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Merge remote branch 'origin/V8_5_asterstudy'
[modules/smesh.git] / src / OBJECT / SMESH_Actor.cxx
index fb8dcf04ff8972089ee1e284fca48203c84f1b2c..23dee68601b29a83e4662531fdd0554d0d6258fa 100644 (file)
-//  SMESH OBJECT : interactive object for SMESH visualization
+// Copyright (C) 2007-2016  CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
 //
-//  Copyright (C) 2003  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-//  CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS 
-// 
-//  This library is free software; you can redistribute it and/or 
-//  modify it under the terms of the GNU Lesser General Public 
-//  License as published by the Free Software Foundation; either 
-//  version 2.1 of the License. 
-// 
-//  This library is distributed in the hope that it will be useful, 
-//  but WITHOUT ANY WARRANTY; without even the implied warranty of 
-//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU 
-//  Lesser General Public License for more details. 
-// 
-//  You should have received a copy of the GNU Lesser General Public 
-//  License along with this library; if not, write to the Free Software 
-//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA 
-// 
-//  See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org 
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+// Lesser General Public License for more details.
 //
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
 //
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
 //
+
+//  SMESH OBJECT : interactive object for SMESH visualization
 //  File   : SMESH_Actor.cxx
 //  Author : Nicolas REJNERI
 //  Module : SMESH
-//  $Header$
 
