetColor(r,g,b);
   my1DProp->SetColor(r,g,b);
   my1DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
@@ -1818,21 +2061,25 @@ void SMESH_ActorDef::SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,
   Modified();
 }
 
-void SMESH_ActorDef::GetEdgeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
+void SMESH_ActorDef::GetEdgeColor(double& r,double& g,double& b)
+{
   ::GetColor(myEdgeProp,r,g,b);
 }
 
-void SMESH_ActorDef::SetOutlineColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
+void SMESH_ActorDef::SetOutlineColor(double r,double g,double b)
+{
   myOutLineProp->SetColor(r,g,b);
   Modified();
 }
 
-void SMESH_ActorDef::GetOutlineColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
+void SMESH_ActorDef::GetOutlineColor(double& r,double& g,double& b)
+{
   ::GetColor(myOutLineProp,r,g,b);
 }
 
 
-void SMESH_ActorDef::SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){ 
+void SMESH_ActorDef::SetNodeColor(double r,double g,double b)
+{ 
   myNodeProp->SetColor(r,g,b);
   myNodeExtProp->SetColor(1.0-r,1.0-g,1.0-b);
   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
@@ -1841,11 +2088,13 @@ void SMESH_ActorDef::SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,
   Modified();
 }
 
-void SMESH_ActorDef::GetNodeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){ 
+void SMESH_ActorDef::GetNodeColor(double& r,double& g,double& b)
+{ 
   ::GetColor(myNodeProp,r,g,b);
 }
 
-void SMESH_ActorDef::Set0DColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){ 
+void SMESH_ActorDef::Set0DColor(double r,double g,double b)
+{ 
   my0DProp->SetColor(r,g,b);
   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
     if( aGroupObj->GetElementType() == SMDSAbs_0DElement )
@@ -1853,11 +2102,13 @@ void SMESH_ActorDef::Set0DColor(vtkFloatingPointType r,vtkFloatingPointType g,vt
   Modified();
 }
 
-void SMESH_ActorDef::Get0DColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){ 
+void SMESH_ActorDef::Get0DColor(double& r,double& g,double& b)
+{ 
   ::GetColor(my0DProp,r,g,b);
 }
 
-void SMESH_ActorDef::SetBallColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){ 
+void SMESH_ActorDef::SetBallColor(double r,double g,double b)
+{ 
   myBallProp->SetColor(r,g,b);
   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
     if( aGroupObj->GetElementType() == SMDSAbs_Ball )
@@ -1865,79 +2116,126 @@ void SMESH_ActorDef::SetBallColor(vtkFloatingPointType r,vtkFloatingPointType g,
   Modified();
 }
 
-void SMESH_ActorDef::GetBallColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){ 
+void SMESH_ActorDef::GetBallColor(double& r,double& g,double& b)
+{ 
   ::GetColor(myBallProp,r,g,b);
 }
 
-void SMESH_ActorDef::SetHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){ 
-  myHighlightProp->SetColor(r,g,b);
+void SMESH_ActorDef::UpdateSelectionProps()
+{
+  QColor selectionColor = SMESH_ActorProps::props()->selectionColor();
+  QColor highlightColor = SMESH_ActorProps::props()->highlightColor();
+  int selectionIncrement = SMESH_ActorProps::props()->selectionIncrement();
+  double width = GetLineWidth();
+  myHighlightProp->SetColor(selectionColor.redF(), selectionColor.greenF(), selectionColor.blueF());
+  myHighlightProp->SetLineWidth(width + selectionIncrement);
+  myPreselectProp->SetColor(highlightColor.redF(), highlightColor.greenF(), highlightColor.blueF());
+  myPreselectProp->SetLineWidth(width + selectionIncrement);
   Modified();
 }
 
-void SMESH_ActorDef::GetHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){ 
-  ::GetColor(myHighlightProp,r,g,b);
+double SMESH_ActorDef::GetLineWidth()
+{
+  return myEdgeProp->GetLineWidth();
 }
 
-void SMESH_ActorDef::SetPreHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){ 
-  myPreselectProp->SetColor(r,g,b);
-  Modified();
-}
 
-void SMESH_ActorDef::GetPreHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){ 
-  ::GetColor(myPreselectProp,r,g,b);
-}
+void SMESH_ActorDef::SetLineWidth(double theVal)
+{
+  int controlsIncrement = SMESH_ActorProps::props()->controlsIncrement();
+  int selectionIncrement = SMESH_ActorProps::props()->selectionIncrement();
 
