int aFamId = (*aFamsIter)->GetId();
const set<const SMDS_MeshElement *>& anElems = (*aFamsIter)->GetElements();
- set<const SMDS_MeshElement *>::iterator anElemsIter = anElems.begin();
+ set<const SMDS_MeshElement *>::const_iterator anElemsIter = anElems.begin();
for (; anElemsIter != anElems.end(); anElemsIter++)
{
anElemFamMap[*anElemsIter] = aFamId;