-using namespace std;
-/*!
-  \class SMESH_Actor SMESH_Actor.h
-  \brief ...
-*/
+#include "SMESH_ActorDef.h"
+
+#include "SMDS_UnstructuredGrid.hxx"
+#include "SMESH_ActorProps.h"
+#include "SMESH_ActorUtils.h"
+#include "SMESH_CellLabelActor.h"
+#include "SMESH_ControlsDef.hxx"
+#include "SMESH_DeviceActor.h"
+#include "SMESH_NodeLabelActor.h"
+#include "SMESH_ObjectDef.h"
+#include "SMESH_SVTKActor.h"
+#include "SMESH_ScalarBarActor.h"
+
+#include <Qtx.h>
+#include <SALOME_InteractiveObject.hxx>
+#include <SUIT_ResourceMgr.h>
+#include <SUIT_Session.h>
+#include <VTKViewer_ExtractUnstructuredGrid.h>
+#include <VTKViewer_FramedTextActor.h>
+
+#ifndef DISABLE_PLOT2DVIEWER
+#include <SPlot2d_Histogram.h>
+#endif
+
+#include <vtkProperty.h>
+#include <vtkTimeStamp.h>
+#include <vtkObjectFactory.h>
+#include <vtkShrinkPolyData.h>
+#include <vtkMergeFilter.h>
+
+#include <vtkMatrix4x4.h>
+#include <vtkUnstructuredGrid.h>
+#include <vtkPointData.h>
+#include <vtkCellData.h>
+
+#include <vtkMapper.h>
+#include <vtkRenderer.h>
+
+#include <vtkCell.h>
+#include <vtkIdList.h>
+#include <vtkIntArray.h>
+
+#include <vtkActor2D.h>
+#include <vtkProperty2D.h>
+#include <vtkPolyData.h>
+#include <vtkTextProperty.h>
+
+#include <vtkLookupTable.h>
+
+#include <vtkMath.h>
+#include <vtkPlane.h>
+#include <vtkPlaneCollection.h>
+#include <vtkImplicitBoolean.h>
+#include <vtkImplicitFunctionCollection.h>
+
+#include "utilities.h"
+
+#ifdef _DEBUG_
+static int MYDEBUG = 0;
+#else
+static int MYDEBUG = 0;
+#endif
+
+SMESH_ActorDef* SMESH_ActorDef::New(){
+  return new SMESH_ActorDef();
+}
+
+
+SMESH_Actor* SMESH_Actor::New(TVisualObjPtr theVisualObj,
+                              const char* theEntry,
+                              const char* theName,
+                              int theIsClear)
+{
+  SMESH_ActorDef* anActor = NULL;
+  if(theVisualObj->IsValid() ) {
+    anActor = SMESH_ActorDef::New();
+    if(!anActor->Init(theVisualObj,theEntry,theName,theIsClear)){
+      anActor->Delete();
+      anActor = NULL;
+    }
+    if( anActor )
+      anActor->UpdateScalarBar();
+  }
+  return anActor;
+}
+
+
+SMESH_ActorDef::SMESH_ActorDef()
+{
+  if(MYDEBUG) MESSAGE("SMESH_ActorDef - "<<this);
+
+  SALOME_Actor::SetVisibility(false); // avoid update of pipelines
+
+  myBaseActor = SMESH_DeviceActor::New();
+
+  myTimeStamp = vtkTimeStamp::New();
+
+  myIsPointsVisible = false;
+  myIsEntityModeCache = false;
+  myRepresentationCache = 0;
+
+  myHighlightActor = SMESH_SVTKActor::New();
+  myHighlightActor->Delete(); // vtkSmartPointer!
+  myHighlightActor->Initialize();
+
+  myPreHighlightActor = SMESH_SVTKActor::New();
+  myPreHighlightActor->Delete();
+  myPreHighlightActor->Initialize();
+
+  myIsShrinkable = false;
+  myIsShrunk = false;
+
+  myIsFacesOriented = false;
+
+  int controlsIncrement = SMESH_ActorProps::props()->controlsIncrement();
+  int selectionIncrement = SMESH_ActorProps::props()->selectionIncrement();
+
+  myControlsPrecision = -1;
+  SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
+
+  if ( mgr && mgr->booleanValue( "SMESH", "use_precision", false ) )
+    myControlsPrecision = mgr->integerValue( "SMESH", "controls_precision", -1);
+
+  double aElem0DSize    = SMESH::GetFloat("SMESH:elem0d_size",5);
+  double aBallElemSize  = SMESH::GetFloat("SMESH:ball_elem_size",10);
+  double aBallElemScale = SMESH::GetFloat("SMESH:ball_elem_scale",1.0);
+  double aLineWidth     = SMESH::GetFloat("SMESH:element_width",1);
+  double aOutlineWidth  = SMESH::GetFloat("SMESH:outline_width",1);
+
+  SMESH::LabelFont aFamilyNd = SMESH::FntTimes;
+  bool aBoldNd    = true;
+  bool anItalicNd = false;
+  bool aShadowNd  = false;
+  int  aSizeNd    = 10;
+  if ( mgr->hasValue( "SMESH", "numbering_node_font" ) ) {
+    QFont f = mgr->fontValue( "SMESH", "numbering_node_font" );
+    if ( f.family()      == "Arial" )   aFamilyNd = SMESH::FntArial;
+    else if ( f.family() == "Courier" ) aFamilyNd = SMESH::FntCourier;
+    else if ( f.family() == "Times" )   aFamilyNd = SMESH::FntTimes;
+    aBoldNd    = f.bold();
+    anItalicNd = f.italic();
+    aShadowNd  = f.overline();
+    aSizeNd    = f.pointSize();
+  }
+  double anRGBNd[3] = {1,1,1};
+  SMESH::GetColor( "SMESH", "numbering_node_color", anRGBNd[0], anRGBNd[1], anRGBNd[2], QColor( 255, 255, 255 ) );
+
+  SMESH::LabelFont aFamilyEl = SMESH::FntTimes;
+  bool aBoldEl    = true;
+  bool anItalicEl = false;
+  bool aShadowEl  = false;
+  int  aSizeEl    = 12;
+  if ( mgr->hasValue( "SMESH", "numbering_elem_font" ) ) {
+    QFont f = mgr->fontValue( "SMESH", "numbering_elem_font" );
+    if ( f.family()      == "Arial" )   aFamilyEl = SMESH::FntArial;
+    else if ( f.family() == "Courier" ) aFamilyEl = SMESH::FntCourier;
+    else if ( f.family() == "Times" )   aFamilyEl = SMESH::FntTimes;
+    aBoldEl    = f.bold();
+    anItalicEl = f.italic();
+    aShadowEl  = f.overline();
+    aSizeEl    = f.pointSize();
+  }
+  double anRGBEl[3] = {0,1,0};
+  SMESH::GetColor( "SMESH", "numbering_elem_color", anRGBEl[0], anRGBEl[1], anRGBEl[2], QColor( 0, 255, 0 ) );
+
+  vtkMatrix4x4 *aMatrix = vtkMatrix4x4::New();
+  VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
+
+  //Definition 2D and 3D devices of the actor
+  //-----------------------------------------
+  double anRGB[3] = {1,1,1};
+  mySurfaceProp = vtkProperty::New();
+  QColor ffc, bfc;
+  int delta;
+  SMESH::GetColor( "SMESH", "fill_color", ffc, delta, "0,170,255|-100" ) ;
+  mySurfaceProp->SetColor( ffc.red() / 255. , ffc.green() / 255. , ffc.blue() / 255. );
+  myDeltaBrightness = delta;
+
+  myBackSurfaceProp = vtkProperty::New();
+  bfc = Qtx::mainColorToSecondary(ffc, delta);
+  myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
+
+  myNormalVProp = vtkProperty::New();
+  SMESH::GetColor( "SMESH", "volume_color", ffc, delta, "255,0,170|-100" );
+  myNormalVProp->SetColor( ffc.redF(), ffc.greenF(), ffc.blueF() );
+  myDeltaVBrightness = delta;
+
+  myReversedVProp = vtkProperty::New();
+  bfc = Qtx::mainColorToSecondary(ffc, delta);
+  myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
+
+  my2DActor = SMESH_CellLabelActor::New();
+  my2DActor->SetStoreClippingMapping(true);
+  my2DActor->SetUserMatrix(aMatrix);
+  my2DActor->PickableOff();
+  my2DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
+  my2DActor->SetProperty(mySurfaceProp);
+  my2DActor->SetBackfaceProperty(myBackSurfaceProp);
+  my2DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
+  aFilter = my2DActor->GetExtractUnstructuredGrid();
+  aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+  aFilter->RegisterCellsWithType(VTK_TRIANGLE);
+  aFilter->RegisterCellsWithType(VTK_QUAD);
+  aFilter->RegisterCellsWithType(VTK_POLYGON);
+  aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
+  aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
+  aFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
+  aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
+  aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
+
+  my2DExtProp = vtkProperty::New();
+  my2DExtProp->DeepCopy(mySurfaceProp);
+  SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
+  anRGB[0] = 1 - anRGB[0];
+  anRGB[1] = 1 - anRGB[1];
+  anRGB[2] = 1 - anRGB[2];
+  my2DExtProp->SetLineWidth(aLineWidth + controlsIncrement);
+  my2DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+
+  my2DExtActor = SMESH_DeviceActor::New();
+  my2DExtActor->SetUserMatrix(aMatrix);
+  my2DExtActor->PickableOff();
+  my2DExtActor->SetProperty(my2DExtProp);
+  my2DExtActor->SetBackfaceProperty(my2DExtProp);
+  my2DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
+  aFilter = my2DExtActor->GetExtractUnstructuredGrid();
+  aFilter->RegisterCellsWithType(VTK_TRIANGLE);
+  aFilter->RegisterCellsWithType(VTK_QUAD);
+  aFilter->RegisterCellsWithType(VTK_POLYGON);
+  aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
+  aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
+  aFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
+  aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
+  aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
+
+  my3DActor = SMESH_CellLabelActor::New();
+  my3DActor->SetStoreClippingMapping(true);
+  my3DActor->SetUserMatrix(aMatrix);
+  my3DActor->PickableOff();
+  my3DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
+  my3DActor->SetProperty(myNormalVProp);
+  my3DActor->SetBackfaceProperty(myReversedVProp);
+  my3DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
+  my3DActor->SetCoincident3DAllowed(true);
+  aFilter = my3DActor->GetExtractUnstructuredGrid();
+  aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+  aFilter->RegisterCellsWithType(VTK_TETRA);
+  aFilter->RegisterCellsWithType(VTK_VOXEL);
+  aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
+  aFilter->RegisterCellsWithType(VTK_WEDGE);
+  aFilter->RegisterCellsWithType(VTK_PYRAMID);
+  aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
+  aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
+  aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
+  aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
+  aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
+  aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUADRATIC_WEDGE);
+  aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
+  aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
+  aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
+
+  my3DExtProp = vtkProperty::New();
+  my3DExtProp->DeepCopy(myNormalVProp);
+  SMESH::GetColor( "SMESH", "volume_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 170 ) );
+  anRGB[0] = 1 - anRGB[0];
+  anRGB[1] = 1 - anRGB[1];
+  anRGB[2] = 1 - anRGB[2];
+  my3DExtProp->SetLineWidth(aLineWidth + controlsIncrement);
+  my3DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+
+  my3DExtActor = SMESH_DeviceActor::New();
+  my3DExtActor->SetUserMatrix(aMatrix);
+  my3DExtActor->PickableOff();
+  my3DExtActor->SetProperty(my3DExtProp);
+  my3DExtActor->SetBackfaceProperty(my3DExtProp);
+  my3DExtActor->SetRepresentation(SMESH_DeviceActor::eSurface);
+  my3DExtActor->SetCoincident3DAllowed(true);
+  aFilter = my3DExtActor->GetExtractUnstructuredGrid();
+  aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+  aFilter->RegisterCellsWithType(VTK_TETRA);
+  aFilter->RegisterCellsWithType(VTK_VOXEL);
+  aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
+  aFilter->RegisterCellsWithType(VTK_WEDGE);
+  aFilter->RegisterCellsWithType(VTK_PYRAMID);
+  aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
+  aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
+  aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
+  aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
+  aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
+  aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUADRATIC_WEDGE);
+  aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
+  aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
+  aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
+
+  //Definition 1D device of the actor
+  //---------------------------------
+  myEdgeProp = vtkProperty::New();
+  myEdgeProp->SetAmbient(1.0);
+  myEdgeProp->SetDiffuse(0.0);
+  myEdgeProp->SetSpecular(0.0);
+  SMESH::GetColor( "SMESH", "wireframe_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
+  myEdgeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+  myEdgeProp->SetLineWidth(aLineWidth);
+
+  // my1DActor is used to
+  // - show numbers
+  // - show controls on all edges (eg Length)
+  // since edges are shown by myHighlitableActor
+  my1DActor = SMESH_CellLabelActor::New();
+  my1DActor->SetStoreClippingMapping(true);
+  my1DActor->SetUserMatrix(aMatrix);
+  my1DActor->PickableOff();
+  my1DActor->SetHighlited(true);
+  my1DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
+  my1DActor->SetProperty(myEdgeProp);
+  my1DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
+  aFilter = my1DActor->GetExtractUnstructuredGrid();
+  aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+  aFilter->RegisterCellsWithType(VTK_LINE);
+  aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
+
+  my1DProp = vtkProperty::New();
+  my1DProp->DeepCopy(myEdgeProp);
+  my1DProp->SetLineWidth(aLineWidth + controlsIncrement);
+  my1DProp->SetPointSize(aElem0DSize);
+
+  my1DExtProp = vtkProperty::New();
+  my1DExtProp->DeepCopy(myEdgeProp);
+  anRGB[0] = 1 - anRGB[0];
+  anRGB[1] = 1 - anRGB[1];
+  anRGB[2] = 1 - anRGB[2];
+  my1DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+  my1DExtProp->SetLineWidth(aLineWidth + controlsIncrement);
+  my1DExtProp->SetPointSize(aElem0DSize);
+
+  // my1DExtActor is used to show filtered edges or links between nodes
+  my1DExtActor = SMESH_DeviceActor::New();
+  my1DExtActor->SetUserMatrix(aMatrix);
+  my1DExtActor->PickableOff();
+  my1DExtActor->SetHighlited(true);
+  my1DExtActor->SetVisibility(false);
+  my1DExtActor->SetProperty(my1DExtProp);
+  my1DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
+  aFilter = my1DExtActor->GetExtractUnstructuredGrid();
+  aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+  aFilter->RegisterCellsWithType(VTK_LINE);
+  aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
+
+
+  //Definition 0D device of the actor (0d elements)
+  //-----------------------------------------------
+  my0DProp = vtkProperty::New();
+  SMESH::GetColor( "SMESH", "elem0d_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 0 ) );
+  my0DProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+  my0DProp->SetPointSize(aElem0DSize);
+
+  my0DActor = SMESH_CellLabelActor::New();
+  my0DActor->SetUserMatrix(aMatrix);
+  my0DActor->SetStoreClippingMapping(true);
+  my0DActor->PickableOff();
+  my0DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
+  my0DActor->SetVisibility(false);
+  my0DActor->SetProperty(my0DProp);
+  my0DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
+  aFilter = my0DActor->GetExtractUnstructuredGrid();
+  aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+  aFilter->RegisterCellsWithType(VTK_VERTEX);
+
+  //Definition 0D device of the actor (ball elements)
+  //-----------------------------------------------
+  myBallProp = vtkProperty::New();
+  SMESH::GetColor( "SMESH", "ball_elem_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 85, 255 ) );
+  myBallProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+  myBallProp->SetPointSize(aBallElemSize);
+
+  myBallActor = SMESH_CellLabelActor::New();
+  myBallActor->SetUserMatrix(aMatrix);
+  myBallActor->SetStoreClippingMapping(true);
+  myBallActor->PickableOff();
+  myBallActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
+  myBallActor->SetVisibility(false);
+  myBallActor->SetProperty(myBallProp);
+  myBallActor->SetRepresentation(SMESH_DeviceActor::eSurface);
+  myBallActor->SetBallEnabled(true);
+  aFilter = myBallActor->GetExtractUnstructuredGrid();
+  aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+  aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
+
+  //my0DExtProp = vtkProperty::New();
+  //my0DExtProp->DeepCopy(my0DProp);
+  //anRGB[0] = 1 - anRGB[0];
+  //anRGB[1] = 1 - anRGB[1];
+  //anRGB[2] = 1 - anRGB[2];
+  //my0DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+  //my0DExtProp->SetPointSize(aElem0DSize);
+  //
+  //my0DExtActor = SMESH_DeviceActor::New();
+  //my0DExtActor->SetUserMatrix(aMatrix);
+  //my0DExtActor->SetStoreClippingMapping(true);
+  //my0DExtActor->PickableOff();
+  //my0DExtActor->SetHighlited(true);
+  //my0DExtActor->SetVisibility(false);
+  //my0DExtActor->SetProperty(my0DExtProp);
+  //my0DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
+  //aFilter = my0DExtActor->GetExtractUnstructuredGrid();
+  ////aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
+  //aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+  //aFilter->RegisterCellsWithType(VTK_VERTEX);
+
+
+  //Definition 0D device of the actor (nodes)
+  //-----------------------------------------
+  myNodeProp = vtkProperty::New();
+  SMESH::GetColor( "SMESH", "node_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 0 ) );
+  myNodeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+
+  myNodeActor = SMESH_NodeLabelActor::New();
+  myNodeActor->SetUserMatrix(aMatrix);
+  myNodeActor->SetStoreClippingMapping(true);
+  myNodeActor->PickableOff();
+  myNodeActor->SetVisibility(false);
+  myNodeActor->SetFontProperties( aFamilyNd, aSizeNd, aBoldNd, anItalicNd, aShadowNd, anRGBNd[0], anRGBNd[1], anRGBNd[2] );
+  myNodeActor->SetProperty(myNodeProp);
+  myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
+  aFilter = myNodeActor->GetExtractUnstructuredGrid();
+  aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
+
+  myNodeExtProp = vtkProperty::New();
+  myNodeExtProp->DeepCopy(myNodeProp);
+  anRGB[0] = 1 - anRGB[0];
+  anRGB[1] = 1 - anRGB[1];
+  anRGB[2] = 1 - anRGB[2];
+  myNodeExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+
+  myNodeExtActor = SMESH_DeviceActor::New();
+  myNodeExtActor->SetUserMatrix(aMatrix);
+  myNodeExtActor->SetStoreClippingMapping(true);
+  myNodeExtActor->PickableOff();
+  myNodeExtActor->SetHighlited(true);
+  myNodeExtActor->SetVisibility(false);
+  myNodeExtActor->SetProperty(myNodeExtProp);
+  myNodeExtActor->SetRepresentation(SMESH_DeviceActor::ePoint);
+  aFilter = myNodeExtActor->GetExtractUnstructuredGrid();
+  aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
+  aFilter->RegisterCellsWithType(VTK_VERTEX);
+
+  //Definition of Pickable and Highlitable engines
+  //----------------------------------------------
+
+  myBaseActor->SetUserMatrix(aMatrix);
+  myBaseActor->SetStoreIDMapping(true);
+  myBaseActor->SetStoreClippingMapping(true);
+  myBaseActor->SetStoreGemetryMapping(true);
+  myBaseActor->GetProperty()->SetOpacity(0.0);
+  myPickableActor = myBaseActor;
+
+  myHighlightProp = vtkProperty::New();
+  myHighlightProp->SetAmbient(1.0);
+  myHighlightProp->SetDiffuse(0.0);
+  myHighlightProp->SetSpecular(0.0);
+  SMESH::GetColor( "SMESH", "selection_object_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
+  myHighlightProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+  myHighlightProp->SetPointSize(aElem0DSize); // ??
+  myHighlightProp->SetLineWidth(aLineWidth + selectionIncrement);
+  myHighlightProp->SetRepresentation(1);
+
+  myOutLineProp = vtkProperty::New();
+  myOutLineProp->SetAmbient(1.0);
+  myOutLineProp->SetDiffuse(0.0);
+  myOutLineProp->SetSpecular(0.0);
+  SMESH::GetColor( "SMESH", "outline_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 70, 0 ) );
+  myOutLineProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+  myOutLineProp->SetLineWidth(aOutlineWidth);
+  myOutLineProp->SetRepresentation(1);
+
+  myPreselectProp = vtkProperty::New();
+  myPreselectProp->SetAmbient(1.0);
+  myPreselectProp->SetDiffuse(0.0);
+  myPreselectProp->SetSpecular(0.0);
+  SMESH::GetColor( "SMESH", "highlight_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 255 ) );
+  myPreselectProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+  myPreselectProp->SetPointSize(aElem0DSize); // ??
+  myPreselectProp->SetLineWidth(aLineWidth + selectionIncrement);
+  myPreselectProp->SetRepresentation(1);
+
+  myHighlitableActor = SMESH_DeviceActor::New();
+  myHighlitableActor->SetUserMatrix(aMatrix);
+  myHighlitableActor->PickableOff();
+  myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
+  myHighlitableActor->SetCoincident3DAllowed(true);
+
+  aMatrix->Delete();
+
+  myName = "";
+  myIO = NULL;
+
+  myControlMode = eNone;
+  myControlActor = my2DActor;
+
+  //Definition of myScalarBarActor
+  //------------------------------
+  myLookupTable = vtkLookupTable::New();
+  //Fix for Bug PAL5195 - SMESH764:
+  //Controls - Aspect Ratio: incorrect colors of the best and worst values
+  myLookupTable->SetHueRange(0.667,0.0);
+
+  myScalarBarActor = SMESH_ScalarBarActor::New();
+  myScalarBarActor->SetVisibility(false);
+  myScalarBarActor->SetLookupTable(myLookupTable);
+
+  //Fix for Bug 13314:
+  //Incorrect "Min value" in Scalar Bar in Mesh:
+  //  myScalarBarActor->SetLabelFormat("%.4g");
+  // changes was commented because of regression bug IPAL 19981
+
+  mgr = SUIT_Session::session()->resourceMgr();
+  if( !mgr )
+    return;
+
+  myEntityMode = eAllEntity;
+  myEntityModeCache = eAllEntity;
+
+  // Clipping planes
+  myImplicitBoolean = vtkImplicitBoolean::New();
+  myImplicitBoolean->SetOperationTypeToIntersection();
+
+  myPlaneCollection = vtkPlaneCollection::New();
+
+  //Quadratic 2D elements representation
+  //-----------------------------------------------------------------------------
+  int aQuadratic2DMode = mgr->integerValue( "SMESH", "quadratic_mode", 0);
+  if(aQuadratic2DMode == 0){
+    myHighlitableActor->SetQuadraticArcMode(false);
+    my2DActor->SetQuadraticArcMode(false);
+    my1DActor->SetQuadraticArcMode(false);
+  }
+  else if(aQuadratic2DMode == 1){
+    myHighlitableActor->SetQuadraticArcMode(true);
+    my2DActor->SetQuadraticArcMode(true);
+    my1DActor->SetQuadraticArcMode(true);
+  }
+
+  int aQuadraticAngle = mgr->integerValue( "SMESH", "max_angle", 2);
+  myHighlitableActor->SetQuadraticArcAngle(aQuadraticAngle);
+  my2DActor->SetQuadraticArcAngle(aQuadraticAngle);
+
+  // Set colors of the name actor
+  SMESH::GetColor( "SMESH", "default_grp_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
+  myNameActor->SetBackgroundColor(anRGB[0], anRGB[1], anRGB[2]);
+  SMESH::GetColor( "SMESH", "group_name_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
+  myNameActor->SetForegroundColor(anRGB[0], anRGB[1], anRGB[2]);
+
+#ifndef DISABLE_PLOT2DVIEWER
+  my2dHistogram = 0;
+#endif
+
+  SetBallSize(aBallElemSize);
+  SetBallScale(aBallElemScale);
+  Set0DSize(aElem0DSize);
+}
+
+
+SMESH_ActorDef::~SMESH_ActorDef()
+{
+  if(MYDEBUG) MESSAGE("~SMESH_ActorDef - "<<this);
+
+  // Please keep the order same as one in the header file
+
+  myTimeStamp->Delete();
+
+  myScalarBarActor->Delete();
+  myLookupTable->Delete();
+
+  mySurfaceProp->Delete();
+  myBackSurfaceProp->Delete();
+  myNormalVProp->Delete();
+  myReversedVProp->Delete();
+  myEdgeProp->Delete();
+  myNodeProp->Delete();
+
+  myNodeActor->Delete();
+  myBaseActor->Delete();
+  //myPickableActor->Delete(); myPickableActor == myBaseActor
+
+  myHighlightProp->Delete();
+  myOutLineProp->Delete();
+  myPreselectProp->Delete();
+
+  myHighlitableActor->Delete();
+
+  my2DExtProp->Delete();
+  my3DExtProp->Delete();
+  my2DActor->Delete();
+  my2DExtActor->Delete();
+  my3DActor->Delete();
+  my3DExtActor->Delete();
+  // myControlActor->Delete(); myControlActor == my2DActor
+
+  myNodeExtProp->Delete();
+  myNodeExtActor->Delete();
+
+  my1DProp->Delete();
+  my1DActor->Delete();
+  my1DExtProp->Delete();
+  my1DExtActor->Delete();
+
+  my0DProp->Delete();
+  my0DActor->Delete();
+  myBallProp->Delete();
+  myBallActor->Delete();
+  //my0DExtProp->Delete();
+  //my0DExtActor->Delete();
+
+  myImplicitBoolean->Delete();
+  myPlaneCollection->Delete();
+
+#ifndef DISABLE_PLOT2DVIEWER
+  if(my2dHistogram) {
+    SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
+    delete my2dHistogram;
+  }
+#endif
+}
+
+void SMESH_ActorDef::Delete()
+{
+  // This is just to guarantee that the DeleteActorEvent (which was previously invoked
+  // from the actor's destructor) will be thrown before removing the actor's observers,
+  // that is done inside the Superclass::Delete() method but before the destructor itself
+  // (see the issue 0021562: EDF SMESH: clipping and delete mesh clipped leads to crash).