+  myEdgeProp->SetLineWidth(theVal);
 
-vtkFloatingPointType SMESH_ActorDef::GetLineWidth(){
-  return myEdgeProp->GetLineWidth();
+  my1DProp->SetLineWidth(theVal + controlsIncrement);
+  my1DExtProp->SetLineWidth(theVal + controlsIncrement);
+  my2DExtProp->SetLineWidth(theVal + controlsIncrement);
+  my3DExtProp->SetLineWidth(theVal + controlsIncrement);
+  myHighlightProp->SetLineWidth(theVal + selectionIncrement);
+  myPreselectProp->SetLineWidth(theVal + selectionIncrement);
+  Modified();
 }
 
+double SMESH_ActorDef::GetOutlineWidth()
+{
+  return myOutLineProp->GetLineWidth();
+}
 
-void SMESH_ActorDef::SetLineWidth(vtkFloatingPointType theVal){
-  myEdgeProp->SetLineWidth(theVal);
-
-  my1DProp->SetLineWidth(theVal + aLineWidthInc);
-  my1DExtProp->SetLineWidth(theVal + aLineWidthInc);    
-  my2DExtProp->SetLineWidth(theVal + aLineWidthInc);
+void SMESH_ActorDef::SetOutlineWidth(double theVal)
+{
   myOutLineProp->SetLineWidth(theVal);
-  myHighlightProp->SetLineWidth(theVal);
-  myPreselectProp->SetLineWidth(theVal);
   Modified();
 }
 
-
-void SMESH_ActorDef::Set0DSize(vtkFloatingPointType theVal){
+void SMESH_ActorDef::Set0DSize(double theVal)
+{
   my0DProp->SetPointSize(theVal);
+  myHighlightProp->SetPointSize(theVal);
+  myPreselectProp->SetPointSize(theVal);
+
+  if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
+    aCustom->Set0DSize(theVal);
+  }
+  if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
+    aCustom->Set0DSize(theVal);
+  }
+
   Modified();
 }
 
-vtkFloatingPointType SMESH_ActorDef::Get0DSize(){
+double SMESH_ActorDef::Get0DSize()
+{
   return my0DProp->GetPointSize();
 }
 
-void SMESH_ActorDef::SetBallSize(vtkFloatingPointType theVal){
+void SMESH_ActorDef::SetBallSize(double theVal)
+{
   myBallProp->SetPointSize(theVal);
+
+  if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
+    aCustom->SetBallSize(theVal);
+  }
+  if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
+    aCustom->SetBallSize(theVal);
+  }
+
   Modified();
 }
 
-vtkFloatingPointType SMESH_ActorDef::GetBallSize(){
+double SMESH_ActorDef::GetBallSize()
+{
   return myBallProp->GetPointSize();
 }
 
+double SMESH_ActorDef::GetBallScale()
+{
+  return myBallActor->GetBallScale();
+}
+
+void SMESH_ActorDef::SetBallScale( double theVal )
+{
+  myBallActor->SetBallScale( theVal );
+  if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
+    aCustom->SetBallScale(theVal);
+  }
+  if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
+    aCustom->SetBallScale(theVal);
+  }
+
+  Modified();
+}
+
 int SMESH_ActorDef::GetObjDimension( const int theObjId )
 {
   return myVisualObj->GetElemDimension( theObjId );
 }
 
-bool
-SMESH_ActorDef::
-IsImplicitFunctionUsed() const
+bool SMESH_ActorDef::IsImplicitFunctionUsed() const
 {
   return myBaseActor->IsImplicitFunctionUsed();
 }
 
-void
-SMESH_ActorDef::SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed)
+void SMESH_ActorDef::SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed)
 {
   myNodeActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
   myBaseActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
@@ -1959,8 +2257,7 @@ SMESH_ActorDef::SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed)
   my3DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
 }
 
-vtkIdType 
-SMESH_ActorDef::AddClippingPlane(vtkPlane* thePlane)
+vtkIdType SMESH_ActorDef::AddClippingPlane(vtkPlane* thePlane)
 {
   if(thePlane){
     myImplicitBoolean->GetFunction()->AddItem(thePlane);
@@ -1972,10 +2269,71 @@ SMESH_ActorDef::AddClippingPlane(vtkPlane* thePlane)
   return myCippingPlaneCont.size();
 }
 