+  // The event is caught by SMESHGUI::ProcessEvents() static method.
+  this->InvokeEvent( SMESH::DeleteActorEvent, NULL );
+
+  Superclass::Delete();
+}
+
+void SMESH_ActorDef::SetPointsLabeled( bool theIsPointsLabeled )
+{
+  if(myNodeActor) {
+    myNodeActor->SetPointsLabeled(theIsPointsLabeled);
+    SetRepresentation(GetRepresentation());
+    myTimeStamp->Modified();
+  }
+}
+
+void SMESH_ActorDef::SetPointsFontProperties( SMESH::LabelFont theFamily, int theSize,
+                                              bool theBold, bool theItalic, bool theShadow,
+                                              double r, double g, double b )
+{    
+  if(myNodeActor) {
+    myNodeActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
+    SetRepresentation( GetRepresentation() );
+    myTimeStamp->Modified();
+  }
+}
+
+void SMESH_ActorDef::SetCellsFontProperties( SMESH::LabelFont theFamily, int theSize,
+                                             bool theBold, bool theItalic, bool theShadow,
+                                             double r, double g, double b )
+{    
+  if(my3DActor) {
+    my3DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
+  }
+  if(my2DActor) {
+    my2DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
+    SetRepresentation( GetRepresentation() );
+    myTimeStamp->Modified();
+  }
+  if(my1DActor) {
+    my1DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
+    SetRepresentation( GetRepresentation() );
+    myTimeStamp->Modified();
+  }
+  if(my0DActor) {
+    my0DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
+    SetRepresentation( GetRepresentation() );
+    myTimeStamp->Modified();
+  }
+  if(myBallActor) {
+    myBallActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
+    SetRepresentation( GetRepresentation() );
+    myTimeStamp->Modified();
+  }
+}
+
+bool SMESH_ActorDef::GetPointsLabeled()
+{
+  return myNodeActor && myNodeActor->GetPointsLabeled();
+}
+
+void SMESH_ActorDef::SetCellsLabeled(bool theIsCellsLabeled)
+{
+  if(my3DActor)
+    my3DActor->SetCellsLabeled(theIsCellsLabeled);
+
+  if(my2DActor)
+    my2DActor->SetCellsLabeled(theIsCellsLabeled);
+
+  if(my1DActor)
+    my1DActor->SetCellsLabeled(theIsCellsLabeled);
+
+  if(my0DActor)
+    my0DActor->SetCellsLabeled(theIsCellsLabeled);
+
+  if(myBallActor)
+    myBallActor->SetCellsLabeled(theIsCellsLabeled);
+
+  myTimeStamp->Modified();
+}
+
+
+bool SMESH_ActorDef::GetCellsLabeled()
+{
+  bool result = false;
+  if(my3DActor)
+    result = result || my3DActor->GetCellsLabeled();
+
+  if(my2DActor)
+    result = result || my2DActor->GetCellsLabeled();
+
+  if(my1DActor)
+    result = result || my1DActor->GetCellsLabeled();
+
+  if(my0DActor)
+    result = result || my0DActor->GetCellsLabeled();
+
+  if(myBallActor)
+    result = result || myBallActor->GetCellsLabeled();
+
+  return result;
+}
+
+
+void SMESH_ActorDef::SetFacesOriented(bool theIsFacesOriented)
+{
+  myIsFacesOriented = theIsFacesOriented;
+
+  my2DActor->SetFacesOriented(theIsFacesOriented);
+  my3DActor->SetFacesOriented(theIsFacesOriented);
+
+  myTimeStamp->Modified();
+}
+
+bool SMESH_ActorDef::GetFacesOriented()
+{
+  return myIsFacesOriented;
+}
+
+void SMESH_ActorDef::SetFacesOrientationColor(double r,double g,double b)
+{
+  my2DActor->SetFacesOrientationColor( r, g, b );
+  my3DActor->SetFacesOrientationColor( r, g, b );
+}
+
+void SMESH_ActorDef::GetFacesOrientationColor(double& r,double& g,double& b)
+{
+  my3DActor->GetFacesOrientationColor( r, g, b );
+}
+
+void SMESH_ActorDef::SetFacesOrientationScale(double theScale)
+{
+  my2DActor->SetFacesOrientationScale( theScale );
+  my3DActor->SetFacesOrientationScale( theScale );
+}
+
+double SMESH_ActorDef::GetFacesOrientationScale()
+{
+  return my3DActor->GetFacesOrientationScale();
+}
+
+void SMESH_ActorDef::SetFacesOrientation3DVectors(bool theState)
+{
+  my2DActor->SetFacesOrientation3DVectors( theState );
+  my3DActor->SetFacesOrientation3DVectors( theState );
+}
+
+bool SMESH_ActorDef::GetFacesOrientation3DVectors()
+{
+  return my3DActor->GetFacesOrientation3DVectors();
+}
+
+
+void SMESH_ActorDef::SetControl(SMESH::Controls::FunctorPtr theFunctor)
+{
+  myFunctor = theFunctor;
+  if ( !theFunctor )
+    SetControlMode( eNone, true );
+  else
+    SetControlMode( eCustomControl, true );
+}
+
+void SMESH_ActorDef::SetControlMode(eControl theMode)
+{
+  SetControlMode(theMode,true);
+}
+
+void SMESH_ActorDef::SetControlMode( eControl theMode, bool theCheckEntityMode )
+{
+  vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
+  bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
+  lookupTable->SetScale(VTK_SCALE_LINEAR);
+
+  SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
+  if( !mgr )
+    return;
+
+  //myControlMode = eNone;
+  myControlMode = theMode;
+  theCheckEntityMode &= mgr->booleanValue( "SMESH", "display_entity", false );
+
+  my0DActor->GetMapper()->SetScalarVisibility(false);
+  my1DActor->GetMapper()->SetScalarVisibility(false);
+  my2DActor->GetMapper()->SetScalarVisibility(false);
+  my3DActor->GetMapper()->SetScalarVisibility(false);
+  myBallActor->GetMapper()->SetScalarVisibility(false);
+  myScalarBarActor->SetVisibility(false);
+
+  bool anIsScalarVisible = theMode > eNone;
+
+  if(anIsScalarVisible) {
+    switch(theMode) {
+    case eLength:
+    {
+      SMESH::Controls::Length* aControl = new SMESH::Controls::Length();
+      aControl->SetPrecision( myControlsPrecision );
+      myFunctor.reset( aControl );
+      myControlActor = my1DActor;
+      break;
+    }
+    case eLength2D:
+      myFunctor.reset(new SMESH::Controls::Length2D());
+      myControlActor = my2DActor;
+      break;
+    case eFreeBorders:
+      myFunctor.reset(new SMESH::Controls::FreeBorders());
+      myControlActor = my1DActor;
+      break;
+    case eFreeEdges:
+      myFunctor.reset(new SMESH::Controls::FreeEdges());
+      myControlActor = my2DActor;
+      break;
+    case eFreeNodes:
+      myFunctor.reset(new SMESH::Controls::FreeNodes());
+      myControlActor = myNodeActor;
+      break;
+    case eFreeFaces:
+      myFunctor.reset(new SMESH::Controls::FreeFaces());
+      myControlActor = my2DActor;
+      break;
+    case eCoincidentNodes:
+      {
+        SMESH::Controls::CoincidentNodes* cn = new SMESH::Controls::CoincidentNodes();
+        double tol = mgr->doubleValue( "SMESH", "equal_nodes_tolerance", 1e-7 );
+        cn->SetTolerance( tol );
+        myFunctor.reset(cn);
+        myControlActor = myNodeActor;
+        break;
+      }
+    case eCoincidentElems1D:
+      myFunctor.reset(new SMESH::Controls::CoincidentElements1D());
+      myControlActor = my1DActor;
+      break;
+    case eCoincidentElems2D:
+      myFunctor.reset(new SMESH::Controls::CoincidentElements2D());
+      myControlActor = my2DActor;
+      break;
+    case eCoincidentElems3D:
+      myFunctor.reset(new SMESH::Controls::CoincidentElements3D());
+      myControlActor = my3DActor;
+      break;
+    case eBareBorderFace:
+      myFunctor.reset(new SMESH::Controls::BareBorderFace());
+      myControlActor = my2DActor;
+      break;
+    case eOverConstrainedFace:
+      myFunctor.reset(new SMESH::Controls::OverConstrainedFace());
+      myControlActor = my2DActor;
+      break;
+    case eMultiConnection:
+      myFunctor.reset(new SMESH::Controls::MultiConnection());
+      myControlActor = my1DActor;
+      break;
+    case eMultiConnection2D:
+      myFunctor.reset(new SMESH::Controls::MultiConnection2D());
+      myControlActor = my2DActor;
+      break;
+    case eArea:
+    {
+      SMESH::Controls::Area* aControl = new SMESH::Controls::Area();
+      aControl->SetPrecision( myControlsPrecision );
+      myFunctor.reset( aControl );
+      myControlActor = my2DActor;
+      break;
+    }
+    case eTaper:
+    {
+      SMESH::Controls::Taper* aControl = new SMESH::Controls::Taper();
+      aControl->SetPrecision( myControlsPrecision );
+      myFunctor.reset( aControl );
+      myControlActor = my2DActor;
+      break;
+    }
+    case eAspectRatio:
+    {
+      SMESH::Controls::AspectRatio* aControl = new SMESH::Controls::AspectRatio();
+      aControl->SetPrecision( myControlsPrecision );
+      myFunctor.reset( aControl );
+      myControlActor = my2DActor;
+      break;
+    }
+    case eAspectRatio3D:
+    {
+      SMESH::Controls::AspectRatio3D* aControl = new SMESH::Controls::AspectRatio3D();
+      aControl->SetPrecision( myControlsPrecision );
+      myFunctor.reset( aControl );
+      myControlActor = my3DActor;
+      break;
+    }
+    case eVolume3D:
+    {
+      SMESH::Controls::Volume* aControl = new SMESH::Controls::Volume();
+      aControl->SetPrecision( myControlsPrecision );
+      myFunctor.reset( aControl );
+      myControlActor = my3DActor;
+      break;
+    }
+    case eMaxElementLength2D:
+    {
+      SMESH::Controls::MaxElementLength2D* aControl = new SMESH::Controls::MaxElementLength2D();
+      aControl->SetPrecision( myControlsPrecision );
+      myFunctor.reset( aControl );
+      myControlActor = my2DActor;
+      break;
+    }
+    case eMaxElementLength3D:
+    {
+      SMESH::Controls::MaxElementLength3D* aControl = new SMESH::Controls::MaxElementLength3D();
+      aControl->SetPrecision( myControlsPrecision );
+      myFunctor.reset( aControl );
+      myControlActor = my3DActor;
+      break;
+    }
+    case eDeflection2D:
+    {
+      SMESH::Controls::Deflection2D* aControl = new SMESH::Controls::Deflection2D();
+      aControl->SetPrecision( myControlsPrecision );
+      myFunctor.reset( aControl );
+      myControlActor = my2DActor;
+      break;
+    }
+    case eBareBorderVolume:
+    {
+      myFunctor.reset(new SMESH::Controls::BareBorderVolume());
+      myControlActor = my3DActor;
+      break;
+    }
+    case eOverConstrainedVolume:
+    {
+      myFunctor.reset(new SMESH::Controls::OverConstrainedVolume());
+      myControlActor = my3DActor;
+      break;
+    }
+    case eMinimumAngle:
+    {
+      SMESH::Controls::MinimumAngle* aControl = new SMESH::Controls::MinimumAngle();
+      aControl->SetPrecision( myControlsPrecision );
+      myFunctor.reset( aControl );
+      myControlActor = my2DActor;
+      break;
+    }
+    case eWarping:
+    {
+      SMESH::Controls::Warping* aControl = new SMESH::Controls::Warping();
+      aControl->SetPrecision( myControlsPrecision );
+      myFunctor.reset( aControl );
+      myControlActor = my2DActor;
+      break;
+    }
+    case eSkew:
+    {
+      SMESH::Controls::Skew* aControl = new SMESH::Controls::Skew();
+      aControl->SetPrecision( myControlsPrecision );
+      myFunctor.reset( aControl );
+      myControlActor = my2DActor;
+      break;
+    }
+    case eNodeConnectivityNb:
+    {
+      myFunctor.reset( new SMESH::Controls::NodeConnectivityNumber() );
+      myControlActor = myNodeActor;
+      break;
+    }
+    case eCustomControl:
+    {
+      if ( !myFunctor )
+        return;
+      switch ( myFunctor->GetType() ) {
+      case SMDSAbs_Node          : myControlActor = myNodeActor; break;
+      case SMDSAbs_Edge          : myControlActor = my1DActor;   break;
+      case SMDSAbs_Face          : myControlActor = my2DActor;   break;
+      case SMDSAbs_Volume        : myControlActor = my3DActor;   break;
+      default                    : return;
+      }
+      break;
+    }
+    default:
+      return;
+    }
+
+    int aNbCells = myFunctor ? myVisualObj->GetNbEntities( myFunctor->GetType() ) : 0;
+    bool aShowOnlyScalarBarTitle = false;
+    if(aNbCells) {
+      //myControlMode = theMode;
+      switch(myControlMode){
+      case eFreeNodes:
+      case eCoincidentNodes:
+        myNodeExtActor->SetExtControlMode(myFunctor);
+        aShowOnlyScalarBarTitle = true;
+        break;
+      case eFreeEdges:
+      case eFreeBorders:
+      case eCoincidentElems1D:
+        my1DExtActor->SetExtControlMode(myFunctor);
+        aShowOnlyScalarBarTitle = true;
+        break;
+      case eFreeFaces:
+      case eBareBorderFace:
+      case eOverConstrainedFace:
+      case eCoincidentElems2D:
+        my2DExtActor->SetExtControlMode(myFunctor);
+        aShowOnlyScalarBarTitle = true;
+        break;
+      case eBareBorderVolume:
+      case eOverConstrainedVolume:
+      case eCoincidentElems3D:
+        my3DExtActor->SetExtControlMode(myFunctor);
+        aShowOnlyScalarBarTitle = true;
+        break;
+      case eLength2D:
+      case eMultiConnection2D:
+        my1DExtActor->SetExtControlMode(myFunctor,myScalarBarActor,myLookupTable);
+        UpdateDistribution();
+        break;
+      default:
+        myControlActor->SetControlMode(myFunctor,myScalarBarActor,myLookupTable);
+        UpdateDistribution();
+      }
+      myScalarBarActor->SetTitleOnlyVisibility(aShowOnlyScalarBarTitle);
+    }
+
+    if(theCheckEntityMode) {
+      // if(myControlActor == myNodeActor) {
+      //   if ( myControlMode == eNodeConnectivityNb ) {
+      //     if (!myIsEntityModeCache){
+      //       myEntityModeCache = GetEntityMode();
+      //       myIsEntityModeCache=true;
+      //     }
+      //     SetEntityMode(0);
+      //   }
+      // }
+      if(myControlActor == my1DActor) {
+        if (!myIsEntityModeCache){
+          myEntityModeCache = GetEntityMode();
+          myIsEntityModeCache=true;
+        }
+        SetEntityMode(eEdges);
+      }
+      else if(myControlActor == my2DActor) {
+        if (!myIsEntityModeCache){
+          myEntityModeCache = GetEntityMode();
+          myIsEntityModeCache=true;
+        }
+        SetEntityMode(eFaces);
+      }
+      else if(myControlActor == my3DActor) {
+        if (!myIsEntityModeCache){
+            myEntityModeCache = GetEntityMode();
+            myIsEntityModeCache=true;
+        }
+        SetEntityMode(eVolumes);
+    }
+    }
+    QString aTitle = QString(myScalarBarActor->GetTitle());
+    aTitle.replace(QRegExp("(:\\s).*"),"\\1"+ QString::number(GetNumberControlEntities()));
+    myScalarBarActor->SetTitle(aTitle.toUtf8().constData());
+
+  }
+  else {
+    if(theCheckEntityMode){
+      myEntityMode = myEntityModeCache;
+      myIsEntityModeCache = false;
+    }
+    myFunctor.reset();
+  }
+
+  SetRepresentation(GetRepresentation());
+
+  myTimeStamp->Modified();
+  Modified();
+
+  lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
+  double * range = lookupTable->GetRange();
+
+  if (isLogarithmic && range[0] > 1e-07 && range[1] > 1e-07)
+    lookupTable->SetScale(VTK_SCALE_LOG10);
+
+  //Update();
+}
+
+int SMESH_ActorDef::GetNumberControlEntities()
+{
+  SMESH_DeviceActor* anAct = NULL;
+  switch(myControlMode){
+    case eFreeNodes:
+    case eCoincidentNodes:
+      anAct = myNodeExtActor;
+      break;
+    case eFreeEdges:
+    case eFreeBorders:
+    case eCoincidentElems1D:
+      anAct = my1DExtActor;
+      break;
+    case eFreeFaces:
+    case eBareBorderFace:
+    case eOverConstrainedFace:
+    case eCoincidentElems2D:
+      anAct = my2DExtActor;
+      break;
+    case eBareBorderVolume:
+    case eOverConstrainedVolume:
+    case eCoincidentElems3D:
+      anAct = my3DExtActor;
+      break;
+    default:;
+  }
+  return (anAct) ? anAct->GetUnstructuredGrid()->GetNumberOfCells() : -1;
+}
+
+void SMESH_ActorDef::AddToRender(vtkRenderer* theRenderer)
+{
+  if ( !mySelector || !mySelector->IsSelectionEnabled() )
+  {
+    myBaseActor->SetUnstructuredGrid( NULL );
+    //myHighlitableActor->SetUnstructuredGrid( NULL );
+  }
+  theRenderer->AddActor(myBaseActor);
+  theRenderer->AddActor(myNodeExtActor);
+  theRenderer->AddActor(my1DExtActor);
+
+  my3DActor   ->AddToRender(theRenderer);
+  my3DExtActor->AddToRender(theRenderer);
+  my2DActor   ->AddToRender(theRenderer);
+  my2DExtActor->AddToRender(theRenderer);
+  myNodeActor ->AddToRender(theRenderer);
+  my1DActor   ->AddToRender(theRenderer);
+  my0DActor   ->AddToRender(theRenderer);
+  myBallActor ->AddToRender(theRenderer);
+
+  theRenderer->AddActor(myHighlitableActor);
+
+  theRenderer->AddActor2D(myScalarBarActor);
+
+  // the superclass' method should be called at the end
+  // (in particular, for correct work of selection)
+  SALOME_Actor::AddToRender(theRenderer);
+}
+
+void SMESH_ActorDef::RemoveFromRender(vtkRenderer* theRenderer)
+{
+  SALOME_Actor::RemoveFromRender(theRenderer);
+
+  theRenderer->RemoveActor(myBaseActor);
+
+  theRenderer->RemoveActor(myNodeExtActor);
+
+  theRenderer->RemoveActor(myHighlitableActor);
+
+  //theRenderer->RemoveActor(my0DExtActor);
+
+  theRenderer->RemoveActor(my1DExtActor);
+
+  my2DActor->RemoveFromRender(theRenderer);
+  my2DExtActor->RemoveFromRender(theRenderer);
+  my3DActor->RemoveFromRender(theRenderer);
+  my3DExtActor->RemoveFromRender(theRenderer);
+  myNodeActor->RemoveFromRender(theRenderer);
+  my0DActor->RemoveFromRender(theRenderer);
+  myBallActor->RemoveFromRender(theRenderer);
+  my1DActor->RemoveFromRender(theRenderer);
+
+  theRenderer->RemoveActor(myScalarBarActor);
+}
+
+
+bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
+                          const char*   theEntry,
+                          const char*   theName,
+                          int           theIsClear)
+{
+  Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(theEntry,"SMESH",theName);
+  setIO(anIO);
+  setName(theName);
+
+  myVisualObj = theVisualObj;
+  myVisualObj->Update(theIsClear);
+
+  SMESH_SVTKActor::SafeDownCast(myHighlightActor)->SetVisualObject(myVisualObj);
+  SMESH_SVTKActor::SafeDownCast(myPreHighlightActor)->SetVisualObject(myVisualObj);
+
+  myNodeActor->Init(myVisualObj,myImplicitBoolean);
+  myBaseActor->Init(myVisualObj,myImplicitBoolean);
+
+  myHighlitableActor->Init(myVisualObj,myImplicitBoolean);
+
+  myNodeExtActor->Init(myVisualObj,myImplicitBoolean);
+
+  my0DActor->Init(myVisualObj,myImplicitBoolean);
+  myBallActor->Init(myVisualObj,myImplicitBoolean);
+  //my0DExtActor->Init(myVisualObj,myImplicitBoolean);
+
+  my1DActor->Init(myVisualObj,myImplicitBoolean);
+  my1DExtActor->Init(myVisualObj,myImplicitBoolean);
+
+  my2DActor->Init(myVisualObj,myImplicitBoolean);
+  my2DExtActor->Init(myVisualObj,myImplicitBoolean);
+  my3DActor->Init(myVisualObj,myImplicitBoolean);
+  my3DExtActor->Init(myVisualObj,myImplicitBoolean);
+
+  my0DActor->GetMapper()->SetLookupTable(myLookupTable);
+  myBallActor->GetMapper()->SetLookupTable(myLookupTable);
+  //my0DExtActor->GetMapper()->SetLookupTable(myLookupTable);
+
+  my1DActor->GetMapper()->SetLookupTable(myLookupTable);
+  my1DExtActor->GetMapper()->SetLookupTable(myLookupTable);
+
+  my2DActor->GetMapper()->SetLookupTable(myLookupTable);
+  my2DExtActor->GetMapper()->SetLookupTable(myLookupTable);
+  my3DActor->GetMapper()->SetLookupTable(myLookupTable);
+  my3DExtActor->GetMapper()->SetLookupTable(myLookupTable);
+    
+  double aFactor, aUnits;
+  my2DActor->GetPolygonOffsetParameters(aFactor,aUnits);
+  my2DActor->SetPolygonOffsetParameters(aFactor,aUnits*0.75);
+  my2DExtActor->SetPolygonOffsetParameters(aFactor,aUnits*0.5);
+  my3DActor->SetPolygonOffsetParameters(2*aFactor,aUnits);
+
+  SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
+  if( !mgr )
+    return false;
+
+  //SetIsShrunkable(theGrid->GetNumberOfCells() > 10);
+  SetIsShrunkable(true);
+
+  SetShrinkFactor( SMESH::GetFloat( "SMESH:shrink_coeff", 75 ) / 100. );
+
+  int aMode = mgr->integerValue( "SMESH", "display_mode" );
+  SetRepresentation(-1);
+
+  if(aMode == 0){
+    SetRepresentation(eEdge);
+  }else if(aMode == 1){
+    SetRepresentation(eSurface);
+  }else if(aMode == 2){
+    SetRepresentation(ePoint);
+  }
+
+  if(aMode == 3){
+    SetShrink();
+  }
+
+  if( dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
+    SetIsDisplayNameActor( true );
+
+  int aMarkerType = mgr->integerValue( "SMESH", "type_of_marker", 1 ); // dot
+  int aMarkerScale = mgr->integerValue( "SMESH", "marker_scale", 9 );  // 5 pixels
+  SetMarkerStd( (VTK::MarkerType)aMarkerType, (VTK::MarkerScale)aMarkerScale );
+
+  myTimeStamp->Modified();
+  Modified();
+  return true;
+}
+
+
+double* SMESH_ActorDef::GetBounds()
+{
+  if ( GetNumberOfClippingPlanes() + myPlaneCollection->GetNumberOfItems() > 0 )
+    return myNodeActor->GetBounds();
+  return myVisualObj->GetUnstructuredGrid()->GetPoints()->GetBounds();
+}
+
+
+vtkDataSet* SMESH_ActorDef::GetInput()
+{
+  return GetUnstructuredGrid();
+}
+
+
+void SMESH_ActorDef::SetTransform(VTKViewer_Transform* theTransform)
+{
+  Superclass::SetTransform(theTransform);
+
+  myNodeActor->SetTransform(theTransform);
+  myBaseActor->SetTransform(theTransform);
+
+  myHighlitableActor->SetTransform(theTransform);
+
+  myNodeExtActor->SetTransform(theTransform);
+
+  my0DActor->SetTransform(theTransform);
+  myBallActor->SetTransform(theTransform);
+  //my0DExtActor->SetTransform(theTransform);
+
+  my1DActor->SetTransform(theTransform);
+  my1DExtActor->SetTransform(theTransform);
+
+  my2DActor->SetTransform(theTransform);
+  my2DExtActor->SetTransform(theTransform);
+  my3DActor->SetTransform(theTransform);
+  my3DExtActor->SetTransform(theTransform);
+
+  Modified();
+}
+
+
+void SMESH_ActorDef::SetMapper(vtkMapper* theMapper)
+{
+  vtkLODActor::SetMapper(theMapper);
+}
+
+
+void SMESH_ActorDef::ShallowCopy(vtkProp *prop)
+{
+  SALOME_Actor::ShallowCopy(prop);
+}
+
+
+vtkMapper* SMESH_ActorDef::GetMapper()
+{
+  return myPickableActor->GetMapper();
+}
+
+
+vtkUnstructuredGrid* SMESH_ActorDef::GetUnstructuredGrid()
+{
+  return myVisualObj->GetUnstructuredGrid();
+}
+
+
+bool SMESH_ActorDef::IsInfinitive()
+{
+  vtkDataSet *aDataSet = myPickableActor->GetUnstructuredGrid();
+  myIsInfinite = aDataSet->GetNumberOfCells() == 0 ||
+    ( aDataSet->GetNumberOfCells() == 1 &&
+    aDataSet->GetCell(0)->GetCellType() == VTK_VERTEX );
+  return SALOME_Actor::IsInfinitive();
+}
+
+
+void SMESH_ActorDef::SetIsShrunkable(bool theShrunkable)
+{
+  if ( myIsShrinkable == theShrunkable )
+    return;
+  myIsShrinkable = theShrunkable;
+  Modified();
+}
+
+double SMESH_ActorDef::GetShrinkFactor()
+{
+  return myBaseActor->GetShrinkFactor();
+}
+
+void SMESH_ActorDef::SetShrinkFactor(double theValue)
+{
+  myBaseActor->SetShrinkFactor(theValue);
+
+  my1DActor->SetShrinkFactor(theValue);
+  my1DExtActor->SetShrinkFactor(theValue);
+
+  my2DActor->SetShrinkFactor(theValue);
+  my2DExtActor->SetShrinkFactor(theValue);
+  my3DActor->SetShrinkFactor(theValue);
+  my3DExtActor->SetShrinkFactor(theValue);
+  my3DExtActor->SetShrinkFactor(theValue);
+  myHighlitableActor->SetShrinkFactor(theValue);
+
+  Modified();
+}
+
+void SMESH_ActorDef::SetShrink()
+{
+  if(!myIsShrinkable) return;
+
+  myBaseActor->SetShrink();
+
+  my1DActor->SetShrink();
+  my1DExtActor->SetShrink();
+
+  my2DActor->SetShrink();
+  my2DExtActor->SetShrink();
+  my3DActor->SetShrink();
+  my3DExtActor->SetShrink();
+  myHighlitableActor->SetShrink();
+
+  myIsShrunk = true;
+  Modified();
+}
+
+void SMESH_ActorDef::UnShrink()
+{
+  if(!myIsShrunk) return;
+
+  myBaseActor->UnShrink();
+
+  my1DActor->UnShrink();
+  my1DExtActor->UnShrink();
+
+  my2DActor->UnShrink();
+  my2DExtActor->UnShrink();
+  my3DActor->UnShrink();
+  my3DExtActor->UnShrink();
+  myHighlitableActor->UnShrink();
+
+  myIsShrunk = false;
+  Modified();
+}
+
+
+int SMESH_ActorDef::GetNodeObjId(int theVtkID)
+{
+  return myPickableActor->GetNodeObjId(theVtkID);
+}
+
+double* SMESH_ActorDef::GetNodeCoord(int theObjID)
+{
+  return myPickableActor->GetNodeCoord(theObjID);
+}
+
+int SMESH_ActorDef::GetNodeVtkId(int theObjID)
+{
+  return myPickableActor->GetNodeVtkId(theObjID);
+}
+
+int SMESH_ActorDef::GetElemObjId(int theVtkID)
+{
+  return myPickableActor->GetElemObjId(theVtkID);
+}
 
-#include "SMESH_Actor.h"
-#include "SMESH_Grid.h"
-#include "utilities.h"
+vtkCell* SMESH_ActorDef::GetElemCell(int theObjID)
+{
+  return myPickableActor->GetElemCell(theObjID);
+}
 
-// VTK Includes
-#include <vtkObjectFactory.h>
-#include <vtkMergePoints.h>
-#include <vtkDataSetMapper.h>
-#include <vtkFeatureEdges.h>
-#include <vtkGeometryFilter.h>
 
-//-------------------------------------------------------------
-// Main methods
-//-------------------------------------------------------------
+void SMESH_ActorDef::SetVisibility(int theMode)
+{
+  SetVisibility(theMode,true);
+}
+
 
-SMESH_Actor* SMESH_Actor::New()
+void SMESH_ActorDef::SetVisibility(int theMode, bool theIsUpdateRepersentation)
 {
-  // First try to create the object from the vtkObjectFactory
-  vtkObject* ret = vtkObjectFactory::CreateInstance("SMESH_Actor");
-  if(ret)
+  SALOME_Actor::SetVisibility(theMode);
+
+  myNodeActor->VisibilityOff();
+  myBaseActor->VisibilityOff();
+
+  myNodeExtActor->VisibilityOff();
+
+  my0DActor->VisibilityOff();
+  myBallActor->VisibilityOff();
+  //my0DExtActor->VisibilityOff();
+
+  my1DActor->VisibilityOff();
+  my1DExtActor->VisibilityOff();
+
+  my2DActor->VisibilityOff();
+  my2DExtActor->VisibilityOff();
+  my3DActor->VisibilityOff();
+  my3DExtActor->VisibilityOff();
+
+  myScalarBarActor->VisibilityOff();
+
+  if ( GetVisibility() ) {
+    if ( theIsUpdateRepersentation )
+      SetRepresentation(GetRepresentation());
+
+    if(myControlMode != eNone) {
+      switch(myControlMode) {
+      case eFreeNodes:
+      case eCoincidentNodes:
+        myNodeExtActor->VisibilityOn();
+        break;
+      case eLength:
+      case eMultiConnection:
+        my1DActor->VisibilityOn();
+        break;
+      case eFreeEdges:
+      case eFreeBorders:
+      case eCoincidentElems1D:
+      case eLength2D:
+      case eMultiConnection2D:
+        my1DExtActor->VisibilityOn();
+        break;
+      case eFreeFaces:
+      case eBareBorderFace:
+      case eOverConstrainedFace:
+      case eCoincidentElems2D:
+        my2DExtActor->VisibilityOn();
+        break;
+      case eBareBorderVolume:
+      case eOverConstrainedVolume:
+      case eCoincidentElems3D:
+        my3DExtActor->VisibilityOn();
+        break;
+      default:;
+      }
+      if ( myFunctor && myVisualObj->GetNbEntities( myFunctor->GetType() ))
+        myScalarBarActor->VisibilityOn();
+    }
+
+    myPickableActor->VisibilityOn();
+
+    if ( GetRepresentation() != ePoint )
     {
-      return (SMESH_Actor*)ret;
+      if(myEntityMode & e0DElements  ){
+        my0DActor->VisibilityOn();
+      }
+      if(myEntityMode & eBallElem    ){
+        myBallActor->VisibilityOn();
+      }
+      if(myEntityMode & eEdges && GetCellsLabeled() ){ // my1DActor shows labels only
+        my1DActor->VisibilityOn();
+      }
+      if(myEntityMode & eFaces      ){
+        my2DActor->VisibilityOn();
+      }
+      if(myEntityMode & eVolumes    ){
+        my3DActor->VisibilityOn();
+      }
+    }
+
+    if(myNodeActor->GetPointsLabeled()) {
+      myNodeActor->UpdateLabels();
+      myNodeActor->VisibilityOn();
     }
-  // If the factory was unable to create the object, then create it here.
-  return new SMESH_Actor;
+    if(my0DActor)
+      my0DActor->UpdateLabels();
+
+    if(myBallActor)
+      myBallActor->UpdateLabels();
+
+    if(my1DActor)
+      my1DActor->UpdateLabels();
+
+    if(my2DActor)
+      my2DActor->UpdateLabels();
+
+    if(my3DActor)
+      my3DActor->UpdateLabels();
+  }
+#ifndef DISABLE_PLOT2DVIEWER
+  else
+    SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
+#endif
+  UpdateHighlight();
+  Modified();
 }
 