-void
-SMESH_ActorDef::
-RemoveAllClippingPlanes()
+void SMESH_ActorDef::AddOpenGLClippingPlane(vtkPlane* thePlane)
 {
+  if(thePlane)
+    myPlaneCollection->AddItem( thePlane );
+}
+
+void SMESH_ActorDef::SetOpenGLClippingPlane()
+{
+  // before use this method you must add clipping planes using method
+  // SMESH_ActorDef::AddOpenGLClippingPlane(vtkPlane* thePlane)
+  if( !myPlaneCollection->GetNumberOfItems() )
+    return;
+
+  // It is necessary to set plane collection for each mapper of actor
+  // and update current inputs of mapper
+  myNodeActor->SetPlaneCollection( myPlaneCollection );
+  myNodeActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+  myBaseActor->SetPlaneCollection( myPlaneCollection );
+  myBaseActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+  myHighlitableActor->SetPlaneCollection( myPlaneCollection );
+  myHighlitableActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+  if ( !mySelector || !mySelector->IsSelectionEnabled() )
+  {
+    myBaseActor->SetUnstructuredGrid( NULL );
+    //myHighlitableActor->SetUnstructuredGrid( NULL );
+  }
+  my1DActor->SetPlaneCollection( myPlaneCollection );
+  my1DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+  my2DActor->SetPlaneCollection( myPlaneCollection );
+  my2DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+  myNodeExtActor->SetPlaneCollection( myPlaneCollection );
+  myNodeExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+  my0DActor->SetPlaneCollection( myPlaneCollection );
+  my0DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+  myBallActor->SetPlaneCollection( myPlaneCollection );
+  myBallActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+  my1DExtActor->SetPlaneCollection( myPlaneCollection );
+  my1DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+  my2DExtActor->SetPlaneCollection( myPlaneCollection );
+  my2DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+  my3DActor->SetPlaneCollection( myPlaneCollection );
+  my3DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+  my3DExtActor->SetPlaneCollection( myPlaneCollection );
+  my3DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+  if(IsShrunk())
+    SetShrink();
+  else  
+    Modified();
+}
+
+void SMESH_ActorDef::RemoveAllClippingPlanes()
+{
+  myPlaneCollection->RemoveAllItems();
   myImplicitBoolean->GetFunction()->RemoveAllItems();
   myImplicitBoolean->GetFunction()->Modified(); // VTK bug
   myCippingPlaneCont.clear();
@@ -1983,18 +2341,14 @@ RemoveAllClippingPlanes()
   myNodeActor->UpdateLabels();
 }
 
-vtkIdType
-SMESH_ActorDef::
-GetNumberOfClippingPlanes()
+vtkIdType SMESH_ActorDef::GetNumberOfClippingPlanes()
 {
   return myCippingPlaneCont.size();
 }
 
-vtkPlane* 
-SMESH_ActorDef::
-GetClippingPlane(vtkIdType theID)
+vtkPlane* SMESH_ActorDef::GetClippingPlane(vtkIdType theID)
 {
-  if(theID >= myCippingPlaneCont.size())
+  if ( theID >= (vtkIdType)myCippingPlaneCont.size() )
     return NULL;
   return myCippingPlaneCont[theID].Get();
 }
@@ -2084,21 +2438,21 @@ void SMESH_ActorDef::UpdateScalarBar()
     myScalarBarActor->SetOrientationToVertical();
 
 
-  vtkFloatingPointType aXVal = horiz ? 0.20 : 0.01;
+  double aXVal = horiz ? 0.20 : 0.01;
   if( mgr->hasValue( "SMESH", name + "x" ) )
     aXVal = mgr->doubleValue( "SMESH", name + "x", aXVal );
 
-  vtkFloatingPointType aYVal = horiz ? 0.01 : 0.1;
+  double aYVal = horiz ? 0.01 : 0.1;
   if( mgr->hasValue( "SMESH", name + "y" ) )
     aYVal = mgr->doubleValue( "SMESH", name + "y", aYVal );
   myScalarBarActor->SetPosition( aXVal, aYVal );
 
-  vtkFloatingPointType aWVal = horiz ? 0.60 : 0.10;
+  double aWVal = horiz ? 0.60 : 0.10;
   if( mgr->hasValue( "SMESH", name + "width" ) )
     aWVal = mgr->doubleValue( "SMESH", name + "width", aWVal );
   myScalarBarActor->SetWidth( aWVal );
 