 
-SMESH_Actor::SMESH_Actor()
+void SMESH_ActorDef::SetEntityMode(unsigned int theMode)
 {
-  this->Device = vtkActor::New();
+  unsigned int anObjectEntities = eAllEntity; // entities present in my object
 
-  this->EdgeDevice = vtkActor::New();
-  EdgeDevice->VisibilityOff();
-  EdgeDevice->PickableOff();
+  if(!myVisualObj->GetNbEntities(SMDSAbs_0DElement)) {
+    anObjectEntities &= ~e0DElements;
+    theMode &= ~e0DElements;
+  }
 
-  this->EdgeShrinkDevice = vtkActor::New();
-  EdgeShrinkDevice->VisibilityOff();
-  EdgeShrinkDevice->PickableOff();
+  if(!myVisualObj->GetNbEntities(SMDSAbs_Ball)) {
+    anObjectEntities &= ~eBallElem;
+    theMode &= ~eBallElem;
+  }
 
-  myIO = NULL;
-  myName = "";
-  myDisplayMode = 0;
+  if(!myVisualObj->GetNbEntities(SMDSAbs_Edge)) {
+    anObjectEntities &= ~eEdges;
+    theMode &= ~eEdges;
+  }
+
+  if(!myVisualObj->GetNbEntities(SMDSAbs_Face)) {
+    anObjectEntities &= ~eFaces;
+    theMode &= ~eFaces;
+  }
+
+  if(!myVisualObj->GetNbEntities(SMDSAbs_Volume)) {
+    anObjectEntities &= ~eVolumes;
+    theMode &= ~eVolumes;
+  }
+
+  if (!theMode) {
+    if(myVisualObj->GetNbEntities(SMDSAbs_0DElement))
+      theMode |= e0DElements;
+
+    if(myVisualObj->GetNbEntities(SMDSAbs_Ball))
+      theMode |= eBallElem;
+
+    if(myVisualObj->GetNbEntities(SMDSAbs_Edge))
+      theMode |= eEdges;
 
-  ishighlighted = false;
-  ispreselected = false;
+    if(myVisualObj->GetNbEntities(SMDSAbs_Face))
+      theMode |= eFaces;
 
-  edgeColor.r = 0.;
-  edgeColor.g = 0.;
-  edgeColor.b = 0.;
-  
-  edgeHighlightColor.r = 1.;
-  edgeHighlightColor.g = 1.;
-  edgeHighlightColor.b = 1.;
+    if(myVisualObj->GetNbEntities(SMDSAbs_Volume))
+      theMode |= eVolumes;
+  }
+
+  myBaseActor->myGeomFilter->SetInside(myEntityMode != anObjectEntities);
 
-  edgePreselectedColor.r = 0.;
-  edgePreselectedColor.g = 1.;
-  edgePreselectedColor.b = 1.;
+  if ( anObjectEntities == 0 && myRepresentation != ePoint ) // no elements, show nodes
+  {
+    myRepresentationCache = GetRepresentation();
+    SetRepresentation( ePoint );
+  }
 
-  actorColor.r = 1.;
-  actorColor.g = 1.;
-  actorColor.b = 0.;
+  if ( myEntityMode != theMode )
+  {
+    myEntityMode = theMode; // entities to show
 
-  actorHighlightColor.r = 1.;
-  actorHighlightColor.g = 1.;
-  actorHighlightColor.b = 1.;
+    // Set cell types to extract
 
-  actorPreselectedColor.r = 0.;
-  actorPreselectedColor.g = 1.;
-  actorPreselectedColor.b = 1.;
+    VTKViewer_ExtractUnstructuredGrid*    aFilter = myBaseActor->GetExtractUnstructuredGrid();
+    VTKViewer_ExtractUnstructuredGrid* aHltFilter = myHighlitableActor->GetExtractUnstructuredGrid();
+    aFilter->ClearRegisteredCellsWithType();
+    aHltFilter->ClearRegisteredCellsWithType();
 
-  actorNodeColor.r = 1.;
-  actorNodeColor.g = 1.;
-  actorNodeColor.b = 0.;
+    bool isPassAll = ( myEntityMode == anObjectEntities && myEntityMode );
+    if ( isPassAll )
+    {
+      aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::ePassAll);
+      aHltFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::ePassAll);
+    }
+    else
+    {
+      aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+      aHltFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+
+      if (myEntityMode & e0DElements) {
+        aFilter->RegisterCellsWithType(VTK_VERTEX);
+        aHltFilter->RegisterCellsWithType(VTK_VERTEX);
+      }
+
+      if (myEntityMode & eBallElem) {
+        aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
+      }
+
+      if (myEntityMode & eEdges) {
+        aFilter->RegisterCellsWithType(VTK_LINE);
+        aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
+
+        aHltFilter->RegisterCellsWithType(VTK_LINE);
+        aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
+      }
+
+      if (myEntityMode & eFaces) {
+        aFilter->RegisterCellsWithType(VTK_TRIANGLE);
+        aFilter->RegisterCellsWithType(VTK_QUAD);
+        aFilter->RegisterCellsWithType(VTK_POLYGON);
+        aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
+        aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
+        aFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
+        aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
+        aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
+
+        aHltFilter->RegisterCellsWithType(VTK_TRIANGLE);
+        aHltFilter->RegisterCellsWithType(VTK_QUAD);
+        aHltFilter->RegisterCellsWithType(VTK_POLYGON);
+        aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
+        aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
+        aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
+        aHltFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
+        aHltFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
+      }
+
+      if (myEntityMode & eVolumes) {
+        aFilter->RegisterCellsWithType(VTK_TETRA);
+        aFilter->RegisterCellsWithType(VTK_VOXEL);
+        aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
+        aFilter->RegisterCellsWithType(VTK_WEDGE);
+        aFilter->RegisterCellsWithType(VTK_PYRAMID);
+        aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
+        aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
+        aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
+        aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
+        aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
+        aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
+        aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUADRATIC_WEDGE);
+        aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
+        aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
+
+        aHltFilter->RegisterCellsWithType(VTK_TETRA);
+        aHltFilter->RegisterCellsWithType(VTK_VOXEL);
+        aHltFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
+        aHltFilter->RegisterCellsWithType(VTK_WEDGE);
+        aHltFilter->RegisterCellsWithType(VTK_PYRAMID);
+        aHltFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
+        aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
+        aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
+        aHltFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
+        aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
+        aHltFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUADRATIC_WEDGE);
+        aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
+        aHltFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
+        aHltFilter->RegisterCellsWithType(VTK_POLYHEDRON);
+      }
+    }
+    if ( GetVisibility() )
+      aFilter->Update();
+    if (MYDEBUG) MESSAGE(aFilter->GetOutput()->GetNumberOfCells());
+  }
 
-  actorNodeSize = 2 ;
-  
+  SetVisibility( GetVisibility(), myRepresentationCache != 0 );
 }
 
-SMESH_Actor::~SMESH_Actor()
+void SMESH_ActorDef::SetRepresentation (int theMode)
 {
-  this->EdgeDevice->Delete();
-  this->EdgeShrinkDevice->Delete();
-}
+  int aNbEdges   = myVisualObj->GetNbEntities(SMDSAbs_Edge);
+  int aNbFaces   = myVisualObj->GetNbEntities(SMDSAbs_Face);
+  int aNbVolumes = myVisualObj->GetNbEntities(SMDSAbs_Volume);
+  int aNb0Ds     = myVisualObj->GetNbEntities(SMDSAbs_0DElement);
+  int aNbBalls   = myVisualObj->GetNbEntities(SMDSAbs_Ball);
+
+  if ( myRepresentationCache && aNbEdges + aNbFaces + aNbVolumes + aNb0Ds + aNbBalls )
+  {
+    theMode = myRepresentationCache;
+    if ( theMode == eSurface && aNbFaces + aNbVolumes == 0 )
+      theMode = eEdge;
+    else
+      myRepresentationCache = 0;
+  }
+
+  if (theMode < 0) {
+    myRepresentation = eSurface;
+    if (!aNbFaces && !aNbVolumes && !aNbBalls && aNbEdges) {
+      myRepresentation = eEdge;
+    } else if (!aNbFaces && !aNbVolumes && !aNbEdges && !aNbBalls) {
+      myRepresentation = ePoint;
+    }
+  } else {
+    switch (theMode) {
+    case eEdge:
+      if (!aNbFaces && !aNbVolumes && !aNbEdges && !aNb0Ds && !aNbBalls) return;
+      break;
+    case eSurface:
+      if (!aNbFaces && !aNbVolumes && !aNb0Ds && !aNbBalls) return;
+      break;
+    }
+    myRepresentation = theMode;
+  }
+
+  if (!GetUnstructuredGrid()->GetNumberOfCells())
+    myRepresentation = ePoint;
+
+  if (myIsShrunk) {
+    if (myRepresentation == ePoint) {
+      UnShrink();
+      myIsShrunk = true;
+    } else {
+      SetShrink();
+    }
+  }
+
+  myPickableActor = myBaseActor;
+  vtkProperty *aProp = NULL, *aBackProp = NULL;
+  vtkProperty *aPropVN = NULL, *aPropVR = NULL;
+  SMESH_DeviceActor::EReperesent aReperesent = SMESH_DeviceActor::EReperesent(-1);
+  SMESH_Actor::EQuadratic2DRepresentation aQuadraticMode = GetQuadratic2DRepresentation();
+  switch (myRepresentation) {
+  case ePoint:
+    myPickableActor = myNodeActor;
+    aQuadraticMode = SMESH_Actor::eLines;
+    aProp = aBackProp = aPropVN = aPropVR = myNodeProp;
+    aReperesent = SMESH_DeviceActor::ePoint;
+    break;
+  case eEdge:
+    aProp = aBackProp = aPropVN = aPropVR = myEdgeProp;
+    aReperesent = SMESH_DeviceActor::eInsideframe;
+    break;
+  case eSurface:
+    aProp = mySurfaceProp;
+    aBackProp = myBackSurfaceProp;
+    aPropVN = myNormalVProp;
+    aPropVR = myReversedVProp;
+    aReperesent = SMESH_DeviceActor::eSurface;
+    break;
+  }
+
+  if ( myRepresentation != ePoint )
+  {
+    my2DActor->SetProperty(aProp);
+    my2DActor->SetBackfaceProperty(aBackProp);
+    my2DActor->SetRepresentation(aReperesent);
+
+    if(aQuadraticMode == SMESH_Actor::eLines)
+      my2DActor->SetQuadraticArcMode(false);
+    else if(aQuadraticMode == SMESH_Actor::eArcs)
+      my2DActor->SetQuadraticArcMode(true);
+
+    my2DExtActor->SetRepresentation(aReperesent);
+
+    my3DActor->SetProperty(aPropVN);
+    my3DActor->SetBackfaceProperty(aPropVR);
+    my3DActor->SetRepresentation(aReperesent);
+
+    my0DActor->SetRepresentation(aReperesent);
+    myBallActor->SetRepresentation(aReperesent);
+
+    switch ( myControlMode ) {
+    case eLength:
+    case eMultiConnection:
+      aProp = aBackProp = my1DProp;
+      if ( myRepresentation != ePoint )
+        aReperesent = SMESH_DeviceActor::eInsideframe;
+      break;
+    default:;
+    }
+
+    if(aQuadraticMode == SMESH_Actor::eLines)
+      my1DActor->SetQuadraticArcMode(false);
+    else if(aQuadraticMode == SMESH_Actor::eArcs)
+      my1DActor->SetQuadraticArcMode(true);
+
+    my1DActor->SetProperty(aProp);
+    my1DActor->SetBackfaceProperty(aBackProp);
+    my1DActor->SetRepresentation(aReperesent);
+
+    my1DExtActor->SetRepresentation(aReperesent);
+  }
+
+  if(myIsPointsVisible)
+    myPickableActor = myNodeActor;
+
+  SetMapper(myPickableActor->GetMapper());
 
-void SMESH_Actor::setReader(vtkUnstructuredGridReader* r) {
-  myReader=r;
+  SetVisibility(GetVisibility(),false);
+
+  Modified();
 }
 
-vtkUnstructuredGridReader* SMESH_Actor::getReader() {
-  return (myReader);
+
+void SMESH_ActorDef::SetPointRepresentation(bool theIsPointsVisible)
+{
+  if ( myIsPointsVisible == theIsPointsVisible )
+    return;
+  myIsPointsVisible = theIsPointsVisible;
+  SetRepresentation(GetRepresentation());
 }
 
-vtkMapper* SMESH_Actor::getMapper() {
-  return (this->Mapper);
+bool SMESH_ActorDef::GetPointRepresentation()
+{
+  return myIsPointsVisible || myNodeActor->GetPointsLabeled();
 }
 
-void SMESH_Actor::ShallowCopy(vtkProp *prop)
+
+void SMESH_ActorDef::UpdateHighlight()
 {
-  SMESH_Actor *f = SMESH_Actor::SafeDownCast(prop);
-  if ( f != NULL )
+  myHighlitableActor->SetHighlited(false);
+  myHighlitableActor->SetVisibility(false);
+  bool anIsVisible = GetVisibility();
+
+  switch(myRepresentation){
+  case SMESH_DeviceActor::eSurface:
+  case SMESH_DeviceActor::eWireframe:
     {
-      this->setName( f->getName() );
-      if ( f->hasIO() )
-       this->setIO( f->getIO() );
-      this->setDisplayMode( f->getDisplayMode() );
-
-      // Copy devices
-      vtkActor* tempDev = vtkActor::New();
-      tempDev->ShallowCopy(f->Device);
-      vtkProperty* prp = vtkProperty::New();
-      prp->DeepCopy(f->Device->GetProperty());
-      tempDev->SetProperty(prp);
-      prp = vtkProperty::New();
-      prp->DeepCopy(f->Device->GetBackfaceProperty());
-      tempDev->SetBackfaceProperty(prp);
-      this->Device = tempDev;
-      
-      tempDev = vtkActor::New();
-      tempDev->ShallowCopy(f->EdgeDevice);
-      prp = vtkProperty::New();
-      prp->DeepCopy(f->EdgeDevice->GetProperty());
-      tempDev->SetProperty(prp);
-      prp = vtkProperty::New();
-      prp->DeepCopy(f->EdgeDevice->GetBackfaceProperty());
-      tempDev->SetBackfaceProperty(prp);
-      this->EdgeDevice = tempDev;
-
-      tempDev = vtkActor::New();
-      tempDev->ShallowCopy(f->EdgeShrinkDevice);
-      prp = vtkProperty::New();
-      prp->DeepCopy(f->EdgeShrinkDevice->GetProperty());
-      tempDev->SetProperty(prp);
-      prp = vtkProperty::New();
-      prp->DeepCopy(f->EdgeShrinkDevice->GetBackfaceProperty());
-      tempDev->SetBackfaceProperty(prp);
-      this->EdgeShrinkDevice = tempDev;
-
-      // Copy data source
-      this->DataSource = f->DataSource;
-
-      this->myReader   = f->myReader;
-    }
-
-  // Now do superclass
-  this->SALOME_Actor::ShallowCopy(prop);
-
-  // Here we need to modify default ShallowCopy() results
-  // Create copies of properties
-  if ( f != NULL ) {
-    vtkProperty* prp = vtkProperty::New();
-    prp->DeepCopy(f->GetProperty());
-    this->SetProperty(prp);
-
-    prp = vtkProperty::New();
-    prp->DeepCopy(f->GetBackfaceProperty());
-    this->SetBackfaceProperty(prp);
-
-    // Copy the mapper
-    vtkDataSetMapper* mpr = vtkDataSetMapper::New();
-    mpr->ShallowCopy(f->GetMapper());
-    mpr->SetInput(f->DataSource);
-    this->SetMapper(mpr);
-  }
-}
-
-void SMESH_Actor::Render(vtkRenderer *ren, vtkMapper *Mapper )
-{
-   if (this->Mapper == NULL) {
-    MESSAGE ("No mapper for actor.")
-    return;
+      if(myIsHighlighted) {
+        myHighlitableActor->SetProperty(myHighlightProp);
+      }else if(myIsPreselected){
+        myHighlitableActor->SetProperty(myPreselectProp);
+      } else if(anIsVisible){
+        (myRepresentation == eSurface) ?
+          myHighlitableActor->SetProperty(myOutLineProp) : myHighlitableActor->SetProperty(myEdgeProp);
+      }
+      if(GetUnstructuredGrid()->GetNumberOfCells()) {
+        myHighlitableActor->SetHighlited(anIsVisible);
+        myHighlitableActor->GetExtractUnstructuredGrid()->
+          SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::eCells);
+        myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
+      }
+      myHighlitableActor->SetVisibility(anIsVisible);
+      break;
+    }
+  case SMESH_DeviceActor::ePoint:
+    {
+      if(myIsHighlighted) {
+        myNodeActor->SetProperty(myHighlightProp);
+      }else if(myIsPreselected) {
+        myNodeActor->SetProperty(myPreselectProp);
+      } else if(anIsVisible) {
+        myNodeActor->SetProperty(myNodeProp);
+      }
+      myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
+      myNodeActor->GetExtractUnstructuredGrid()->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
+      myNodeActor->GetProperty()->Modified();
+      break;
+    }
   }
+}
 
-   if ( myDisplayMode == 1 ) {
-     EdgeDevice->VisibilityOn();
-     EdgeShrinkDevice->VisibilityOff();
-   } else if ( myDisplayMode == 2 ) {
-     EdgeShrinkDevice->VisibilityOn();
-     EdgeDevice->VisibilityOff();
-   } else {
-     EdgeShrinkDevice->VisibilityOff();
-     EdgeDevice->VisibilityOff();
-   }
-     
-
-  vtkMapper *bestMapper;
-  bestMapper = this->Mapper;
-
-  /* render the property */
-  if (!this->Property) {
-    // force creation of a property
-    this->GetProperty();
-  }
-
-  if ( ishighlighted ) {
-   if ( myDisplayMode == 1 ) {
-     EdgeDevice->GetProperty()->SetColor(edgeHighlightColor.r,edgeHighlightColor.g,edgeHighlightColor.b);
-     this->GetProperty()->SetColor(actorColor.r,actorColor.g,actorColor.b);
-   } else if ( myDisplayMode == 2 ) {
-     EdgeShrinkDevice->GetProperty()->SetColor(edgeHighlightColor.r,edgeHighlightColor.g,edgeHighlightColor.b);
-   } else {
-     this->GetProperty()->SetColor(actorHighlightColor.r,actorHighlightColor.g,actorHighlightColor.b);
-   }
-  } else if (! ispreselected ) {
-    if ( myDisplayMode == 1 ) {
-      EdgeDevice->GetProperty()->SetColor(edgeColor.r,edgeColor.g,edgeColor.b);
-      this->GetProperty()->SetColor(actorColor.r,actorColor.g,actorColor.b);
-    }
-    else if ( myDisplayMode == 2 ) 
-      EdgeShrinkDevice->GetProperty()->SetColor(edgeColor.r,edgeColor.g,edgeColor.b);
-    else
-      this->GetProperty()->SetColor(actorColor.r,actorColor.g,actorColor.b);
+void SMESH_ActorDef::EnableSelection( bool enable )
+{
+  // selection in the Viewer enabled/disabled
+  if ( enable && ! myBaseActor->myExtractUnstructuredGrid->GetInput() )
+  {
+    myBaseActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+    //myHighlitableActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+    myBaseActor->myExtractUnstructuredGrid->Update();
+    //myHighlitableActor->myExtractUnstructuredGrid->Update();
   }
-  else {
-    if ( myDisplayMode == 1 )
-      EdgeDevice->GetProperty()->SetColor(edgePreselectedColor.r,edgePreselectedColor.g,edgePreselectedColor.b);
-    else if ( myDisplayMode == 2 ) 
-      EdgeShrinkDevice->GetProperty()->SetColor(edgePreselectedColor.r,edgePreselectedColor.g,edgePreselectedColor.b);
-    else
-      this->GetProperty()->SetColor(actorPreselectedColor.r,actorPreselectedColor.g,actorPreselectedColor.b);
-  }
-
-  this->Property->Render(this, ren);
-  if (this->BackfaceProperty) {
-    this->BackfaceProperty->BackfaceRender(this, ren);
-    this->Device->SetBackfaceProperty(this->BackfaceProperty);
-  }
-  this->Device->SetProperty(this->Property);
-  
-  /* render the texture */
-  if (this->Texture) {
-    this->Texture->Render(ren);
-  }
-  
-  
-  // Store information on time it takes to render.
-  // We might want to estimate time from the number of polygons in mapper.
-  this->Device->Render(ren,bestMapper);
-  this->EstimatedRenderTime = bestMapper->GetTimeToDraw();
-}
-
-int SMESH_Actor::RenderOpaqueGeometry(vtkViewport *vp)
-{
-  int          renderedSomething = 0; 
-  vtkRenderer  *ren = (vtkRenderer *)vp;
-  
-  if ( ! this->Mapper ) {
-    return 0;
-  }
-  
-  // make sure we have a property
-  if (!this->Property) {
-    // force creation of a property
-    this->GetProperty();
-  }
-  
-  if ( ishighlighted ) {
-   if ( myDisplayMode == 1 ) {
-     EdgeDevice->GetProperty()->SetColor(edgeHighlightColor.r,edgeHighlightColor.g,edgeHighlightColor.b);
-   } else if ( myDisplayMode == 2 ) {
-     EdgeShrinkDevice->GetProperty()->SetColor(edgeHighlightColor.r,edgeHighlightColor.g,edgeHighlightColor.b);
-   } else {
-     this->GetProperty()->SetColor(actorHighlightColor.r,actorHighlightColor.g,actorHighlightColor.b);
-   }
-  } else if (! ispreselected ) {
-    if ( myDisplayMode == 1 )
-      EdgeDevice->GetProperty()->SetColor(edgeColor.r,edgeColor.g,edgeColor.b);
-    else if ( myDisplayMode == 2 ) 
-      EdgeShrinkDevice->GetProperty()->SetColor(edgeColor.r,edgeColor.g,edgeColor.b);
-    else
-      this->GetProperty()->SetColor(actorColor.r,actorColor.g,actorColor.b);
+  if ( !enable && myBaseActor->myExtractUnstructuredGrid->GetInput() )
+  {
+    myBaseActor->SetUnstructuredGrid( NULL );
+    //myHighlitableActor->SetUnstructuredGrid( NULL );
+    myBaseActor->myExtractUnstructuredGrid->Update();
+    //myHighlitableActor->myExtractUnstructuredGrid->Update();
   }
-  else {
-    if ( myDisplayMode == 1 )
-      EdgeDevice->GetProperty()->SetColor(edgePreselectedColor.r,edgePreselectedColor.g,edgePreselectedColor.b);
-    else if ( myDisplayMode == 2 ) 
-      EdgeShrinkDevice->GetProperty()->SetColor(edgePreselectedColor.r,edgePreselectedColor.g,edgePreselectedColor.b);
-    else
-      this->GetProperty()->SetColor(actorPreselectedColor.r,actorPreselectedColor.g,actorPreselectedColor.b);    
+}
+
+void SMESH_ActorDef::highlight(bool theHighlight)
+{
+  if ( myIsHighlighted == theHighlight )
+    return;
+  myIsHighlighted = theHighlight;
+  UpdateHighlight();
+}
+
+
+void SMESH_ActorDef::SetPreSelected(bool thePreselect)
+{
+  if ( myIsPreselected == thePreselect )
+    return;
+  myIsPreselected = thePreselect;
+  UpdateHighlight();
+}
+
+
+// From vtkFollower
+int SMESH_ActorDef::RenderOpaqueGeometry(vtkViewport *vp)
+{
+  if (myPickableActor->GetIsOpaque())
+  {
+    vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
+    this->Render(ren);
+    return 1;
   }
+  return 0;
+}
 
-  // is this actor opaque ?
-  if (this->GetIsOpaque()) {
-    this->Property->Render(this, ren);
-    
-    // render the backface property
-    if (this->BackfaceProperty) {
-      this->BackfaceProperty->BackfaceRender(this, ren);
-    }
-    
-    // render the texture 
-    if (this->Texture) {
-      this->Texture->Render(ren);
-    }
-    this->Render(ren,this->Mapper);
-    
-    renderedSomething = 1;
+
+int SMESH_ActorDef::RenderTranslucentGeometry(vtkViewport *vp)
+{
+  if (!myPickableActor->GetIsOpaque())
+  {
+    vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
+    this->Render(ren);
+    return 1;
+  }
+  return 0;
+}
+
+
+void SMESH_ActorDef::Render(vtkRenderer *ren)
+{
+  vtkMTimeType aTime = myTimeStamp->GetMTime();
+  vtkMTimeType anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
+  vtkMTimeType aClippingTime = myImplicitBoolean->GetMTime();
+  if(anObjTime > aTime || aClippingTime > aTime)
+    Update();
+}
+
+
+void SMESH_ActorDef::Update()
+{
+  if(MYDEBUG) MESSAGE("SMESH_ActorDef::Update");
+
+  myVisualObj->Update();
+
+  if(GetControlMode() != eNone) {
+    unsigned long aTime = myTimeStamp->GetMTime();
+    unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
+    if (anObjTime > aTime)
+      SetControlMode(GetControlMode(),false);
+  }
+
+  if(myNodeActor)
+    myNodeActor->UpdateLabels();
+
+  if(my0DActor)
+    my0DActor->UpdateLabels();
+
+  if(myBallActor)
+    myBallActor->UpdateLabels();
+
+  if(my1DActor)
+    my1DActor->UpdateLabels();
+
+  if(my2DActor)
+    my2DActor->UpdateLabels();
+
+  if(my3DActor)
+    my3DActor->UpdateLabels();
+
+  if(myIsFacesOriented){
+    SetFacesOriented(myIsFacesOriented);
   }
-  
-  return renderedSomething; 
+
+  // if(myVisualObj->GetEntitiesFlag()) { IPAL53915
+  //   myEntityMode |= myVisualObj->GetEntitiesState();
+  // }
+
+  SetEntityMode(GetEntityMode());
+  SetVisibility(GetVisibility());
+
+  myTimeStamp->Modified();
+  Modified();
 }
 
 
-void SMESH_Actor::SetColor(float r,float g,float b)
+void SMESH_ActorDef::ReleaseGraphicsResources(vtkWindow *renWin)
 {
-  actorColor.r = r;
-  actorColor.g = g;
-  actorColor.b = b;
+  SALOME_Actor::ReleaseGraphicsResources(renWin);
+
+  myPickableActor->ReleaseGraphicsResources(renWin);
 }
 
-void SMESH_Actor::GetColor(float& r,float& g,float& b)
+
+static void GetColor(vtkProperty *theProperty, double& r,double& g,double& b)
 {
-  r = actorColor.r;
-  g = actorColor.g;
-  b = actorColor.b;
+  double* aColor = theProperty->GetColor();
+  r = aColor[0];
+  g = aColor[1];
+  b = aColor[2];
 }
 
-void SMESH_Actor::SetPreselectedColor(float r,float g,float b)
+
+void SMESH_ActorDef::SetOpacity(double theValue)
 {
-  actorPreselectedColor.r = r;
-  actorPreselectedColor.g = g;
-  actorPreselectedColor.b = b;
+  mySurfaceProp->SetOpacity(theValue);
+  myBackSurfaceProp->SetOpacity(theValue);
+  myNormalVProp->SetOpacity(theValue);
+  myReversedVProp->SetOpacity(theValue);
+  myEdgeProp->SetOpacity(theValue);
+  myOutLineProp->SetOpacity(theValue);
+  myNodeProp->SetOpacity(theValue);
+
+  my1DProp->SetOpacity(theValue);
+  my0DProp->SetOpacity(theValue);
+  myBallProp->SetOpacity(theValue);
 }
 
-void SMESH_Actor::GetPreselectedColor(float& r,float& g,float& b)
+
+double SMESH_ActorDef::GetOpacity()
 {
-  r = actorPreselectedColor.r;
-  g = actorPreselectedColor.g;
-  b = actorPreselectedColor.b;
+  return mySurfaceProp->GetOpacity();
 }
 