-  vtkFloatingPointType aHVal = horiz ? 0.12 : 0.80;
+  double aHVal = horiz ? 0.12 : 0.80;
   if( mgr->hasValue( "SMESH", name + "height" ) )
     aHVal = mgr->doubleValue( "SMESH", name + "height", aHVal );
   myScalarBarActor->SetHeight( aHVal );
@@ -2118,7 +2472,7 @@ void SMESH_ActorDef::UpdateScalarBar()
 
   int coloringType = mgr->integerValue("SMESH", "distribution_coloring_type", 0);
   myScalarBarActor->SetDistributionColoringType(coloringType);
-  
+
   QColor distributionColor = mgr->colorValue("SMESH", "distribution_color",
                                              QColor(255, 255, 255));
   double rgb[3];
@@ -2127,7 +2481,7 @@ void SMESH_ActorDef::UpdateScalarBar()
   rgb[2]= distributionColor.blue()/255.;
   myScalarBarActor->SetDistributionColor(rgb);
 
-  
+
 }
 
 void SMESH_ActorDef::UpdateDistribution()
@@ -2139,14 +2493,15 @@ void SMESH_ActorDef::UpdateDistribution()
     std::vector<int> nbEvents;
     std::vector<double> funValues;
     SMESH_VisualObjDef::TEntityList elems;
-    if ( ! dynamic_cast<SMESH_MeshObj*>(myVisualObj.get()))
-      dynamic_cast<SMESH_VisualObjDef*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
-    std::vector<int> elemIds;
+    if ( dynamic_cast<SMESH_SubMeshObj*>(myVisualObj.get()))
+      dynamic_cast<SMESH_SubMeshObj*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
+    std::vector<int> elemIds; elemIds.reserve( elems.size() );
     for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
       elemIds.push_back( (*e)->GetID());
     vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
     double * range = lookupTable->GetRange();
-    fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range);
+    bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
+    fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
     myScalarBarActor->SetDistribution(nbEvents);
   }
 }
@@ -2195,45 +2550,155 @@ void SMESH_ActorDef::SetMarkerTexture( int theMarkerId, VTK::MarkerTexture theMa
   myMarkerTexture = theMarkerTexture; // for deferred update of myHighlightActor
 }
 
-#ifndef DISABLE_PLOT2DVIEWER
-SPlot2d_Histogram* SMESH_ActorDef::UpdatePlot2Histogram() {
+void SMESH_ActorDef::UpdateFilter()
+{
+  unsigned int anObjectEntities = eAllEntity; // entities present in my object
+
+  if(!myVisualObj->GetNbEntities(SMDSAbs_0DElement)) {
+    anObjectEntities &= ~e0DElements;
+  }
+
+  if(!myVisualObj->GetNbEntities(SMDSAbs_Ball)) {
+    anObjectEntities &= ~eBallElem;
+  }
+
+  if(!myVisualObj->GetNbEntities(SMDSAbs_Edge)) {
+    anObjectEntities &= ~eEdges;
+  }
+
+  if(!myVisualObj->GetNbEntities(SMDSAbs_Face)) {
+    anObjectEntities &= ~eFaces;
+  }
+
+  if(!myVisualObj->GetNbEntities(SMDSAbs_Volume)) {
+    anObjectEntities &= ~eVolumes;
+  }
 