-void SMESH_Actor::SetHighlightColor(float r,float g,float b)
+
+void SMESH_ActorDef::SetSufaceColor(double r,double g,double b, int delta)
 {
-  actorHighlightColor.r = r;
-  actorHighlightColor.g = g;
-  actorHighlightColor.b = b;
+  mySurfaceProp->SetColor(r,g,b);
+  my2DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
+  if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
+    if( aGroupObj->GetElementType() == SMDSAbs_Face )
+      myNameActor->SetBackgroundColor(r,g,b);
+
+  myDeltaBrightness = delta;
+  QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
+  myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
+  Modified();
 }
 
-void SMESH_Actor::GetHighlightColor(float& r,float& g,float& b)
+void SMESH_ActorDef::GetSufaceColor(double& r,double& g,double& b, int& delta)
 {
-  r = actorHighlightColor.r;
-  g = actorHighlightColor.g;
-  b = actorHighlightColor.b;
+  ::GetColor(mySurfaceProp,r,g,b);
+  delta = myDeltaBrightness;
 }
 
-void SMESH_Actor::SetEdgeColor(float r,float g,float b)
+void SMESH_ActorDef::SetVolumeColor(double r,double g,double b, int delta)
 {
-  edgeColor.r = r;
-  edgeColor.g = g;
-  edgeColor.b = b;
+  myNormalVProp->SetColor(r,g,b);
+  my3DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
+  if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
+    if( aGroupObj->GetElementType() == SMDSAbs_Volume )
+      myNameActor->SetBackgroundColor(r,g,b);
+
+  myDeltaVBrightness = delta;
+  QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
+  myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
+  Modified();
 }
 
-void SMESH_Actor::GetEdgeColor(float& r,float& g,float& b)
+void SMESH_ActorDef::GetVolumeColor(double& r,double& g,double& b, int& delta)
 {
-  r = edgeColor.r;
-  g = edgeColor.g;
-  b = edgeColor.b;
+  ::GetColor(myNormalVProp,r,g,b);
+  delta = myDeltaVBrightness;
 }
 
-void SMESH_Actor::SetEdgeHighlightColor(float r,float g,float b)
+void SMESH_ActorDef::SetEdgeColor(double r,double g,double b)
 {
-  edgeHighlightColor.r = r;
-  edgeHighlightColor.g = g;
-  edgeHighlightColor.b = b;
+  myEdgeProp->SetColor(r,g,b);
+  my1DProp->SetColor(r,g,b);
+  my1DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
+  if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
+    if( aGroupObj->GetElementType() == SMDSAbs_Edge )
+      myNameActor->SetBackgroundColor(r,g,b);
+  Modified();
 }
 
-void SMESH_Actor::GetEdgeHighlightColor(float& r,float& g,float& b)
+void SMESH_ActorDef::GetEdgeColor(double& r,double& g,double& b)
 {
-  r = edgeHighlightColor.r;
-  g = edgeHighlightColor.g;
-  b = edgeHighlightColor.b;
+  ::GetColor(myEdgeProp,r,g,b);
 }
 
-void SMESH_Actor::SetEdgePreselectedColor(float r,float g,float b)
+void SMESH_ActorDef::SetOutlineColor(double r,double g,double b)
 {
-  edgePreselectedColor.r = r;
-  edgePreselectedColor.g = g;
-  edgePreselectedColor.b = b;
+  myOutLineProp->SetColor(r,g,b);
+  Modified();
 }
 
-void SMESH_Actor::GetEdgePreselectedColor(float& r,float& g,float& b)
+void SMESH_ActorDef::GetOutlineColor(double& r,double& g,double& b)
 {
-  r = edgePreselectedColor.r;
-  g = edgePreselectedColor.g;
-  b = edgePreselectedColor.b;
+  ::GetColor(myOutLineProp,r,g,b);
+}
+
+
+void SMESH_ActorDef::SetNodeColor(double r,double g,double b)
+{ 
+  myNodeProp->SetColor(r,g,b);
+  myNodeExtProp->SetColor(1.0-r,1.0-g,1.0-b);
+  if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
+    if( aGroupObj->GetElementType() == SMDSAbs_Node )
+      myNameActor->SetBackgroundColor(r,g,b);
+  Modified();
+}
+
+void SMESH_ActorDef::GetNodeColor(double& r,double& g,double& b)
+{ 
+  ::GetColor(myNodeProp,r,g,b);
+}
+
+void SMESH_ActorDef::Set0DColor(double r,double g,double b)
+{ 
+  my0DProp->SetColor(r,g,b);
+  if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
+    if( aGroupObj->GetElementType() == SMDSAbs_0DElement )
+      myNameActor->SetBackgroundColor(r,g,b);
+  Modified();
 }
 
+void SMESH_ActorDef::Get0DColor(double& r,double& g,double& b)
+{ 
+  ::GetColor(my0DProp,r,g,b);
+}
 
-void SMESH_Actor::SetNodeColor(float r,float g,float b)
+void SMESH_ActorDef::SetBallColor(double r,double g,double b)
 { 
-  actorNodeColor.r = r ;
-  actorNodeColor.g = g ;
-  actorNodeColor.b = b ;
+  myBallProp->SetColor(r,g,b);
+  if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
+    if( aGroupObj->GetElementType() == SMDSAbs_Ball )
+      myNameActor->SetBackgroundColor(r,g,b);
+  Modified();
 }
 
-void SMESH_Actor::GetNodeColor(float& r,float& g,float& b)
+void SMESH_ActorDef::GetBallColor(double& r,double& g,double& b)
 { 
-  r = actorNodeColor.r ;
-  g = actorNodeColor.g ;
-  b = actorNodeColor.b ;
+  ::GetColor(myBallProp,r,g,b);
 }
 
-void SMESH_Actor::SetNodeSize(int size)
+void SMESH_ActorDef::UpdateSelectionProps()
 {
-  actorNodeSize = size ;
+  QColor selectionColor = SMESH_ActorProps::props()->selectionColor();
+  QColor highlightColor = SMESH_ActorProps::props()->highlightColor();
+  int selectionIncrement = SMESH_ActorProps::props()->selectionIncrement();
+  double width = GetLineWidth();
+  myHighlightProp->SetColor(selectionColor.redF(), selectionColor.greenF(), selectionColor.blueF());
+  myHighlightProp->SetLineWidth(width + selectionIncrement);
+  myPreselectProp->SetColor(highlightColor.redF(), highlightColor.greenF(), highlightColor.blueF());
+  myPreselectProp->SetLineWidth(width + selectionIncrement);
+  Modified();
 }
 
-int SMESH_Actor::GetNodeSize()
+double SMESH_ActorDef::GetLineWidth()
 {
-  return actorNodeSize ;
+  return myEdgeProp->GetLineWidth();
 }
 
 
-void SMESH_Actor::AddNode(int idSMESHDSnode,int idVTKnode)
+void SMESH_ActorDef::SetLineWidth(double theVal)
 {
-  if (DataSource->IsA("SMESH_Grid")) {
-    ((SMESH_Grid*)DataSource)->AddNode(idSMESHDSnode, idVTKnode);
-  } else 
-    MESSAGE("AddNode() method has been moved to SMESH_Grid class");
+  int controlsIncrement = SMESH_ActorProps::props()->controlsIncrement();
+  int selectionIncrement = SMESH_ActorProps::props()->selectionIncrement();
+
+  myEdgeProp->SetLineWidth(theVal);
+
+  my1DProp->SetLineWidth(theVal + controlsIncrement);
+  my1DExtProp->SetLineWidth(theVal + controlsIncrement);
+  my2DExtProp->SetLineWidth(theVal + controlsIncrement);
+  my3DExtProp->SetLineWidth(theVal + controlsIncrement);
+  myHighlightProp->SetLineWidth(theVal + selectionIncrement);
+  myPreselectProp->SetLineWidth(theVal + selectionIncrement);
+  Modified();
 }
-void SMESH_Actor::AddElement(int idSMESHDSelement, int idVTKelement)
+
+double SMESH_ActorDef::GetOutlineWidth()
 {
-  if (DataSource->IsA("SMESH_Grid")) {
-    ((SMESH_Grid*)DataSource)->AddElement(idSMESHDSelement, idVTKelement);
-  } else 
-    MESSAGE("AddElement() method has been moved to SMESH_Grid class");
+  return myOutLineProp->GetLineWidth();
 }
 
-void SMESH_Actor::SetIdsVTKNode(const TColStd_DataMapOfIntegerInteger& mapVTK)
+void SMESH_ActorDef::SetOutlineWidth(double theVal)
 {
-  if (DataSource->IsA("SMESH_Grid")) {
-    ((SMESH_Grid*)DataSource)->SetIdsVTKNode(mapVTK);
-  } else 
-    MESSAGE("SetIdsVTKNode() method has been moved to SMESH_Grid class");
+  myOutLineProp->SetLineWidth(theVal);
+  Modified();
 }
-void SMESH_Actor::SetIdsSMESHDSNode(const TColStd_DataMapOfIntegerInteger& mapSMESHDS)
+
+void SMESH_ActorDef::Set0DSize(double theVal)
 {
-  if (DataSource->IsA("SMESH_Grid")) {
-    ((SMESH_Grid*)DataSource)->SetIdsSMESHDSNode(mapSMESHDS);
-  } else 
-    MESSAGE("SetIdsSMESHDSNode() method has been moved to SMESH_Grid class");
+  my0DProp->SetPointSize(theVal);
+  myHighlightProp->SetPointSize(theVal);
+  myPreselectProp->SetPointSize(theVal);
+
+  if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
+    aCustom->Set0DSize(theVal);
+  }
+  if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
+    aCustom->Set0DSize(theVal);
+  }
+
+  Modified();
 }
 
-void SMESH_Actor::SetIdsVTKElement(const TColStd_DataMapOfIntegerInteger& mapVTK)
+double SMESH_ActorDef::Get0DSize()
 {
-  if (DataSource->IsA("SMESH_Grid")) {
-    ((SMESH_Grid*)DataSource)->SetIdsVTKElement(mapVTK);
-  } else 
-    MESSAGE("SetIdsVTKElement() method has been moved to SMESH_Grid class");
+  return my0DProp->GetPointSize();
 }
-void SMESH_Actor::SetIdsSMESHDSElement(const TColStd_DataMapOfIntegerInteger& mapSMESHDS)
+
+void SMESH_ActorDef::SetBallSize(double theVal)
 {
-  if (DataSource->IsA("SMESH_Grid")) {
-    ((SMESH_Grid*)DataSource)->SetIdsSMESHDSElement(mapSMESHDS);
-  } else 
-    MESSAGE("SetIdsSMESHDSElement() method has been moved to SMESH_Grid class");
+  myBallProp->SetPointSize(theVal);
+
+  if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
+    aCustom->SetBallSize(theVal);
+  }
+  if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
+    aCustom->SetBallSize(theVal);
+  }
+
+  Modified();
 }
 
-int SMESH_Actor::GetIdVTKNode(int idSMESHDSnode)
+double SMESH_ActorDef::GetBallSize()
 {
-  if (DataSource->IsA("SMESH_Grid")) {
-    return ((SMESH_Grid*)DataSource)->GetIdVTKNode(idSMESHDSnode);
-  } else {
-    MESSAGE("GetIdVTKNode() method has been moved to SMESH_Grid class");
-    return -1;
-  }
+  return myBallProp->GetPointSize();
 }
-int SMESH_Actor::GetIdVTKElement(int idSMESHDSelement)
+
+double SMESH_ActorDef::GetBallScale()
 {
-  if (DataSource->IsA("SMESH_Grid")) {
-    return ((SMESH_Grid*)DataSource)->GetIdVTKElement(idSMESHDSelement);
-  } else {
-    MESSAGE("GetIdVTKElement() method has been moved to SMESH_Grid class");
-    return -1;
+  return myBallActor->GetBallScale();
+}
+
+void SMESH_ActorDef::SetBallScale( double theVal )
+{
+  myBallActor->SetBallScale( theVal );
+  if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
+    aCustom->SetBallScale(theVal);
+  }
+  if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
+    aCustom->SetBallScale(theVal);
   }
 
+  Modified();
 }
 
-int SMESH_Actor::GetIdSMESHDSNode(int idVTKnode)
+int SMESH_ActorDef::GetObjDimension( const int theObjId )
 {
-  if (DataSource->IsA("SMESH_Grid")) {
-    return ((SMESH_Grid*)DataSource)->GetIdSMESHDSNode(idVTKnode);
-  } else {
-    MESSAGE("GetIdSMESHDSNode() method has been moved to SMESH_Grid class");
-    return -1;
+  return myVisualObj->GetElemDimension( theObjId );
+}
+
+bool SMESH_ActorDef::IsImplicitFunctionUsed() const
+{
+  return myBaseActor->IsImplicitFunctionUsed();
+}
+
+void SMESH_ActorDef::SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed)
+{
+  myNodeActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+  myBaseActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+
+  myHighlitableActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+
+  myNodeExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+
+  my0DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+  myBallActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+  //my0DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+
+  my1DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+  my1DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+
+  my2DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+  my2DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+  my3DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+  my3DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+}
+
+vtkIdType SMESH_ActorDef::AddClippingPlane(vtkPlane* thePlane)
+{
+  if(thePlane){
+    myImplicitBoolean->GetFunction()->AddItem(thePlane);
+    myCippingPlaneCont.push_back(thePlane);
+    if(!IsImplicitFunctionUsed())
+      SetImplicitFunctionUsed(true);
+    myNodeActor->UpdateLabels();
   }
+  return myCippingPlaneCont.size();
 }
 
-int SMESH_Actor::GetIdSMESHDSElement(int idVTKelement)
+void SMESH_ActorDef::AddOpenGLClippingPlane(vtkPlane* thePlane)
 {
-  if (DataSource->IsA("SMESH_Grid")) {
-    return ((SMESH_Grid*)DataSource)->GetIdSMESHDSElement(idVTKelement);
-  } else {
-    MESSAGE("AddNode() method has been moved to SMESH_Grid class");
-    return -1;
+  if(thePlane)
+    myPlaneCollection->AddItem( thePlane );
+}
+
+void SMESH_ActorDef::SetOpenGLClippingPlane()
+{
+  // before use this method you must add clipping planes using method
+  // SMESH_ActorDef::AddOpenGLClippingPlane(vtkPlane* thePlane)
+  if( !myPlaneCollection->GetNumberOfItems() )
+    return;
+
+  // It is necessary to set plane collection for each mapper of actor
+  // and update current inputs of mapper
+  myNodeActor->SetPlaneCollection( myPlaneCollection );
+  myNodeActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+  myBaseActor->SetPlaneCollection( myPlaneCollection );
+  myBaseActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+  myHighlitableActor->SetPlaneCollection( myPlaneCollection );
+  myHighlitableActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+  if ( !mySelector || !mySelector->IsSelectionEnabled() )
+  {
+    myBaseActor->SetUnstructuredGrid( NULL );
+    //myHighlitableActor->SetUnstructuredGrid( NULL );
   }
+  my1DActor->SetPlaneCollection( myPlaneCollection );
+  my1DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+  my2DActor->SetPlaneCollection( myPlaneCollection );
+  my2DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+  myNodeExtActor->SetPlaneCollection( myPlaneCollection );
+  myNodeExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+  my0DActor->SetPlaneCollection( myPlaneCollection );
+  my0DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+  myBallActor->SetPlaneCollection( myPlaneCollection );
+  myBallActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+  my1DExtActor->SetPlaneCollection( myPlaneCollection );
+  my1DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+  my2DExtActor->SetPlaneCollection( myPlaneCollection );
+  my2DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+  my3DActor->SetPlaneCollection( myPlaneCollection );
+  my3DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+  my3DExtActor->SetPlaneCollection( myPlaneCollection );
+  my3DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+  if(IsShrunk())
+    SetShrink();
+  else  
+    Modified();
 }
 