+  VTKViewer_ExtractUnstructuredGrid*    aFilter = myBaseActor->GetExtractUnstructuredGrid();
+  VTKViewer_ExtractUnstructuredGrid* aHltFilter = myHighlitableActor->GetExtractUnstructuredGrid();
+  aFilter->ClearRegisteredCellsWithType();
+  aHltFilter->ClearRegisteredCellsWithType();
+
+  bool isPassAll = ( myEntityMode == anObjectEntities && myEntityMode );
+  if ( isPassAll )
+  {
+    aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::ePassAll);
+    aHltFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::ePassAll);
+  }
+  else
+  {
+    aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+    aHltFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+    if (myEntityMode & e0DElements) {
+      aFilter->RegisterCellsWithType(VTK_VERTEX);
+      aHltFilter->RegisterCellsWithType(VTK_VERTEX);
+    }
+
+    if (myEntityMode & eBallElem) {
+      aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
+    }
+    if (myEntityMode & eEdges) {
+      aFilter->RegisterCellsWithType(VTK_LINE);
+      aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
+      aHltFilter->RegisterCellsWithType(VTK_LINE);
+      aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
+    }
+
+    if (myEntityMode & eFaces) {
+      aFilter->RegisterCellsWithType(VTK_TRIANGLE);
+      aFilter->RegisterCellsWithType(VTK_QUAD);
+      aFilter->RegisterCellsWithType(VTK_POLYGON);
+      aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
+      aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
+      aFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
+      aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
+      aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
+      aHltFilter->RegisterCellsWithType(VTK_TRIANGLE);
+      aHltFilter->RegisterCellsWithType(VTK_QUAD);
+      aHltFilter->RegisterCellsWithType(VTK_POLYGON);
+      aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
+      aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
+      aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
+      aHltFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
+      aHltFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
+    }
+
+    if (myEntityMode & eVolumes) {
+      aFilter->RegisterCellsWithType(VTK_TETRA);
+      aFilter->RegisterCellsWithType(VTK_VOXEL);
+      aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
+      aFilter->RegisterCellsWithType(VTK_WEDGE);
+      aFilter->RegisterCellsWithType(VTK_PYRAMID);
+      aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
+      aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
+      aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
+      aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
+      aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
+      aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
+      aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUADRATIC_WEDGE);
+      aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
+      aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
+      aHltFilter->RegisterCellsWithType(VTK_TETRA);
+      aHltFilter->RegisterCellsWithType(VTK_VOXEL);
+      aHltFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
+      aHltFilter->RegisterCellsWithType(VTK_WEDGE);
+      aHltFilter->RegisterCellsWithType(VTK_PYRAMID);
+      aHltFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
+      aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
+      aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
+      aHltFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
+      aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
+      aHltFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUADRATIC_WEDGE);
+      aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
+      aHltFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
+      aHltFilter->RegisterCellsWithType(VTK_POLYHEDRON);
+    }
+  }
+  if ( GetVisibility() )
+    aFilter->Update();
+  if (MYDEBUG) MESSAGE(aFilter->GetOutput()->GetNumberOfCells());
+}
+
+#ifndef DISABLE_PLOT2DVIEWER
+SPlot2d_Histogram* SMESH_ActorDef::UpdatePlot2Histogram()
+{
   if(my2dHistogram)
     my2dHistogram->clearAllPoints();
-  
+
   if(SMESH::Controls::NumericalFunctor* fun =
      dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
   {
-    
+
     if(!my2dHistogram) {
       my2dHistogram = new SPlot2d_Histogram();
       Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(getIO()->getEntry(),"SMESH",getName());
       my2dHistogram->setIO(anIO);
     }
-    
+
     int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
     std::vector<int> nbEvents;
     std::vector<double> funValues;
     SMESH_VisualObjDef::TEntityList elems;
-    if ( ! dynamic_cast<SMESH_MeshObj*>(myVisualObj.get()))
-      dynamic_cast<SMESH_VisualObjDef*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
+    if ( dynamic_cast<SMESH_SubMeshObj*>(myVisualObj.get()))
+      dynamic_cast<SMESH_SubMeshObj*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
     std::vector<int> elemIds;
-    
+
     for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
       elemIds.push_back( (*e)->GetID());
 
     vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
     double * range = lookupTable->GetRange();
-    fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range);
+    bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
+    fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
 
-    for ( int i = 0; i < std::min( nbEvents.size(), funValues.size() -1 ); i++ ) 
+    for ( size_t i = 0; i < std::min( nbEvents.size(), funValues.size() -1 ); i++ )
       my2dHistogram->addPoint(funValues[i] + (funValues[i+1] - funValues[i])/2.0, static_cast<double>(nbEvents[i]));
 
     if(funValues.size() >= 2)
       my2dHistogram->setWidth((funValues[1] - funValues[0]) * 0.8) ;
 
   }
-  
+
   //Color of the histogram
   if(myScalarBarActor->GetDistributionColoringType() == SMESH_MULTICOLOR_TYPE)
     my2dHistogram->setAutoAssign(true);
@@ -2244,7 +2709,7 @@ SPlot2d_Histogram* SMESH_ActorDef::UpdatePlot2Histogram() {
     my2dHistogram->setColor(aColor);
 
   }
-      
+
   return my2dHistogram;
 }
 #endif