-void SMESH_Actor::ClearNode()
+void SMESH_ActorDef::RemoveAllClippingPlanes()
 {
-  if (DataSource->IsA("SMESH_Grid")) {
-    ((SMESH_Grid*)DataSource)->ClearNode();
-  } else 
-    MESSAGE("ClearNode() method has been moved to SMESH_Grid class");
+  myPlaneCollection->RemoveAllItems();
+  myImplicitBoolean->GetFunction()->RemoveAllItems();
+  myImplicitBoolean->GetFunction()->Modified(); // VTK bug
+  myCippingPlaneCont.clear();
+  SetImplicitFunctionUsed(false);
+  myNodeActor->UpdateLabels();
 }
 
-void SMESH_Actor::ClearElement()
+vtkIdType SMESH_ActorDef::GetNumberOfClippingPlanes()
 {
-  if (DataSource->IsA("SMESH_Grid")) {
-    ((SMESH_Grid*)DataSource)->ClearElement();
-  } else 
-    MESSAGE("ClearElement() method has been moved to SMESH_Grid class");
+  return myCippingPlaneCont.size();
 }
 
-void SMESH_Actor::RemoveNode(int id)
+vtkPlane* SMESH_ActorDef::GetClippingPlane(vtkIdType theID)
 {
-  if (DataSource->IsA("SMESH_Grid")) {
-    ((SMESH_Grid*)DataSource)->RemoveNode(id);
-  } else 
-    MESSAGE("RemoveNode() method has been moved to SMESH_Grid class");
+  if ( theID >= (vtkIdType)myCippingPlaneCont.size() )
+    return NULL;
+  return myCippingPlaneCont[theID].Get();
 }
-void SMESH_Actor::RemoveElement(int id)
+
+void SMESH_ActorDef::UpdateScalarBar()
 {
-  if (DataSource->IsA("SMESH_Grid")) {
-    ((SMESH_Grid*)DataSource)->RemoveElement(id);
-  } else 
-    MESSAGE("RemoveElement() method has been moved to SMESH_Grid class");
+  SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
+  if( !mgr )
+    return;
+
+  vtkTextProperty* aScalarBarTitleProp = vtkTextProperty::New();
+
+  QColor aTColor = mgr->colorValue( "SMESH", "scalar_bar_title_color", QColor( 255, 255, 255 ) );
+  aScalarBarTitleProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
+
+  aScalarBarTitleProp->SetFontFamilyToArial();
+
+  if ( mgr->hasValue( "SMESH", "scalar_bar_title_font" ) )
+  {
+    QFont f = mgr->fontValue( "SMESH", "scalar_bar_title_font" );
+    if ( f.family() == "Arial" )
+      aScalarBarTitleProp->SetFontFamilyToArial();
+    else if ( f.family() == "Courier" )
+      aScalarBarTitleProp->SetFontFamilyToCourier();
+    else if ( f.family() == "Times" )
+      aScalarBarTitleProp->SetFontFamilyToTimes();
+
+    if ( f.bold() )
+      aScalarBarTitleProp->BoldOn();
+    else
+      aScalarBarTitleProp->BoldOff();
+
+    if ( f.italic() )
+      aScalarBarTitleProp->ItalicOn();
+    else
+     aScalarBarTitleProp->ItalicOff();
+
+    if ( f.overline() )
+      aScalarBarTitleProp->ShadowOn();
+    else
+      aScalarBarTitleProp->ShadowOff();
+  }
+
+  myScalarBarActor->SetTitleTextProperty( aScalarBarTitleProp );
+  aScalarBarTitleProp->Delete();
+
+  vtkTextProperty* aScalarBarLabelProp = vtkTextProperty::New();
+
+  aTColor = mgr->colorValue( "SMESH", "scalar_bar_label_color", QColor( 255, 255, 255 ) );
+  aScalarBarLabelProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
+
+  aScalarBarLabelProp->SetFontFamilyToArial();
+  if( mgr->hasValue( "SMESH", "scalar_bar_label_font" ) )
+  {
+    QFont f = mgr->fontValue( "SMESH", "scalar_bar_label_font" );
+    if( f.family() == "Arial" )
+      aScalarBarLabelProp->SetFontFamilyToArial();
+    else if( f.family() == "Courier" )
+      aScalarBarLabelProp->SetFontFamilyToCourier();
+    else if( f.family() == "Times" )
+      aScalarBarLabelProp->SetFontFamilyToTimes();
+
+    if ( f.bold() )
+      aScalarBarLabelProp->BoldOn();
+    else
+      aScalarBarLabelProp->BoldOff();
+
+    if ( f.italic() )
+      aScalarBarLabelProp->ItalicOn();
+    else
+      aScalarBarLabelProp->ItalicOff();
+
+    if( f.overline() )
+      aScalarBarLabelProp->ShadowOn();
+    else
+      aScalarBarLabelProp->ShadowOff();
+  }
+
+  myScalarBarActor->SetLabelTextProperty( aScalarBarLabelProp );
+  aScalarBarLabelProp->Delete();
+
+  bool horiz = ( mgr->integerValue( "SMESH", "scalar_bar_orientation" ) == 1 );
+  QString name = QString( "scalar_bar_%1_" ).arg( horiz ? "horizontal" : "vertical" );
+  if( horiz )
+    myScalarBarActor->SetOrientationToHorizontal();
+  else
+    myScalarBarActor->SetOrientationToVertical();
+
+
+  double aXVal = horiz ? 0.20 : 0.01;
+  if( mgr->hasValue( "SMESH", name + "x" ) )
+    aXVal = mgr->doubleValue( "SMESH", name + "x", aXVal );
+
+  double aYVal = horiz ? 0.01 : 0.1;
+  if( mgr->hasValue( "SMESH", name + "y" ) )
+    aYVal = mgr->doubleValue( "SMESH", name + "y", aYVal );
+  myScalarBarActor->SetPosition( aXVal, aYVal );
+
+  double aWVal = horiz ? 0.60 : 0.10;
+  if( mgr->hasValue( "SMESH", name + "width" ) )
+    aWVal = mgr->doubleValue( "SMESH", name + "width", aWVal );
+  myScalarBarActor->SetWidth( aWVal );
+
+  double aHVal = horiz ? 0.12 : 0.80;
+  if( mgr->hasValue( "SMESH", name + "height" ) )
+    aHVal = mgr->doubleValue( "SMESH", name + "height", aHVal );
+  myScalarBarActor->SetHeight( aHVal );
+
+  int anIntVal = 5;
+  if( mgr->hasValue( "SMESH", "scalar_bar_num_labels" ) )
+    anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_labels", anIntVal );
+  myScalarBarActor->SetNumberOfLabels( anIntVal == 0 ? 5: anIntVal );
+
+  anIntVal = 64;
+  if( mgr->hasValue( "SMESH", "scalar_bar_num_colors" ) )
+    anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_colors", anIntVal );
+  myScalarBarActor->SetMaximumNumberOfColors( anIntVal == 0 ? 64 : anIntVal );
+
+  bool distributionVisibility = mgr->booleanValue("SMESH","distribution_visibility");
+  myScalarBarActor->SetDistributionVisibility(distributionVisibility);
+
+  int coloringType = mgr->integerValue("SMESH", "distribution_coloring_type", 0);
+  myScalarBarActor->SetDistributionColoringType(coloringType);
+
+  QColor distributionColor = mgr->colorValue("SMESH", "distribution_color",
+                                             QColor(255, 255, 255));
+  double rgb[3];
+  rgb[0]= distributionColor.red()/255.;
+  rgb[1]= distributionColor.green()/255.;
+  rgb[2]= distributionColor.blue()/255.;
+  myScalarBarActor->SetDistributionColor(rgb);
+
+
 }
 
-void SMESH_Actor::setDisplayMode(int thenewmode) {
-  myDisplayMode = thenewmode;
-  if ( myDisplayMode == 1 ) {
-    EdgeDevice->VisibilityOn();
-    EdgeShrinkDevice->VisibilityOff();
-  } else if ( myDisplayMode == 2 ) {
-    EdgeDevice->VisibilityOff();
-    EdgeShrinkDevice->VisibilityOn();
-  } else {
-    EdgeDevice->VisibilityOff();
-    EdgeShrinkDevice->VisibilityOff();
+void SMESH_ActorDef::UpdateDistribution()
+{
+  if(SMESH::Controls::NumericalFunctor* fun =
+     dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
+  {
+    int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
+    std::vector<int> nbEvents;
+    std::vector<double> funValues;
+    SMESH_VisualObjDef::TEntityList elems;
+    if ( ! dynamic_cast<SMESH_MeshObj*>(myVisualObj.get()))
+      dynamic_cast<SMESH_VisualObjDef*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
+    std::vector<int> elemIds; elemIds.reserve( elems.size() );
+    for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
+      elemIds.push_back( (*e)->GetID());
+    vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
+    double * range = lookupTable->GetRange();
+    bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
+    fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
+    myScalarBarActor->SetDistribution(nbEvents);
   }
 }
 
-float SMESH_Actor::GetShrinkFactor()
+void SMESH_ActorDef::SetQuadratic2DRepresentation(EQuadratic2DRepresentation theMode)
 {
-  return myShrinkFactor;
+  switch(theMode) {
+  case SMESH_Actor::eLines :
+    myHighlitableActor->SetQuadraticArcMode(false);
+    my2DActor->SetQuadraticArcMode(false);
+    my1DActor->SetQuadraticArcMode(false);
+    break;
+  case SMESH_Actor::eArcs :
+    myHighlitableActor->SetQuadraticArcMode(true);
+    if(GetRepresentation() != SMESH_Actor::ePoint) {
+      my2DActor->SetQuadraticArcMode(true);
+      my1DActor->SetQuadraticArcMode(true);
+    }
+    break;
+  default:
+    break;
+  }
 }
 
-void SMESH_Actor::SetShrinkFactor(float value )
+
+SMESH_Actor::EQuadratic2DRepresentation SMESH_ActorDef::GetQuadratic2DRepresentation()
 {
-  if ( value <= 0.1 ) 
-    value = 0.8;
+  if(myHighlitableActor->GetQuadraticArcMode())
+    return SMESH_Actor::eArcs;
+  else
+    return SMESH_Actor::eLines;
+}
 
-  myShrinkFactor = value;
+void SMESH_ActorDef::SetMarkerStd( VTK::MarkerType theMarkerType, VTK::MarkerScale theMarkerScale )
+{
+  SALOME_Actor::SetMarkerStd( theMarkerType, theMarkerScale );
+  myNodeActor->SetMarkerStd( theMarkerType, theMarkerScale );
+  myNodeExtActor->SetMarkerStd( theMarkerType, theMarkerScale );
 }
 
-void SMESH_Actor::GetChildActors(vtkActorCollection* actors)
+void SMESH_ActorDef::SetMarkerTexture( int theMarkerId, VTK::MarkerTexture theMarkerTexture )
 {
-  actors->AddItem(EdgeDevice);
-  actors->AddItem(EdgeShrinkDevice);
+  SALOME_Actor::SetMarkerTexture( theMarkerId, theMarkerTexture );
+  myNodeActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
+  myNodeExtActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
+  myMarkerTexture = theMarkerTexture; // for deferred update of myHighlightActor
 }
 
-void SMESH_Actor::SetVisibility(bool visibility) 
+#ifndef DISABLE_PLOT2DVIEWER
+SPlot2d_Histogram* SMESH_ActorDef::UpdatePlot2Histogram()
 {
-  if ( visibility ) {
-    this->VisibilityOn();
-    if ( myDisplayMode == 1 ) {
-      EdgeDevice->VisibilityOn();
-      EdgeShrinkDevice->VisibilityOff();
-    } else if ( myDisplayMode == 2 ) {
-      EdgeDevice->VisibilityOff();
-      EdgeShrinkDevice->VisibilityOn();
-    } else {
-      EdgeDevice->VisibilityOff();
-      EdgeShrinkDevice->VisibilityOff();
+  if(my2dHistogram)
+    my2dHistogram->clearAllPoints();
+
+  if(SMESH::Controls::NumericalFunctor* fun =
+     dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
+  {
+
+    if(!my2dHistogram) {
+      my2dHistogram = new SPlot2d_Histogram();
+      Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(getIO()->getEntry(),"SMESH",getName());
+      my2dHistogram->setIO(anIO);
     }
-  } else {
-    this->VisibilityOff();
-    EdgeDevice->VisibilityOff();
-    EdgeShrinkDevice->VisibilityOff();    
+
+    int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
+    std::vector<int> nbEvents;
+    std::vector<double> funValues;
+    SMESH_VisualObjDef::TEntityList elems;
+    if ( ! dynamic_cast<SMESH_MeshObj*>(myVisualObj.get()))
+      dynamic_cast<SMESH_VisualObjDef*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
+    std::vector<int> elemIds;
+
+    for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
+      elemIds.push_back( (*e)->GetID());
+
+    vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
+    double * range = lookupTable->GetRange();
+    bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
+    fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
+
+    for ( size_t i = 0; i < std::min( nbEvents.size(), funValues.size() -1 ); i++ )
+      my2dHistogram->addPoint(funValues[i] + (funValues[i+1] - funValues[i])/2.0, static_cast<double>(nbEvents[i]));
+
+    if(funValues.size() >= 2)
+      my2dHistogram->setWidth((funValues[1] - funValues[0]) * 0.8) ;
+
+  }
+
+  //Color of the histogram
+  if(myScalarBarActor->GetDistributionColoringType() == SMESH_MULTICOLOR_TYPE)
+    my2dHistogram->setAutoAssign(true);
+  else {
+    double rgb[3];
+    myScalarBarActor->GetDistributionColor(rgb);
+    QColor aColor = QColor( (int)( rgb[0]*255 ), (int)( rgb[1]*255 ), (int)( rgb[2]*255 ) );
+    my2dHistogram->setColor(aColor);
+
   }
-}
 
+  return my2dHistogram;
+}
+#endif